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BadAstronaut posted:I'm thinking that because she dualled she is not as powerful as a pure mage could be. Imoen has been taken by the wizards. Where's Edwin waiting? Both Imoen and Nalia are dual classed at such low levels (<50000 XP) that they might as well be single class mages. It doesn't make a difference. Edwin is the best mage in the game (he's a specialist wizard so he gets one extra spell per level, plus his amulet gives some extra spells as well), but of course you have to bear with his personality in return.
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# ? Dec 28, 2014 19:44 |
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# ? May 21, 2024 15:17 |
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Beamdog is a small team and I dont think they have the capacity to work on more than one thing at a time. Because the games are remakes it makes business sense to push out as many of them as they can in as little time as possible because each one available is another revenue stream. Basicallly they wouldve fixed most of the BG2 bugs in the process of making IWDEE, but you can guarantee the rest were left until IWD was released.
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# ? Dec 28, 2014 19:44 |
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My ironman run ended in Beregost because I couldn't disrupt Silke while she was casting lightning bolt. My second attempt ended in Candlekeep when I got tired of missing the rats and accidentally control-y'd myself
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# ? Dec 28, 2014 19:49 |
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Smol posted:Both Imoen and Nalia are dual classed at such low levels (<50000 XP) that they might as well be single class mages. It doesn't make a difference. Edwin is the best mage in the game (he's a specialist wizard so he gets one extra spell per level, plus his amulet gives some extra spells as well), but of course you have to bear with his personality in return. Theres nothing wrong with Edwins personality. It's a bonus more than anything. The worst personalitity is Keldorn who will murder just because hes a racist jerk.
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# ? Dec 28, 2014 19:51 |
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Iretep posted:Theres nothing wrong with Edwins personality. It's a bonus more than anything. Well, being a racist jerk comes with that territory. Not his fault that they ask people to start hating on a race in ranger/paladin school.
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# ? Dec 28, 2014 19:58 |
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Smol posted:Well, being a racist jerk comes with that territory. Not his fault that they ask people to start hating on a race in ranger/paladin school. Also, Viconia is evil.
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# ? Dec 28, 2014 20:01 |
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I'm still undecided wether to do an ironman solo run or with a party, I have little experience with BG1EE, and my only incentive to roll with a party would be character interactions, especially the new ones like Dorn, but that will only be relevant in BG2. The first game just isn't enjoyable enough for me and one part of me wishes to just do it as fast as possible and be done with it. Also, Edwin is a boss, evil parties are a blast to play.
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# ? Dec 28, 2014 20:09 |
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Angry Lobster posted:The first game just isn't enjoyable enough for me and one part of me wishes to just do it as fast as possible and be done with it. Definitely go with a party, then. BG1 solo can be super tedious because it often involves long periods of kiting/ranged weapons and it can take ages to kill anything even in a good fight.
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# ? Dec 28, 2014 20:44 |
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BadAstronaut posted:I'm thinking that because she dualled she is not as powerful as a pure mage could be. Imoen has been taken by the wizards. Where's Edwin waiting? a medical mystery posted:I think the poison got removed if you're playing EE, though. Probably to maintain a niche for the Wyvern form which still has it. Cythereal posted:Also, Viconia is evil.
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# ? Dec 28, 2014 20:49 |
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Is fighter/cleric fun to play? The tablet is tough for me to play on, but I want more options than just a fighter...
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# ? Dec 28, 2014 21:24 |
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ChiTownEddie posted:Is fighter/cleric fun to play? The tablet is tough for me to play on, but I want more options than just a fighter... Yeah they can be fun, more interesting than a plain fighter, better able to mix it up than a pure cleric, not as micromanagey as a fighter mage.
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# ? Dec 28, 2014 21:43 |
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ChiTownEddie posted:Is fighter/cleric fun to play? The tablet is tough for me to play on, but I want more options than just a fighter... They're restricted to Cleric weapons but can become insanely durable (and there are really good cleric ethos weapons in the game anyway including a +2 warhammer in BG1 that's fairly easy to get)
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# ? Dec 28, 2014 21:46 |
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Cool! Is high wisdom necessary for them? Thanks guys!
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# ? Dec 28, 2014 22:08 |
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a medical mystery posted:They're restricted to Cleric weapons but can become insanely durable (and there are really good cleric ethos weapons in the game anyway including a +2 warhammer in BG1 that's fairly easy to get) Let's not forget that fighter/clerics have access to Crom Faeyr in BG2, too. A F/C with 5-point grandmastery and using that thing turns into a wrecking machine. Add a few buffs and he's basically Death Incarnate. I did a run-through once where my PC F/C dual-wielded that and the Runehammer - he wound up turning into this awe-inspiring force of devastation. It was almost like he was a mage! Almost. Edit: ChiTownEddie posted:Cool! Is high wisdom necessary for them? High wisdom gives bonus spells, so you still want it as high as you can possibly get it. Taliesyn fucked around with this message at 22:16 on Dec 28, 2014 |
# ? Dec 28, 2014 22:13 |
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ChiTownEddie posted:Cool! Is high wisdom necessary for them? As a cleric, high wisdom gives you more spell slots, which is pretty important. vv Extra level 2 and 3 spell slots are always useful. As a F/C, having enough level 2 spell slots to cast DUHM every fight is cool, and you want as much Animate Dead as you can get once you hit 15 Cleric levels. Level 1 spells are less useful, but Bless is a nice pre-buff before difficult fights and Doom is pretty much always relevant as a debuff. Jabor fucked around with this message at 22:22 on Dec 28, 2014 |
# ? Dec 28, 2014 22:16 |
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ChiTownEddie posted:Cool! Is high wisdom necessary for them? It gets you a bunch of bonus spells, immensely useful if you're starting at level 1, less so at higher levels (what exactly are you supposed to do with 9 first level cleric spells?) but still handy.
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# ? Dec 28, 2014 22:17 |
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Skwirl posted:It gets you a bunch of bonus spells, immensely useful if you're starting at level 1, less so at higher levels (what exactly are you supposed to do with 9 first level cleric spells?) but still handy. Cast shield of faith whenever you feel like it.
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# ? Dec 28, 2014 22:18 |
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ChiTownEddie posted:Is fighter/cleric fun to play? The tablet is tough for me to play on, but I want more options than just a fighter... As others said, F/C is great particularly if youre willing to dual class. Generally youll get to fighter level 9 by the end of BG1/TOTSC, so the start of BG2 is the perfect time to dual to cleric. You'll be level 8 by the time you leave the starting dungeon, then youll have fighter levels back after just one or two quests. Its worth it IMO for the grandmastery. Factor_VIII posted:Regular sword spiders don't have poison either, so I'd say the PC version not having it makes sense. Are you sure about that? Im pretty sure I remember being poisoned by them.
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# ? Dec 28, 2014 22:19 |
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You can't dual into or out of a bard can you?
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# ? Dec 28, 2014 22:29 |
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BAILOUT MCQUACK! posted:You can't dual into or out of a bard can you? Nope, them, paladins, sorcerers and barbarians can't dual.
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# ? Dec 28, 2014 22:31 |
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Taliesyn posted:A F/C with 5-point grandmastery and using that thing turns into a wrecking machine. fong posted:Are you sure about that? Im pretty sure I remember being poisoned by them.
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# ? Dec 28, 2014 22:35 |
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Factor_VIII posted:Only dual-classed Figher/Clerics can get grandmastery. Multiclass is restricted to specialization. Multiclass gets fighter HLAs, so I'd be inclined to go for that though. (And with dual-classing there's the fact that you'll be a regular fighter for the entirety of BG1, which is quite a bit of playtime.) Good thing I was talking about dual-classing, although I did forget to mention that in my post! And there are worse things you could do than play a fighter through BG1 - for starters, you're more likely to complete the ironman run!
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# ? Dec 28, 2014 22:46 |
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The one thing I miss with BG:EE is the inter-party banter from TuTu. It added a bit of color.
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# ? Dec 29, 2014 01:31 |
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CobiWann posted:The one thing I miss with BG:EE is the inter-party banter from TuTu. It added a bit of color. http://forum.baldursgate.com/discussion/32379/bg1npc-for-bgee-prerelease-update-v21-pr-20141223/p1 There's that. I've never used it nor read through that thread but might be worth a shot.
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# ? Dec 29, 2014 01:40 |
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So drat indecisive about this poo poo, maybe I will just play through IWDEE with the premade party. It looks viable enough.
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# ? Dec 29, 2014 04:15 |
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BAILOUT MCQUACK! posted:So drat indecisive about this poo poo, maybe I will just play through IWDEE with the premade party. It looks viable enough. a few pages back, i asked people to post characters they use on IWD or BG. i can't get around to making all 6, heh.
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# ? Dec 29, 2014 09:48 |
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Taliesyn posted:Good thing I was talking about dual-classing, although I did forget to mention that in my post! And there are worse things you could do than play a fighter through BG1 - for starters, you're more likely to complete the ironman run!
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# ? Dec 29, 2014 10:14 |
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Dyna Soar posted:a few pages back, i asked people to post characters they use on IWD or BG. i can't get around to making all 6, heh. I just recently played through IWD:EE with a 5 man party. I might as well post it and some impressions. Dwarven Defender: This guy wound up being a real beast. Between his passive damage reduction, a ludicrous 17 hp a level from his 19 con and defensive stance it swiftly became nearly impossible for him to actually die. I went axes which worked nicely since it also meant he could use throwing axes with proficiency on those rare times I went all ranged. Nearly idiot proof to play, just throw him at the biggest clump of assholes and defensive stance if you know you won't need to move anywhere for awhile. Sun Soul Monk: A late bloomer. Had to be babysit for a bit but came online much faster than the typical monk thanks to his sun soul abilities. Sun Soulray really messes up the undead in the Vale of Shadows and stays decent throughout the whole game. Flaming fists also scales very well. The lack of proficiency for unarmed characters in 2nd edition stinks but you can make do with thaco boosting items such as the flaming fist bracers. Needed a back-up melee weapon for weapon immune enemies until his fists eventually grew into enchanted weapons. The bracers that boost monk Str to 19 and add raw damage from Heart of Winter are a God-send. Depending on how you feel about abusing character export/import, you may want to bring your guys into the expansion early just to grab those and import them back to the vanilla campaign. Eventually became a monster than ran at faster than haste speeds, punched 5 times a round for hilarious damage and was drat near magic immune with excellent saving throws and 83% magic resistance. Not for everybody, but very fun once it's up to speed. Fighter/Thief Multiclass: She was my go-to archer and eventually became a pretty solid backstabber and secondary melee presence. Obviously along for thief utility and decided on fighter levels because pure thieves are not so stellar. Performed very well as an archer but you could probably experiment here with a thief/mage as well. Priest of Tyr: The heal/buff bot. Did what a cleric needs to do. The Tyr specific abilities are pretty solid. Exaltation cures a whole bunch of rear end in a top hat status' and divine favor is a strong, if short, melee buff. If I had to do it again I would consider a fighter/cleric for more frontline or a even a druid since they're not terrible in IWD. Would be really scary if you could get divine favor on a fighter, but the dual classing levels needed to make it useful would leave you with an anchor for most of the game. Wild Mage: Did wizard stuff. The extra spell slots were pretty nice, but wild surges are dangerous. I probably got more laughs out of them than anything but poorly timed surges certainly led to some re-loads. The more annoying part was my caster level swimming up and down by up to 5 levels in any direction on cast. Would probably just take a normal wizard or one of the specialist schools if I was gonna do it again. I used her for more utility than straight up nuking, but the monk becoming almost magic immune late game meant I did have the option of just having him run at dudes and play tank while she lobbed delayed blast fireballs and horrid wiltings their way. EE does add timestop which is an absurd "I Win" button but you'll only find in the last chamber before the final boss of Heart of Winter. This was for a normal playthrough, and my usual strats involve lots of buffing and party friendly control spells. If I were to add a sixth member I probably would have taken an Archer or even an Undead Hunter. Perhaps a druid and then turn either her or the cleric into a fighter multiclass. Metal Meltdown fucked around with this message at 10:38 on Dec 29, 2014 |
# ? Dec 29, 2014 10:19 |
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Half-Orc Barbarian is a no brainer. 19 str (20 with that belt that gives +1 str), 18 dex, 19 con (20 if you take axe proficiency and buy Lonesome Road). Oh, and +4 to str and dex when raging plus a bucketful of hp due to con (it adjusts when you rage) and 12 hp/lvl. Also unlike berseker, you aren't tired after raging.
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# ? Dec 29, 2014 10:26 |
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CobiWann posted:The one thing I miss with BG:EE is the inter-party banter from TuTu. It added a bit of color. It got almost entirely converted to BG:EE and I'm currently using the open beta (or whatever they called that one testing version they posted). Karmalaa70 posted:http://forum.baldursgate.com/discussion/32379/bg1npc-for-bgee-prerelease-update-v21-pr-20141223/p1 This one. It's basically the TuTu banter mod but updated a bit.
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# ? Dec 29, 2014 10:32 |
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Deltasquid posted:It got almost entirely converted to BG:EE and I'm currently using the open beta (or whatever they called that one testing version they posted). Yep! Downloaded it last night and restarted my game (Edwin with Ring of Wizardy makes Xzar look like a chump so swapping him out for Kagain and Montoran for Safana) and working great so far! Can't wait to try the Imoen Romance! (Note, do not do the Imoen Romance)
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# ? Dec 29, 2014 11:15 |
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Dyna Soar posted:a few pages back, i asked people to post characters they use on IWD or BG. i can't get around to making all 6, heh. I like 6 man parties in IWD. Less time spent planning and rolling characters, everyone is slightly better equipped for a good part of the game, and everyone will level faster. My current tablet party is a Berserker who will dual to Cleric, a Fighter/Druid, a Fighter/Thief and a Sorcerer. Covers all spell schools, has two melee tanks, and a archer thief type. The downside is that eventually I'll have to leave quite a bit of cool loot behind.
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# ? Dec 29, 2014 13:51 |
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My ironman totemic Druid just cleared Cloakwood mines. I haven't used coran in forever because I remember him trivializing things. I remember correctly. Needed a thief so I picked him up and gave him the longbow of marksmanship from the bandit tent. Now I'm half tempted to roll an elven archer and team with kivan, coran, imoen, and some random warrior with high con and the gauntlets of dex. Probably the easiest time you could ever have
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# ? Dec 29, 2014 14:02 |
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Came across the thread yesterday and thought the iron man thing sounded fun. Thought I would give it a shot on BG2EE with a character class I hadn't tried before, then got so indecisive I went for jack of all trades fighter/mage/thief. Pranced around Chateau Irenicus hiding in shadows far away from Minsc and co and then my stealth failed right in the middle of the first pack of goblins I came across, who proceeded to wail on me as I tried to remember how to play a character that isn't a squishy mage. Luckily I made it out with 5 hitpoints, but that was almost a very shameful first iron man. Hoping to try a run with some characters I don't normally play with, possibly Korgan, Hexxat, Edwin (I do take him all the time though, is it worth trying Neera instead?) and either Viconia or Anomen.
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# ? Dec 29, 2014 15:13 |
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Anomen is good-aligned once you complete his quest, so he probably wouldn't be the best choice in that party.
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# ? Dec 29, 2014 17:18 |
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Disappointed that Hexxat, Dorn and Neela are paid extras on iPad. Is Dorn's BG2 content worth it? Should I just spring and buy all of them?
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# ? Dec 29, 2014 17:47 |
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The base game is half the price on the iPad so you're probably saving money anyway.
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# ? Dec 29, 2014 19:06 |
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Metal Meltdown posted:I just recently played through IWD:EE with a 5 man party. I might as well post it and some impressions. My addition to Metal Meltdown's helpful advice: people have said elsewhere in the thread that Bards have more viability than they may seem to, due to how quickly they level, and this is especially true in IWD/HoW, where your bards can get up to level 8 spells instead of being capped at 6. I'm running a 4-man party, where my arcane casters are a blade and a fighter/mage; the f/m has my only stoneskin, and wears all my AC-boosting items, and is basically unkillable, but my blade got to level 8 spells before he did, and can use Horrid Wilting to much better effect (not to mention all of the spells with a duration based on level). And on top of that, there's a lot of fun bard stuff in IWD. I normally find kids in video games to be kind of insufferable, but Hailee at the beginning of HoW is really cute; here's the bard-specific dialogue from when you agree to trade her a secret for her secret and make up a story about a talking fish.
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# ? Dec 29, 2014 19:06 |
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Mzbundifund posted:Anomen is good-aligned once you complete his quest, so he probably wouldn't be the best choice in that party. If you screw it up he becomes Chaotic Neutral, so he could still work.
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# ? Dec 29, 2014 19:14 |
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# ? May 21, 2024 15:17 |
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he's much more fun as chaotic neutral
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# ? Dec 29, 2014 20:01 |