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SRM posted:I played a game with a buddy of mine today, my Marines vs. his Orks. It started with a 4x4 terrain-packed table, where I had a small force go in and try and take out three objectives. He had a bunch of blips floating around that would reveal to be anything from 10 grots to 5 nobz with a klaw. ... Reminded me a lot of the convention games I used to run with my dad, or some of the wacky homebrew miniatures rulesets I played with my friends in high school. Saving this post because that sounds fun as gently caress.
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# ? Feb 2, 2015 01:15 |
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# ? May 15, 2024 22:54 |
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ijyt posted:Saving this post because that sounds fun as gently caress. 3rd edition had loads of missions like this that I miss. Games like this remind me how fun this game can be.
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# ? Feb 2, 2015 01:39 |
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My favorite were the ones simulating the Starcraft missions where you have to hold out for 20 mins. Defender sets up in the middle of the table while the attacker gets to deploy from all four edges. Defender gets an extra 500 points but anything the attacker loses gets redeployed the following turn.
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# ? Feb 2, 2015 01:52 |
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Mango Polo posted:Looking forward to that. I'm swinging between an AV13 wall with Arks and Stalkers, or going for a fast assault with Wraiths, Preatorians and Arcanthrites. Though in neither case it will be able to deal cleanly with Eldar WS/Knights/Flying Tyrant fuckery Tyrants are rough to deal with- AV113 wall is somewhat resistant to them, but those Haywire hits add up fast. You're really banking on them failing armor saves and falling to the ground- however, do note that RAW Doom Scythes can kill FMCs reasonably well, since they can Skyfire shoot their blasts at them. Best advice against them is just to spread out, make it hard for them to maneuver to get shots against the things they care about, and play to the objectives (because Tyranids are actually fairly bad at that.) Lungboy posted:What's the best load out for a Wraithlord in a Wraith-only list? Dual BL + dual flamer? What about Wave Serpent load out for Wraithguard transport? I'd wondering if I can steal the Serpent BLs for my Wraithlords. I would definitely do twin-BL/twin-Flamer on the Wraithlords. You want the Flamers to make hordes of infantry (their worst enemy) leave you alone and Bright lances, now that they are reasonably priced, are a very strong option. Serpents pretty much always want to be Scatter Laser and Holofields, with an optional Shuriken Cannon. (I really like those extra S6 shots, because Serpents really don't get enough to start with dontcha know.) LordAba posted:Nope, Shadow is always 12". I don''t think there is any way of increasing it. Always always 12". I thought I remembered there being an obscure thing (maybe in the new BA supplement book stuff?) that gave Tyranids a small way to bump their Shadow in the Warp range? I could be wrong, though. Ghost Hand posted:If you want any advice on the Podcast (I'm not super into competitive scene as many know but I'll be checking it out), just shoot me a message. I appreciate the offer- will have to contact you some other way, as I don't have PMs here, but you obviously have some experience in the arena of making good Podcasts. What did you use for your hosting, if you don't mind my asking? spacegoat posted:Seriously you guys sound so angry.
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# ? Feb 2, 2015 02:30 |
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Macdeo Lurjtux posted:My favorite were the ones simulating the Starcraft missions where you have to hold out for 20 mins. Defender sets up in the middle of the table while the attacker gets to deploy from all four edges. Defender gets an extra 500 points but anything the attacker loses gets redeployed the following turn.
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# ? Feb 2, 2015 02:39 |
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AbusePuppy posted:Sorry you don't like it, guy, but no one in that room was angry. I'm not really even sure where you're getting that vibe from. I mean, most all of us play at least one (and in most cases several, since we all know quite a few armies) on the list, so it's not like it's a "omg these armies SUCKS for FAGS no skill wtf lamer" thing. Eldar are just really, really, really good and pretty much everyone knows it, and most of the other armies we talked about are fairly head-and-shoulders above the competition as well. The worst thing you can do is ignore criticism at this stage. Getting overly defensive about it will just make it worse. The podcast was all over the place, lacked any sense of real direction and it just seemed like all 3 of you wanted to be more right than the other. Also get some decent microphones and play with the levels so you don't all sound like goons.txt in audible form. You're a really knowledgeable guy about 40k so dont take this as some sort of attack on what you're saying, just that how you presented it was not very good. Sort that and you will probably have something worth listening to.
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# ? Feb 2, 2015 02:42 |
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AbusePuppy posted:I thought I remembered there being an obscure thing (maybe in the new BA supplement book stuff?) that gave Tyranids a small way to bump their Shadow in the Warp range? I could be wrong, though. AH, I think you might be right. I think you need a maleceptor though.
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# ? Feb 2, 2015 03:21 |
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serious gaylord posted:The worst thing you can do is ignore criticism at this stage. Getting overly defensive about it will just make it worse. The podcast was all over the place, lacked any sense of real direction and it just seemed like all 3 of you wanted to be more right than the other. Also get some decent microphones and play with the levels so you don't all sound like goons.txt in audible form. Well, the microphone thing I can do something about, but I don't know anything about sound engineering so "do something about the levels" doesn't really help me much. I tried evening out the volumes on the respective voices, but to be quite honest I don't know how to do much else beyond that, so I don't know what could/should be done. I'm certainly willing to take criticism, but if it's just "you guys sound bad and talk bad and your subject matter is bad" then that really just boils down to "stop doing this." Similarly, with you saying that we were essentially falling over each other to agree the most and spacegoat saying we sounded super-angry, I don't even know which way to take that- I mean, those two things are kinda the opposite of each other. I realize I'm not at all experienced with this side of things, but wildly contradictory advice like that doesn't really get me very far, so it's hard to do much of anything with it.
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# ? Feb 2, 2015 04:16 |
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He wasn't saying you were all trying to agree with each other. He was saying you all were trying to one up each other.
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# ? Feb 2, 2015 04:20 |
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AbusePuppy posted:Well, the microphone thing I can do something about, but I don't know anything about sound engineering so "do something about the levels" doesn't really help me much. I tried evening out the volumes on the respective voices, but to be quite honest I don't know how to do much else beyond that, so I don't know what could/should be done. You guys didnt sound angry but a couple of your accents were pretty brutal on my ears but so was Carl's in IC at first and I am certainly not telling you to adopt some news presenter speak.
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# ? Feb 2, 2015 04:34 |
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AbusePuppy posted:Well, the microphone thing I can do something about, but I don't know anything about sound engineering so "do something about the levels" doesn't really help me much. I tried evening out the volumes on the respective voices, but to be quite honest I don't know how to do much else beyond that, so I don't know what could/should be done. It might help for you guys to adopt different roles. Have one person moderate the discussion and keep everything on track or take turns on leading different parts of the discussion. It doesn't help if you guys are constantly correcting one another or talking over one another. There needs to be a mutual respect amongst the casters. Avoid insular buzzwords, abbreviations and lingo, or, if you're going to use them. Explain what they are. If your listeners find your show to cliquey they'll switch off. The show shouldn't be about you guys showing off how excellent you are or how much you've cracked the game. It's about sharing your experiences in an engaging and informative way and understanding that warhammer tactics are an evolving and subjective thing. Why should people listen to you? What have you got to say that is interesting? How are you different to other podcasts? what information do you offer that they can't already get from BOLS, 3++, or dakka. Also, prepare better. Sit down and plan what you're going to talk about, have notes on topic points you want to hit. know your respective roles in the discussion. You'll avoid a lot of the "one upping" if you are all on the same page before you start recording. Try and be in the same room. It is so much more difficult to have a discussion when someone is coming down the line. Aaaand... go to youtube and learn some basic recording and editing techniques. If you're serious about doing this you'll also benefit from some decent mics and some kind of sound desk so that you can level the mics against one another to compensate for each performers projection and tone. Cataphract fucked around with this message at 04:52 on Feb 2, 2015 |
# ? Feb 2, 2015 04:48 |
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PeterWeller posted:He wasn't saying you were all trying to agree with each other. He was saying you all were trying to one up each other. This. It felt like I was listening to a pissing match between pros who had no interest in engaging an audience. Edit: And everything Cataphract just said. I think roles in particular are important. I can't stand Carl but I respect the role he plays and the effort he puts into his show are things that make it worth listening to. My enjoyment of his podcast comes from the roles of the other casters and/or guests, as well as clear, overreaching direction that consistently tries to engage the audience. They're genuinely excited and passionate about the material and it's hard to not get caught up in that. spacegoat fucked around with this message at 04:56 on Feb 2, 2015 |
# ? Feb 2, 2015 04:48 |
I got a chance to play 40K in real life for the first time in years today. It was pretty fun. I ended up with a guy's spare Tau army since I didn't rbing any of my own. He played his Dark Eldar and we took on two Chaos Marine players. It was a tense match, but in the end the Tau gunline proved superior and we carried the day. It made me seriously consider getting back into it, but I haven't played since 5th. I have Ork and Chaos Marine armies...and a few Eldar models. How competitive are these armies in 7th? Particularly the Orks. I love them, but their last (to me...5th, I believe) codex was not kind to them.
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# ? Feb 2, 2015 04:59 |
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Where are the rules for Alaitoc Pathfinders? There's mention of them in the Eldar codex but I can't find an Alaitoc dataslate.
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# ? Feb 2, 2015 05:14 |
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Nightspear allows you to upgrade a regular Pathfinder unit to them, check out his entry.
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# ? Feb 2, 2015 05:16 |
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Macdeo Lurjtux posted:Where are the rules for Alaitoc Pathfinders? There's mention of them in the Eldar codex but I can't find an Alaitoc dataslate. They're an upgrade you unlock by taking the pathfinder special character HQ now.
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# ? Feb 2, 2015 05:17 |
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Devorum posted:I got a chance to play 40K in real life for the first time in years today. It was pretty fun. I ended up with a guy's spare Tau army since I didn't rbing any of my own. He played his Dark Eldar and we took on two Chaos Marine players. It was a tense match, but in the end the Tau gunline proved superior and we carried the day. I've been running orks pretty solidly since the latest codex drops and have been having a blast. WAAAGH! now allows you to charge after running once per game, plus orks have a rule that means they can re roll one of their charge distance dice. The bottom line is that orks are very fast at crossing the table and its not unlikely for a footslogging unit of boyz to get into combat on turn two. Folks have been moaning about the changes to the mob rule but, honestly, in my experience the new mob rule is fine and is superior if you run units of fewer than 10 models like meganobz.
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# ? Feb 2, 2015 05:21 |
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SRM, once again you prove that you really get how to have a good time with 40k. I definitely want to make up some 'blip' markers and play games like that. Thanks for the inspiration! A while ago I posted a converted wheeled open canvas-backed Taurox for a commission client's Tallarn army. He liked the prototype and ordered three more, so here's the convoy in progress. For my own personal armies, here's my Dire Avengers converted from Guardians. I also have a unit of Rangers, a Sporocyst, and a converted Dimachaeron almost finished with paint. Also, another series of battle photos from my brother. My Eldar versus his Dark Eldar on my jungle board. Brother's Warseer post posted:Here are some battle shots from an 1850 Relic game of my Dark Eldar vs Pekel's Eldar.
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# ? Feb 2, 2015 05:32 |
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I love your articles on 3++ AP but the thing I took away from this podcast was "Welcome to the first episode! (*bark bark*)" I don't know if its Skype or the software you're using to record but there seems to be a definite problem with the levels. Talking over each other happens naturally when things are unscripted but the software seems to be muting some microphones whenever others talk which makes things really pronounced. I'm not an audio engineer either but just poke around in your settings and experiment. adamantium|wang fucked around with this message at 05:59 on Feb 2, 2015 |
# ? Feb 2, 2015 05:41 |
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If you are going to have people phone in, I think setting up a Mumble server would be way better than recording a Skype call.
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# ? Feb 2, 2015 05:52 |
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So who's going to the NOVA Open this year? I'm in, and I know MSP is, too.
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# ? Feb 2, 2015 07:20 |
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NTRabbit posted:I'm on my first tube, saw it in the store and thought I'd give it a try. Messy though, you almost need to paint just the metal and then varnish it before painting anything else, just to stop the spread of sparkles. Otherwise yeah, I love the Vallejo Liquid Golds, got three of them, the AK just had colours like Aluminium and Iron that aren't in the VLG. Hahahaha, he is trying to sell blast templates for $50: I like his old spiky treads, no lie, but his poo poo is getting expensive. Plus he ignores your feedback if you ask him questions on ebay Genghis Cohen posted:BATTLE REPORT I gotta say- you played against a very unfriendly list... and came out on top!
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# ? Feb 2, 2015 07:56 |
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AbusePuppy posted:
Libsyn. Do yourself a favor and use it now! You can always email me at carl @ the independentcharacters dot com
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# ? Feb 2, 2015 07:56 |
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Big Willy Style posted:You guys didnt sound angry but a couple of your accents were pretty brutal on my ears but so was Carl's in IC at first and I am certainly not telling you to adopt some news presenter speak. Haha that's fantastic! Where are your ears from? I have a pretty mild American accent... (As far as I know)
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# ? Feb 2, 2015 08:01 |
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Thanks for the Wraithlord and Serpent advice. It's a shame that the WL kit only comes with one of each weapon, but if I'm guessing/hoping the Serpent has brightlances in its kit that I can nab.
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# ? Feb 2, 2015 10:59 |
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iirc the serpent come with 2 of the heavy weapons sprues, so if you're using the scatter-lasers the others will be spare ! If not, gimmie a shout I've got some spare
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# ? Feb 2, 2015 11:25 |
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Just remember no imperial player is going to be able to ID your weapons anyway...
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# ? Feb 2, 2015 12:26 |
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Renfield posted:iirc the serpent come with 2 of the heavy weapons sprues, so if you're using the scatter-lasers the others will be spare ! Thanks, if you're correct then I should be fine. What about Wraithseers? Worth getting or not? I don't have Mymeara to hand so I can't check their rules until later. e: that assumes that the latest Wraithseer rules are in IA11. Are they? Lungboy fucked around with this message at 14:50 on Feb 2, 2015 |
# ? Feb 2, 2015 14:44 |
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The new Orikan the Diviner is loving fantastic. Not only does he have a real chance of turning into a monster, but re-rolling saving throws of one is fully sick, especially since it works with Reanimation Protocols too.
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# ? Feb 2, 2015 14:56 |
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There's a podcasting thread http://forums.somethingawful.com/showthread.php?threadid=3375988 but I can't vouch for how much technical help is in there, usually it's just people popping in to say 'hey I have a podcast' but when someone is getting continual help from experienced podcasters that series of posts is usually very helpful for other new podcasters as well. I haven't listened to your show yet, but because I'm starting a 40K/boardgame podcast soon I've been listening to nearly every 40K podcast there is, and based on that here's my input: - Skype-call podcasts are annoying to listen to (better to record remotely and the Skyper can Dropbox the sound file to the person doing the editing) - If someone is sick, either wait until they're OK or DO NOT cough, sneeze, snort, burp, etc. into the mic (of course no eating, drinking, etc., while you're recording) - Don't expect a radio broadcast-quality recording using a laptop webcam mic - The better your recording setup, the better you'll sound to people who listen to lots of podcasts - Goofy sound effects, soundboard movie quotes and that sort of thing can be polarizing...I hate them but some podcasts have been going for a while with them apparently, so YMMV - It's good that you have a focus for the show and episode, because a rambling, disjointed effort will come across exactly like that to listeners - Look up Levelator online, and use it (it's free) Also, everything that Cataphract said It's hard to take criticism, especially when someone complains about how your voice sounds (because you can't do anything about that) but every podcast takes some getting used to, and new podcasts have a breaking-in period while everyone figures out what they're doing on the show (sound, content, editing, etc) - the sooner you can sort all that out and have a fairly polished program, the quicker listeners get used to you, and hopefully they become regulars.
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# ? Feb 2, 2015 15:27 |
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WhiteOutMouse posted:I thought that was a different poster. AP is not an inflammatory poster like some we have had in the past. Yeah I may have it wrong then. Sorry AP!
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# ? Feb 2, 2015 15:31 |
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Lungboy posted:Thanks for the Wraithlord and Serpent advice. It's a shame that the WL kit only comes with one of each weapon, but if I'm guessing/hoping the Serpent has brightlances in its kit that I can nab. Renfield posted:iirc the serpent come with 2 of the heavy weapons sprues, so if you're using the scatter-lasers the others will be spare ! Wraithlords and Wave Serpents come with different heavy weapons - the Serpent type have rings that slide over pins and are used by all grav tanks and Vypers, whereas the Wraithlord type have slots and are in common with Guardian support platforms and War Walkers, and two types are not really compatible with each other. NTRabbit fucked around with this message at 15:42 on Feb 2, 2015 |
# ? Feb 2, 2015 15:36 |
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Ghost Hand posted:Haha that's fantastic! I am from Australia. It is only with radio/podcasts that this happens to me. If I am watching American TV or films it doesn't matter.
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# ? Feb 2, 2015 15:38 |
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The Sex Cannon posted:So who's going to the NOVA Open this year? I'm in, and I know MSP is, too. I plan to head up this year.
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# ? Feb 2, 2015 15:49 |
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NTRabbit posted:Wraithlords and Wave Serpents come with different heavy weapons - the Serpent type have rings that slide over pins and are used by all grav tanks and Vypers, whereas the Wraithlord type have slots and are in common with Guardian support platforms and War Walkers, and two types are not really compatible with each other. Hmm, that complicates things. I think a bit of fiddling should get it to fit though, will have a look this evening. e: I wonder if i could stick the barrel to the Wraithknight weapon body and mount it that way?
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# ? Feb 2, 2015 15:51 |
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Lungboy posted:Hmm, that complicates things. I think a bit of fiddling should get it to fit though, will have a look this evening. There will be ways of doing it with an exacto knife, some glue and a pocket full of dreams, I was just making sure you knew it wasn't as easy as hot swapping
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# ? Feb 2, 2015 16:02 |
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BuffaloChicken posted:SRM, once again you prove that you really get how to have a good time with 40k. I definitely want to make up some 'blip' markers and play games like that. Thanks for the inspiration! If you ever do play a game like that, be sure to share! It was fun but it could definitely benefit from more organization and forethought; a lot of it was really off the cuff. Those Tauroxes (Tauroxii?) are purdy. My only regret with the stormtrooper variant is that it can't have the autocannon turret, since it looks so much better than anything else.
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# ? Feb 2, 2015 16:41 |
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Lungboy posted:Hmm, that complicates things. I think a bit of fiddling should get it to fit though, will have a look this evening. I don't know if you're planning on magnetizing them or not. But it's really easy to use the WS heavy weapons on the wraithlord if you just cut the semi-circle bit off with an exacto knife and glue a magnet in its place. I've done it for all my warwalkers
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# ? Feb 2, 2015 17:18 |
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Big Willy Style posted:I am from Australia. It is only with radio/podcasts that this happens to me. If I am watching American TV or films it doesn't matter. Considering all the Australian actors who take American accents in TV shows and movies these days... I figured you would be used to it :P
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# ? Feb 2, 2015 17:38 |
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# ? May 15, 2024 22:54 |
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krushgroove posted:There's a podcasting thread http://forums.somethingawful.com/showthread.php?threadid=3375988 but I can't vouch for how much technical help is in there, usually it's just people popping in to say 'hey I have a podcast' but when someone is getting continual help from experienced podcasters that series of posts is usually very helpful for other new podcasters as well. The other thing I would say is to give it some time. Get some practice. As you do more episodes you will probably find your groove. I listen to our earlier stuff and cringe. Additionally, we used to receive a lot of questions about our set up and how we did the show. So I just wrote a series of articles about it.... some of this has changed over the years but it's still pretty relevant. http://theindependentcharacters.com/blog/?cat=17 edit: Even more than the whole series - I think this is probably one of the most important articles about 40k Podcasts I wrote: http://theindependentcharacters.com/blog/?p=516 Ghost Hand fucked around with this message at 17:48 on Feb 2, 2015 |
# ? Feb 2, 2015 17:41 |