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TheLovablePlutonis posted:RIP. Technology quote man Nimoy.
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# ? Feb 27, 2015 19:17 |
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# ? May 19, 2024 15:48 |
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TheLovablePlutonis posted:RIP. Technology quote man Nimoy.
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# ? Feb 27, 2015 19:28 |
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oh boy, it's this thread again.
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# ? Feb 27, 2015 19:34 |
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TheLovablePlutonis posted:RIP. Technology quote man Nimoy.
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# ? Feb 27, 2015 19:35 |
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i cant wait for the next Civ to use Penrose tiling
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# ? Feb 27, 2015 19:56 |
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Thug Lessons posted:It's actually kind of impressive how every single major change from Civ4 to Civ5 was a step backwards. I like hexes and I think the auto-retreat on battles is smart function (stops you from instantly losing a whole unit on a bad dice roll).
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# ? Feb 27, 2015 21:22 |
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Thug Lessons posted:It screwed up a few things that worked really well in older Civ games like city radius and didn't add much in return. Yeah the fat cross is a lot better than how it's done now, since three tiers of hexes being under a cities control is absurd. Two tiers isn't so bad (18 workable tiles compared to the fat cross which has 21), so I'm not sure why they made it have 37 tiles.
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# ? Feb 27, 2015 21:25 |
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Oh, I like hte way borders expand in Civ5, better than how it happened in Civ4.
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# ? Feb 27, 2015 21:25 |
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I wish his EKG would say the same
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# ? Feb 27, 2015 22:32 |
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Civ is a game where every version takes one step forward somewhere and one step backwards somewhere else.
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# ? Feb 27, 2015 22:37 |
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TheLovablePlutonis posted:RIP. Technology quote man Nimoy. "Oh! I have slipped the surly bonds of Earth - Put out my hand and touched the Face of God."
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# ? Feb 27, 2015 22:42 |
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TheLovablePlutonis posted:RIP. Technology quote man Nimoy.
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# ? Feb 27, 2015 22:53 |
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Larry Parrish posted:Civ is a game where every version takes one step forward somewhere and one step backwards somewhere else. Did Civ 3 have anything better than in Civ 4?
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# ? Feb 27, 2015 22:53 |
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Tender Bender posted:"Oh! I have slipped the surly bonds of Earth - Put out my hand and touched the Face of God."
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# ? Feb 27, 2015 22:54 |
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Zoq-Fot-Pik posted:Did Civ 3 have anything better than in Civ 4? Armies maybe?
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# ? Feb 27, 2015 22:59 |
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Zoq-Fot-Pik posted:Did Civ 3 have anything better than in Civ 4? leaders change clothes based on the time period
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# ? Feb 27, 2015 23:07 |
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Zoq-Fot-Pik posted:Did Civ 3 have anything better than in Civ 4? you could design a cool palace for your guy
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# ? Feb 27, 2015 23:17 |
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Powercrazy posted:Armies maybe? nah those were really poorly implemented
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# ? Feb 27, 2015 23:29 |
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liquid courage posted:oh boy, it's this thread again. This thread is now about respecting fallen gamer Leonard Nimoy Really all threads today are though so whether you are hot for hexes or get sexy for squares show some goddamn respect
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# ? Feb 27, 2015 23:30 |
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I'm torn I wanna play some civ but I can't let go of hexes... But civ 5 is just so bland. Single player at least
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# ? Feb 27, 2015 23:40 |
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Larry Parrish posted:Civ is a game where every version takes one step forward somewhere and one step backwards somewhere else. isn't freeciv something like the aggregator of good civ ideas?
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# ? Feb 27, 2015 23:57 |
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The best tech quote in CivIV was the one where Napoleon called ironclad ships retarded.
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# ? Feb 28, 2015 00:33 |
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You would make a ship sail against the winds and currents by lighting a bonfire under her deck? I have no time for such nonsense.
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# ? Feb 28, 2015 00:35 |
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it sounds kind of cray when you put it like that, but it really works
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# ? Feb 28, 2015 00:37 |
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one weird trick to sail the seas, napoleon hates it!
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# ? Feb 28, 2015 00:38 |
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Mr. Pumroy posted:one weird trick to sail the seas, napoleon hates it!
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# ? Feb 28, 2015 00:47 |
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Thug Lessons posted:It screwed up a few things that worked really well in older Civ games like city radius and didn't add much in return. im not terribly good at civs, why do hexes screw up city radii. wouldnt they make them better if anything
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# ? Feb 28, 2015 00:55 |
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Mr. Pumroy posted:one weird trick to sail the seas, napoleon hates it! 01011001 posted:im not terribly good at civs, why do hexes screw up city radii. wouldnt they make them better if anything Gaining hexes 1 at a time was kind of weird though. Especially since you could make a snake of claimed territory. But that's not a problem inherent to hexes.
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# ? Feb 28, 2015 01:28 |
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civ5 sucks cuz if you have like some oil in a tundra with like a deer also u cant just put a lil city there and be good with it being 2 pop the whole game cuz of global happiness. the game assumes you want to keep growing all ur cities
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# ? Feb 28, 2015 02:36 |
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also i think freeciv is like civ2
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# ? Feb 28, 2015 02:38 |
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01011001 posted:im not terribly good at civs, why do hexes screw up city radii. wouldnt they make them better if anything It doesn't inherently ruin it but there are some weird things IE 2 tiers of hexes only give 18 workable tiles whereas the previous Civ fat cross gave 21 tiles. Secondly Civ5 uses 3 tiers of hexes wihch is ridiculous and gives like 37 workable tiles that'll never get used because your cities will never grow that large. Giving 3 tiers worth of hexes is also bad because it really encourages Infinite City Sprawl since 1 city will never be able to work all 37 tiles, so you can cram in 6 cities really close around one main one and be able to work all those tiles easily without any border expansion (note that Civ5 favors tall expansion over wide at this point in its balancing, so its not like this design decision makes a difference but in a vacuum its not very good + its why wide expansion was so much more powerful than tall in almost all of civ5's history)
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# ? Feb 28, 2015 02:53 |
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KyloWinter posted:civ5 sucks cuz if you have like some oil in a tundra with like a deer also u cant just put a lil city there and be good with it being 2 pop the whole game cuz of global happiness. the game assumes you want to keep growing all ur cities This is the biggest thing I don't like about Civ5. Its a 4X game where 1 of the Xs (eXpansion) is insanely bad and settling 3-5 cities is always optimal and the endgame you get these massive massive swaths of unsettled territory. I'd rather infinite city sprawl be the one true strategy.
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# ? Feb 28, 2015 02:55 |
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Presses f to pay respects
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# ? Feb 28, 2015 03:05 |
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F
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# ? Feb 28, 2015 03:11 |
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Mr.Fahrenheit posted:leaders change clothes based on the time period that's the answer, because i really miss that. like ancient era lincoln was hobo lincoln and stuff. that was cool, they should bring it back for civ 6.
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# ? Feb 28, 2015 03:25 |
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oh my god theres gonna be a civ 6
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# ? Feb 28, 2015 03:51 |
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https://www.youtube.com/watch?v=PbITxO4RmO0
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# ? Feb 28, 2015 03:55 |
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I never played any of the Civ games. But in Alpha Centauri I always thought that stack on stack combat essentially represented meatgrinder battles of attrition like Verdun and the north face of Kursk, and that if you engaged in them you basically already hosed up. It essentially means that the enemy discovered your plans, massed and mobilized accordingly. The best solution is to just attack somewhere else. Sea transports and building your own roads in enemy territory are the way to do it.
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# ? Feb 28, 2015 03:58 |
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elf help book posted:oh my god theres gonna be a civ 6 still not as terrifying an idea as http://www.civilizationonline.com/
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# ? Feb 28, 2015 04:28 |
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# ? May 19, 2024 15:48 |
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Bicyclops posted:that's the answer, because i really miss that. like ancient era lincoln was hobo lincoln and stuff. that was cool, they should bring it back for civ 6. they brought it back for beyond earth but its super low key and minor. also its beyond earth lol
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# ? Feb 28, 2015 06:10 |