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Promo work is hard for indie RPGs - I get a lot of requests for interviews/promos/etc to cover new games and I would like to do it, but I simply don't have the energy to do it. Maintaining the podcast and putting out some kind of creative work on my own is about all I can manage. I've tried to get my co-host and the regular RPPR players to help, but outside of Caleb, I have yet to see anything from them. It's frustrating on my end as well. You could send out requests for reviews with offers of review copies. That helped Base Raiders get some reviews, I remember. If you know particular game designers/writers/etc you could ask them for reviews/coverage. There's also this: http://rpgkickstarters.tumblr.com/ and Purple Pawn http://www.purplepawn.com/
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# ? Sep 11, 2014 06:15 |
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# ? May 9, 2024 19:07 |
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Saw a great post on Adam Jury's tumblr about getting into the TG industry: http://adamjury.tumblr.com/post/101976180682/good-day-jessica-my-name-is-corbin-im-writing-to
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# ? Nov 7, 2014 05:10 |
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Boardgames rather than RPGs, but: http://www.fantasyflightgames.com/edge_news.asp?eidn=5212 Can't say I saw this coming; both Asmodée and FFG have been doing well, and it's unusual for a big French company to work with anything that isn't German. I wonder what this means long-term for boardgame publishing.
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# ? Nov 17, 2014 19:32 |
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It's worth noting that Asmodee just merged with Days of Wonder in August: http://venturebeat.com/2014/08/25/frances-asmodee-group-acquires-ticket-to-ride-board-game-maker-days-of-wonder/
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# ? Nov 17, 2014 20:39 |
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Knowing French game publishers, Descent 3 will require constant Internet access to play.
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# ? Nov 18, 2014 13:49 |
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That's actually interesting. Are we seeing a new industry giant forming? A less Game of Life-founded Hasbro?
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# ? Nov 18, 2014 13:52 |
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e. woops! Wrong thread!
Leperflesh fucked around with this message at 20:21 on Nov 18, 2014 |
# ? Nov 18, 2014 20:08 |
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Bringing this thread back for a good post about the costs of making a rpg book from Simon Rogers of Pelgrane Press: http://www.enworld.org/forum/content.php?2348-Pie-For-Everyone-Just-Sliced-Very-Thinly#.VN45gEJbT9G
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# ? Feb 14, 2015 09:41 |
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Ettin says we are supposed to take something to the Industry Thread I do not know what that thing is but somebody should take it here
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# ? Mar 18, 2015 23:34 |
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But... but Fyxt is depressing.
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# ? Mar 19, 2015 00:23 |
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I like this thread and wish I could dish all the bullshit I've heard over the years, but then no one would ever hire me again, ever. So what I'm saying is, please talk some poo poo about the TG industry.
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# ? Mar 19, 2015 01:57 |
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Don't be afraid to burn bridges if the light from the fires sends the cockroaches skittering. (I love me some mixed metaphors.)
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# ? Mar 19, 2015 02:34 |
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Well, there's always the ongoing Monte Cook Games debacle. http://t.co/5hKDEdQgPN https://www.change.org/p/monte-cool...osed-intent-fro Shortform version: they wrote an amazingly racist Native American section into their "The Strange" setting and have been busily defending it and silencing or blocking actual real life Native critics for going on several months. Hence the petition. Thus far, the response to this article/petition has been to: Create "open discussions" on G+ and Facebook where they rally their fans to mob critics. Also Facebook bans Native American users for using "fake names" so that's already a rocky start for a debate among equals. Ask for "proof" of namecalling by company people, then deleting of said proof from their Facebook. (That's Shanna Germain calling Natives critiquing the game "internet terrorists.") NOT deleted poo poo like this. Realising, perhaps belatedly, what monster they have unleashed. Bruce R. Cordell in particular has been a gem, blocking everyone even remotely critical of his work - and boosting everything that seems positive to him. While Monte Cook Games is busy stating that they're not blocking people, of course. Hideki Kamiya you ain't. Calling critique "lies" because "it's fiction." (Apparently he's also claiming 1/32 Cherokee ancestry lately? I don't even.) Only REAL GAMERS. The radio show Native Trailblazers has invited them to talk openly about this all, but thus far it's not looking like a super honest discussion will happen. It's scheduled either this or next friday, probably next. Do I even have to say why this response is the worst possible?
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# ? Mar 19, 2015 02:35 |
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I was in Las Vegas this week while some friends were attending GAMA. I saw this in the program guide, I really wish I could have attended it, to see what WotC thinks the TRGP trends are.
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# ? Mar 19, 2015 02:37 |
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Bucnasti posted:what WotC thinks the TRGP trends are. * picture of 3rd Edition slowly rises onscreen *
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# ? Mar 19, 2015 02:39 |
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Was that "terrorist" thing in Germain's profile added after this started? She's had plenty of good reasons to say something like that.
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# ? Mar 19, 2015 03:11 |
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As far as I know, yep. It came up at around the time that Bruce's comment about an "online harassment campaign", on the fourteenth this month.
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# ? Mar 19, 2015 03:13 |
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I'm imagining the HR guy at Wizards trying to explain to the D&D team what harassment actually is before jumping out the window in frustration.
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# ? Mar 19, 2015 03:17 |
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Plague of Hats posted:Was that "terrorist" thing in Germain's profile added after this started? She's had plenty of good reasons to say something like that. She made a direct comment about it on twitter after this had all started; it's pretty directly a remark about this.
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# ? Mar 19, 2015 03:28 |
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Rulebook Heavily posted:Calling critique "lies" because "it's fiction." (Apparently he's also claiming 1/32 Cherokee ancestry lately? I don't even.) This kind of thing has reentered the fallacious dipshit arsenal recently, claiming expertise or experience in order to silence criticism. Of course, it gets really messy when they twist it up with the classic 'not all X...' wank. Not that it stops them.
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# ? Mar 19, 2015 03:47 |
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What bewilders me is how much easier it's become to research other cultures and history in general in the past ten years. When I'm reviewing old Rifts books I do realize that it was still kinda hard to find information on some cultures or societies, not that such is necessarily an excuse, but within my lifetime all you had were the books you can find and if you couldn't find the book you needed... you were just out of luck. And reading is certainly no substitute for talking to the actual people involved, but sometimes when doing stuff for an RPG I need to know what it's like to live life in a different way or in a different place, and I'm amazed at how much you can find. I recently made a blind PC, and didn't want to fall into the usual traps of stereotypes, and you can go around finding a lot of threads where people talk honestly about the subject on SA and elsewhere. I ended up reading a lot more than I needed just because it was good reading, in fact. Dismissing the experiences of other people these days is just plain callous and lazy, and seeing somebody like Cordell double down on it is pretty disappointing to see.
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# ? Mar 19, 2015 05:59 |
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Alien Rope Burn posted:What bewilders me is how much easier it's become to research other cultures and history in general in the past ten years. When I'm reviewing old Rifts books I do realize that it was still kinda hard to find information on some cultures or societies, not that such is necessarily an excuse, but within my lifetime all you had were the books you can find and if you couldn't find the book you needed... you were just out of luck. And reading is certainly no substitute for talking to the actual people involved, but sometimes when doing stuff for an RPG I need to know what it's like to live life in a different way or in a different place, and I'm amazed at how much you can find. I recently made a blind PC, and didn't want to fall into the usual traps of stereotypes, and you can go around finding a lot of threads where people talk honestly about the subject on SA and elsewhere. I ended up reading a lot more than I needed just because it was good reading, in fact. I'm running Masks of Nyarlathotep and one of my players has a PhD in History. It's been enlightening, to hear his comments about this issue. For example, Masks calls the indigenous people of Australia the Koori, but that only applies to one ethnic community.
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# ? Mar 19, 2015 07:45 |
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Alien Rope Burn posted:What bewilders me is how much easier it's become to research other cultures and history in general in the past ten years. When I'm reviewing old Rifts books I do realize that it was still kinda hard to find information on some cultures or societies, not that such is necessarily an excuse, but within my lifetime all you had were the books you can find and if you couldn't find the book you needed... you were just out of luck. And reading is certainly no substitute for talking to the actual people involved, but sometimes when doing stuff for an RPG I need to know what it's like to live life in a different way or in a different place, and I'm amazed at how much you can find. I recently made a blind PC, and didn't want to fall into the usual traps of stereotypes, and you can go around finding a lot of threads where people talk honestly about the subject on SA and elsewhere. I ended up reading a lot more than I needed just because it was good reading, in fact. What makes this actually worse is that I believe there were signs in the actual material that they did do a tiny bit of research, but apparently just went "gently caress it" afterwards.
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# ? Mar 19, 2015 09:55 |
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Is the defence of Thunder Plains that it's a pocket universe created from the Wild West of popular American fiction (and not actually the historical American frontier?) Or is it "this game is fiction so that isn't racist?" (I haven't been following closely.) Like, the first case could actually be a good teaching tool about cultural stereotypes in the right hands.
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# ? Mar 19, 2015 11:31 |
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The description is that it's supposed to be based on "Native American" belief and basically has the culture as a huge mishmash which coincidentally resembles stereotyped depictions by white people.
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# ? Mar 19, 2015 11:37 |
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moths posted:Or is it "this game is fiction so that isn't racist?" It's this.
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# ? Mar 19, 2015 11:50 |
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i thought the defense was "the pocket universe is based on racist fiction so it's not racist on our level" which is about as valid an excuse as "this fictional woman chooses to present herself in a sexualized way"
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# ? Mar 19, 2015 12:17 |
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also there was the fun part where either they or a fan defender (unsure which, not going to go looking for it because blegh) were like "well, thunder plains is based on human perception of what the native americans were like", which is about as stupid a sentence as you can utter in this situation
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# ? Mar 19, 2015 12:18 |
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All of this ignores the fact that even given the most generous explanation possible you still get "the writers - who exist - intentionally decided to add some random racist stereotypes towards Native Americans into their game for no given reason." Because that first part is what always gets ignored when this poo poo gets bandied about. Someone wrote this. "Thunder Plains" are not an actual loving place that exists, it is a fictional thing that someone sat down and created. Going "oh well it's just how that area works" ignores that it doesn't loving exist.
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# ? Mar 19, 2015 13:22 |
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that's what i meant, yeah. sorry, i'm bad at words
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# ? Mar 19, 2015 13:28 |
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So remember Fyxt? Have you ever wondered what the actual mindset is behind making games like that is?quote:Fyxt RPG - Is a double entendre as in same mechanics forever, and does away with RPG game hang ups of the past. quote:I just want to address this one part, because I think this is where a lot of people who have not looked in depth at this system misunderstand, this is the exact opposite end of the spectrum from Roll20 and Obsidian Portal. While those are add on tools to use with existing games like D&D, Fyxt is a replacement for D&D. One of the main issues that my group kept running into was this desire to break off from D&D and run modern games, or Star Wars games, but when it came down to it we kept playing D&D because it is what we knew. We didn't want to learn new rule sets, or buy new books, or learn new lore. We just wanted to play. What Fyxt did was give use a very simple rule set that can be used in any type of campaign setting. Look at that. loving look at it. That is the mindset of a depressingly large number of people who try to self-publish. It is fantasyheartbreaker.txt.
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# ? Mar 19, 2015 19:43 |
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I don't understand the belief that players are going to stick to slight variations of their favourite universal system because new rules are just so hard to learn and they would be giving up so much facility of play by moving on from a system they already know well. D20's marketing was based on it, but it was self-defeating: there's so much variation under the D20 umbrella that transferring rules for characters, monsters, equipment, etc. from one version of D20 to another isn't necessarily easier than transferring them to a completely different system and just eyeballing it. Is it really a thing? I know it is in the minds of people publishing games, but what about the audience?
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# ? Mar 19, 2015 19:57 |
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The problem is they can't be dissuaded because they will never reach out to, or contact, anyone who would tell them otherwise; they reach these conclusions on their own in an epistemic bubble and don't do any research and just start working on their New and Improved D&D. Fyxt is just the most spectacular example of this so far. One thing I want to point out is how much of Fyxt reads like "The Secret"; just vague and specious promises on how good everything is when you start apply Fyxt to your RPG! It makes it seem kinda culty and weird, to be honest. Halloween Jack posted:I don't understand the belief that players are going to stick to slight variations of their favourite universal system because new rules are just so hard to learn and they would be giving up so much facility of play by moving on from a system they already know well. D20's marketing was based on it, but it was self-defeating: there's so much variation under the D20 umbrella that transferring rules for characters, monsters, equipment, etc. from one version of D20 to another isn't necessarily easier than transferring them to a completely different system and just eyeballing it. Is it really a thing? I know it is in the minds of people publishing games, but what about the audience? One of the things that this industry needs to understand IMO is that a large number of players basically associate RPGs with a better time in their life (teenage or college years) and are trying to forever preserve these feelings in amber. The game is just a facilitator for unproductive wallowing in nostalgia and escapism into the realm of simpler times. So of course if you replace your college D&D 3.5 game with something new and improved then you've poked a hole in the bottom of the boat that's taking you to the land of teenage enchantment, so to speak. Edit: Also corporatism and consumerism, of course - but that's in every industry. Megaman's Jockstrap fucked around with this message at 20:03 on Mar 19, 2015 |
# ? Mar 19, 2015 19:59 |
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Megaman's Jockstrap posted:The problem is they can't be dissuaded because they will never reach out to, or contact, anyone who would tell them otherwise; they reach these conclusions on their own in an epistemic bubble and don't do any research and just start working on their New and Improved D&D. And in the RPGGeek thread, people are pointing out the problems, but they're sticking by their guns. They don't seem to understand that "fixing D&D" isn't a viable design goal because it's already been done hundreds of times.
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# ? Mar 19, 2015 20:03 |
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It may be time for some cold hard reality in that thread.
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# ? Mar 19, 2015 20:03 |
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Megaman's Jockstrap posted:It may be time for some cold hard reality in that thread. I want to, believe me. I don't even know where to begin. And a large part of me is just saying "wash your hands of the whole thing". What's that old joke? "It could be that the purpose of your life is only to serve as a warning to others."
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# ? Mar 19, 2015 20:05 |
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Evil Mastermind posted:So remember Fyxt? Have you ever wondered what the actual mindset is behind making games like that is? Story tellers are a blight on rpgs.
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# ? Mar 19, 2015 21:20 |
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I was typing something up for that Fyxt thread and accidently shift-scrolled back two pages and it got eaten. Truly, it is fate that Fyxt be The Ultimate Heartbreaker Cautionary Tale.
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# ? Mar 19, 2015 21:23 |
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There's a Fyxt thread?
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# ? Mar 19, 2015 22:07 |
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# ? May 9, 2024 19:07 |
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Mors Rattus posted:There's a Fyxt thread? On RPG Geek they're asking for advice. http://rpggeek.com/thread/1338190/fyxtrpgcom-needs-reviews I was gonna give them a no-nonsense "kudos for the effort, I wish you were running 5e because you have more heart and desire then the current WotC team, but this is doomed, please as a fellow family man stop this immediately, you already know you're dead because you know that Fyxt traffic isn't converting to subscriptions and your KS is utterly dead in the water." But I accidentally removed it. Oh well. Doubt a dude with 13 pages of RPG motivational posters is going to listen to me.
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# ? Mar 19, 2015 22:22 |