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HiveCommander posted:The auto-win idea was so good that Square Enix ended up using it in FF13, so you could let the game play itself for the first 20 hours that it takes for it to actually become good If you have to wait 20 hours for a game to stop being bad, it isn't good, it's Stockholme Syndrome.
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# ? Nov 29, 2014 15:04 |
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# ? May 27, 2024 10:26 |
HiveCommander posted:The auto-win idea was so good that Square Enix ended up using it in FF13, so you could let the game play itself for the first 20 hours that it takes for it to actually become good The only other game besides those two that I can think of that had that feature is the second Lunar game. Earthbound has that auto-win function for enemies you outclass heavily but I think that's sort of a different concept.
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# ? Nov 29, 2014 15:09 |
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Neddy Seagoon posted:If you have to wait 20 hours for a game to stop being bad, it isn't good, it's Stockholme Syndrome.
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# ? Nov 29, 2014 15:14 |
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For good reason, it's a dumb 'feature' that defeats the purpose of playing the game in the first place. Square Enix, if you're going to make a game that plays itself, make a movie instead.
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# ? Nov 29, 2014 15:15 |
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HiveCommander posted:For good reason, it's a dumb 'feature' that defeats the purpose of playing the game in the first place. They tried that once, and they had to set fire to their movie division and run afterwards.
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# ? Nov 29, 2014 15:15 |
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Wasn't Advent Children absurdly popular though? Maybe I just know too many diehard FF fans IRL.
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# ? Nov 29, 2014 15:23 |
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Spirits Within definitely wasn't!
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# ? Nov 29, 2014 15:23 |
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Stelas posted:Yes, a huge benefit. If you completely complete Arc 1 you'll get a ton of stuff, mostly the complete version of Choko's plotline and an enormous collection of items. It takes a long while to actually get to them, but once you get free reign you can go to Chongara's shop and just hoover up all the treasure chests there. You'll also get the components for the Romancing Stone if you got all four in Arc 1, which completely wipes out MP costs for whoever has it. Also you can recruit Choko in Shantae's first or second chapter if you import by only going slightly off the path. Shantae starts that one on the same island where Choko is found and it's a very long time in the story before you revisit it. Choko makes the early game MUCH easier. Note: there is a bit trickier fight during the recruitment, but it's doable at that point.
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# ? Nov 29, 2014 15:39 |
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Deceitful Penguin posted:Yea, I remember seeing that goddamn clown and just being: "Right, I wonder who this ginger fucker is working for." Then it turns out that he's the loving main and almost sole villain? Gongora in Lost Odyssey was just magnificent. Like, both of my roommates just saw this guy march on the scene with his goatee, eye-shadow, and sinister Seymour-esque theme music, but the game really, really, really wanted us to believe that he was a good guy and was totally sincere in helping Ugly Tidus-looking motherfucker to become King. Like his lines were delivered in a fashion where even the voice actor didn't even seem convinced. At one point, Gongora saves the King from an obvious plot that he manufactured, and his delivery of "Sir, even though I was on house arrest, I still saw through this plot and rushed to save you" was so entirely unconvincing that it was fascinating. To be honest, the dude kind of became a running joke the more we played. And it's not like he's even that much better when he does reveal that he is a mustache-twirling evil villain.
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# ? Nov 29, 2014 15:42 |
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Dragonatrix posted:Spirits Within definitely wasn't!
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# ? Nov 29, 2014 15:55 |
HiveCommander posted:I never actually heard of that one
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# ? Nov 29, 2014 16:34 |
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MechaX posted:Gongora in Lost Odyssey was just magnificent. Oh yeah, I love Gongora. He's just such a jackass and the game doesn't even try to pretend like he isn't, they don't do curveballs with him or anything. Also he has some of the best final boss music I've ever heard.
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# ? Nov 29, 2014 19:21 |
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HiveCommander posted:I never actually heard of that one, and a quick Google search assures me that there's nothing to miss out on. Not in the movie itself but that film bombed so badly that Square nearly went bankrupt. It's the reason the Enix merger happened.
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# ? Nov 29, 2014 20:36 |
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You're missing out on Steve Buscemi in an FF movie though. And James Woods apparently? HGH fucked around with this message at 20:48 on Nov 29, 2014 |
# ? Nov 29, 2014 20:42 |
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Endorph posted:Actualyl there is something to miss out on. I thought someone in the FF thread said the Enix Merger was going to happen anyway, but the movie bombing actually delayed the merger.
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# ? Nov 29, 2014 20:48 |
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Tae posted:I thought someone in the FF thread said the Enix Merger was going to happen anyway, but the movie bombing actually delayed the merger. Yeah, that was probably Sunning, and iirc s/he also said that the movie bombing changed it from a merger to a buyout.
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# ? Nov 29, 2014 20:50 |
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Annointed posted:Could you guys recommend me an SRPG with more modern sensibilities like Disgaea? By that I mean options for faster movement and the option to animations and cut-scenes. Also not a necessity but it would be nice to have multiple victory conditions. Sadly the field is pretty bare these days. I'm going to assume you're familiar with the biggest names in the genre (Fire Emblem, Final Fantasy Tactics). A useful question to ask is whether you're more interested in the Tactics Ogre family (heavily customizable armies with nameless generic units, to which Disgaea belongs) or the Fire Emblem/Super Robot Wars family (much more narrow customization, all player characters are named). I'm going to assume you're not nerdy enough to be interested in the SRW series. There were apparently a couple good ones on the PSP but I only played Wild ARMs XF and the Tactics Ogre remake. The first was fairly good with varied and interesting (though sometimes frustrating) win conditions and a fair amount of team customization. The Tactics Ogre remake is...frustrating. It's a fantastic setting and a good story, but the good gameplay ideas are hampered by absolutely baffling design decisions and a pretty slow pacing. You might look into the Jeanne D'Arc game; I haven't played it but a lot of people said it's good so it probably is. If you're willing to play more of N1's stuff, I can't recommend Soul Nomad enough, but it's going to be a pain in the rear end to find a copy, and sadly N1 doesn't want to touch the game except to offer its characters as DLC cameos. Most of their other previous games are pretty dated, though While they're not strictly SRPGs, the Growlanser games were pretty good -- especially the second one, which had the most varied win conditions as well as a good, challenging difficulty. Good loving luck finding a copy of Growlanser Generations in order to play it -- Working Designs is dead (for good reasons) and it barely got a print run. I got about an hour and a half into Growlanser: Heritage of War and although it played like a good Growlanser game, I couldn't stomach the anime so you're on your own with that one. If you're a weirdo like me you might also enjoy Langrisser 2/Der Langrisser from the same developers. They're old SRPGs that have all the "modern" aspects you're referring to and are well worth playing even today in my opinion. Shortly after Final Fantasy Tactics was released, there was a bit of an explosion in the genre. Vandal Hearts 1 and 2 are supposedly good, but I haven't played them. Saiyuki: Journey to the West was pretty good but I've never been a big fan of its model as a typical JRPG but with grid-based combat. If you're a massive weirdo who's obsessed with the genre like me, actually no forget about that game. Vanguard Bandits was pretty drat good despite suffering a bit from Working Designs-itis -- it mostly borrowed elements from the Super Robot Wars series while adding to the formula in a good way, but like a lot of early PSX titles way, way too much money was spent on horrendous early-3D battle animations that should have gone into making a bigger, better game. Fortunately the animations can be turned off so you never have to look at those monstrosities. On the DS, there's Shin Megami Tensei: Devil Survivor 1 and 2. They're also not strictly SRPGs, but they're solid games in my view. You might also enjoy Valkyrie Profile - Covenant of the Plume for it's unique narrative and gameplay mechanics; it's not exactly a good game, but it's pretty compelling nonetheless. I guess in the end the answer is "not really." Nippon Ichi at this point is almost entirely focused on pumping out mainline Disgaea games and then immediately porting them to handheld, Super Robot Wars is way out of reach for most non-Japanese (or Japanese-speaking) people mostly for legal reasons, and everyone's familiar with Fire Emblem at this point so there's no reason to talk about it.
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# ? Nov 30, 2014 01:15 |
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if you're going to both mention PSP titles and Growlanser, you may as well mention Growlanser: Wayfarer of Time, which is a cool game. The character designs are also the most sparkly anime, it owns Sting makes good games too, Yggdra Union is great and so is Gungnir
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# ? Nov 30, 2014 01:20 |
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Heavy neutrino posted:Smart words Hey now......Record of Agarest War.....
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# ? Nov 30, 2014 01:21 |
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Is bad and not worth checking out.
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# ? Nov 30, 2014 01:24 |
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Cake Attack posted:Sting makes good games too, Yggdra Union is great and so is Gungnir
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# ? Nov 30, 2014 01:26 |
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Panic! at Nabisco posted:Did...did we play different Sting games named Gungnir? i thought it was fun
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# ? Nov 30, 2014 01:27 |
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Admiral H. Curtiss posted:Is bad and not worth checking out. oh c'mon now how funny would it have been
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# ? Nov 30, 2014 01:27 |
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Panic! at Nabisco posted:Did...did we play different Sting games named Gungnir? Sting games seem to be really divisive.
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# ? Nov 30, 2014 01:29 |
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Heavy neutrino posted:On the DS, there's Shin Megami Tensei: Devil Survivor 1 and 2. They're also not strictly SRPGs, but they're solid games in my view. You might also enjoy Valkyrie Profile - Covenant of the Plume for it's unique narrative and gameplay mechanics; it's not exactly a good game, but it's pretty compelling nonetheless. I liked the game even though I thought Wilfred was a bit of an emo mess. The battle/gameplay was fun to go through until the last portion of Route A, when all the enemies kinda outleveled you and got a bit annoying. But I suppose that's par for the course when it comes to Valkyrie Profile.
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# ? Nov 30, 2014 01:29 |
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If you like SRPGs play Hoshigami. As the sole fan of that game, I can say it is very good. The Tactics Ogre: LUCT remake is the best SRPG forever, though
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# ? Nov 30, 2014 01:29 |
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HGH posted:Sting games seem to be really divisive. Sting games are, to put it bluntly, weird as poo poo. I don't think it's really surprising they're divisive because you really have to get into understanding and playing wtih their weird-rear end mechanics to make any sort of headway into them, and they sure don't do a lot to make that easy.
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# ? Nov 30, 2014 01:32 |
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Cake Attack posted:if you're going to both mention PSP titles and Growlanser, you may as well mention Growlanser: Wayfarer of Time, which is a cool game. The character designs are also the most sparkly anime, it owns Yeah I don't have much experience with the PSP in general so I only mentioned the games that came to mind but if Wayfarer of Time is good you should probably look into it. Heritage of War is also possibly good but after running you through several different scenarios that introduce compelling characters around the game world it settles into the story of four boring losers and one of them is... look my heart just couldn't take it. As for Sting's stuff, I didn't mention it for a reason -- I don't care for any of it at all. Yggdra Union was a weird puzzle game that vaguely took the form of something that might look like a SRPG if you squint, and eh I didn't like any of it. MotU posted:If you like SRPGs play Hoshigami. As the sole fan of that game, I can say it is very good. I will loving fight you
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# ? Nov 30, 2014 01:32 |
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Variant_Eris posted:I liked the game even though I thought Wilfred was a bit of an emo mess. The battle/gameplay was fun to go through until the last portion of Route A, when all the enemies kinda outleveled you and got a bit annoying. But I suppose that's par for the course when it comes to Valkyrie Profile. Big fan of SMT, and devil survivor 1 and 2 were fun. But those boobs, man. Those boobs. I just.... I just cannot.
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# ? Nov 30, 2014 01:32 |
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Gungnir is probably the only Sting game of recent memory I didn't like. The attack mechanics were just a bit too weird.
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# ? Nov 30, 2014 01:33 |
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Variant_Eris posted:I liked the game even though I thought Wilfred was a bit of an emo mess. The battle/gameplay was fun to go through until the last portion of Route A, when all the enemies kinda outleveled you and got a bit annoying. But I suppose that's par for the course when it comes to Valkyrie Profile. The last part of Route A can be pretty easily gotten through by being careful about your skill and strategy setup. Honestly, I though VP:CotP was a legitimately good SRPG. I know people got upset about the Sin system but the game was designed with it in mind and makes good use of it. You can go through the game three times and only see the same first chapter, using the Plume makes successive playthroughs easier, and you need to see all three endings to get the bonus dungeon anyway so there's no point in holding back for your first run or two. (I mean I did it anyway but it isn't remotely necessary.)
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# ? Nov 30, 2014 01:35 |
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CotP rules, no shame in that opinion. Also I freely admit to being a weird person for whom Sting mechanics are perfect
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# ? Nov 30, 2014 01:39 |
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Heavy neutrino posted:I will loving fight you I legit don't know why people hate it, I only see it come up in conversations as being bad. I beat it on PSX and DS I had no issues with it
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# ? Nov 30, 2014 01:43 |
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I miss the PS2 era when NIS made non-Disgaea SRPGs. Phantom Brave and Soul Nomad are two of my favorite games.
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# ? Nov 30, 2014 01:43 |
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Cake Attack posted:CotP rules, no shame in that opinion. Also I'd say the PSP Tactics Ogre was really good, despite some really questionable design decisions and often punishing difficulty. Everything about it just screams polish and thought went into it.
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# ? Nov 30, 2014 01:44 |
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Endorph posted:I miss the PS2 era when NIS made non-Disgaea SRPGs. Phantom Brave and Soul Nomad are two of my favorite games. yeah, i always did kinda like their non-disgaea franchises more
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# ? Nov 30, 2014 01:45 |
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We're getting Soul Nomad Vita right after Makai Kingdom Vita. Mark my words.
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# ? Nov 30, 2014 01:46 |
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MotU posted:I legit don't know why people hate it, I only see it come up in conversations as being bad. I beat it on PSX and DS I had no issues with it I liked Hoshigami so much that I LP'd it. Kinda. It's a bad game. I love it. I love that bad game. Endorph posted:I miss the PS2 era when NIS made non-Disgaea SRPGs. Phantom Brave and Soul Nomad are two of my favorite games. Good and correct opinions are being posted right now.
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# ? Nov 30, 2014 01:49 |
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Heavy neutrino posted:I liked Hoshigami so much that I LP'd it. Kinda. It's a bad game. I love it. I love that bad game. I'm a masochist with a lot of games, but Hoshigami crossed a line
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# ? Nov 30, 2014 01:51 |
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# ? May 27, 2024 10:26 |
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Heavy neutrino posted:I liked Hoshigami so much that I LP'd it. Kinda. It's a bad game. I love it. I love that bad game. All I know is what when I mentioned it with a group of friends when we were talking about obscure games we liked, they all acted like I poo poo in the middle of the floor when I said that I liked it
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# ? Nov 30, 2014 01:53 |