|
I would get in NEXT or PFU if Hasbro or Paizo got the former Black Isle people to make a computer RPG out of it.
|
# ? Mar 10, 2015 21:10 |
|
|
# ? May 25, 2024 15:20 |
|
Hmmmm hey guys you know what would legitimize your Old School RPG? A badass computer game like Planescape Torment or Baldur'd Gate or Icewind Dale.
|
# ? Mar 10, 2015 21:13 |
|
TheLovablePlutonis posted:I would get in NEXT or PFU if Hasbro or Paizo got the former Black Isle people to make a computer RPG out of it. Paizo and Obsidian have entered into a deal whereby Obsidian gets to use Paizo's IP to make games with. The first thing they're doing is porting the Pathfinder card game to mobiles so that's not super exciting, but it does mean Obsidian can just make a Pathfinder game once Pillars of Eternity is out if they want to.
|
# ? Mar 10, 2015 21:13 |
|
Wasn't there also supposed to be a Numenera game by the old Planescape: Torment crew that everyone was super hype for? Whatever happened to that?
|
# ? Mar 10, 2015 21:16 |
|
It's still ongoing. It's from the same team as the Wasteland 2 people- and just had the release date changed to "Late 2015", looks like.
|
# ? Mar 10, 2015 21:18 |
|
Then I shall play Rope Kid's Pathfinder game and forever pray that he makes an Ars Magica one.
|
# ? Mar 10, 2015 21:18 |
|
MadScientistWorking posted:Don't forget Mearls and someone else at WoTC who actually went out of their way to harass a Paizo employee on Twitter. I missed this. What happened? dwarf74 posted:Going back to this. My goodness, ENWorld has gotten terrible. At least during the 3e/4e edition Wars, you could have a conversation. Now, anything outside "5e is awesome and doing awesome" gets you dogpiled. 5e basically is ENWorld edition. Mearls co-opted a lot of their language, kept their board owner and basically only the board owner in the loop as far as what was going down in 5e (and there's evidence he was leaking poo poo to Morrus before 5e came out in ways he wasn't supposed to), and ENWorld was the only actual forums he posted in during the 5e lead up - inluding not posting in WotC's own forums.
|
# ? Mar 10, 2015 21:37 |
|
Evil Mastermind posted:Especially with a major part of the fanbase not liking change or New Things. dwarf74 posted:Some dude made a thread where he said, "I'm losing interest because digital support isn't there and there are like no releases." And man... He's getting bitched out for it over like 60 pages.
|
# ? Mar 10, 2015 21:39 |
|
bunnielab posted:How did I forget about Kobolds!?!? In all honesty, there are a lot of games that do the NotD&D thing well. Some of which -- like DW and 13th age, which were previously mentioned -- can be viewed and played for free. What I am about is neither an exhaustive list, all good, free, nor are all the games ones I endorse, but this list is a rather good list of NotD&D games in-case you play the ones we've suggested and honestly feel that they're not for you. Here is the list. I hope that isn't intimidating. In all honesty, considering your preferences, I suggest Dungeon World. I just thought the list might be helpful. Blockhouse posted:http://rpg.drivethrustuff.com/product/111059/Shonen-Final-Burst I've seen this game before and it might have been recommended for a similar question I may have asked (had Deja Vu asking it). Is it any good? Its deck system seemed a bit cumbersome.
|
# ? Mar 10, 2015 21:45 |
|
FMguru posted:That whole thread is great. No OGL or supplements or online tools? Hmmph, it's a good thing I'm smart and creative enough to play D&D without needing all that stuff No releases scheduled for 2015? THIS EDITION IS SOARING!
|
# ? Mar 10, 2015 21:52 |
|
My favorite fantasy RPG might still be the modified DragonQuest game we played in high school. It was unbalanced as poo poo but magicians could kill themselves by falling a casting roll or summoners could get murdered if they accidentally summoned a demon, or even just the same celestial too many times. Of course, the one guy who didn't murder himself before gaining a few levels became relatively super powered and threw off the balance. In that vein, what's a good RPG for giving heroes enough fantastical rope to hang themselves with? I guess Dungeon World qualifies, to some extent.
|
# ? Mar 10, 2015 22:07 |
|
If you want a game where wizards are in danger of blowing themselves up the go-to answer is some version of Warhammer Fantasy Roleplaying.
|
# ? Mar 10, 2015 22:10 |
|
Hey what was the fantasy game from the 1980s/90s that had the critical hit tables, pages and pages of them, based on where and what kind of attack hit the player? Like a table for getting hit in the limb by an electrical attack, or the torso with a slicing attack? I remember half of the head shots being "you're dead" but getting progressively more gruesome and horrible. I can't remember and it's eating at me.
|
# ? Mar 10, 2015 22:14 |
|
Megaman's Jockstrap posted:Hey what was the fantasy game from the 1980s/90s that had the critical hit tables, pages and pages of them, based on where and what kind of attack hit the player? Like a table for getting hit in the limb by an electrical attack, or the torso with a slicing attack? I remember half of the head shots being "you're dead" but getting progressively more gruesome and horrible. I can't remember and it's eating at me. Rolemaster?
|
# ? Mar 10, 2015 22:15 |
|
Might be Dark Heresy, too.
|
# ? Mar 10, 2015 22:17 |
|
Davin Valkri posted:Might be Dark Heresy, too. Dark Heresy is neither fantasy nor from the 80s/90s, nor does it have locational crit tables.
|
# ? Mar 10, 2015 22:20 |
|
Megaman's Jockstrap posted:Hey what was the fantasy game from the 1980s/90s that had the critical hit tables, pages and pages of them, based on where and what kind of attack hit the player? Like a table for getting hit in the limb by an electrical attack, or the torso with a slicing attack? I remember half of the head shots being "you're dead" but getting progressively more gruesome and horrible. I can't remember and it's eating at me. Kai Tave posted:some version of Warhammer Fantasy Roleplaying. ?
|
# ? Mar 10, 2015 22:20 |
|
fez_machine posted:The closest that's come to a 4e tactics game is https://www.cardhunter.com but even then it's not a 1:1 replication. This got passed over but everyone should give it a try. It's a great game with an old-school aesthetic and features bonus Gamemaster Grog telling you how his game isn't for intellectual weaklings. Zurui fucked around with this message at 22:24 on Mar 10, 2015 |
# ? Mar 10, 2015 22:21 |
|
Covok posted:Rolemaster? Yes, Rolemaster. Aka "the true father of D&D 3e".
|
# ? Mar 10, 2015 22:24 |
|
Lemon Curdistan posted:Dark Heresy is neither fantasy nor from the 80s/90s, nor does it have locational crit tables. Well it has the latter in the sense that each hit location has its own separate critical hit table. It doesn't have "you got a crit so you shoot them in the *roll roll* spleen."
|
# ? Mar 10, 2015 22:27 |
|
Alien Rope Burn posted:Yes, Rolemaster. As someone who has never played rolemaster, care to explain?
|
# ? Mar 10, 2015 22:30 |
|
Kai Tave posted:Well it has the latter in the sense that each hit location has its own separate critical hit table. It doesn't have "you got a crit so you shoot them in the *roll roll* spleen." Yeah. This sounds like Rolemaster if he's sure it's an 80s game, or otherwise something like Riddle of Steel.
|
# ? Mar 10, 2015 22:32 |
|
Covok posted:Rolemaster This was it, thank you so much. It was right on the tip of my tongue and driving me crazy. Edit: I remember it being absolute garbage, too. Just outrageously deadly. Edit2: Yup. From Wikipedia: quote:For combat each character has an Offensive Bonus (OB), which takes into account one's natural physical adeptness, weapon skill, and other factors, and a Defensive Bonus (DB), which takes into account natural agility, the use of shields and "Adrenal Defense", the ability of martial artists to avoid blows seemingly without effort. In addition various modifiers for position, wounds, and other factors are present. Megaman's Jockstrap fucked around with this message at 22:43 on Mar 10, 2015 |
# ? Mar 10, 2015 22:41 |
|
Megaman's Jockstrap posted:Hey what was the fantasy game from the 1980s/90s that had the critical hit tables, pages and pages of them, based on where and what kind of attack hit the player? Like a table for getting hit in the limb by an electrical attack, or the torso with a slicing attack? I remember half of the head shots being "you're dead" but getting progressively more gruesome and horrible. I can't remember and it's eating at me. Sounds like Rolemaster as other's have mentioned and specifically the Arms/Claw/Spell Law supplements for that system.
|
# ? Mar 10, 2015 22:42 |
|
Covok posted:As someone who has never played rolemaster, care to explain? 2) Some Rolemaster features (especially move-in-different-armors as a purchasable class skill) got baked into D&D3E pretty good The core 3E mechanic (die roll + mods vs. difficulty-adjusted target number) is from Ars Magica (by Jon Tweet, one of the other 3E designers)
|
# ? Mar 10, 2015 22:43 |
|
Megaman's Jockstrap posted:Edit: I remember it being absolute garbage, too. There's no reason anyone should have anything to do with it now, of course.
|
# ? Mar 10, 2015 22:44 |
|
Kai Tave posted:If you want a game where wizards are in danger of blowing themselves up the go-to answer is some version of Warhammer Fantasy Roleplaying. That's cool, but I already have a bad game that fits the bill. I was hoping for an alternative that's actually okay-to-good. Unless WFP is a better game than it sounds from the name.
|
# ? Mar 10, 2015 22:45 |
|
FMguru posted:1) Monte Cook got his start writing and editing Rolemaster supplements Well that sure as gently caress explains a lot.
|
# ? Mar 10, 2015 22:49 |
|
dwarf74 posted:Some dude made a thread where he said, "I'm losing interest because digital support isn't there and there are like no releases." And man... He's getting bitched out for it over like 60 pages. I really do need to get around to trying 4th Edition one of these days Kai Tave posted:Wasn't there also supposed to be a Numenera game by the old Planescape: Torment crew that everyone was super hype for? Whatever happened to that? I even bought all the Numenera books in a Gen-Con Auction deal JUST SO I CAN UNDERSTAND THE VIDEO GAME PREEMPTIVELY Even though I have no doubt it is nothing particularly revelatory or fascinating. I mean, I also own a copy of Mercenaries, Spies, and Private Eyes solely because they based one of my favorite video games on its rules. Basically I am a computer game fanboy who likes paintings of barbarians Covok posted:As someone who has never played rolemaster, care to explain? It also has a supplement book (technically system-agnostic but still) that is just endless lists of equipment. I freely admit that I own both of these things, but honestly I have more often cited them in academic papers than gamed with them.
|
# ? Mar 10, 2015 22:50 |
|
FMguru posted:1) Monte Cook got his start writing and editing Rolemaster supplements Also, Rolemaster is ludicrously complicated, just like 3.x
|
# ? Mar 10, 2015 22:50 |
|
Between Numenera being a Monte Cook creation and the sales pitch for the videogame sounding like an explicit ripoff of PS:T trying to ride nostalgia for a good game, I have zero expectations for that game being worth a drat, but that's just me.
|
# ? Mar 10, 2015 22:54 |
|
Slimnoid posted:Well that sure as gently caress explains a lot.
|
# ? Mar 10, 2015 23:03 |
|
PerniciousKnid posted:In that vein, what's a good RPG for giving heroes enough fantastical rope to hang themselves with? I guess Dungeon World qualifies, to some extent. You might find Dungeon Crawl Classics to be worth a look - its talked about in the Older D&D & Retroclone thread. If not the Spellburn, Corruption, Patron Taint and Spell Misfire mechanics seem like the sort of thing you're looking for and might be worth adapting to your system of choice.
|
# ? Mar 10, 2015 23:06 |
|
PerniciousKnid posted:That's cool, but I already have a bad game that fits the bill. I was hoping for an alternative that's actually okay-to-good. Unless WFP is a better game than it sounds from the name. Well if your criteria for a good game is "I don't think the name sounds dumb" then I'm not really sure how to help you.
|
# ? Mar 10, 2015 23:09 |
|
PurpleXVI posted:Between Numenera being a Monte Cook creation and the sales pitch for the videogame sounding like an explicit ripoff of PS:T trying to ride nostalgia for a good game, I have zero expectations for that game being worth a drat, but that's just me.
|
# ? Mar 10, 2015 23:12 |
|
Numenera, based on every detailed review I've read on it, is Monte Cook as gently caress. It's a game where you have three classes, Fighter, Wizard, and Fighter/Wizard, and Fighters get special abilities like "+X to damage" while Wizards get to warp reality in bigger and better ways. Meanwhile, your stats are also your spendable resources which means that as your Fighter spends points to do stuff they run a bigger and bigger risk of getting chumped. It's also full of hilarious, half-baked implementations of things that other games have done before and better, like its "GM intrusions" being an awkward not-quite-compel ala Fate and how certain character backgrounds do things like "pick one of your fellow PCs, whenever you botch an attack it winds up hitting them instead." Even the setting, which is ostensibly a big draw, just makes me think of Gamma World, a much better game in most respects.
|
# ? Mar 10, 2015 23:19 |
TheLovablePlutonis posted:It's p. much a dead industry now that videogames exist and honestly there won't be anything bigger than a few dudes selling pdfs in less than 10 years. Roleplaying is much stronger than it's ever been. Tabletop games are becoming chic. There's plenty of room for P&P and eP&P games to thrive.
|
|
# ? Mar 10, 2015 23:20 |
|
Honestly the fact that it's a Monte Cook game is the main thing that's preventing me from buying The Strange, even though it's a game that is completely and utterly in my thematic wheelhouse.
|
# ? Mar 10, 2015 23:24 |
|
Evil Mastermind posted:Honestly the fact that it's a Monte Cook game is the main thing that's preventing me from buying The Strange, even though it's a game that is completely and utterly in my thematic wheelhouse. That's probably a good decision. The Strange runs on the same system as Numenera which isn't anything to write home to momma about.
|
# ? Mar 10, 2015 23:26 |
|
|
# ? May 25, 2024 15:20 |
|
What would you (the thread) think of a video game based on a *World or Fate property? How would the storygame format translate into a video game?
|
# ? Mar 10, 2015 23:27 |