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ZenVulgarity posted:How is persona q? I'm enjoying it, but I'm pretty gay for the Etrian Odyssey games. First of all, you really need to have played Persona 3 and 4 to enjoy this game. Second, the overall story is fairly light, but there are a lot of superficial cutscenes involving the characters, so I don't mind that. Combat is alright, sometimes full of bullshit (I play on Hard mode, so I'm not sure what it's like normally). I'd recommend it if you enjoy Etrian Odyssey games and want more like that, or the original first-person SMT games perhaps. Edit: This recent discussion of Parasite Eve reminds me of when I played it a couple years ago to see what the fuss was about. I beat the game, but I'd be hard-pressed to say it was a good game. The combat is dull, the story is bullshit, the characters retarded, and the gun customization bland as gently caress (oh, new gun. Looks better. *transfer stats*. Fun). Also the final boss sequence was a load of horseshit that soured me on everything else. It provided a different kind of gameplay, which I always appreciate, but everything else was just...not good. Morpheus fucked around with this message at 20:35 on Jan 23, 2015 |
# ? Jan 23, 2015 20:32 |
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# ? May 16, 2024 19:12 |
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al-azad posted:No no Kuni is fine as long as you tell theAI not to cast spells and use all-out attack when you want them to do anything.
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# ? Jan 23, 2015 21:02 |
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just play way of the samurai you idiots
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# ? Jan 23, 2015 21:04 |
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al-azad posted:I thought Hearts was garbage at first but it grows on you. It's like playing a lost PS2 game from 2001. It's so in its presentation it reminded me of Orphen. not sure what you mean about effort presentation but it is a lot like a ps2 game andt the soma system is enough interesting to keep me going because it also grants weapons which is cool the plot is pretty dumb tho so far but I just got a person over age 30 in my party which is cool especially cause he has the hulk style sunglasses to hide his haggard eyes
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# ? Jan 23, 2015 21:24 |
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Morpheus posted:I'm enjoying it, but I'm pretty gay for the Etrian Odyssey games. First of all, you really need to have played Persona 3 and 4 to enjoy this game. Second, the overall story is fairly light, but there are a lot of superficial cutscenes involving the characters, so I don't mind that. Combat is alright, sometimes full of bullshit (I play on Hard mode, so I'm not sure what it's like normally). I'd recommend it if you enjoy Etrian Odyssey games and want more like that, or the original first-person SMT games perhaps. I've never owned a DS or 3ds until all of a couple of days ago Etrian odyssey seems weird
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# ? Jan 23, 2015 21:28 |
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Personally I found PQ to be really boring compared to the EO series, but I only made it partway through the second labyrinth before getting bored enough to stop.
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# ? Jan 23, 2015 21:30 |
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ZenVulgarity posted:How is persona q? Very, very easy but not in a fun way. We're talking "cast the same two spells basically the entire time and you will have no problems" level of easy here. Changing the difficulty level does nothing to stop that, since that doesn't do something sensible like make things not weak to instant death. Bosses and FOEs aren't really much better either; sure, they can't be instantly killed but they're very susceptible to many, many ailments so they're not really a challenge either. They're really more tedious HP sponges which isn't exactly great. Well, except the second boss who just gets to be Bowyer from SMRPG but somehow even less effective since he's lucky to get more than two turns.
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# ? Jan 23, 2015 21:36 |
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You should only play Persona Q if you liked Persona 3 and 4 cast a lot.
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# ? Jan 23, 2015 21:38 |
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Rascyc posted:You should only play Persona Q if you liked Persona 3 and 4 cast a lot.
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# ? Jan 23, 2015 21:43 |
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Rascyc posted:Come on, this isn't the case at all. I say that as someone who played Ni No Kuni to death and even I had to wrestle with the game with the AI mostly disabled and knowing a bunch of tricks. It's anything but 'fine'. The problem with the AI is they freely use mp with no limits. All-out attack gives a 10 second window where they use their best skills. Aside from healing there's no other micromanagement needed. hubris.height posted:not sure what you mean about effort presentation but it is a lot like a ps2 game andt the soma system is enough interesting to keep me going because it also grants weapons which is cool The game just looks cheap. The character models have simplistic animations and sometimes a cutscenes will be an anime still. It looks and feels like an early PS2 game. I get flashbacks to Grandia 2 with the way that game looked.
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# ? Jan 23, 2015 21:44 |
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The framerate in Ayesha+ is somehow getting progressively worse as I progress, I swear I was getting single digits at the bazaar.
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# ? Jan 23, 2015 21:46 |
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Tales of Hearts R is twice as long as it needs to be.
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# ? Jan 23, 2015 21:50 |
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punk rebel ecks posted:I was talking to a coworker of mine the other day, and he asked me if they even made JRPGs anymore. I told him they still did, but they are mostly on handhelds. I asked him what platform he had and he says he only has a PS3. This got me thinking, what legitimately good JRPGs (not SRPGs) are on the PS3? I've heard Tales of Xillia is pretty good and so is Ni No Kuni, but is there anything else? Nier is wonderful. It was recommended to me here about a year ago. I'm glad it was. It would have been satisfying to play through just for having one of the best soundtracks in gaming even if nothing else was good about it, but luckily, it also happens to have a great story, great voice acting, and a ton of humor. As a bonus, rather than being a teenage kid, the main guy is an older ugly man. Gameplay was okay. It's fast and doing combos is fun at first but it gets repetitive like almost every other RPG. There's some nice boss battles. As for DQ, yeah, V is probably regarded as the best. But IV is worth playing too. It's right behind V. It does a neat thing where it has you play as different characters in different lands (you'll go from a knight to a shop owner to a dancer to a tomboy princess whose goal is to become the strongest fighter in the world), then they'll all join forces by the end. Since the story and perspective is constantly changing, it never gets boring. In DQ3, your characters are just characters you buy in a shop, there's no connection to them, plot and motivation for continuing on are weak. My opinion on DQ3 is that it's skip-able. some bust on that guy fucked around with this message at 21:55 on Jan 23, 2015 |
# ? Jan 23, 2015 21:53 |
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Erebus posted:Man, if you think IV is hard, don't ever play Nocturne. I'm nearly 20 hours into Shadow Hearts Covenant and it is fantastic. The battle system is already my favourite out of any RPG though it could stand to be a bit more challenging. Didn't expect the localization to be as good as it is. The Ring Spirit is hilarious.
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# ? Jan 23, 2015 21:54 |
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Is it worth getting a PS TV for SAO and other jrpgs? I do not own a Vita. The 100hrs of SAO sounds ok, but what other games are recommended to get, if I do purchase the TV?
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# ? Jan 23, 2015 21:56 |
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stoutfish posted:Tales of Hearts R is twice as long as it needs to be. Its like 30 hours
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# ? Jan 23, 2015 21:56 |
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mpyro posted:Is it worth getting a PS TV for SAO and other jrpgs? I do not own a Vita. You have a wide selection of anime to choose from, you'll have to be more specific.
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# ? Jan 23, 2015 21:56 |
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mpyro posted:Is it worth getting a PS TV for SAO and other jrpgs? I do not own a Vita. Personally I recommend a vita itself since pstv doesn't support ys and gravity rush
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# ? Jan 23, 2015 21:57 |
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Speaking as someone who found Ni No Kuni tedious, even I wouldn't go so far as to call it a BAD game. It's not GOOD, of course. Looking past the aggressively stupid AI and a sluggish plot, it's got some interesting ideas, a cool art style, and fairly charming characters and presentation that I think elevate it somewhat. I'd say it's thoroughly mediocre at worst.
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# ? Jan 23, 2015 21:59 |
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mpyro posted:Is it worth getting a PS TV for SAO and other jrpgs? I do not own a Vita. I bought mine for the purpose of playing JRPGS. I have SAO and it's janky and mechanically obtuse in places but a lot of fun once you dig in. Tales of Hearts R is pretty great too. If you like Dungeon Crawlers, Demon Gaze is good and fun. You also have access to the PSP/PS1 library too so it really broadens your options. Only complaint about PSTV so far is it doesn't support Ys: Memories of Celceta yet and may not for a long time (or ever).
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# ? Jan 23, 2015 21:59 |
Celery Face posted:Am I gonna get my rear end kicked? Haven't played Nocturne yet but I didn't get far into Devil Survivor. Nocturne is bad if you don't use an FAQ to plan your character/skills, since if I recall, it doesn't tell you which thing unlocks which skill (I think it does say what level it unlocks, though?). Since there's no "undo" button on character customization, doing something dumb like ditching Fog Breath or Pierce will gently caress you over. Also the Matador fight is kinda a giant kick in the balls, and there will always be times you get Mudo'ed or Hama'ed and you lose an hour or so of progress. But overall I don't think it deserves its difficulty reputation, but then again I didn't think Dark Souls did either, so
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# ? Jan 23, 2015 22:03 |
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Celery Face posted:Am I gonna get my rear end kicked? Haven't played Nocturne yet but I didn't get far into Devil Survivor. I mean, my first SMT was Nocturne and I beat it, so it's not like it's impossible without being a grizzled veteran. Just know that it definitely doesn't go easy on you. Pretty much every location, including most towns, has random battles, and the latter half has some areas very prone to instant death spells out of nowhere. Also there are no items to protect against hama/mudo like the homunculi in Persona, so you have to equip against them.
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# ? Jan 23, 2015 22:06 |
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SMT3 is no harder than any of the earlier games in the series, but considering it was one of the first from the main SMT line to see a western localization that's still going to be a lot harder than most of the people who bought it were expecting. I think its reputation for difficulty has a lot to do with it catching people by surprise. There just weren't very many games like it on the market when it came out.
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# ? Jan 23, 2015 22:09 |
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GrandpaPants posted:Nocturne is bad if you don't use an FAQ to plan your character/skills, since if I recall, it doesn't tell you which thing unlocks which skill (I think it does say what level it unlocks, though?). Since there's no "undo" button on character customization, doing something dumb like ditching Fog Breath or Pierce will gently caress you over. Also the Matador fight is kinda a giant kick in the balls, and there will always be times you get Mudo'ed or Hama'ed and you lose an hour or so of progress. But overall I don't think it deserves its difficulty reputation, but then again I didn't think Dark Souls did either, so As far as I can recall, it does not tell you which level a skill unlocks, and you can only see the next one up. You can kind of tell how close you are to the next skill on a Magatama by how fast it wiggles and how bright it is glowing, on the Magatama screen. Pretty much aside from the Fiends, Nocturne isn't hard. It just requires strategy, mostly, in abusing status effects and weaknesses.
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# ? Jan 23, 2015 22:10 |
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Cake Attack posted:Its like 30 hours exactly
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# ? Jan 23, 2015 22:10 |
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Erebus posted:I mean, my first SMT was Nocturne and I beat it, so it's not like it's impossible without being a grizzled veteran. Just know that it definitely doesn't go easy on you. Pretty much every location, including most towns, has random battles, and the latter half has some areas very prone to instant death spells out of nowhere. Also there are no items to protect against hama/mudo like the homunculi in Persona, so you have to equip against them.
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# ? Jan 23, 2015 22:18 |
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Celery Face posted:Going from something super easy like Shadow Hearts Covenant to SMT Nocturne seems like a big jump but I guess there should be no problem if I remember to save often. Thanks for the heads-up about the skill and the hama/mudo (whatever that means) thing. Hama and Mudo are instant death spell lines. Hama being light, Mudo being dark (also sometimes named Expel and Death). SMT spells use base names (Zio, Hama, Zan, etc), and then show increased power in suffixes (Zio->Zionga->Ziodyne), and multitarget with prefixes(Mazio->Mazionga->Maziodyne). The suffixes and prefixes change a bit with some spells. Nocturne is one of the nice ones, in that it actually tells you the element of the spell and whatnot, so you don't have to memorize that poo poo. ETA: hosed up word choice.
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# ? Jan 23, 2015 22:23 |
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Protip: you're going to want to have light and dark protection as a part of your character build as quickly as you're able, because random enemies casting Mudo on your main character for a first turn game over is something that happens with some frequency in SMT3.
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# ? Jan 23, 2015 22:27 |
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stoutfish posted:exactly Never play a normal length Tales game then, Jesus.
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# ? Jan 23, 2015 22:29 |
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I'm glad SMTIV stopped main character death = game over because it's a stupid design
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# ? Jan 23, 2015 22:29 |
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Harlock posted:I'm glad SMTIV stopped main character death = game over because it's a stupid design Being able to save anywhere/anytime really helps too
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# ? Jan 23, 2015 22:31 |
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Baby Babbeh posted:Protip: you're going to want to have light and dark protection as a part of your character build as quickly as you're able, because random enemies casting Mudo on your main character for a first turn game over is something that happens with some frequency in SMT3. Expel/Light nullification is available pretty early, but Mudo/Death doesn't show up until a bit into it. Getting both on the MC at once is relegated to the super awesome special Magatama, I'm pretty sure. ETA: Checked, and one of the later ones has resistance to both, but not outright null.
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# ? Jan 23, 2015 22:32 |
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stoutfish posted:Tales of Hearts R is twice as long as it needs to be. this is a trait of almost all tales of games also persona q is really good, play it on hard though if you're a jrpg vet
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# ? Jan 23, 2015 22:35 |
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The Demifiend has built in light/dark resistance, though you can stack more to make it even less likely. I usually just pick up endure and that's usually plenty unless you have a specific fight in mind.
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# ? Jan 23, 2015 22:35 |
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Yeah but you get Resist Expel/Death skills which you can take pretty early on, and then Null Expel/Death skills towards the end game. It's easiest to just make sure to keep those skills so that you don't have to worry about fiddling with your Magatamas to resist them.
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# ? Jan 23, 2015 22:36 |
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Harlock posted:I'm glad SMTIV stopped main character death = game over because it's a stupid design Yeah instead you get "oh the guest character in your party you have no control over died I guess you'd better start this quest over"
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# ? Jan 23, 2015 22:39 |
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Are the Chaos Rings games on iOS and Android any good?
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# ? Jan 23, 2015 22:50 |
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hubris.height posted:this is a trait of almost all tales of games PQ is toddler easy and not good, Hearts R is also toddler easy but is somehow pretty fine.
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# ? Jan 23, 2015 23:04 |
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i disagree based solely on the reaction i had when the first ghost lady jumped out at me idk i got a bunch of game overs and had to play very safe on hard
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# ? Jan 24, 2015 00:23 |
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# ? May 16, 2024 19:12 |
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pq is super easy if you know anything about eo but as baby's first eo it works
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# ? Jan 24, 2015 00:31 |