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bewilderment
Nov 22, 2007
man what



The White Dragon posted:

I enjoyed NWN2 enough, but yeah, you don't really get very much ideological synergy in your party and everyone's always fighting for no good reason. I dunno how small their window for launching against Dage was, though, because I swear it came out in like 2007 and they were selling a gold edition with MotB by early 2008.

Yeah, looking at release dates it seems like that wasn't really the main pressure factor, just releasing ASAP was.
I'm not going to skip straight to MotB because I do kind of want to have the whole zero-to-hero, small beginnings to storming heaven experience and developing my character over time which you'd never get in actual tabletop DnD without playing for literally years. And the game itself is not bad. Just the NPCs in it. It was suggested in the LP that one of the main themes of NWN2 is 'failed heroism' which seems about right for everyone the player comes into contact with.

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Forest Thief Pud
Dec 26, 2011

Dustoph posted:

I think I'll give that a shot and maybe look into a single player turn based for myself. FF13 a good start? PS3 and computer are my only systems, and I've never played a FF game before (always had the wrong systems). Or should I start earlier with something like 7 on the PC, or another title all together?

MMOs consumed me early with Everquest 1, so I missed a lot of console RPGs over the years, and have that itch for something turn based.

If you absolutely feel like you have to play a Final Fantasy game with the stuff you have/what scratch you want to itch, I'd say go for the FFX HD collection, since FFX is a strictly turn-based JRPG compared to other recent games in the series, and then you've got the sillier X-2 with a more exciting, action-filled (but still ultimately turn based) combat system. 13 isn't a horrible game, but it definitely has its issues, and the plot is pretty high on the stupid scale. Upside is that 13's still better than the trainwreck of a sequel that was 13-2, which shits on the actual good parts of it's predecessor while "improving" on it's worst parts.

For other turn-based games, I'll second the Escha and Logy recommendation. It's a Gust game, so it's generally pretty easy even if you got through it pretty casually, but it's got some teeth in places and the battle and item creation systems give you a lot of things to tune if you really get into it and want to push the game to it's limits. It also has a pretty charming cast as well.

There's also Trails in the Sky which focuses a decent amount on it's character and world-building while having a simple turn-based combat system, but it's also one of those games where you need a guide out if you want an absolutely perfect adventurer rank by the end.

Davincie
Jul 7, 2008

looking for opinions on this tears to tiara 2 game thats on sale on psn

ImpAtom
May 24, 2007

Davincie posted:

looking for opinions on this tears to tiara 2 game thats on sale on psn

It... exists.

I mean that's really all there is to say about it. It's a very wordy SRPG with kinda eh gameplay.

Cake Attack
Mar 26, 2010

it's also not on sale as far as I can tell?

i was planning on buying it when it was but it's still showing 40 for me

Davincie
Jul 7, 2008

its on sale on european psn, or at least it was yesterday, 18 euro or so

Cake Attack
Mar 26, 2010

i see, guess it's a europe sale only, too bad

it's on my list of second tier anime games i want, but not at full price

Levantine
Feb 14, 2005

GUNDAM!!!

Davincie posted:

looking for opinions on this tears to tiara 2 game thats on sale on psn

It's as much Visual Novel as it is SRPG and they don't do a good job of letting you know that going in. I thought it was pretty fun as far as SRPGs go but the VN portions drag on soooooo long. If you don't mind that, it's a decent game.

corn in the bible
Jun 5, 2004

Oh no oh god it's all true!

Davincie posted:

looking for opinions on this tears to tiara 2 game thats on sale on psn

its the all-ages-safe sequel to a porno visual novel

prometheusbound2
Jul 5, 2010

bewilderment posted:

I decided to switch off between playing Divinity Original Sin and Neverwinter Nights 2 and eventually the Mask of the Betrayer expansion which is supposed to be the 'good bit'.

I know from reading the entirety of the excellent NWN2 Let's Play that there was a lot of cut content, probably because of pressure from Atari to release quickly with Dragon Age looming, but holy poo poo every single companion is a poo poo and if I didn't need them to be meatshields and extra damage for my squishy warlock rear end I'd kick them all to the curb. The first three party members are the most stereotypical fighty dwarf in the world, an irritating kleptomaniac outcast, and an elven druid egotist with stalker tendencies, and none of them like each other.

From what I remember it doesn't really get better, except for the warlock character and maybe the paladin and cleric.

The elf druid is one of my least favorite characters in RPGs. But the dwarf and the thiefling get better as the game progresses, and the game does a pretty good job of ultimately subverting the dwarven fighter stereotype.

The party does dislike each other. That seems to be a thing Obsidian does. Inter-party dislike is also pretty prominent in KOTOR2 and (not Obsidian but still...) Planescape: Torment.

NWN2OC is kind of a bad game with good ideas that could have been a lot better if 20-30% of the content had been cut(like the infamous orc caves, which are worse than any sewer level...)

Loan Dusty Road
Feb 27, 2007
Good timing for me to check out some FF games. Newegg is having a Square Enix sale right now.

http://www.newegg.com/Product/ProductList.aspx?Submit=ENE&DEPA=0&Order=BESTMATCH&Description=PPSSNFREVWVOHY&N=-1&isNodeId=1


Use code EMCAKNA98 for an additional 15% off I think.

punk rebel ecks
Dec 11, 2010

A shitty post? This calls for a dance of deduction.
So playing through Chrono Trigger right now. I really don't understand why this game gets so much love. Most of the game is trying to figure what the hell I'm suppose to do. I mean I KNOW what I am suppose to do, but I don't understand HOW to do it. For example I currently just got Frog on my party. He said that now that we have the legendary sword we can now fight Magus. Okay awesome, but how do I get to Magus. All I remember is someone mentioning he is somewhere "East". So I go talk to some villagers and find out he is in a cave east of the mountains. Makes sense. So I go to the smaller mountain right by the mountains.......can't select anything. Okay well that is weird, so let me go back to the castle, maybe something new is up...nothing. Well how about I go back to the End of Time. Oh cool my Frog can learn water now, maybe that was the problem for some reason. Go back again...nope. Hey the guy said "cave" that is just like the cave in Medina Village. Well why don't I just walk over there and...oh its separated by water and nobody can swim like in Pokemon. Well why don't I warp back to Medina Village in 1000AD to see if there is a portal somewhere. Nope. Well let me check the cave then...nope. Why don't I go back to the mountains, maybe there was something there that I missed, like a hidden passage or something....nope. Well what the gently caress do I do then!?!?

This is pretty much what it is like half the time I'm playing the game. The absolute dumbest had to be the thing with the chef delivering food.

Dustoph posted:

Good timing for me to check out some FF games. Newegg is having a Square Enix sale right now.

http://www.newegg.com/Product/ProductList.aspx?Submit=ENE&DEPA=0&Order=BESTMATCH&Description=PPSSNFREVWVOHY&N=-1&isNodeId=1


Use code EMCAKNA98 for an additional 15% off I think.
Is Final Fantasy XIII really as bad as everyone says it is?

ImpAtom
May 24, 2007

punk rebel ecks posted:

Is Final Fantasy XIII really as bad as everyone says it is?

No, although it still has a lot of problems. The plot is dumb, the game is incredibly linear, and while the combat system is strong it holds you hand for an extremely long period of time. It is basically a game carried by a strong combat system so if you want anything else from your RPGs it isn't the one you want.

It isn't "the worst game ever it gave me cancer" like people make out to be. It's just an overly-linear game with a dumb plot.

Mr E
Sep 18, 2007

punk rebel ecks posted:

Is Final Fantasy XIII really as bad as everyone says it is?

It's really linear and boring, not really aggressively bad though. No real reason to play through it, just pick up XIII Lighting returns when it comes out on PC, that game's pretty fun.

Neddy Seagoon
Oct 12, 2012

"Hi Everybody!"

ImpAtom posted:

No, although it still has a lot of problems. The plot is dumb, the game is incredibly linear, and while the combat system is strong it holds you hand for an extremely long period of time. It is basically a game carried by a strong combat system so if you want anything else from your RPGs it isn't the one you want.

It isn't "the worst game ever it gave me cancer" like people make out to be. It's just an overly-linear game with a dumb plot.

I found the combat system to be just as dull and awful as the rest of the game. You can only use pre-set paradigms, so if you really need a specific setup you don't have mid-fight you're poo poo outta luck. Plus magic and attacks sometimes do the damage of wet farts for no discernible reason, so random fights just turn into long dragged-out affairs of plinking down their life bars.

Not to mention that forcing a game-over because the Leader (the player-controlled party member) goes down makes no goddamn sense, as you'll be forced to control every single party member throughout the course of the game.

Tae
Oct 24, 2010

Hello? Can you hear me? ...Perhaps if I shout? AAAAAAAAAH!
It's not...bad for the first 11 chapters. Then it does a lot of tedious bullshit and plot dumb that hits full loving force in the last 2 chapters.

Also 13 chapters is a lie, it's a random number they did just for posterity sake. I think two chapters pass by which you just walk a lot with barely any battles.

Schwartzcough
Aug 12, 2009

Don't tease the Octopus, kids!

punk rebel ecks posted:

So playing through Chrono Trigger right now. I really don't understand why this game gets so much love. Most of the game is trying to figure what the hell I'm suppose to do. I mean I KNOW what I am suppose to do, but I don't understand HOW to do it. For example I currently just got Frog on my party. He said that now that we have the legendary sword we can now fight Magus. Okay awesome, but how do I get to Magus. All I remember is someone mentioning he is somewhere "East". So I go talk to some villagers and find out he is in a cave east of the mountains. Makes sense. So I go to the smaller mountain right by the mountains.......can't select anything. Okay well that is weird, so let me go back to the castle, maybe something new is up...nothing. Well how about I go back to the End of Time. Oh cool my Frog can learn water now, maybe that was the problem for some reason. Go back again...nope. Hey the guy said "cave" that is just like the cave in Medina Village. Well why don't I just walk over there and...oh its separated by water and nobody can swim like in Pokemon. Well why don't I warp back to Medina Village in 1000AD to see if there is a portal somewhere. Nope. Well let me check the cave then...nope. Why don't I go back to the mountains, maybe there was something there that I missed, like a hidden passage or something....nope. Well what the gently caress do I do then!?!?

This is pretty much what it is like half the time I'm playing the game. The absolute dumbest had to be the thing with the chef delivering food.

Er, the CT maps are really small, so it shouldn't be that hard to find. 600 AD, southern continent, east of the mountains, you should find just one area you can enter. Should progress automatically from there. Assuming you have the fully repaired Masamune, of course.

You're looking for the "Magic Cave" here, if you need more help. RPGs from back in the day would occasionally expect you to just explore to figure out what to do next, but I don't remember Chrono Trigger ever being all that obtuse about it.

ImpAtom
May 24, 2007

Neddy Seagoon posted:

Plus magic and attacks sometimes do the damage of wet farts for no discernible reason, so random fights just turn into long dragged-out affairs of plinking down their life bars.

This is 100% untrue. If your attacks were doing poor damage you were doing something wrong, probably not exploiting buffs/debuffs or manipulating the stagger meter properly. There's no random mechanic where things stop doing damage, nor is there a bug that does that.

A lot of people, and no offense is intended here, basically went "i hate this game, I refuse to engage with the combat system" and then complain that battles take too long. The two are connected since the combat goes by really quickly if you're actually exploiting the mechanics.

The leader thing is dumb though, yes.

ImpAtom fucked around with this message at 05:33 on Jan 21, 2015

corn in the bible
Jun 5, 2004

Oh no oh god it's all true!
the thing about ff13 is, why would you ever play it when 13-3 exists

Cake Attack
Mar 26, 2010

how would you understand the plot without it?

Cake Attack
Mar 26, 2010

haha yeah, just skip to 13-3

ImpAtom
May 24, 2007

corn in the bible posted:

the thing about ff13 is, why would you ever play it when 13-3 exists

LR isn't on Steam yet and thus isn't on sale, which is why the person was asking.

Neddy Seagoon
Oct 12, 2012

"Hi Everybody!"

ImpAtom posted:

This is 100% untrue. If your attacks were doing poor damage you were doing something wrong, probably not exploiting buffs/debuffs or manipulating the stagger meter properly. There's no random mechanic where things stop doing damage, nor is there a bug that does that.

The leader thing is dumb though, yes.

It's just what happened to me when I played through. I did my best to go for elemental weaknesses and all, but it still kept happening to me so who knows what I missed :shrug:.

ImpAtom
May 24, 2007

Neddy Seagoon posted:

It's just what happened to me when I played through. I did my best to go for elemental weaknesses and all, but it still kept happening to me so who knows what I missed :shrug:.

It isn't just elemental weaknesses. They are, to be honest, one of the least-important parts of the combat system. Building up an enemy's stagger bar and keeping them buffed/debuffed contributes a lot more to winning combat quickly than hitting their weak element. Even then spells like Imperil are essential because they make the weak point weaker.

corn in the bible
Jun 5, 2004

Oh no oh god it's all true!

ImpAtom posted:

LR isn't on Steam yet and thus isn't on sale, which is why the person was asking.

well, don't play final fantasy thirteen.

punk rebel ecks
Dec 11, 2010

A shitty post? This calls for a dance of deduction.

Schwartzcough posted:

Er, the CT maps are really small, so it shouldn't be that hard to find. 600 AD, southern continent, east of the mountains, you should find just one area you can enter. Should progress automatically from there. Assuming you have the fully repaired Masamune, of course.

You're looking for the "Magic Cave" here, if you need more help. RPGs from back in the day would occasionally expect you to just explore to figure out what to do next, but I don't remember Chrono Trigger ever being all that obtuse about it.

Are you loving kidding me! I just followed the map and the magic cave was in the same mountain I went to a million times before. I guess I didn't perfectly line up with the spot!

al-azad
May 28, 2009



punk rebel ecks posted:

So playing through Chrono Trigger right now. I really don't understand why this game gets so much love. Most of the game is trying to figure what the hell I'm suppose to do. I mean I KNOW what I am suppose to do, but I don't understand HOW to do it. For example I currently just got Frog on my party. He said that now that we have the legendary sword we can now fight Magus. Okay awesome, but how do I get to Magus. All I remember is someone mentioning he is somewhere "East". So I go talk to some villagers and find out he is in a cave east of the mountains. Makes sense. So I go to the smaller mountain right by the mountains.......can't select anything. Okay well that is weird, so let me go back to the castle, maybe something new is up...nothing. Well how about I go back to the End of Time. Oh cool my Frog can learn water now, maybe that was the problem for some reason. Go back again...nope. Hey the guy said "cave" that is just like the cave in Medina Village. Well why don't I just walk over there and...oh its separated by water and nobody can swim like in Pokemon. Well why don't I warp back to Medina Village in 1000AD to see if there is a portal somewhere. Nope. Well let me check the cave then...nope. Why don't I go back to the mountains, maybe there was something there that I missed, like a hidden passage or something....nope. Well what the gently caress do I do then!?!?

I don't know what to tell you, there's literally one cave on the world map you can access and it is east of the mountains where you got masamune. You just walk up to the gaping hole and enter.



I will say that the Hunting Grounds in the prehistoric era eluded me until I played the DS version. For 10 years I never knew what the hell the characters were talking about with a creature that appeared in the rain so I would grind for trading materials in the Dactyl nest. I was pretty upset when I realized I could have done it in a fraction of the time if I knew about the hunting grounds.



I don't know, I never had trouble figuring out what to do when I played the game as a kid. My sister played the DS version for the first time a few years ago and was frustrated with the Melchior/masamune repair segments but overall if you're stumped just talk to the guy at the end of the time and just talk to everyone in the age he clues you in on. There's like a dozen NPCs in any one era and a handful of maps. It's not a very large or complicated game.

e: I will say the middle is the most "open" Chrono Trigger gets until the end game. Once you defeat Magus the game basically beelines you through its story before totally cutting you loose. You're about at the halfway mark so stick with it because Chrono Trigger has some of the best endgame content in a video game. You want to know why it gets so much praise, it does so by having a strong finish where most RPGs peter out once they reveal the final areas.

al-azad fucked around with this message at 05:44 on Jan 21, 2015

The 7th Guest
Dec 17, 2003

Gonna get these games in PSN sale

Legend of Mana
Hexyz Force
Riviera the Promised Land
Persona 2: EP

Then probably not play them for 3 months wooya

Heavy neutrino
Sep 16, 2007

You made a fine post for yourself. ...For a casualry, I suppose.
In my view you're better off not playing the Sting games for forever but sure

al-azad
May 28, 2009



Play Riviera it's cheesy and corny and anime as gently caress. It's so simplistic it may as well be a visual novel.

Cake Attack
Mar 26, 2010

Heavy neutrino posted:

In my view you're better off not playing the Sting games for forever but sure

yeah well in my view your better off not reading your posts for forever

hexyz force is like the most mediocre of their games though, get yggdra union + Knights in the knightmare

corn in the bible
Jun 5, 2004

Oh no oh god it's all true!
its lovely that japan got three whole sequels to yggdra union and we got 0

buddychrist10
Nov 4, 2009

Obtuse.....even hokey.

punk rebel ecks posted:

Are you loving kidding me! I just followed the map and the magic cave was in the same mountain I went to a million times before. I guess I didn't perfectly line up with the spot!

Magus's Castle and the next few dungeons after that are also really, really good. Chrono Trigger is solid before that, but you're about at the point where the game really takes off.

punk rebel ecks
Dec 11, 2010

A shitty post? This calls for a dance of deduction.

al-azad posted:

I don't know what to tell you, there's literally one cave on the world map you can access and it is east of the mountains where you got masamune. You just walk up to the gaping hole and enter.

I went to that mountain a million times. The problem was that to me the hole didn't look like a hole but a shadow. I think the problem was that I kept going to close to the mountain for the gateway to activate.


But yeah I mean I figure stuff out eventually but after a while. This is odd considering I beat Ys II with no FAQ or no questions.

al-azad
May 28, 2009



punk rebel ecks posted:

I went to that mountain a million times. The problem was that to me the hole didn't look like a hole but a shadow. I think the problem was that I kept going to close to the mountain for the gateway to activate.


But yeah I mean I figure stuff out eventually but after a while. This is odd considering I beat Ys II with no FAQ or no questions.

Yeah, I mean I missed an entire level of the game for a decade because the entrance isn't clear. But you are at the point where things start going down and it's a train ride through the story before the game cuts you loose.

The 7th Guest
Dec 17, 2003

Cake Attack posted:

yeah well in my view your better off not reading your posts for forever

hexyz force is like the most mediocre of their games though, get yggdra union + Knights in the knightmare
Sorry but I can't resist a game with a turbo button for battles

Teslavi
May 28, 2006
Ridiculous.

Cake Attack posted:

yeah well in my view your better off not reading your posts for forever

hexyz force is like the most mediocre of their games though, get yggdra union + Knights in the knightmare

Hexyz Force is good. The start is pretty slow but once you start getting more characters/weapons the game gets better and better. The main strikes against the game are that it's anime and that temporary weapons having durability sucks (which eventually gets phased out as you get more weapons). The whole hexyz charge mechanic, while stupidly named, is probably one of my favorite jrpg mechanics ever; by chaining attacks of the right color in the right order, both allies and enemies deal more damage and heal for more up until the chain is broken by reversing the order. It speeds up boss fights considerably and lets you fight bosses while underleveled with a bit of strategy.

punk rebel ecks
Dec 11, 2010

A shitty post? This calls for a dance of deduction.

al-azad posted:

Yeah, I mean I missed an entire level of the game for a decade because the entrance isn't clear. But you are at the point where things start going down and it's a train ride through the story before the game cuts you loose.

I think the whole "time travel" thing is what it is. I keep thinking "Well if I can't find it here then it must be in some other era". I'm starting to think that "Chrono Trigger Logic" is "you don't go to a different time unless we explicitly say you have to." I guess I'm used to "Ys Logic" which is "Explore everything!".

Schwartzcough
Aug 12, 2009

Don't tease the Octopus, kids!

punk rebel ecks posted:

I think the whole "time travel" thing is what it is. I keep thinking "Well if I can't find it here then it must be in some other era". I'm starting to think that "Chrono Trigger Logic" is "you don't go to a different time unless we explicitly say you have to." I guess I'm used to "Ys Logic" which is "Explore everything!".

For the most part that's correct. The last chunk of the game has a bunch of sidequests which sometimes require you to do more creative time-thinking, but for the most part you go to an era, do a bunch of stuff, then move on to a different era. Jumping between times is rarely required.

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Cake Attack
Mar 26, 2010

Teslavi posted:

Hexyz Force is good. The start is pretty slow but once you start getting more characters/weapons the game gets better and better. The main strikes against the game are that it's anime and that temporary weapons having durability sucks (which eventually gets phased out as you get more weapons). The whole hexyz charge mechanic, while stupidly named, is probably one of my favorite jrpg mechanics ever; by chaining attacks of the right color in the right order, both allies and enemies deal more damage and heal for more up until the chain is broken by reversing the order. It speeds up boss fights considerably and lets you fight bosses while underleveled with a bit of strategy.

huh really

i didn't actually play much of it, maybe i'll give it another go

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