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Magypsy
Apr 2, 2010

People call me Pine! (Pine!)
Eastern Venus Space Police.
If there's slime, (There's slime!)
Involved in a crime, (Bad crime!)
We'll clean them up on the beat! (The beat!)
They could have made a festive Solemn Vow with a santa hat on or something, but no. BONESAW.

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LazyMaybe
Aug 18, 2013

oouagh
I can't wait to craft away my backscatter

RareAcumen
Dec 28, 2012




I want all of it.




















Except the Bonesaw.

Abyssal Squid
Jul 24, 2003

IronicDongz posted:

I can't wait to craft away my backscatter

I can't wait to bomb some dodongos

Demomen with the new launchers vs melee-only Scouts with the Bominomicon, all named "Dodongos." Or else just swarming some pub server as the Dodongos, I'm fine with that too.

qnqnx
Nov 14, 2010

As an owner of s. gunslinger and s. kritz, I'm extremely glad of those festives.

Thanks Internet
May 27, 2012

This poster just flew all the way from Caketown just to make this post!

Now THAT'S desperate!
Holy poo poo this new mode is completely broken and hilarious. I love it.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
Guys I heard TF2 was dead.

Zero!
Apr 13, 2011

You're gonna have to try a little harder than THAT.
Having played a quick round of the Mannpower beta, vampirism is crazy overpowered. Getting all the damage you deal back as health is practically a permanent quick fix uber, you can only really be taken down by snipers, spies or crits as long as you're dealing damage.

I'd probably only drop that for the 30 seconds of crits.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->

Zero! posted:

Having played a quick round of the Mannpower beta, vampirism is crazy overpowered. Getting all the damage you deal back as health is practically a permanent quick fix uber, you can only really be taken down by snipers, spies or crits as long as you're dealing damage.

I'd probably only drop that for the 30 seconds of crits.

So what you're saying is that I should play heavy in Mannpower since the grappling hook basically eliminates his mobility weakness and he becomes unkillable with powerups.

CJacobs
Apr 17, 2011

Reach for the moon!
Lol the new mode is basically an in-game RTD server plugin, I love it.

Otacon
Aug 13, 2002


Stranges from crates are very rare this year so far - 1 in 15 to 1 in 20 is what I'm hearing. I opened 5 Naughtys, no stranges (and no festive shotgun :(:(:(:( ) and I guess that's about normal. Now to wait an entire week before being able to attempt to sell the duplicate festive revolver.

:11tea:

Roger Explosion
Jan 26, 2006

THAT'S SPECTACULAR.

Magypsy posted:


It sucks that the new cosmetics are limited again, nobody likes those. I can't wait to try out the Demo changes tomorrow though!
I hope these get Collector's Kits again. I need me some-red text Backburner and Shotgun to feed my horrible addiction. :shepspends:

Thanks Internet
May 27, 2012

This poster just flew all the way from Caketown just to make this post!

Now THAT'S desperate!

Fojar38 posted:

So what you're saying is that I should play heavy in Mannpower since the grappling hook basically eliminates his mobility weakness and he becomes unkillable with powerups.

If you're playing heavy make sure to get the speed power up, it increases your fire rate, and basically eliminates spinup time.

Thanks Internet fucked around with this message at 03:25 on Dec 23, 2014

LogisticEarth
Mar 28, 2004

Someone once told me, "Time is a flat circle".
So what's the deal with the Panic Attack shotgun? The way the description reads it's like a shotgun version of the Beggars Bazooka?

Theta Zero
Dec 22, 2014

I've seen it.

LogisticEarth posted:

So what's the deal with the Panic Attack shotgun? The way the description reads it's like a shotgun version of the Beggars Bazooka?

Pretty much. The idea seems to be for Soldiers or Heavies who run out of ammo for their primary, and need to kill one target specifically. So it doesn't look like it has as much all-around usefulness as the normal shotgun.

Verdugo
Jan 5, 2009


Lipstick Apathy
Gotta love it. I've been playing with the iron bomber for about an hour, lots of fun - now no item servers. Can't even access the market - goddammit Valve.

Crain
Jun 27, 2007

I had a beer once with Stephen Miller and now I like him.

I also tried to ban someone from a Discord for pointing out what an unrelenting shithead I am! I'm even dumb enough to think it worked!
Anyone else getting flashbacks of that James Bond game where you had the grappling hook watch? Cause I'm just running around like mother loving spiderman, objectives be damned.

(I think it was on PS2)

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->

Theta Zero posted:

Pretty much. The idea seems to be for Soldiers or Heavies who run out of ammo for their primary, and need to kill one target specifically. So it doesn't look like it has as much all-around usefulness as the normal shotgun.

It's clearly for playing fat scout.

Zero!
Apr 13, 2011

You're gonna have to try a little harder than THAT.

Theta Zero posted:

Pretty much. The idea seems to be for Soldiers or Heavies who run out of ammo for their primary, and need to kill one target specifically. So it doesn't look like it has as much all-around usefulness as the normal shotgun.

Its usage is limited (like the escape plan) in this aspect, but it fires crazy quick when you're on low health. It's no 60% move speed increase but you could output a decent bit of damage if you land your shots.

Landing your shots is definitely the hard bit though, it's difficult to know when exactly the gun is going to fire so you have to play tracking the other player like a pistol/minigun instead of flicking on click.

Dr. Dos
Aug 5, 2005

YAAAAAAAY!
It fires quick, but you still have to take the time to load it. It's been 1 hour but I think it's pretty garbage.

Paul MaudDib
May 3, 2006

TEAM NVIDIA:
FORUM POLICE

Caddrel posted:

The stock grenade launcher has six barrels.

Six chambers :eng101:

Collateral Damage posted:

If the scout has taken even a miniscule amount of damage they still get oneshot by the LnL

I actually really like the new LnL. A bit less oneshot power, but the extra pill is a slight boost to overall DPS to counter.

I think it's a bit less demanding on the user, it's more spammable now at combos/chokepoints/etc.

juggalo baby coffin
Dec 2, 2007

How would the dog wear goggles and even more than that, who makes the goggles?


i want that fuckin pyro black knight set where is my holiday sock obama?

Theta Zero
Dec 22, 2014

I've seen it.

Dr. Dos posted:

It fires quick, but you still have to take the time to load it. It's been 1 hour but I think it's pretty garbage.

From what I'm hearing, the general consensus is that the new weapons aren't very good. From just what I've seen, a lot of the upsides don't seem worth the downsides.

But it's better to release an underpowered weapon and fix it later than break the game with a broken one and fix it when people are likely to base their playstyles solely around the original.

cock hero flux
Apr 17, 2011



I don't get why they're so determined to make the demoman bad at the only thing he is good at but at least this one isn't as stupid as the last one was.

juggalo baby coffin
Dec 2, 2007

How would the dog wear goggles and even more than that, who makes the goggles?


cock hero flux posted:

I don't get why they're so determined to make the demoman bad at the only thing he is good at but at least this one isn't as stupid as the last one was.

the only thing he is good at being everything?

Zero!
Apr 13, 2011

You're gonna have to try a little harder than THAT.
The new shotgun definitely seems underpowered but I think the two new demoman weapons are pretty good sidegrades. The grenade launcher lets you actually have reliable rollers, rather than having them randomly bounce everywhere, and a 0.2 second faster arm time on the stickybomb launcher doesn't sound like much but it makes it a lot more viable as an offensive weapon. Being able to destroy enemy stickybombs with a launcher that actually works as an offensive weapon is pretty huge too. The inability to make traps is also huge, and the damage penalty hurts it a bit, but from the quick playaround I had with it, it seemed like a super solid sidegrade.

Edit: Making the demoman more focused on playing offensively is really good for the flow of the game in my opinion. If the scottish resistance was buffed to be as good as stock but purely at defensive play, it'd be horrible to play against.

Zero! fucked around with this message at 04:01 on Dec 23, 2014

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
It looks like everyone else had the same idea I did because the beta servers are almost all heavies.

cock hero flux
Apr 17, 2011



FirstPersonShitter posted:

the only thing he is good at being everything?
You're thinking of the Soldier, the class that is gradually getting closer to the only class worth playing as every other class is nerfed into the ground.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
Demomen and Soldiers are both mained exclusively by big dumb babies.

Reiley
Dec 16, 2007


amen

Jose Mengelez
Sep 11, 2001

by Azathoth
Holy poo poo this is fun, zipping around, detaching and airstrafing around spewing haste rockets from my original is giving me serious nostalgia.

https://www.youtube.com/watch?v=qw9Tz_toBSg

e: anyone know when these stockings are supposed to drop?

khwarezm
Oct 26, 2010

Deal with it.

a cock shaped fruit posted:

I love how they are so deathly afraid to release a festive Kritz.

Could have at least given us a festive quick-fix! Oh BTW this is the first year Engie and heavy and soldier didn't get dedicated festives, I just noticed if fear of upsetting the economy is effecting what festives they make available with the medic then they have a huge headache with the Engineer, he has no loving weapons and the Gunslinger, PDA, pomson and widowmaker are all locked in valuable crates.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
Heavy definitely needs some balancing in the new game mode because this is ridiculous.

LazyMaybe
Aug 18, 2013

oouagh

IronicDongz posted:

I can't wait to craft away my backscatter
okay I think I might like this new shotty even less

El Burbo
Oct 10, 2012

I don't know if it was just the server I was on, but getting to 10 captures seems to take way too long.

gnome7
Oct 21, 2010

Who's this Little
Spaghetti?? ??
I love the new demoman primary. The downsides are negligible and the upside has a surprise bonus of being super hard to airblast against. If a pyro airblasts the iron bombs on their way down, it'll still plant right at his feet anyway and maybe kill him all the same. Also the fact that the pipes just sorta plant right where they land makes it super good for filling a choke point with bombs and not letting anyone through safely. It is nicer than I expected and I may use it in place of the standard pipe launcher. A solid sidegrade.

EDIT: It is also significantly better for pipe jumping with than the default, making it the go-to pipe launcher if you want to sticky jump around while also using a shield. Not only because the pipes plant right where you shoot them, but also because they deal 10% less damage if they self-detonate!

gnome7 fucked around with this message at 05:06 on Dec 23, 2014

Ditocoaf
Jun 1, 2011

If every class has a grappling hook, explosive jumping and scouts seem kind of less useful. Mobility is free!

At the very least the grapple-retract speed should be proportional to your run speed.

El Burbo
Oct 10, 2012

Ditocoaf posted:

If every class has a grappling hook, explosive jumping and scouts seem kind of less useful. Mobility is free!

At the very least the grapple-retract speed should be proportional to your run speed.

It retracts faster with the haste and agility powerups, so it run speed affects its somehow.

pisshead
Oct 24, 2007
PSA: they disabled skyboxes and you can get to all sorts of sneaky places.

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Manatee Cannon
Aug 26, 2010



The grappling hook is loving rad. Heavy is crazy good because of it, though. Some things I've noticed about the update.

Agility gives you more ammo in a clip. Demo has eight pipes, for example
Heavy gets like 400 health or some bullshit with vampirisim and warlock, which is insane. Even more after you start killing people with vampirism
Lock n' Load isn't that useful
Precision makes explosives fly much faster. Like, the regular rocket launcher is faster than the direct hit.
Scouts with agility don't seem to go faster with full Baby Face's Blaster charge, it seems like it's set to max speed either way
The crit power up does not overwrite a normal one so you can have the damage boost and crits at the same time

This update is unquestionably the best and most fun in a long time for me, but they do need to balance some stuff.

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