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Xythe posted:I wasn't being a jackass, jackass. I got it and want to know the requirements for unlocking it. You have to interact with the answering machine in the intro to the Subway level. It doesn't have a blue arrow over it, although it does have a small blinking red light.
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# ? Mar 18, 2015 00:22 |
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# ? May 25, 2024 14:46 |
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Vic Boss posted:Actually, one piece of dialogue Biker has in HLM2 in his secret cutscene is that he never figured out who was doing the phone calls and why. It's something he's been thinking about. If his whole ending had been canon, I would have thought he had figured this stuff out. You know, if it wasn't for that comment about the desert, it could sound like he was talking about his fight with Jacket in HLM1. It seems more like it was Pyrrhic victory for the both of them.
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# ? Mar 18, 2015 00:23 |
Vic Boss posted:Actually, one piece of dialogue Biker has in HLM2 in his secret cutscene is that he never figured out who was doing the phone calls and why. It's something he's been thinking about. If his whole ending had been canon, I would have thought he had figured this stuff out. I feel like the dialogue indicates that he got part way to figuring it out. Like he associated it with 50 Blessings, and that there was a conspiracy behind it; Like he got the 'regular' ending but didn't figure out the password because there is literally no way for him to have known it. Xythe posted:I wasn't being a jackass, jackass. I got it and want to know the requirements for unlocking it. I don't think he ever accused you of being one.
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# ? Mar 18, 2015 00:36 |
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To get the biker cutscene you just have to check your answering machine in the intro to Subway. Once you finish the level you'll meet up with him at the Bar It's frustrating as hell when you're missing a weapon for the 'use all weapons' achievement. I'm pretty sure I've used most throughout the course of the game, and I've got these 'missable' ones: Acid in Withdrawal Taser in Final Cut Skateboard in No Mercy Any more I should be watching out for?
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# ? Mar 18, 2015 02:25 |
Glass bottle in Hard News. Toothbrush shiv in Release Glass knife in Release You can get the taser in Caught, too. You can technically miss these but it's unlikely: Hammer in Midnight Animal Fire ax in Demolition Katana via Bodyguard Unrelated: I just noticed via a replay that after he makes his rant, you can check the Colonel's hut prior to one of the soldier's missions (Stronghold I think). He's got a US flag painted with the 50 Blessings logo in what appears to be the panther's blood. Cuntellectual fucked around with this message at 02:52 on Mar 18, 2015 |
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# ? Mar 18, 2015 02:40 |
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Anatharon posted:Glass bottle in Hard News. You can see it during his panther mask freakout in the intro to Casualties, but thats it
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# ? Mar 18, 2015 03:28 |
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I just killed three mosquito hawks with one foot within two seconds of each other in my apartment. No variation bonus, but I feel like I've got a solid B in my bathroom now.
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# ? Mar 18, 2015 07:47 |
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Just finished the game and daaaaamn. Really enjoyed it, even with the hiccups in the level design. Gonna have to go back and find those secrets. Can't wait to see what comes out of the level editor.
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# ? Mar 18, 2015 08:21 |
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Pharmaskittle posted:I just killed three mosquito hawks with one foot within two seconds of each other in my apartment. No variation bonus, but I feel like I've got a solid B in my bathroom now. smh using takedowns
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# ? Mar 18, 2015 08:25 |
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MONKET posted:smh using takedowns Two of them were on opposite walls but yeah, I live in the south and it's the beginning of spring, so I'll have another chance to get an S score in every room literally every single day until November.
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# ? Mar 18, 2015 08:37 |
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I'm going to make an augmented reality Hotline Miami spinoff game, and if you actually hit someone in real life then you get a bonus in Boldness.
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# ? Mar 18, 2015 09:16 |
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Getting really close to the endgame on Hard. gently caress the prison. I'll pick it up from Act Six sometime tomorrow.
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# ? Mar 18, 2015 09:46 |
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MONKET posted:I'm going to make an augmented reality Hotline Miami spinoff game, and if you actually hit someone in real life then you get a bonus in Boldness. this is how dateline specials start
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# ? Mar 18, 2015 10:26 |
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I made this a while ago
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# ? Mar 18, 2015 12:00 |
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Finally got around to beating this though I didn't think it was over when it was. Hate dogs and fat men since I'm not too great at aiming with guns (basically used Tony mask all of the first game). Death Wish is an awesome level and I hope there's some good heist style levels with multiple characters made once the editor comes out. Overall don't understand how people hate the game if they were fans of the first game. I'm terrible at it and other than wishing you could stop midway through a level nothing was too bad while playing and enjoying the music which was excellent. Not a huge fan of bigger levels and getting shot by dudes off screen. Ruined a great track You have some other stuff that's sorta fun though so I guess that makes up for it.
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# ? Mar 18, 2015 13:46 |
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I don't think anyone sincerely hates the game, it's just got some lovely level design. And having so many characters restricts gameplay more than opening it up. E: By "lovely" I specifically mean that they rely too much on the player having memorized off-screen information. (The same way as blind jumps in platformers.) And huge levels actually discourage frenetic gameplay because there's fewer checkpoints. moths fucked around with this message at 14:36 on Mar 18, 2015 |
# ? Mar 18, 2015 14:30 |
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moths posted:I don't think anyone sincerely hates the game, it's just got some lovely level design. And having so many characters restricts gameplay more than opening it up. A yup That's my biggest beef
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# ? Mar 18, 2015 14:33 |
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Completed the original and played through the first 20 levels of this one on vita without knowing about lock on for guns.
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# ? Mar 18, 2015 14:43 |
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My bigger beef is when you memorize it, the game still likes to punish you for that by randomizing AI pathing and weapons when you restart every time.
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# ? Mar 18, 2015 14:46 |
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aeglus posted:My bigger beef is when you memorize it, the game still likes to punish you for that by randomizing AI pathing and weapons when you restart every time. Weapons are chosen when you load the level and aren't changed by restarts. Hotline Miami 1 also had random AI pathing I do agree that it feels more like a memorization game than the first one did.
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# ? Mar 18, 2015 14:49 |
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MAKE WAY NEW STARS posted:Completed the original and played through the first 20 levels of this one on vita without knowing about lock on for guns. ....I'm...I'm so sorry.... They changed the lock on button to Square and that is just so much better from having to tap dudes on the screen in HM1.
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# ? Mar 18, 2015 14:54 |
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I played on PC but even knowing about locking on I never bothered to use it. Felt like if I could lock onto something I'd be shot dead.
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# ? Mar 18, 2015 14:59 |
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FYI folks, it seems like hard mode removes ammo boxes from all of the soldier's levels. Send to the devs, ask for soundtrack modding as part of the mapping tool. Discendo Vox fucked around with this message at 15:23 on Mar 18, 2015 |
# ? Mar 18, 2015 14:59 |
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aeglus posted:I played on PC but even knowing about locking on I never bothered to use it. Felt like if I could lock onto something I'd be shot dead. I didn't know about it until scene 21 and I thought it was useful, but wouldn't have changed my entire experience of the game, really.
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# ? Mar 18, 2015 15:16 |
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They take away lock on in hard mode so it's probably best not to rely on it
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# ? Mar 18, 2015 15:18 |
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Help Im Alive posted:They take away lock on in hard mode so it's probably best not to rely on it I'm bad at aiming without the lock-on, but it's pretty cool being able to blind-fire a nail gun down a hallway and have it only take like three shots. Also, does hard mode also make you lose ammo in a gun by dropping it? Cause I have had multiple times where I'll drop a gun in favor of a bat real quick and then come back and grab it to see my shotgun now has one shell or my AK has lost eight bullets or so and I think it's due to hard mode or I'm losing my mind.
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# ? Mar 18, 2015 15:24 |
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All weapons dropped in Hard Mode have around half ammo. I don't think dropping them subsequently changes it, but you might have just not realised.
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# ? Mar 18, 2015 15:26 |
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https://www.youtube.com/watch?v=Fd2fVujxhTASongbearer posted:All weapons dropped in Hard Mode have around half ammo. I don't think dropping them subsequently changes it, but you might have just not realised. The ammo gets halved everytime a gun gets dropped
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# ? Mar 18, 2015 15:30 |
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Hey everyone. Did you know that this game blows harder than a retard with a birthday cake? (USER WAS PUT ON PROBATION FOR THIS POST)
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# ? Mar 18, 2015 15:33 |
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Jizz Festival posted:Hey everyone. Did you know that this game blows harder than a retard with a birthday cake? hosed up if true
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# ? Mar 18, 2015 15:35 |
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Jizz Festival posted:Hey everyone. Did you know that this game blows harder than a retard with a birthday cake? There are better gimmicks than making one post a day making GBS threads on a video game, try to experiment a little.
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# ? Mar 18, 2015 15:38 |
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Jizz Festival posted:Hey everyone. Did you know that this game blows harder than a retard with a birthday cake?
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# ? Mar 18, 2015 15:49 |
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Help Im Alive posted:They take away lock on in hard mode so it's probably best not to rely on it The only times I used lock on were for throwing things with Jake, so it's no big loss. I usually just shift to lock the view to my mouse and then blind fire while strafing. "This game's a bunch of poo poo-covered diarrhea donkey poopie turds comin' out of a giraffe's fuckin' rear end! I'd rather eat booger boner barfs out of a snot-filled farty poop!"
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# ? Mar 18, 2015 15:56 |
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Jizz Festival posted:Hey everyone. Did you know that this game blows harder than a retard with a birthday cake?
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# ? Mar 18, 2015 16:02 |
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Anime Schoolgirl posted:Still not better than Discendo Vox posts Well, it's hard to beat perfection.
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# ? Mar 18, 2015 16:05 |
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This thread is magical
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# ? Mar 18, 2015 16:06 |
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Did this air or is it edited
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# ? Mar 18, 2015 16:07 |
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Wilhelm_Scream.wav posted:Did this air or is it edited Sadly, this is what actually got aired
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# ? Mar 18, 2015 16:10 |
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Finally beat the game. There were some really interesting, fun levels in there, but holy poo poo there were some complete horseshit levels. Too many dogs, too many fat tough-guys that require guns to kill, too many ducking assholes that are invincible to guns and require a throw to complete. That stupid prison break level was cool but man, I just could not d like 4 throws in the tiiiiiny amount of time you have to respond consistently. I'd get like 3 of the assholes down and then on the 4th one my guy would just drop his weapon rather than throw it, and then the guy jumps on top of me. Not fun. Stupid. Frustrating. That ending was pretty amazing though. The only thing is, it leaves me kinda unsatisfied. That ending was so much better than the rest of the game. Why not just make a whole game like that? I'd loving love to play a Hotline Miami 2 (or 3, whatever) where you're the mob boss and you're all loving drugged out on every episode. You could even have a thing where you're like, shooting ghosts and monsters and animals and stuff, and as soon as you shoot them their bodies disappear. But then when you finish the level, you kinda sober up, and suddenly the visions all go away and you can see what you really did, all the bodies of innocent people. That'd be cool as gently caress. Really play around with the unreliable narrator and the druggy effects and stuff. But instead what we got was more like Hotline Miami: The Lost Levels (ballbreaking edition) Looking forward to the level editor, I guess. I wonder if we'll be able to use the crazy mob boss drug effects in user created levels. That'd rule, but they may require special scripting or something. The story was good and interesting but in classic HM fashion it was also pretty confusing. Going to have to pour over the details and maybe play through again to get things straight on exactly what happened.
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# ? Mar 18, 2015 16:19 |
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# ? May 25, 2024 14:46 |
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Zaphod42 posted:too many ducking assholes that are invincible to guns and require a throw to complete. What? You can melee those guys, no throwing needed.
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# ? Mar 18, 2015 16:26 |