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...oh my god. This means that there is a tiny image of Doomguy loving an imp on a HuffPost article.
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# ? Feb 15, 2015 19:07 |
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# ? May 15, 2024 09:57 |
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Stuntman posted:...oh my god. This means that there is a tiny image of Doomguy loving an imp on a HuffPost article. It's funny to see a Doom article on there, but in all fairness HuffPo is trash journalism. Doomguy loving an imp won't shock them. Various headlines currently on their front page: The Truth About Pagan Sex Rituals Jessica Simpson And Husband Recreate 'Fifty Shades' No One Understands Your Feelings About Winter Like This Cat Lady Gaga Splits From This Look For Sexy, New Hairstyle The One Thing You're Doing In Bed That's A Total Turn-Off Ode To Psychedelic Sex Reminds How Wild Romance Can Be (NSFW)
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# ? Feb 15, 2015 19:32 |
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I didn't know he co-founded Doomworld. That's pretty awesome!
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# ? Feb 15, 2015 20:45 |
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Challenging and/or long maps that drop a Cyberdemon on your face in the last encounter make me sad. I know Scythe was all about that in the last few maps, but newer wads should have something more interesting.
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# ? Feb 15, 2015 21:07 |
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LLCoolJD posted:It's funny to see a Doom article on there, but in all fairness HuffPo is trash journalism. Doomguy loving an imp won't shock them. Various headlines currently on their front page: How could you miss Robot Handjobs Are The Future, And The Future Is Coming
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# ? Feb 15, 2015 21:17 |
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site posted:I didn't know he co-founded Doomworld. That's pretty awesome!
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# ? Feb 15, 2015 21:19 |
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Geight posted:Challenging and/or long maps that drop a Cyberdemon on your face in the last encounter make me sad. I know Scythe was all about that in the last few maps, but newer wads should have something more interesting.
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# ? Feb 15, 2015 22:23 |
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If you eat chocolate cake for dessert after every meal, it starts to get boring no matter how you dress it up or where you eat it. Same principle.
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# ? Feb 15, 2015 22:49 |
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I enjoyed After the Holocaust. Are there any similar sort of maps you guys can recommend? p.s. https://www.youtube.com/watch?v=FpO24Y-5Wdw the wizards beard posted:How could you miss Hah, definitely missed that one. It tops the list.
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# ? Feb 15, 2015 22:50 |
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LLCoolJD posted:I enjoyed After the Holocaust. Are there any similar sort of maps you guys can recommend? Dawn of Reality is a big open-plan realistic urban map: https://www.youtube.com/watch?v=kFZpUJ-yCyg http://www.doomworld.com/idgames/?file=levels/doom2/Ports/d-f/dor.zip Planisphere 2 is less good, but is a scale model of New York.
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# ? Feb 16, 2015 00:36 |
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Dominic White posted:Planisphere 2 is less good, but is a scale model of New York.
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# ? Feb 16, 2015 05:44 |
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site posted:Just watched a YouTube of this and while amazing to look at, how the gently caress are you supposed to play something like that? In about 3 hours, apparently.
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# ? Feb 16, 2015 05:54 |
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Dominic White posted:Dawn of Reality is a big open-plan realistic urban map: Thanks for the recommendation. That NYC map is nuts.
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# ? Feb 16, 2015 05:56 |
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Korendian Leader posted:How is it not interesting? Also, the arena you fight the cyberdemon in makes all the difference. Probably the idea of playing a map without saves, and then getting locked into an arena with a Cyberdemon suddenly in your face, and then you screw up and die in one hit and now you have to do the entire really big map over again.
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# ? Feb 16, 2015 06:14 |
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Nintendo Kid posted:In about 3 hours, apparently. Luckily our Doom guy runs at 40Mph and not crawls at call of duty levels because holy poo poo playing that map without sprinting
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# ? Feb 16, 2015 06:52 |
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Korendian Leader posted:How is it not interesting? Also, the arena you fight the cyberdemon in makes all the difference. You're exactly right, the arena is actually the important part, not so much the Cyberdemon. so I'll compare two end-of-map Cyberdemon fights in Valiant. First at the end of Mancubian Candidate, the player takes an elevator down after 'solving' the map and acquiring blue armor and a plasma gun. Obviously there's some poo poo about to go down, but it's really dark and when you flip the switch, all you hear is a revenant and some spectres activate. Then you realize there's a gosh-dang Cyberdemon in the fairly small arena with tricky lighting that constantly rotates, cloaking it in total darkness repeatedly. This fight is totally cool. The map isn't particularly long but the nature of it means that you've surely had to restart a few times by now, and it's a great use of the environment to create a panicked battle while still giving you access to cover and space to maneuver. The encounter in map10 on the other hand made me pretty sad. The player is tricked into entering a very foreboding looking area with two pits available, one with a soul sphere and mega armor on a raised pillar, the other one empty. I decided to try my luck with the empty pit, and was rewarded with a Cyberdemon teleporting directly into my face and splattering me with a volley of rockets. The pit itself is just a straight-up cylinder, maybe a little bit bigger than the green armor room in E1M1. That just totally sucked. Even Scythe map29 lets you flee in terror when it teleports a Cyberdemon into your face, and the last two maps of Scythe hate you and want you to die. Now obviously the next time I play I'm gonna try falling into the other pit to see if the previous run was a "You chose... poorly." kind of thing, but I really can't abide by putting that sort of trick at the end of the level. It's just not good Doom! Another thought that came to me while I typed this is that BFG availability is probably the second most important thing for Cyberdemon fights, after arena design. Even if you're not a sick-rear end 2 or 3-shot pro with that thing, it still helps a ton when fighting them and maps that give you one early can be expected to be more cruel in their enemy placement. edit: I posted a lot of words to say "It really sucks to get gibbed after playing a tough map, and it makes me not want to play it again for awhile"
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# ? Feb 16, 2015 07:20 |
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Relevant: that is all.
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# ? Feb 16, 2015 07:31 |
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Geight posted:You're exactly right, the arena is actually the important part, not so much the Cyberdemon. so I'll compare two end-of-map Cyberdemon fights in Valiant.
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# ? Feb 16, 2015 08:09 |
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Casimir Radon posted:Is there a way to progress in map10 without jumping into that pit? Maybe/hopefully! I'll be checking out my options the next time I feel like playing.
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# ? Feb 16, 2015 08:23 |
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Geight posted:Maybe/hopefully! I'll be checking out my options the next time I feel like playing.
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# ? Feb 16, 2015 08:26 |
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Casimir Radon posted:I've gotten close to killing him a couple times but shooting rockets in such an enclosed space while he's shooting rockets just isn't working out. Yeah it's such a sharp uptick in difficulty compared to every other encounter on that map I figure there's gotta be something else to it. Since you're likely to get there before me, could you try jumping into the pit that has the large raised pillar inside of it? I'm hoping maybe it raises the floor of both pits and lets you fight the cyberdemon in the bigger area with access to the supplies atop the pillar.
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# ? Feb 16, 2015 08:27 |
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Geight posted:Yeah it's such a sharp uptick in difficulty compared to every other encounter on that map I figure there's gotta be something else to it. Since you're likely to get there before me, could you try jumping into the pit that has the large raised pillar inside of it? I'm hoping maybe it raises the floor of both pits and lets you fight the cyberdemon in the bigger area with access to the supplies atop the pillar.
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# ? Feb 16, 2015 08:42 |
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Casimir Radon posted:I jumped in there first, the pillar rises to let you back out but that's it. I can't find any other way to progress. There are "blood angels" on three sides of the cyber demon pit but any attempt to interact with them doesn't seem to work. The funny thing is the cyberdemon teleport seems kind of wonky, sometimes he shows up immediately, sometimes you have to walk around for a bit. I guess it's just a really hard capstone fight to an otherwise reasonably tough map, then. Not sure if the best strategy is to save cells or bullets, because I don't know if Valiant's super chaingun outpaces the damage output of the plasmagun. I'd go with rockets but as you noted, you're just as likely to splatter yourself than the Cyberdemon inside that pit.
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# ? Feb 16, 2015 09:01 |
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There's literally a plasma rifle and a bunch of cells in that pit (or the other one? i forget--still, pretty obvious choice to jump down in the pit with the supplies first), and if you can't kill a cyberdemon with a plasma rifle at this point then I don't know what to tell you. I definitely didn't die there because Valiant sort of trains you to be super wary of anywhere that looks empty because boy does it love teleporting poo poo on you.
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# ? Feb 16, 2015 10:18 |
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The Solo Crota Hard Mode Twitch guy is STILL streaming. He's been playing for 30+ hours straight... His speech went from somewhat coherent last night to a slurred mile a minute mess with no logical jump from one topic to another. He just cannot shut up for even a second. The guy claims he pounded 9 energy drinks in the past 3 hours. There's just no way. This dude has to be on a crystal meth bender and at some point got the bright idea to do this poo poo over and over and over again. Paraphrase Highlights: "When I get a goal, I am completely focused on the goal and getting the goal and I WILL NOT STOP until I achieve the goal I set out to achieve the goal." "I'm very close guys just keep watching the stream keep watching the stream I got a new strat from this other guy and it's working perfectly and I should have him down within an hour or maybe one and a half hours or maybe two hours but I'm just running into luck issues with Crota right now and I guarantee I'll have him down in about an hour just keep watching well maybe in a couple hours depending on how things go it's just getting good runs and not running into random RNG luck Crota problems oh look I shot a knight in the face blast the night blast the night looks like my fps dropped for a bit there that was weird ok thanks subscribers you guys motivate me to do this keep subscribing it's totally crazy I have 250 plus viewers now I love subscribers they motivate me to keep going I do it all for you guys actually I don't give a drat about anyone in the stream and all their negative comments I just do it for me because I have a goal and when I set out to achieve a goal I go all at it no matter what it is until I achieve the goal because I am a goal achiever hey do you guys call them 'Ackyolites' or 'Arkurlights' because I call them the former but I'm not sure what bungie intended with the spelling that's another problem with this game the names of stuff is just so hard to read and interprete sometime............" Holy gently caress.
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# ? Feb 16, 2015 13:10 |
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Jia posted:There's literally a plasma rifle and a bunch of cells in that pit (or the other one? i forget--still, pretty obvious choice to jump down in the pit with the supplies first), and if you can't kill a cyberdemon with a plasma rifle at this point then I don't know what to tell you. I definitely didn't die there because Valiant sort of trains you to be super wary of anywhere that looks empty because boy does it love teleporting poo poo on you. Not everyone is a Doom superhero, I guess. I mean that pit was a super-obvious trap but there's no way I would have expected a Cyberdemon at the end of that level, that's pretty extreme.
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# ? Feb 16, 2015 14:01 |
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Given trends in levels around map10, I figured an archvile with no cover around would have been more appropriate
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# ? Feb 16, 2015 14:43 |
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Jia posted:There's literally a plasma rifle and a bunch of cells in that pit (or the other one? i forget--still, pretty obvious choice to jump down in the pit with the supplies first), and if you can't kill a cyberdemon with a plasma rifle at this point then I don't know what to tell you. I definitely didn't die there because Valiant sort of trains you to be super wary of anywhere that looks empty because boy does it love teleporting poo poo on you.
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# ? Feb 16, 2015 17:26 |
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Casimir Radon posted:I've gotten close to killing him a couple times but shooting rockets in such an enclosed space while he's shooting rockets just isn't working out. i managed to win that fight without losing any point of health or armor after a few tries. If you don't have a plasma rifle you'll be sorry, though. This is a fight that calls for plasma. Plasma and a lot of circle-strafing.
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# ? Feb 16, 2015 17:39 |
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Cat Mattress posted:i managed to win that fight without losing any point of health or armor after a few tries. If you don't have a plasma rifle you'll be sorry, though. This is a fight that calls for plasma. Plasma and a lot of circle-strafing.
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# ? Feb 16, 2015 17:42 |
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Jia posted:There's literally a plasma rifle and a bunch of cells in that pit (or the other one? i forget--still, pretty obvious choice to jump down in the pit with the supplies first), and if you can't kill a cyberdemon with a plasma rifle at this point then I don't know what to tell you. I definitely didn't die there because Valiant sort of trains you to be super wary of anywhere that looks empty because boy does it love teleporting poo poo on you. Not sure if you're playing a lower difficulty or thinking of a different map, because the plasmagun shows up way earlier and the only ammo in the pit area is a couple boxes of shells. You'd only have an excess of cells coming into that area if you knew ahead of time that there was going to be a super tough cyberdemon fight, and were going out of your way to save them.
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# ? Feb 16, 2015 17:56 |
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I doubt there'd be more supplies rather than fewer in UV, so I guess I'm thinking of a different map, my mistake.
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# ? Feb 16, 2015 18:03 |
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How completable is Dark Forces in XL Engine currently? I'm forgot how much I dislike how they set up the mouse look in the Steam release.
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# ? Feb 16, 2015 18:05 |
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A Fancy 400 lbs posted:How completable is Dark Forces in XL Engine currently? I'm forgot how much I dislike how they set up the mouse look in the Steam release.
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# ? Feb 16, 2015 18:11 |
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I had zero luck with that XL engine thing, but updating the version of Dosbox that Steam provides with Dark Forces solved a lot of problems on its own.
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# ? Feb 16, 2015 18:19 |
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A Fancy 400 lbs posted:How completable is Dark Forces in XL Engine currently? I'm forgot how much I dislike how they set up the mouse look in the Steam release. AFAIK some of the bosses are not finished, and one of the weapons crash if you try to use its altfire.
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# ? Feb 16, 2015 18:39 |
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Geight posted:I had zero luck with that XL engine thing, but updating the version of Dosbox that Steam provides with Dark Forces solved a lot of problems on its own. Geight posted:I had zero luck with that XL engine thing, but updating the version of Dosbox that Steam provides with Dark Forces solved a lot of problems on its own. Ok, Ill try just using a newer DOS Box for now, thanks.
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# ? Feb 16, 2015 18:59 |
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Is there any megawad that's nothing but Dead Simple style maps? Because those maps are the best maps.
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# ? Feb 16, 2015 19:37 |
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Do you mean just small simplish maps, or specifically just like Dead Simple? The Clasustrophobia sets are pretty fun for the 5-10 minute tiny map play style.
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# ? Feb 16, 2015 19:44 |
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# ? May 15, 2024 09:57 |
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There's a super early playable build of Strafe (that Kickstarter procedural FPS) available to everyone now: https://www.kickstarter.com/projects/strafegame/strafe/posts/1136891 I haven't actually tried it myself yet. Edit: Gun is too big. FOV is too low. Visor is too restrictive. Enemies are fine. Combat is fun. Explosions are pretty. Nails the 90s FPS feeling. I forgot to reload my gun. Nition fucked around with this message at 20:28 on Feb 16, 2015 |
# ? Feb 16, 2015 19:55 |