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With the exception of Arctic Monkey's debut, the new DLC has just been groups with an established history of being easy to license in RB. A7X, Weezer, Foo Fighters, and to a lesser extent Tenatious D have some of the most individually-licensed songs in the RBDLC library (discounting full albums). I think at the moment HMX is taking the cheapest path possible to keep folks interested (considering none of the new tracks feature authoring for Keys, Pro Keys, or even background animation). I can't recall off the top of my head which artist has had the most licensed individual tracks after Weezer and Foo Fighters' 3+ song track packs, but whoever is in that area is a good guess for any future DLC at this point. Also Weezer is so stagnant in 2015 you could play their entire discography on shuffle and it would sound like one album. Orange Harrison fucked around with this message at 09:43 on Feb 21, 2015 |
# ? Feb 21, 2015 09:41 |
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# ? Jun 10, 2024 13:22 |
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A really long and awesome album.
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# ? Feb 21, 2015 16:51 |
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DancinBrud posted:A really long and Fixed that for you.
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# ? Feb 21, 2015 17:38 |
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Orange Harrison posted:I can't recall off the top of my head which artist has had the most licensed individual tracks after Weezer and Foo Fighters' 3+ song track packs, but whoever is in that area is a good guess for any future DLC at this point. Path of least resistance would be Soundgarden. "Been Away Too Long" is almost a certainty with the theme of this last DLC pack.
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# ? Feb 22, 2015 21:42 |
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Genetic Toaster posted:Path of least resistance would be Soundgarden. "Been Away Too Long" is almost a certainty with the theme of this last DLC pack. That'd be welcome in my house.
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# ? Feb 23, 2015 01:32 |
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Do they still have a bunch of live Pearl Jam tracks lying around?
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# ? Feb 23, 2015 06:49 |
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Over the last 6 months or so I've noticed a lot of renewed interest in Rock Band/Guitar Hero games in my store. I can't keep a guitar for PS3/360 in stock for more than a couple days when I do manage to find some and the games sell quickly as well. I think it's the perfect time for a comeback.
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# ? Feb 23, 2015 14:37 |
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kalamaf posted:Over the last 6 months or so I've noticed a lot of renewed interest in Rock Band/Guitar Hero games in my store. I can't keep a guitar for PS3/360 in stock for more than a couple days when I do manage to find some and the games sell quickly as well. I think it's the perfect time for a comeback. Related to this, what's a good asking price for the instruments? My buddy is consolidating and wants to offload his instruments, but thinks he can do better than gamestop. He has two guitars (RB & GH:WT), wireless drums and a keyboard. Looking at ebay, it seems like $20 is fair. Yea or nay?
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# ? Feb 24, 2015 01:42 |
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CzarChasm posted:Related to this, what's a good asking price for the instruments? My buddy is consolidating and wants to offload his instruments, but thinks he can do better than gamestop. He has two guitars (RB & GH:WT), wireless drums and a keyboard. Looking at ebay, it seems like $20 is fair. Yea or nay? What system? I couldn't find lower than like $100-150 for wireless (cymbal accepting) XBox 360 drums a few years back. I'd murder for $20.
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# ? Feb 24, 2015 03:11 |
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Iris of Ether posted:What system? I couldn't find lower than like $100-150 for wireless (cymbal accepting) XBox 360 drums a few years back. I'd murder for $20. 360, sorry. I mean, I'm pretty sure it's all wireless, I'm having him check tonight.
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# ? Feb 24, 2015 03:16 |
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CzarChasm posted:Related to this, what's a good asking price for the instruments? My buddy is consolidating and wants to offload his instruments, but thinks he can do better than gamestop. He has two guitars (RB & GH:WT), wireless drums and a keyboard. Looking at ebay, it seems like $20 is fair. Yea or nay? I don't go in for the ebay gouging (the crazy $100+ prices anyway), and gamestop here (Canada) doesn't even take instruments anymore, but I typically sell wired guitars for $20 to $25, wireless guitars for $30, wired drums for $40, wireless drums for $60.
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# ? Feb 24, 2015 03:51 |
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Iris of Ether posted:What system? I couldn't find lower than like $100-150 for wireless (cymbal accepting) XBox 360 drums a few years back. I'd murder for $20. If you're still looking, I have some spare RB2 drums I've been meaning to sell. The red pad is bubbling up a little bit but they still work quite well.
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# ? Feb 24, 2015 04:16 |
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Guess I might as well throw this out there: if any of you are unloading instruments and are in the
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# ? Feb 24, 2015 04:19 |
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A new guitar hero is apparently on the way too, so Activision must have been feeling the pressure.
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# ? Feb 24, 2015 15:12 |
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Harry Privates posted:A new guitar hero is apparently on the way too, so Activision must have been feeling the pressure. More like "saw an opportunity to squeeze some blood from the stone of the guitar hero game they cancelled a couple years ago"
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# ? Feb 24, 2015 15:54 |
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ElwoodCuse posted:More like "saw an opportunity to squeeze some blood from the stone of the guitar hero game they cancelled a couple years ago" How is this any different from Rock Band, other than you like it more than Guitar Hero? They're making a sequel so they could make more money? HOW DARE THEY! Only Harmonix can do that! (I'm still undecided on buying a new console for a new Rock Band.)
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# ? Feb 24, 2015 16:35 |
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I honestly would rather play a new Guitar Hero before a Rock Band. Activision have the money to go out and get a big name artist like Zep or Floyd to make a "glorious return", wheres I feel like Rock Band 4 would be more of the same, like we've seen with the DLC. But Guitar Hero has always been the better single player game to Rock Band being the better multiplayer, which is how I like to play so. v>
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# ? Feb 24, 2015 16:44 |
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After playing RB it was hard to play GH again because it felt bad and mechanically inferior. It also wasn't as tight with its charting or playing either. I tested it out by playing sections I could play perfectly somewhat poorly and it still let me get away with it. This was on a CRT with no delay either. Also I just hate the GH presentation at this point. And the libraries, even if allowing every single previous song from the franchises, speak for themselves. Altgough an alleged $400+$200 for a new rhythm game is insane, but I need new instruments since most of mine poo poo the bed.
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# ? Feb 24, 2015 18:15 |
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Dark_Swordmaster posted:After playing RB it was hard to play GH again because it felt bad and mechanically inferior. It also wasn't as tight with its charting or playing either. There's nothing like converting a song from Guitar Hero to Rock Band to understand the level of sloppiness GH songs were subjected to (or the level of precision RB songs were graced with, whatever works).
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# ? Feb 24, 2015 18:33 |
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farottone posted:There's nothing like converting a song from Guitar Hero to Rock Band to understand the level of sloppiness GH songs were subjected to (or the level of precision RB songs were graced with, whatever works). Can you elaborate on this? Is it just how things like the notes are charted in Guitar Hero or the timing?
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# ? Feb 24, 2015 19:08 |
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The charts were often very inconsistent, even within the same song. Harmonix had some strict charting standards that kept everything feeling super tight and consistent, GH sometimes felt all over the place, though it got a bit better as the series progressed. Let's not talk about some of those charts in 3, SH, or VH though, yikes.
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# ? Feb 24, 2015 20:09 |
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I think we're going to need a separate guitar hero thread.
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# ? Feb 24, 2015 20:18 |
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I'll get right back on that again
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# ? Feb 24, 2015 20:19 |
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Riosan posted:Can you elaborate on this? Is it just how things like the notes are charted in Guitar Hero or the timing? Both. Tempo maps have the tendency to be weird, meaning they would author to an incredibly high BPM making things fit in a 4/4 tempo even when they aren't. Vocals are unrefined. On drums they had more than a few songs with tom assigned to bass drum. Plus the usual suspects (unnecessary 3 note chords, inconsistencies inside the song, overcharting, authoring of fret noises, etc.)
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# ? Feb 24, 2015 20:58 |
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IUG posted:How is this any different from Rock Band, other than you like it more than Guitar Hero? Because the last couple of Rock Band games were actually good Abu Dave posted:Activision have the money to go out and get a big name artist like Zep or Floyd to make a "glorious return" This amount of money doesn't exist
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# ? Feb 24, 2015 21:05 |
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zimbomonkey posted:I think we're going to need a separate guitar hero thread. Kaboobi posted:I'll get right back on that again No, don't, because as long as it's a Rock Band thread Methodis will be banned from posting in it.
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# ? Feb 24, 2015 21:52 |
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Merge the Threads!
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# ? Feb 24, 2015 22:09 |
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cbirdsong posted:If you're still looking, I have some spare RB2 drums I've been meaning to sell. The red pad is bubbling up a little bit but they still work quite well. Thanks for the offer, but I have to pass. I did eventually jump on a not-good wireless drum deal. I'm just sort of bitchy because the rightmost pad seemed like it was dropping some notes, and whoever owned it last let the batteries explode in it. I had to file rust off the terminals to get the drat thing to power up. Someone else should take you up on it!
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# ? Feb 24, 2015 22:36 |
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Before the customs guys wind down, I need to see A Night at the Opera finished. The Prophet's Song especially! Epic in the dictionary definition of the word.
Die Sexmonster! fucked around with this message at 08:01 on Feb 25, 2015 |
# ? Feb 25, 2015 04:29 |
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I am a terrible indie rock nerd and am mostly really glad about the noise about a new Rock Band game for the possibility that they'll get another New Pornographers song and it'll be from Brill Bruisers which is no lie my favorite record of last year. The title track or War on the East Coast especially.
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# ? Feb 25, 2015 08:53 |
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Pyroxene Stigma posted:Before the customs guys wind down, I need to see A Night at the Opera finished. The Prophet's Song especially! Epic in the dictionary definition of the word. I love The Prophet's Song and the whole album.
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# ? Feb 25, 2015 14:03 |
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Kaboobi posted:The charts were often very inconsistent, even within the same song. Harmonix had some strict charting standards that kept everything feeling super tight and consistent, GH sometimes felt all over the place, though it got a bit better as the series progressed. Let's not talk about some of those charts in 3, SH, or VH though, yikes. https://www.youtube.com/watch?v=irfXRdpfaNU
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# ? Feb 26, 2015 07:00 |
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I'm not sure what you're trying to point out exactly in that video. But a four-note chord what the gently caress? I remember some GH:Metallica songs having that poo poo too and it was terrible.
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# ? Feb 26, 2015 07:08 |
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Dark_Swordmaster posted:I'm not sure what you're trying to point out exactly in that video. But a four-note chord what the gently caress? I remember some GH:Metallica songs having that poo poo too and it was terrible. https://www.youtube.com/watch?v=VLC2kFUV0Dg&t=207s
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# ? Feb 26, 2015 07:12 |
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Dark_Swordmaster posted:I'm not sure what you're trying to point out exactly in that video. But a four-note chord what the gently caress? I remember some GH:Metallica songs having that poo poo too and it was terrible. Pretty much all of it, really.
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# ? Feb 26, 2015 07:49 |
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Compare: https://www.youtube.com/watch?v=8ENPzja30YY My main fear with Guitar Hero is that Activision has zero restraint. If there manages to be a plastic instrument revival, they try to do 6 GH games a year or some poo poo again and we return to our current dark age. I actually think the genre would have stayed healthy, maybe not booming, if it weren't for extreme saturation. The 'casual' cycle for RB is prob like other games. Players get new games, play all the songs, have some fun with it, and then mostly shelve it. They see next game, has new songs, the cycle repeats. With the GH relentless cycle, more casuals don't have that vital cool down period and eventually just get bored of it altogether. A good comparison is sports games IMO. People don't play Madden year round. When football season starts up, they get the new game and satisfy the itch. The GH model for Madden would be release Madden '16. Then, Madden: Classic Football Edition, based on teams from the 1950s. Madden: Future, where you play with cyborgs. Madden: Lingerie Football League. Madden: Kids Edition. Then another Blitz revival cause why not. They are then shocked when the sales of Madden '17 are lower than usual, because everyone who bought all those spinoffs are pretty much sick of football games now. I believe the renewed interest in rhythm games are because people remembered they had fun with it - the 'bored of this' element finally faded away. I'm sure most people would be thrilled if Rock Band 4 was nothing more than a cleaned up and optimized RB3. A healthy life cycle for the genre would be basically yearly content and tweaks, maybe a new feature or two. Yes, I'm literally advising Harmonix to be loving lazy. NameHurtBrain fucked around with this message at 08:04 on Feb 26, 2015 |
# ? Feb 26, 2015 08:01 |
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There are only two new features Rock Band 4 needs: 1. The ability add to a playlist during a song, selecting via a phone or tablet 2. The ability to identify which person is using what instrument and swap their profiles around accordingly (using Kinect)
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# ? Feb 26, 2015 12:26 |
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Must-haves: - Make the "next letter/category" button into a "page down" button instead, where holding it down still gives the list of all letters Nice-to-haves: - Voice search for the song library (DC does this with Kinect) - DaWolfey's SmartGlass playlist suggestion (DC does this as well) - A few different Breakneck settings (Fast, Faster, Fastest) - Breakneck speed per player instead of game-wide - Tying mics to instruments, both superficially (to avoid switching the vocals controller in and out when adding/dropping keys) and/or meaningfully (special voxtar HUD, on-stage animations, etc.) - Stage/venue animations that are closer to RB2's - Option to completely lock out all instruments but one from doing literally anything on the song select screen - Custom filters for the song select screen; i.e. you can tag songs with a color/symbol and then only show songs of that category
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# ? Feb 26, 2015 15:12 |
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NameHurtBrain posted:My main fear with Guitar Hero is that Activision has zero restraint. If there manages to be a plastic instrument revival, they try to do 6 GH games a year or some poo poo again and we return to our current dark age. EA was just as guilty as Activision in killing the genre with over pressing titles with track packs also. I never understood the logic behind forgetting that like, 20 track packs existed to be bought at retail stores, also helping to clog the market. Both sides just need to real it in for the next game to not oversaturate once again imho. No stupid instruments (Rocksmith exists for people who wants real guitar, and the DJ scratch table wasn't that fun, you're a fun plastic alternative, embrace it), no three versions of each DLC (Base, Pro Upgrade, Last Years Old Model), and one title every couple of years. I have more faith in Harmonix being able to follow these than Activision, but they handled DJ Hero incredibly well, so the pedigree is there for them to do it. All they have to do is look at how Rocksmith does it. Make one title, and make it last for like 3 years with DLC, but not too much DLC either where your weekly announcements aren't exciting. I know Harmonix took great pride in weekly DLC, but 3/4th of it was not fun and just stood there to fill a quota.
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# ? Feb 26, 2015 15:44 |
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# ? Jun 10, 2024 13:22 |
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Abu Dave posted:3/4th of it was not fun That's a funny way to spell "not my taste in music". I agree with your points otherwise, but there's always SOMEONE out there who is over the moon about Stone Sour 01 or whatever. If you're judging DLC just by the fame of the individual tracks/artists, then the "quality" definitely peaked in 2008/2009, but we got plenty of amazing tracks from start to finish. 2013 gave us American Pie, Weird Science, Rosanna, pretty much all of the Valentine's week, the Aerosmith pack, and right at the end of 2012 we got Party Hard. But yes, physical track packs were an abomination. If the Western music game scene had started just a few years later, we would have had everything digital and the burnout would have taken longer.
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# ? Feb 26, 2015 16:24 |