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I played a game on the PSX and I can't remember the name at all. You played as this guy with a bamboo stick and you had to defeat someone called the nightmare king(?). It was a top down game and your health looked like peaches. Does anyone have any idea of what this game might be called?
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# ? Dec 14, 2014 20:30 |
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# ? May 22, 2024 14:41 |
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Googling "Nightmare King video game villain" pulls this up, which looks to be what you're looking for: http://en.wikipedia.org/wiki/Monkey_Hero
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# ? Dec 14, 2014 20:35 |
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Wow. I'm clearly very bad at using search engines since I just searched everything I'd described here and it came up every time. Yeah, this was the game I was looking for. Thanks!
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# ? Dec 14, 2014 20:49 |
I vaguely recall some action game that was talked about in the last few months where the main character was transgendered or something but due to a poorly worded article title MRAs thought it was anti-feminist. No idea if the game was good or not, but anyone know what I mean? also I just noticed there was 2 threads like this
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# ? Dec 18, 2014 07:54 |
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The only one that maybe comes to mind is Nier, but that wasn't the main character. Is it a game that hasn't come out yet?
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# ? Dec 18, 2014 09:30 |
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Anatharon posted:I vaguely recall some action game that was talked about in the last few months where the main character was transgendered or something but due to a poorly worded article title MRAs thought it was anti-feminist. No idea if the game was good or not, but anyone know what I mean? Dunno about the MRA part, but was it 2D? If so it could be Aerannis.
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# ? Dec 18, 2014 09:33 |
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So I know the name of the game, that's not the issue, I just can't find any trace of it on the internet that it ever existed. It was called Cyclone (or maybe some spelling variant of that?) and was a colored-block puzzle game and I just can't find any sign of it anywhere.
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# ? Dec 19, 2014 00:37 |
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Long shot, but 0-D Beat Drop is a colored block puzzle game developed by a company named Cyclone Zero
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# ? Dec 19, 2014 06:54 |
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It was an animu turn based tactica game that was either for the DS or the PSP and the main character had a golden ring that would turn into a scythe.
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# ? Dec 19, 2014 07:01 |
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SweetBro posted:It was an animu turn based tactica game that was either for the DS or the PSP and the main character had a golden ring that would turn into a scythe. One of the Growlanser games maybe?
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# ? Dec 19, 2014 07:04 |
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So I've been trying to figure out what this game is for a good bit of time. I've never actually played it but I remember reading the box and looking at a bunch of screen shots and stuff. It was a rts game released around the same time as system shock 2. You trained your units by putting them through several structures. So train a basic archer, then send it to another building to get like a more advanced archer of some sort. I want to say there were several factions maybe? With almost a bit of eastern influence. It's been so long that's the best I can remember.
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# ? Dec 21, 2014 07:00 |
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Moochewmoo posted:So I've been trying to figure out what this game is for a good bit of time. I've never actually played it but I remember reading the box and looking at a bunch of screen shots and stuff. Is it this? http://www.gog.com/game/battle_realms_winter_of_the_wolf
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# ? Dec 21, 2014 07:08 |
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That's it precisely thank you so much.
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# ? Dec 21, 2014 07:09 |
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the game "always sometimes monsters," available on the steam platform, uses character sprites that i believe are a free & open resource. the authors of this not-free-game seem to be huge shitlords using sprites made by someone else and selling them, essentially, but that is not really relevant i think. the sprites for the characters look like the exact same as used in , many years ago, a free procedurally-generated action rpg zombie survival video game. what is the game. features of the game: you could kill zombies. there were human npcs around surviving, which would be hostile or neutral (shop owners). you could rob shops wearing a ski mask and you could tie people to chairs with a rope and battery and zap them to make them give you free stuff. it was good and fun. what is the game.
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# ? Dec 21, 2014 07:15 |
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shop people gave quests. what game.
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# ? Dec 21, 2014 07:15 |
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I don't know what the game is but open source means just that. Unless the sprite's creator had a non-commercial license then anyone can do whatever they want with them.
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# ? Dec 21, 2014 07:19 |
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i know hw==hat open source means
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# ? Dec 21, 2014 07:23 |
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it's an "art" game theyre selling for $10 you'd think they would do some of the more literal art , themselves
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# ? Dec 21, 2014 07:28 |
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I thought it just used the default assets from RPG Maker version whichever. It's minimal effort possible to make a game, basically.
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# ? Dec 21, 2014 08:10 |
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None of those are default assets and nothing I can find reveals they're anything but original graphics. At most they're based on a template which is common in the RPG maker community, not like it matters at all. It's not like $60 video games don't use free sound or texture libraries, there's a reason that stuff is created. As for procedural 2D zombie games the only one as detailed and robust as that description is Survival Crisis Z.
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# ? Dec 21, 2014 15:52 |
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Okay, this is going to be a tough one as I can't remember much. I spent a while looking at a database of baseball video games and Googling gameplay videos, with no luck. The game I am thinking of is a baseball game, late 90s to early 2000s I want to say, and I believe that it was on the original Playstation. The problem is that I can't remember the gameplay very well, but I remember that pitchers were rated in an odd way. What would happen is that there were various bars, broken into little segments, and to show how much break/how effective a certain pitch was, the more shiny, filled segments the better. For example, on the stat screen for a curveball, which breaks down and away from a right-handed pitcher, you would have a bar going down and to the right with a certain number of segments full depending on how much break the pitcher had. I also want to say that other player attributes were rated on a letter grade (A, B, C etc) system, and for pitchers it would tell you how fast his fastball was (93 mph, for example). It's a similar ranking/rating system to the Power Pro games on Wii/DS from 2007/2008, but it's not one of those games. I have a couple of those and that's what jogged my memory. I know that I don't have much to go on, but perhaps someone remembers.
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# ? Dec 26, 2014 07:40 |
al-azad posted:None of those are default assets and nothing I can find reveals they're anything but original graphics. At most they're based on a template which is common in the RPG maker community, not like it matters at all. It's not like $60 video games don't use free sound or texture libraries, there's a reason that stuff is created. I can't remember what it was but years ago I saw a movie and realized that the Brood Wars Terran structure liftoff sound was the same as the Doom door sound.
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# ? Dec 26, 2014 08:06 |
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Anatharon posted:I can't remember what it was but years ago I saw a movie and realized that the Brood Wars Terran structure liftoff sound was the same as the Doom door sound. The Doom imp death is also a stock camel sound.
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# ? Dec 26, 2014 08:15 |
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al-azad posted:The Doom imp death is also a stock camel sound. Pretty much every doom sound is a mundane stock sound. Mostly animals for the monsters.
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# ? Dec 26, 2014 08:47 |
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Finding this video in the griefing thread left me curious what game these people were actually playing. The only clues I can think of are that it's a PC game (obviously) that somehow involves repair trucks. I have no idea what games involve repair trucks other than Command and Conquer? But there's no way people in 2007, when this was presumably filmed, were playing Command and Conquer this intensely, and with 4 or more players to a side, so I'm curious if the answer jumps out at anyone. Also it's a funny video worth watching, so Edit: There's also mention of a "platoon of infantry" and an "Armour channel" (presumably in Ventrilo), so it sounds like a WWII game, but I can't think of any that have repair trucks or units grouped into platoons. Oh and there's a zoom in button. Cognac McCarthy fucked around with this message at 12:56 on Dec 31, 2014 |
# ? Dec 31, 2014 12:53 |
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Quick glance through the comments seems to imply it's the first ARMA.
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# ? Dec 31, 2014 15:04 |
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Anatharon posted:I can't remember what it was but years ago I saw a movie and realized that the Brood Wars Terran structure liftoff sound was the same as the Doom door sound. Blizzard uses stock Hollywood sound effects. (Or used to anyways) You hear them all over the place. The academy firebat scream noise is one of the famous screams, not the Wilhelm but a different one. It pops up often, I remember it was in the AAAAH Real Monsters cartoon opening. The sound the pig farm in warcraft 2 makes when you click on it (pig squealing) is the most popular pig sample in film, you hear it every single time there's a pig on-screen in anything Hollywood.
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# ? Dec 31, 2014 16:58 |
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Zaphod42 posted:Blizzard uses stock Hollywood sound effects. (Or used to anyways) You hear them all over the place. Somewhat unrelated but along the same lines, Dark Souls 1 uses some stock sounds for its cat monsters that were also used in Duke 3D.
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# ? Dec 31, 2014 17:28 |
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Doesn't Alvina sample Don Piano?
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# ? Dec 31, 2014 18:22 |
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Doom and Metal Slug have the same rocket explosion. Movies and games do this all the time throughout their entire existence, yet when STALKER first came out people thought it "plagiarized" sound effects and explosion/fire assets out of nowhere. Really weird when this si so common and done by licensing sound libraries, stock sounds, etc.
Neo Rasa fucked around with this message at 18:29 on Dec 31, 2014 |
# ? Dec 31, 2014 18:27 |
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A really fun one is that some convenience store... 7-11 maybe? Licensed the same sound stock that Sega used for the Sonic ring collection sound, as their cashier ring-up noise. Always throws me off.Hakkesshu posted:Doesn't Alvina sample Don Piano? I really hope this is true but somehow doubt it.
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# ? Dec 31, 2014 18:39 |
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Zaphod42 posted:A really fun one is that some convenience store... 7-11 maybe? Licensed the same sound stock that Sega used for the Sonic ring collection sound, as their cashier ring-up noise. Always throws me off. Yeah it is 7-11. I did a double take the first time I heard it. I almost asked the cashier about it but I'm sure they didn't care about some dumb game reference and just wanted me out of there.
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# ? Dec 31, 2014 18:52 |
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Wamdoodle posted:Yeah it is 7-11. I did a double take the first time I heard it. I almost asked the cashier about it but I'm sure they didn't care about some dumb game reference and just wanted me out of there. Same exact thing at the gas station I occasionally use.
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# ? Dec 31, 2014 19:12 |
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There was some game on pc that recently was released. It might be early access. But it was a multiplayer game where one player was the monster and the others had to survive or something by hiding. Im thinking it came out either in 2013 or 2014.
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# ? Jan 1, 2015 01:57 |
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Hakkesshu posted:Quick glance through the comments seems to imply it's the first ARMA. You're right, thank you! The comments weren't loading on mobile for me earlier but I didn't think to check when I got home.
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# ? Jan 1, 2015 02:01 |
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al-azad posted:None of those are default assets and nothing I can find reveals they're anything but original graphics. At most they're based on a template which is common in the RPG maker community, not like it matters at all. It's not like $60 video games don't use free sound or texture libraries, there's a reason that stuff is created. it was survival crisis z
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# ? Jan 1, 2015 02:11 |
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blackguy32 posted:There was some game on pc that recently was released. It might be early access. But it was a multiplayer game where one player was the monster and the others had to survive or something by hiding. Im thinking it came out either in 2013 or 2014. Can you tell us anything about the monster? That could be anything from The Hidden: Source to Evolve.
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# ? Jan 1, 2015 02:16 |
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Zaphod42 posted:Can you tell us anything about the monster? Its not evolve or The Hidden. I don't think the survivors could fight back.
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# ? Jan 1, 2015 02:23 |
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Damned maybe
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# ? Jan 1, 2015 02:27 |
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# ? May 22, 2024 14:41 |
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Humphrey Vasel posted:Damned maybe This was it.
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# ? Jan 1, 2015 02:29 |