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Serifina posted:I'll definitely check that out. Imaginator and Dynivision don't have much of an impact.
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# ? Jan 25, 2015 06:48 |
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# ? Jun 4, 2024 14:02 |
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dbzfandiego posted:Imaginator and Dynivision don't have much of an impact. Seconding both of these.
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# ? Jan 25, 2015 07:26 |
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Duck and burger posted:You must still be running some wacky poo poo. According to Convenient Horses I'm under 50ms, with an enormous load order. I suspect there is permanent damage that has been done to my saves by some of the shadier mods. E: Or not. Even starting a new game the latency is pretty similar, around 150 ms in Windhelm. Woolie Wool fucked around with this message at 08:30 on Jan 25, 2015 |
# ? Jan 25, 2015 07:48 |
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How do you check script lag? That sounds useful because I think something is up with scripts in my game too.
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# ? Jan 25, 2015 08:40 |
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Red Mundus posted:How do you check script lag? That sounds useful because I think something is up with scripts in my game too. Convenient horses has a tool to estimate script lag.
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# ? Jan 25, 2015 08:59 |
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With LtSmash's permission, I created an experimental ASIS patch that slightly alters how ASIS does Increased/Random spawns, with the purpose of being able to use Apocalypse's Evil Twin and Thunderchild's Splinter Twins. It's available on my Improved ASIS INIs page. Here's the readme if you're interested.
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# ? Jan 25, 2015 09:19 |
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Noirex posted:I thought I solved this earlier but I guess not! Did you used to have mods installed? You might have some nonsense in your overwrite.
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# ? Jan 25, 2015 09:44 |
Immersive Laundry ended up on Dragonporn!
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# ? Jan 25, 2015 13:29 |
Is there a mod that adds the union strike folk song from The Simpsons to the bards?
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# ? Jan 25, 2015 15:07 |
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Segmentation Fault posted:Immersive Laundry ended up on Dragonporn! This screenshot is glorious. http://livedoor.blogimg.jp/otyahanabi/imgs/a/2/a28ec04a.jpg
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# ? Jan 25, 2015 18:07 |
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I started noticing strange lag problems wasn't sure if it was something related to SkyRealism or Unbound, as it happened after trying this mods. I checked my save and there are no loose scripts, TES5Edited anything LOOT recommended, and turned on Papyrus logging. Seems like Unbound and SkyBirds have some bad scripts causing problems. For the sake of preserving tables, here is my papyrus log in pastebin. http://pastebin.com/uVXefr5V Modding skyrim is a strange beast. Prior to trying ENBs and heavily scripted mods I had no FPS problems, CTDs, or save corruptions (using RCRN, ELFX, WATER, some other small mods, and uGrids at 7) but now I am getting strange things and the game runs like crap. I assumed it was Unique Grass and Flora Overhaul, yet things randomly go slow and sounds start desyncing. Going from being able to run 200+ FPS to hovering around 30 is pretty annoying too. SPACE HOMOS fucked around with this message at 18:32 on Jan 25, 2015 |
# ? Jan 25, 2015 18:24 |
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Question... Alternate start live another life - Hearthfire support says "Adds support to enable moving your spouse and children into shoal's rest farm house." Currently, there is a couple living there. I've talked to all the npcs in the area and can't seem to figure out how to get control of the house. Anybody know what I need to do?
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# ? Jan 25, 2015 19:21 |
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Did you choose the alternate start option where you start in shoal's rest? If not you can't use it.
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# ? Jan 25, 2015 20:02 |
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How do I narrow down a red exclamation? I understand it's a missing mesh, but I don't know what to do with that.
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# ? Jan 25, 2015 20:11 |
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Are there any decent mods that put more daedra in the game? I guess its not lore friendly with the ending of oblivion, but if I can summon an atronach, I can summon a scamp damnit.
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# ? Jan 25, 2015 20:24 |
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So I spent a bunch of time yesterday trying to figure out what was causing problems with showracemenu in my game because I didn't like my dude's haircolor and it was bugging me I couldn't change it. Whatever it is, is apparently locked in on my save because I even went back to the configuration of almost nothing enabled to try and narrow it down and it still wasn't working. I had no issue loading the menu or using sliders or anything, I just couldn't hit X (controller) or R (keyboard) and get to the name dialogue to finish and exit. Just now I gave it one more shot after installing RaceMenu thinking maybe a race menu overhaul would like, overwrite whatever was causing the problem (it didn't) and tried controller first, then keyboard -- still didn't work. Then I rolled my cursor over the "Done" option and clicked on it and LO AND BEHOLD IT loving WORKED. So something is just disabling the assigned button for "done" while in the race menu but not actually stopping me from finishing and getting out if I bypass the button with the cursor.
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# ? Jan 25, 2015 20:37 |
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Bouchacha posted:How do I narrow down a red exclamation? I understand it's a missing mesh, but I don't know what to do with that. Use Mfg Console to track down what mod it's on and the filepath the game is using for it's mesh. That'll allow you to find out if it's just missing or if it's being overwritten. If you are using mod organizer it'll tell you what's overwriting it(the physical mesh), if it's there and not being overwritten check out conflicts in TESVEDIT to see if another mod further down the load order is telling it to look for a different mesh. If it's not there at all, check the mod readme to make sure you installed it properly and that everything is properly enabled.
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# ? Jan 25, 2015 20:57 |
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The black recolor of the Apotheus Light Armor (an armor in Immersive Armors V7, and available as a standalone mod as well) on the is rather crude and obscures most of the detail of the original armor. Would anyone be willing to do a version of the skin with black leather and dark gray fabric that keeps the details of the original skin? I'd try it myself but Ulead PhotoImpact X3 doesn't work in Windows 7 and I'm still working on getting a new graphics editor. E: I disabled (not uninstalled) SkyBirds and made a save without it, and this new save was 6 MB smaller (bringing it down to 19.1 MB). However, this save made Familiar Faces say there was an error with its EFF compatibility module. Even though the uninstallation instructions for SkyBirds are just "disable it", I'm not sure it would be wise to continue with that save with it disabled, should I just turn it back on and continue with my backup save? Woolie Wool fucked around with this message at 22:15 on Jan 25, 2015 |
# ? Jan 25, 2015 21:23 |
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Failboattootoot posted:Did you used to have mods installed? You might have some nonsense in your overwrite. Nope, they are empty, I even re installed Mod Organizer. I don't know anymore, just going to chalk it up to one of life's mysteries.
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# ? Jan 25, 2015 22:49 |
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Quantumfate posted:Did you choose the alternate start option where you start in shoal's rest? If not you can't use it. Well, that explains it. Thank you
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# ? Jan 25, 2015 23:47 |
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There was a mod I heard or read, and it might have been on the first page, that made priest masks that were more or less geared to mages no armor as to not ruin the mage armor perks. I can't seem to track it back down though. EDIT: Is playing on Adept the smartest choice for actual balance? BAILOUT MCQUACK! fucked around with this message at 00:00 on Jan 26, 2015 |
# ? Jan 25, 2015 23:48 |
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Segmentation Fault posted:Immersive Laundry ended up on Dragonporn! Holy crap, I've gone international! I just wish auto-translate worked a little better so I could get some of the jokes. The screenshots are great, though. I put out an update for that mod yesterday, and I was worried nobody would notice, because it had been so long. At least Japan noticed! I'm not sure how that one pair of underpants ended up so huge. I need to remember to scale that down a notch for the next version. Or maybe I should just leave it, and we can assume a big fat person lives there. Thanks for the link... I don't usually check that site, and this really made my day.
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# ? Jan 26, 2015 00:03 |
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Someone should mod this in so it plays if you turn on the Namira cultists at the end of The Taste of Death: https://www.youtube.com/watch?v=vyA-XMSaz6g
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# ? Jan 26, 2015 01:37 |
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So the Fire and Ice Overhaul is pretty loving cool. Fighting the bandit chief with dual combat and the whole place was burning down around us was an awesome experience. I could only catch the tail end of the fire, but trust me, it was awesome, most the floor was lit ablaze.
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# ? Jan 26, 2015 02:11 |
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Shadowlz posted:So the Fire and Ice Overhaul is pretty loving cool. Fighting the bandit chief with dual combat and the whole place was burning down around us was an awesome experience. I could only catch the tail end of the fire, but trust me, it was awesome, most the floor was lit ablaze. It makes being a fire mage awesome
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# ? Jan 26, 2015 03:29 |
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I can't believe I hadn't installed Vurt's Flora Overhaul until now. I'm having fun just staring at the ground.
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# ? Jan 26, 2015 03:32 |
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Nerd Of Prey posted:Holy crap, I've gone international! I just wish auto-translate worked a little better so I could get some of the jokes. The screenshots are great, though. Not perfect, but better than autotranslate: Dragonporn posted:
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# ? Jan 26, 2015 03:35 |
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Gyshall posted:It makes being a fire mage awesome Sadly the fire is ridiculously nonlethal....to everyone but you. So it makes playing as a fire mage a lot harder, if way cooler.
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# ? Jan 26, 2015 04:15 |
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seorin posted:Not perfect, but better than autotranslate: Skyrim Modding/Troubleshooting: Are these Ysolda's panties?!
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# ? Jan 26, 2015 04:31 |
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Whizbang posted:Skyrim Modding/Troubleshooting: Are these Ysolda's panties?! Skyrim Modding/Troubleshooting: By popular request, panties were also added.
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# ? Jan 26, 2015 05:31 |
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seorin posted:Not perfect, but better than autotranslate: That is quite helpful, thanks. I guess he put the giant panties in there as a joke, so I don't need to worry that I hosed up the scaling somewhere. "Rift and reach" would be Riften and Markarth, which I just covered in the new version. It's not 100% accurate... I actually did go through and add underwear to some areas I'd covered before, but generally in pretty secluded spots so I could pretend the people of Skyrim had SOME sense of decency. And it's true by the way, I really did get a lot of requests for panties. I don't think anybody requested long johns or big ol' granny bloomers but they got 'em anyway. I was super tempted to add a bunch of huge boxer shorts with hearts all over them like Loony Toons, but I decided against it.
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# ? Jan 26, 2015 06:11 |
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Zeron posted:Use Mfg Console to track down what mod it's on and the filepath the game is using for it's mesh. That'll allow you to find out if it's just missing or if it's being overwritten. If you are using mod organizer it'll tell you what's overwriting it(the physical mesh), if it's there and not being overwritten check out conflicts in TESVEDIT to see if another mod further down the load order is telling it to look for a different mesh. If it's not there at all, check the mod readme to make sure you installed it properly and that everything is properly enabled. It just tells me that it's honning brewery mead and it both says location unknown and skyrim.esm. I opened up TES5Edit and I found it within Skyrim.esm but I'm not sure how to check if it's being overwritten by something else.
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# ? Jan 26, 2015 06:51 |
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Red Mundus posted:I have ELFX and have the same problem. I've taken to just ignoring it when it happens. ELFX is nice but a little odd at times. Someone on the Nexus thread suggested loading ELFX last on the left side of the MO because some meshes were being overwritten, this worked for me. The alternate start lighting looks like it's just a conflict to only just that area. I haven't noticed flickering lights in other areas after moving ELFX to the bottom (on the left side!).
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# ? Jan 26, 2015 06:53 |
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can someone more experienced at using the CK tell me that there is, in fact, a way to duplicate perk entries that i am missing, this poo poo is just so tedious and annoying
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# ? Jan 27, 2015 00:59 |
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right-click duplicate?
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# ? Jan 27, 2015 01:22 |
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dbzfandiego posted:right-click duplicate? That works on nearly everything but perk entries, which is what makes it so annoying. To be clear, I mean the listed effects of perks. Context menu only has new, edit, and delete, no duplicate. eta as seen here: GunnerJ fucked around with this message at 01:30 on Jan 27, 2015 |
# ? Jan 27, 2015 01:28 |
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How well does CCO work with SPERG?
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# ? Jan 27, 2015 01:34 |
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Does anyone remember that mod that changes the final boss of the game into this multi-level battle? Is it worth using?
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# ? Jan 27, 2015 01:45 |
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GunnerJ posted:That works on nearly everything but perk entries, which is what makes it so annoying. It's been quite awhile so I don't remember all that well, but I think there was a way to at least copy all the stuff under one tab within each perk entry, so I could create a new perk entry, paste like 10 records or whatever, edit what I needed, then hit ok. Not as fast as duplicating, but it helped.
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# ? Jan 27, 2015 02:23 |
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# ? Jun 4, 2024 14:02 |
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seorin posted:It's been quite awhile so I don't remember all that well, but I think there was a way to at least copy all the stuff under one tab within each perk entry, so I could create a new perk entry, paste like 10 records or whatever, edit what I needed, then hit ok. Not as fast as duplicating, but it helped. Ah, "Copy all conditions"! Yeah it's clunky but that will speed things up a whole lot, thanks!
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# ? Jan 27, 2015 02:25 |