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Number of bright yellow busses: [GOKU] 0 vs. [GOON] 84 (537.21% difference)
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# ? Dec 5, 2014 00:38 |
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# ? Jun 2, 2024 05:50 |
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Higby Pls add fashion show alert
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# ? Dec 5, 2014 00:38 |
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Desideratus posted:Nobody has ever been kicked from GOKU for bad stats, we only occasionally purge inactive (60 or more days without login); GOON actually has more active members, and only a bit more inactives. Keep moving the goalposts brah I'm unemployed, I can prove you wrong all day B] This is pretty surprising since during prime time the mumble numbers are like, last night, 70+ for the GOKU mumble and 30+ for GOON. Wonder how many of those actives in goon are people like myself who have been maining GOKU lately but log into their GOON alts daily for welfare certs.
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# ? Dec 5, 2014 00:39 |
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Okay so theres a total playtime sorter! Total Playtime [GOKU] 420.29m (BLAZE IT) vs. [GOON] 363m (14.628% difference) Playtime/Members [GOKU] (420.29 / 265) 1.586m vs. [GOON] (363 / 383) 0.94778 (50.3769% difference) Definitely statistically significant but I suspect the numbers would be notably closer if we managed to exclude [GOKU] Technosexual, who has like 3,000 loving hours on his main and 20 hours at most in his real life. Until I bother with that math feel free to mock us as no-lifes tho~
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# ? Dec 5, 2014 00:40 |
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This entire thread is now about the merits of national socialist philosophy as it relates to the eradication of inferior (i.e., non-brony) populations. Clop.
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# ? Dec 5, 2014 00:42 |
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please get your own hail satans, stop taking mine tia
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# ? Dec 5, 2014 00:50 |
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Desideratus posted:Okay so theres a total playtime sorter! Desideratus posted:Nobody has ever been kicked from GOKU for bad stats, we only occasionally purge inactive (60 or more days without login); GOON actually has more active members, and only a bit more inactives. Keep moving the goalposts brah I'm unemployed, I can prove you wrong all day B] Desideratus posted:So in light of the recent arguing I decided to look at GOKU and GOON qualitatively for comparison; You could say, to harness my incredibly and overwhelming autism for a greater purpose. I was comparing the two in a few metrics and measuring the percent difference between stats [For those unaware, it's not just dividing one number by another, that presents issues in a way I won't sperg about here; Percent difference = ( | ΔV |/ ( ∑V/2) ) * 100 = ( | (V1 - V2) | / ((V1 + V2)/2) ) * 100], and I think we can pretty conclusively retire the dickwaving. I am so sorry this game has become this to you. You've taken what is supposed to be a mindless first person shootmans game and turned it into this. Go outside and find a job man, a job that would benefit from your math abilities.
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# ? Dec 5, 2014 00:58 |
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PRESIDENT GOKU posted:I am so sorry this game has become this to you. You've taken what is supposed to be a mindless first person shootmans game and turned it into this. Go outside and find a job man, a job that would benefit from your math abilities. heh yeah what a fuckin nerd
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# ? Dec 5, 2014 01:03 |
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Desideratus posted:So in light of the recent arguing I decided to look at GOKU and GOON qualitatively for comparison; You could say, to harness my incredibly and overwhelming autism for a greater purpose. I was comparing the two in a few metrics and measuring the percent difference between stats [For those unaware, it's not just dividing one number by another, that presents issues in a way I won't sperg about here; Percent difference = ( | ΔV |/ ( ∑V/2) ) * 100 = ( | (V1 - V2) | / ((V1 + V2)/2) ) * 100], and I think we can pretty conclusively retire the dickwaving. Son, I think you've gone full Giggily. Never go full Giggily.
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# ? Dec 5, 2014 01:05 |
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Gobblecoque posted:heh yeah what a fuckin nerd Yea when you take video games, especially first person shooters, to this level you have a problem
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# ? Dec 5, 2014 01:06 |
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what happened to Giggily?
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# ? Dec 5, 2014 01:07 |
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Arghy posted:You do realize that we are lucky to run more then 2 squads a night and rarely peak at 3+ right? Strategist, not leader. If no one listens to you because you're a toxic pile of poo poo, you're not a leader. Reading a map isn't a special skill, and it's certainly nothing that makes up for throwing a tantrum in orders when people don't want to give up the fight they're at for a push against some fortress. I generally avoid command responsibility nowadays but when I end up as a PL I generally have a decent amount of luck in orders using the "there is a good fight/certs at [x]" strategy, and keeping leaderchat regularly updated on what's happening on the map and what's likely to happen. The key with herding NC is to avoid letting them get into fights over facilities because they get 'stuck' to them (especially biolabs), and you basically have to use your own outfit and orders to try and avoid letting those situations happen. Personally my approach to alerts is that the only alerts you should care about are the ones that your faction starts off with a strong footing in and has a decent chance of winning. If it doesn't, don't care. The last alert that I lead in was that Indar alert on Sunday or Monday where NC managed to drag VS into a tie at last minute. We started off on a decent footing despite the inevitable TR hellzerg to retake Tawrich from us, but we managed to convince the rest of the NC (with some effort) to focus on VS and simply dig in at Skydock/Regent and Crossroads, which would force the TR to either pointlessly slam their dicks in that door or fight the VS. By the end of the alert a number of outfits (SubG in particular) were following our lead and going to bases that we pointed out needed attacked/defended. This happened because we weren't being abusive shitlords. quote:NC as a faction attracts all the shitlords quote:so yes hes going to be a TKer who is abusive but i'm constantly abusive on command haha, i don't accept the excuse of 'we don't play alerts' and regularly tell people to leave the faction is thats their view. You need to foster a mindset as a faction or it turns to anarchy and you get the current emerald NC where you have a ton of capable outfits but no one wants to try because of the horrible environment. You do realize that you come across as a wannabe BCP with this, yes? "We have to foster the proper mindset on this free to play game or else people might play it however they want" I mean, jesus christ Arghy, it's a game. I realize both outfits are full of bitter burnt out EVE vets but there's nothing actually at stake here.
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# ? Dec 5, 2014 01:07 |
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PRESIDENT GOKU posted:Yea when you take video games, especially first person shooters, to this level you have a problem PRESIDENT GOKU posted:Try stringing your rambling stream of consciousness posts together in a coherent sentence.
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# ? Dec 5, 2014 01:10 |
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kidRiot posted:what happened to Giggily? last i heard he left da of his own will. unless you mean why did he stop posting here? idk
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# ? Dec 5, 2014 01:11 |
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Vernii posted:I mean, jesus christ Arghy, it's a game. I realize both outfits are full of bitter burnt out EVE vets but there's nothing actually at stake here. But you see Vernii the goal is to WIN on the forums and in game. And by winning I mean make your opponents so tired of your poo poo that they quit playing. Clearly this is the only way to demonstrate dominance. edit: I find it ironic that the VS complaining about other people not playing alerts have basically made alerts so obnoxious to play that they've killed them, and are now complaining that they have no one to shoot. That's just... You people don't think ahead, do you? kidRiot posted:what happened to Giggily? He had a falling out with goons in general and stopped posting. Then he had a falling out with his MLGfit and stopped playing. o muerte fucked around with this message at 01:20 on Dec 5, 2014 |
# ? Dec 5, 2014 01:12 |
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I always just assumed that alerts are what people settled for when they realized they cannot win in the /yell meta. What else is there? Even the swag meta falls short, though it's still superior to alerts brb going to assert my dominance uncontested in ServerSmash twitch chat #SCREEEEEE #SLUGLYFE
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# ? Dec 5, 2014 01:19 |
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I just figured alerts were handy for pushing a population up on a certain continent. But I don't even shoot mans I just try to rez them so I may be the worst at this game.
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# ? Dec 5, 2014 01:26 |
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o muerte posted:edit: I find it ironic that the VS complaining about other people not playing alerts have basically made alerts so obnoxious to play that they've killed them, and are now complaining that they have no one to shoot. That's just... You people don't think ahead, do you? what did the VS do to make alerts so obnoxious to play?
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# ? Dec 5, 2014 01:29 |
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win most of them
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# ? Dec 5, 2014 01:31 |
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Vernii posted:Strategist, not leader. If no one listens to you because you're a toxic pile of poo poo, you're not a leader. Reading a map isn't a special skill, and it's certainly nothing that makes up for throwing a tantrum in orders when people don't want to give up the fight they're at for a push against some fortress. Yeah NC did good in that alert gobbling up territory--i shoulda forced GOKU to make a stand and slow down the drive but we were having fun in another fight and VS were being retarded. Eh there wouldn't be any way to record what happens if it was just a game and nothing was at stake. People get different things out of PS2 and the majority of VS used to fight only for victories. I only play to crush my enemies and see them driven before me, KDR and kill streaks don't mean anything to me besides ensuring that i can further my teams goals and be a productive member. I don't care if a person who plays twice a month for 2 hours or will never play again regardless feels, they dont need to be in command chat. If your in command chat you better not be a shitter nerd or i will yell at you and hurt your feelings until you shape up or play a faction that has a hug box. It is a game and its not CoD/CS/quake/UT its more like tribes where theres a definitive goal presented and the entire reason i play is to achieve that goal. I love competition and the only reason i play online games anymore is for competition. GOKU is a competitive outfit, you don't need to join it if you don't want to. Emerald VS is a competitive faction, you can still play and ignore everything but the community pushes towards winning so your going to feel uncomfortable as we point at your stats.
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# ? Dec 5, 2014 01:31 |
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Gobblecoque posted:what did the VS do to make alerts so obnoxious to play? They never stop talking about them Personally I've never had fun playing alerts on any faction. The idea is good but mechanically we end up with a handful of massive chokepoint fights where rendering breaks down and the game stops being fun. o muerte fucked around with this message at 01:35 on Dec 5, 2014 |
# ? Dec 5, 2014 01:32 |
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Gobblecoque posted:what did the VS do to make alerts so obnoxious to play? VS make most fights suck. The problem with VS is that they have some unique poo poo that makes them fun to play as. These same things make them loving awful infuriating garbage to fight against, and that's why the vast majority of NC and TR just pack up and leave rather than fight protracted battles against the VS. They're not cowards and aren't necessarily just giving up because VS are necessarily "better," they'd just rather spend their ENTERTAINMENT TIME not being annoyed and frustrated and would rather have fun.
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# ? Dec 5, 2014 01:36 |
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Desideratus posted:So in light of the recent arguing I decided to look at GOKU and GOON qualitatively for comparison; You could say, to harness my incredibly and overwhelming autism for a greater purpose. I was comparing the two in a few metrics and measuring the percent difference between stats [For those unaware, it's not just dividing one number by another, that presents issues in a way I won't sperg about here; Percent difference = ( | ΔV |/ ( ∑V/2) ) * 100 = ( | (V1 - V2) | / ((V1 + V2)/2) ) * 100], and I think we can pretty conclusively retire the dickwaving. This is the exact reason I stopped playing with GOKU and moved over to GOON. The DA-level Jr. Mathlete Champion nonsense seems beyond silly to me but maybe I'm the weird one for only wanting to stare at standardized deviation control charts if someone's paying me to do it.
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# ? Dec 5, 2014 01:37 |
Fuzz posted:The problem with VS is that they have some unique poo poo that makes them fun to play as.
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# ? Dec 5, 2014 01:41 |
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If I wanted my own comeback I'd wipe it off your mothers chin kidRiot posted:what happened to Giggily? Oddly enough he was chased out of here for being a terrible shitter on the forums. Mostly by GOKU. GOKU eat their own.
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# ? Dec 5, 2014 01:45 |
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Fuzz posted:VS make most fights suck. I can't remember the last protracted fight I had with the VS. If it's obvious they aren't going to immediately win they'll either bring in another 2 platoons or bail. Gobblecoque posted:what did the VS do to make alerts so obnoxious to play? Nothing, alerts are obnoxious all on their own. The blame is pinned on the dominant faction generally but the real problem is the alerts themselves.
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# ? Dec 5, 2014 01:47 |
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Ok how about we compare stats of GOKU's top ten players vs. GOON's top 10 players? Oh man it's like we're having a forums-scrim. Best part is that these players don't have to do anything and don't have a choice in participating or not.
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# ? Dec 5, 2014 01:59 |
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I enjoy playing alerts because they allow for a nice balance between "No alert, goof around" versus "Alert time, try moderately hard or at least throw some ammo packs and rez grenades". They're 100% arbitrary, but I like them. They provide a win condition, allow for some level of strategy at the map/faction level, and provide plenty of fights at the outfit/player base level. The one real flaw is that they encourage 96+ fights that the servers can't handle. You'd think that would be as easy to fix as adding a spawn delay after a certain population was reached, but eh.
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# ? Dec 5, 2014 02:01 |
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I have a theory. During an alert, the various faction zergs will find themselves slowly grinding down the various lanes until they run into an easily defensible base, where they generally end up bogging down, and, if beaten, result in an opposing zerg pushing back in the opposite direction. Small outfits trying to capture outside the zerg lanes will generally find themselves crushed by the "top tier" outfits (AC, TIW, NUC, etc), since those outfits would rather do this than try to capture a base*. The main way a faction gets ahead is by having a mid-sized outfit drop on a point and be coordinated enough that the "elites" would rather fight somewhere else. This is what GOKU does. * This, I believe, is why you see a lot of hate for "redeployside" on the official forums/reddit, it's people in small outfits or singles who start ghost capping a base, get it down to a minute or so, then get utterly murdered by AC pouring out of the spawn.
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# ? Dec 5, 2014 02:27 |
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LOL GOKU only takes bases with 2X Overpop
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# ? Dec 5, 2014 02:28 |
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what happened posted:LOL GOKU only takes bases with 2X Overpop I know you're joking, but you generally need to have at least a 1.5 overpop or you're not capping the base. Some are easier, some harder. A good room hold at a defensable point far from the spawn can win against superior numbers.
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# ? Dec 5, 2014 02:36 |
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im not joking
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# ? Dec 5, 2014 02:41 |
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Guys it's really hard to take a base when you have literally 2 men for their 1. Why can't you bad shitters comprehend this?
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# ? Dec 5, 2014 02:47 |
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my fav. part of the game is where i stand around and stare at empty spawnrooms
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# ? Dec 5, 2014 02:49 |
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Davethulhu posted:I think "stop posting" is the most valuable advice I can give.
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# ? Dec 5, 2014 02:49 |
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never stop posting
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# ? Dec 5, 2014 02:51 |
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what happened posted:never stop posting #TEAMJORTS
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# ? Dec 5, 2014 02:51 |
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all this vigorous shitposting inspired the NC apparently.
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# ? Dec 5, 2014 02:59 |
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MuffinMan posted:all this vigorous shitposting inspired the NC apparently. redeploy to the forums!
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# ? Dec 5, 2014 03:00 |
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# ? Jun 2, 2024 05:50 |
gently caress I got stuck in the queue! I mean... <faction> drools, <faction> rules!
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# ? Dec 5, 2014 03:07 |