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Which is why they're often in protected areas if they're in a university library at all. It was nice when I got to take a look at them, though-- the info is presented in a very crisp and concise manner, noting when the person existed (birth and death provided if possible, floruit if not) which made it possible to jot down all the notes I needed in a single afternoon when I managed to take a gander at them. Lost the notes since then, but yeah, if you have access to a university library, they're worth seeing if you can read them for a bit.
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# ? Jan 2, 2015 04:22 |
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# ? Jun 4, 2024 06:10 |
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Indecisive posted:Sorry it's been gone over before but the OP is mega dated and I didn't want to go through 4k posts since I checked the thread last. I asked this a while ago and got this helpful response: DivineCoffeeBinge posted:This comes up a lot. My personal list of Major DLC Desirability, from most to least: Old Gods and the Republic are, imo, the two big gameplay ones that I would recommend above all the others. Old Gods gives you an earlier start date, raiding mechanics, and vikings. Republic lets you play as merchant republics which are a pretty different experience than the usual feudal system and is really fun (though your mileage will vary of course). Other than that I'd agree with the post I quoted in terms of how much useful/fun stuff each DLC adds.
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# ? Jan 2, 2015 04:23 |
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Ofaloaf, is there a list anywhere of what religions and cultures you used as the basis for stuff in After the End? I'm curious why this dude in jersey who seems to share my culture and religion (and hes my nephew at this point I think so...) can apparently call prepared invasions and I cannot. I only noticed it when I was going through vassals and planning on what to do about ye olde confederate empire and thought about trying to do an invasion since I never tried before!
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# ? Jan 2, 2015 04:23 |
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Kurtofan posted:Is there a way to stop a faction from trying to impose Seniority inheritance rule? Seniority specifically requires Crown Authority 0 or 1, so bumping up to level 2 (medium) will prevent it. The higher authority the fewer possible factions, although you'll have a higher relations penalty which can make your vassals more likely to join the few factions that do exist.
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# ? Jan 2, 2015 04:24 |
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When the price tag reaches the triple-digits, you know that it's history with the kiddie gloves off.
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# ? Jan 2, 2015 04:28 |
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Elective Gavelkind sucks rear end. Playing as Ivar the Bonless I easily conquered Scotland, most of Ireland and Jorvik. Then when I´m laying the finishing touched on conquering Ireland I get killed in battle and Ireland is automatically formed and given to one of my sons. However since he also inherited a temple it becomes a theocracy. I manage to conquer it back quite easily after I'm done stabilizing the realm but it was really annoying. I also had to convert to Catholicism due to a the Anglo-Saxon petty kings calling a holy wars at the worst possible time and a bunch of my vassals converting and being all pissy that I didn't as well. I mean becoming feudal and a bit stable is nice and all but this has really slowed down the conquest. It'll probably take a few centuries to form the empire now but I'll get there eventually. I'm considering becoming Scottish.
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# ? Jan 2, 2015 04:30 |
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VDay posted:I asked this a while ago and got this helpful response: Good lord. I love playing republics but it's probably one of the last DLCs you want to get.
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# ? Jan 2, 2015 04:40 |
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At the moment, for a brand new player, I'd recommend LoR, SoA, Charlemagne and WoL over any other DLCs just because of what they add to the vanilla experience.
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# ? Jan 2, 2015 04:43 |
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Funky Valentine posted:When the price tag reaches the triple-digits, you know that it's history with the kiddie gloves off. Agreed.
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# ? Jan 2, 2015 05:00 |
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Odobenidae posted:When The World Stopped Making Sense - Trip Report: Node posted:Stop playing lovely mods, guys.
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# ? Jan 2, 2015 05:07 |
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Republics own, and it's probably second to old gods to me. But it's basically mandatory that you have Legacy of Rome with it, because a republic without retinues would not be fun. I still haven't gotten way of life, but I imagine that will be up there as well.
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# ? Jan 2, 2015 05:09 |
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Knuc U Kinte posted:At the moment, for a brand new player, I'd recommend LoR, SoA, Charlemagne and WoL over any other DLCs just because of what they add to the vanilla experience. Also helpful: CK2 is regularly a Steam Daily Deal or (equivalent in other games service) so just be patient and you can get the whole lot for 75% off.
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# ? Jan 2, 2015 05:12 |
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Sons of Abraham gives you the ability to borrow 300 gold from the Jews as a decision, which is fantastically useful. But the cardinal system is dumb and continues to be dumb and useless, because for whatever reason the Papacy just inspires Paradox to create game systems that are confusing, hard to influence, and of extremely dubious value.
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# ? Jan 2, 2015 05:32 |
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p sure you can only borrow jew gold if you're catholic though.
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# ? Jan 2, 2015 05:36 |
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also who cares about the system. vassal popes own.
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# ? Jan 2, 2015 05:36 |
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Volkerball posted:p sure you can only borrow jew gold if you're catholic though. Nope. Muslims and Zoroastrians can too.
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# ? Jan 2, 2015 05:38 |
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So can Orthodox.
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# ? Jan 2, 2015 05:57 |
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I'm mildly annoyed that pagans can't borrow jew gold, but they have alternative revenue streams.
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# ? Jan 2, 2015 06:03 |
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All Abrahamic faiths can, at the very least. I've never played Zoro, so I can't speak for that.
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# ? Jan 2, 2015 06:04 |
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DStecks posted:for whatever reason the Papacy just inspires Paradox to create game systems that are confusing, hard to influence, and of extremely dubious value. I dunno, that sounds a lot like the medieval Papacy to me!
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# ? Jan 2, 2015 06:05 |
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Indecisive posted:Hey dudes, got the game as a gift a while back and had some fun with it, thinking about finally dropping some bucks on DLC for this game but holy fucks is there too much of it. What are considered the 'must-haves'? I know most of it is junk like useless unit model replacements and BGM and poo poo but which major expansions are important and which aren't? Like Legacy of Rome lists factions as a feature but was that rolled into the base game as well? Are Sword of Islam / The Republic needed if you aren't playing one of those factions? Old Gods seems important (I'll probably want to play a viking anyway at some point). Sons of Abraham / Rajas of India / Charlemagne seem skippable, and Way of Life seems cool. There's only three DLCs that add new mechanics and things to almost all games, those are Legacy of Rome, Sons of Abraham, and the brand new one Way Of Life, which should HOPEFULLY be patched within a week. If I was only going to get some DLC, I'd probably start with those three. Ones that unlock new playable groups and startdates, but don't really add anything else extra to the default game: -The Old Gods Possibly the most fun expansion, moves the earliest start date back to 867 and lets you play as Pagans, including Vikings, and Zoroastrians. -The Republic Allows you to play as a dynasty in a merchant republic. -Sword of Islam Lets you play as Muslim rulers. -Charlemagne Moves the earliest start date back to 769, lets you play as Zunists, which are a particular group of pagans, and also lets you form custom kingdoms and empires, which is a fairly minor change. -Rajas of India Lets you play in India. Mind you, without it you can still conquer your way into India, you just can't play as a native Indian ruler. -Sunset Invasion Adds an alternate-history invasion of disease-ridden Aztecs from the west in lategame. The most unnecessary expansion, unless you really want a challenge. Also keep in mind that all the DLC except for the two newest, Charlemagne and Way of Life, go on sale at 75% off fairly routinely, so you probably want to hold off on any you don't think are must-have. As for the superficial DLC, I like to get the portrait packs so characters look like they're from where they're supposed to be from, but you should always always wait until they're 75% off and 50 cents each if you want them. Unit packs and music are unnecessary altogether unless you're a completionist or are really really sick of the music. Custom ruler designer and character designer and all that are completely unnecessary, IMO.
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# ? Jan 2, 2015 06:05 |
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Is the "become county culture/religion" decision Rajas only or was that patch-added? Also, get the African face pack regardless of price, things look really weird if you don't have it.
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# ? Jan 2, 2015 06:18 |
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Funky Valentine posted:Is the "become county culture/religion" decision Rajas only or was that patch-added? Rajas only, or at least the religion one is.
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# ? Jan 2, 2015 06:44 |
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DStecks posted:But the cardinal system is dumb and continues to be dumb and useless, because for whatever reason the Papacy just inspires Paradox to create game systems that are confusing, hard to influence, and of extremely dubious value.
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# ? Jan 2, 2015 07:06 |
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Doctor Schnabel posted:What's the deal with that mechanic, anyway? I never actually tried it. You can spend hundreds of gold to stuff the college, and then if one of your boys gets picked, you...get a pope who likes you a little more? Is that all?
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# ? Jan 2, 2015 07:21 |
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Brutus Salad posted:Did you do with the levy bug still active? if not what you do to fix it? I don't think the levy bug affects the mod for some reason. I looked around multiple times in multiple places and couldn't find an instance of it. If it went away on it's own I have no clue how it happened.
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# ? Jan 2, 2015 07:28 |
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Strudel Man posted:Yep. It's basically worthless.
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# ? Jan 2, 2015 07:28 |
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the pope just loving hands you tons of money if he's your vassal
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# ? Jan 2, 2015 07:48 |
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Doctor Schnabel posted:Wow, that ride is not worth the price of admission. I should see if I can lower the nomination costs somewhere when I start playing this again It also doesn't help that unlike the patricians in a republic, the cardinals actually do seem to contribute to the campaign fund. They'll aggressively spend up to everything they've got the instant they are outbid.
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# ? Jan 2, 2015 07:54 |
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Volkerball posted:the pope just loving hands you tons of money if he's your vassal I don't know, does getting your candidate through the college when you're an empire make the resultant pope your vassal? If so, that's...interesting, I guess, but still a terribly expensive and inefficient method compared to the antipope method. And it doesn't make the college any better for kingdoms and below.
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# ? Jan 2, 2015 07:59 |
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The Total War implementation was so much better: every cardinal a realm has is good for one vote for the next Pope, and votes can be traded diplomatically; and the papal controller gets to call crusades. Simple, and actually worthwhile. I don't have any slick-rick ideas for how actually getting cardinals could be better, but there should probably be significantly more of them, just because there's potentially so many realms in CKII.
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# ? Jan 2, 2015 08:18 |
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What do Viking raids actually do? I only now realise I've been spending a horrifying amount of effort hunting the bastards down and I don't know why. Do they reduce the amount of tax income I can collect?
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# ? Jan 2, 2015 08:22 |
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Player being able to influence declaring crusades would be insanely awful.
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# ? Jan 2, 2015 08:22 |
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DStecks posted:The Total War implementation was so much better: every cardinal a realm has is good for one vote for the next Pope, and votes can be traded diplomatically; and the papal controller gets to call crusades. Simple, and actually worthwhile. I don't have any slick-rick ideas for how actually getting cardinals could be better, but there should probably be significantly more of them, just because there's potentially so many realms in CKII. You also had a direct motivation to build more, bigger churches everywhere, because they made the Pope like you and also gave you more Cardinals.
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# ? Jan 2, 2015 08:23 |
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revdrkevind posted:Also helpful: CK2 is regularly a Steam Daily Deal or (equivalent in other games service) so just be patient and you can get the whole lot for 75% off. Yup...I actually just figured out that Steam sends you an email every time one of the games on your wishlist is on sale.
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# ? Jan 2, 2015 12:40 |
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SurreptitiousMuffin posted:What do Viking raids actually do? I only now realise I've been spending a horrifying amount of effort hunting the bastards down and I don't know why. Do they reduce the amount of tax income I can collect? Usually when they are sieging down a vassal's holdings, unless I like the guy, I don't even bother. I think the liege should get an opinion penalty with his vassals if there are raiders going around and he's unable/unwilling to do anything about it. I mean, isn't that the whole point of a feudal contract?
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# ? Jan 2, 2015 12:48 |
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SurreptitiousMuffin posted:What do Viking raids actually do? I only now realise I've been spending a horrifying amount of effort hunting the bastards down and I don't know why. Do they reduce the amount of tax income I can collect? They steal money from your pocketbook if you let them siege the province all the way down, which also carries the risk of having some of your family members taken prisoner and possibly made into concubines or sacrificed to the gods. The looted province gets a modifier that lowers its tax income (and levy reinforcement rate?) for a period of time, as well. If you're a merchant republic, they can also completely destroy trade posts, setting you back at least 90 gold. If they're going after provinces in your personal demesne then it's in your best interest to scare them off, but if they're raiding your vassals then I think you can ignore it with few repercussions (it may even be to your benefit, as it'll leave your vassals weaker).
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# ? Jan 2, 2015 12:52 |
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Is there any way to get Focuses working in 2.2.1? Would really like to play this weekend with the WoL additions but the levy bug makes things feel pretty hollow.
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# ? Jan 2, 2015 14:17 |
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Sulla posted:Usually when they are sieging down a vassal's holdings, unless I like the guy, I don't even bother.
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# ? Jan 2, 2015 14:40 |
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# ? Jun 4, 2024 06:10 |
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SurreptitiousMuffin posted:So if they hit a 2000-man city with 500 guys and do their 20 gold loot thing, I don't lose out? Only very occasionally can they actually siege the place instead of just looting the countryside. If they loot the countryside, you'll end up losing a couple of gold per month as the province's income drops; just how much the province loses is dependent on the settlements in that province, and just how much you care depends on who owns said province. if it's a vassal, those fuckers probably aren't paying you squat in taxes anyways; if it's part of your own demense, that can matter quite a bit, because unless you're a giant sprawling nation with a vassal Republic, that land is your primary source of income. 99 times out of 100 it's no big deal and you won't care much.
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# ? Jan 2, 2015 14:54 |