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Kellsterik posted:That kind of came out of nowhere. Do orcs...shapeshift or anything? Bigger Orc
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# ? Mar 23, 2015 05:23 |
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# ? May 24, 2024 06:29 |
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Covok posted:What do you mean by "too suicidal" exactly? I wonder if they had similar influences, I think UaSS was based off Death Metal & no meds. Umm, it's been years, but the highlights that jump out at me; It's a really grim kinda post-apocalyptic setting. The antagonists are nihlistic psychic aliens and/or warped humans who literally feed off misery, and at higher levels, suicide. They're basically loving everything up for everyone/promoting empty consumerism to generate more misery. The player characters are usually something something Cult of the .45, that lets you tap your Despair stat for extra dice. OTOH if you max out your Despair you use your .45 to (pretty standard for emotional stats, just way more blatant) Honestly, it's probably for the best I can't remember more. It was just really depressing all around, and I know at least a couple of the monsters or something gave me nightmares bad enough I couldn't sleep for a couple days.
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# ? Mar 23, 2015 05:47 |
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Great. Now I can't sleep.
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# ? Mar 23, 2015 06:03 |
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Rockopolis posted:http://www.burningwheel.com/wiki/index.php?title=Downloads#Burning_Sands:_Jihad It was removed for being All Wrong. BWHQ folks talk about its issues here, which can be summed up by saying that Burning Wheel is the wrong engine to do hopelessly bleak, rage-against-the-machine gaming because it is fundamentally a system meant to do dramatic adventure stories. UaSS is a failed hack made at a time when Luke wasn't fully aware of the limitations of his system, and everything it tries to do is done better by other games. He prefers not to distribute Bad Work that doesn't represent him well as a designer through his official channels, so it was pulled.
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# ? Mar 23, 2015 06:15 |
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Simian_Prime posted:or any LotFP game LotFP isn't really that different than other retroclones except thief skills got unfucked. LOL if you're using mechanical rules for thief skills.
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# ? Mar 23, 2015 06:33 |
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Raggi apparently is pretty positive about Varg Vikernes making D&D supplements. This is an actual neo-Nazi who murdered somebody, received the maximum sentence you can receive in Norway, and had a terrorist cell of followers, though they were pretty amateurish. Zak S. is just a loser who harasses people on the Internet. Varg is an actual monster. RocknRollaAyatollah fucked around with this message at 07:06 on Mar 23, 2015 |
# ? Mar 23, 2015 07:01 |
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This is a thing it would be really cool to say with a citation attached, because Varg Vikernes doesn't actually write D&D supplements. I mean I love y'all and all, but sometimes you are really quick to get out the hammer and the crosses.
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# ? Mar 23, 2015 07:21 |
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Siivola posted:This is a thing it would be really cool to say with a citation attached, because Varg Vikernes doesn't actually write D&D supplements. Considering that LotFP has art of women getting fisted to death by skeletons, I think it's pretty easy to believe the creator's got something broken in his head along these lines, unless I'm getting it mixed up with another creepy RPG.
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# ? Mar 23, 2015 08:59 |
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His wiki page says that the only RPG book he has done is MYFAROG and while he has apparently expressed an interest in D&D I can find no evidence that he is going to publish a module for that. If anyone has a link to that I'd be grateful if they shared.
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# ? Mar 23, 2015 09:09 |
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paradoxGentleman posted:His wiki page says that the only RPG book he has done is MYFAROG and while he has apparently expressed an interest in D&D I can find no evidence that he is going to publish a module for that. If anyone has a link to that I'd be grateful if they shared. Pretty sure they were using "D&D" as a synonym for OSR - WoTC aren't about to start hiring this guy. From what I've seen Raggi is mostly lovely because: 1) The 'grindhouse' aesthetic he goes for tends to be pretty misogynistic in art and content - see the core book's art and Death Love Doom. 2) He intentionally stirs up controversy as a publicity stunt - see him fanning the flames of consultancygate when Red and Pleasant Land was about to come out, using anti-Zak quotes from people harassed by him in publicity materials, and likely this Varg thing. Also the game and adventures he has written don't do anything to create the Weird Fantasy tone he says he's aiming for, but if I was to get annoyed at that there's a very long list of designers I'd have to be annoyed at.
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# ? Mar 23, 2015 09:36 |
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Siivola posted:This is a thing it would be really cool to say with a citation attached, because Varg Vikernes doesn't actually write D&D supplements. I looked into this. It's pretty clear Raggi linked Varg's video because it's weird to see a hardcore racist/murderer talk about D&D. "[H]e really doesn't sound any different than anyone else around here." On the other hand, Raggi also made a G+ post to the effect of no matter what an unrepentant bloody handed murderer you are, it shouldn't stop people from buying your poo poo or collaborating with you.
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# ? Mar 23, 2015 09:40 |
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PurpleXVI posted:Considering that LotFP has art of women getting fisted to death by skeletons, I think it's pretty easy to believe the creator's got something broken in his head along these lines, unless I'm getting it mixed up with another creepy RPG. The world is just not ready for lesbian amy winehouse eroticism.
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# ? Mar 23, 2015 09:59 |
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Flavivirus posted:Pretty sure they were using "D&D" as a synonym for OSR - WoTC aren't about to start hiring this guy. I've read the Grindhouse corebook, and I'd actually say it's a fairly even split of violence against women vs. violence against men. It's mostly violence against people, which is a factor in the sort of horror he's going for. My first D&D game ever was set in Ravenloft, and I like that LotFP captures much the same vibe as Ravenloft, but willing to go to even darker places. And it should also be said that Raggi collaborates with many good writers (Kenneth Hite, Vincent Baker) as well as bad (Zak S, the Carcosa guys). I'm not say that he's some kind of Platonic ideal RPG designer, but I don't think he is, as the Retroclone thread says, "a cancer on the industry."
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# ? Mar 23, 2015 09:59 |
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So, the big convention here in Finland is only like four months away and I'm already thinking about what games I want to run. Old School Hack is definitely on the list of games I want to run, because it's just such a fun little hack and slasher. Since there's no other thread I can think of where to ask this, I'm going to put this here. In case you don't know what Old School Hack is, check it out, it's free: http://www.oldschoolhack.net What I'm specifically looking for is advice on monsters, creatures and setting up neat combat encounters. I want to stay as far away from the standard D&D standbys like orcs, goblins and kobolds, because you can fight those guys in just about any D&D clone. I'm looking for a set of monsters with a clear theme and some unique identity I can build powers around. Some ideas I've already had: Frogmen - These guys can hop huge distances and still attack. I'd give them something like the Fighter's Charge talent, except activating it costs a couple of awesome points. Spidermen - They have special access to a Roof or Ceiling arena, and can always move there without an attribute check. Might also have web-based attacks, like a spidermage being able to Corner all characters in an arena with a Focused Attack. Regardless of theme, I need a bunch of mooks and vermin (minions in 4e terms), a couple of guards and monsters, a few elite-type creatures and one really huge monster. Probably a nice mix of melee and ranged monsters and at least one caster type. Also, some inspiration for abilities I can give these critters, with the idea being that these abilities cost Awesome Points to activate (I really want to give the players lots of Awesome Points to play with so they can get a hang of the mechanic). Some abilities I've already thought of: Swarming (for mooks) - When a bunch of mooks with this ability gangs up to attack a character, on a hit they can Corner that character with 1 Awesome Point. Ferocious Combatant (for big monsters) - The monster can attack all characters in their own Arena by paying 3 Awesome Points. Initiative should be rolled for each of their attacks separately. Pull (special combat action) - Appropriate for giant mutant frogmen and undoubtedly some other monsters, this ability simply gives the monster the ability to Pull a target in an adjacent arena to their arena, resolved like the Throw action.
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# ? Mar 23, 2015 10:32 |
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Ropecon's in May this year. So, uh, more like two months. Edit: Oh poo poo, Jason Morningstar's going to be the guest of honor! ...Uh, who's Jason Morningstar, again? I only recognize the name. Siivola fucked around with this message at 10:38 on Mar 23, 2015 |
# ? Mar 23, 2015 10:34 |
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Siivola posted:Ropecon's in May this year. So, uh, more like two months. Wrote Fiasco, Durance, Night Witches. Innovative game designer, focuses on creating dramatic, structured role-playing.
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# ? Mar 23, 2015 10:42 |
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Siivola posted:Ropecon's in May this year. So, uh, more like two months. gently caress, I've been so wrapped up in my Master's Thesis that I completely forgot that Ropecon's earlier than before this year. I wonder if they've already started the GM signup? Also, Jason Morningstar owns. I need to bring my Fiasco books with me so I can bug him for a signature.
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# ? Mar 23, 2015 10:46 |
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Ratpick posted:gently caress, I've been so wrapped up in my Master's Thesis that I completely forgot that Ropecon's earlier than before this year. I wonder if they've already started the GM signup? Oh hey, looks like the official release date for Night Witches is next month. I think I should look into finding a copy for Morningstar to sign.
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# ? Mar 23, 2015 10:58 |
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Siivola posted:Yep, the signups are open. I think I'll have to check out your game, we can have a tiny goonmeet. Do GM's get invited to the afterparty? Oh cool, I've still got a week left to sign up! With the theme for this con being "Journey" I might want to run something more travel and exploration-based. I don't think GMs get officially invited to the afterparty, but that didn't stop me from attending last year, although I do have a history of having worked in Ropecon as staff and even did a one-year stint in the committee, so I'm in a somewhat grey area.
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# ? Mar 23, 2015 11:06 |
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BrainParasite posted:I looked into this. It's pretty clear Raggi linked Varg's video because it's weird to see a hardcore racist/murderer talk about D&D. "[H]e really doesn't sound any different than anyone else around here." Raggi is mostly just kinda dumb, attention hungry, and a bit creepy. The bar for how terrible this hobby can be has sadly risen since people last paid active attention to him.
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# ? Mar 23, 2015 11:47 |
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I remember posting varg's rpg on grognards and it was lolzy how the evil race was literally called mudmen in norse and they were described as swarthy fellows. Also Mayhem was better than Burzum
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# ? Mar 23, 2015 12:26 |
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ProfessorCirno posted:Raggi is mostly just kinda dumb, attention hungry, and a bit creepy. The bar for how terrible this hobby can be has sadly risen since people last paid active attention to him.
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# ? Mar 23, 2015 13:31 |
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Siivola posted:Ropecon's in May this year. So, uh, more like two months. TheLovablePlutonis posted:Joesky likes Carcosa and that's fine with me so uh which carcosa we talkin' about here
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# ? Mar 23, 2015 13:33 |
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Simian_Prime posted:Been reading A Red and Pleasant Land for LotFP, and I really enjoy the setting (basically an Alice-in-Wonderland-style fantasy world ruled by bizarre vampires ala-Legacy of Kain). Like how Vornheim is actually a really good book for running old school D&D in a city. Like, it's no Damnation City if you're just looking to do some citymaking worldbuilding, but it's alright.
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# ? Mar 23, 2015 13:35 |
Every time I see Family Circus I can't stop thinking of this: I'm still loving baffled by this even existing.
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# ? Mar 23, 2015 13:38 |
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Kellsterik posted:From what i've seen in FATAL & Friends, there are a lot of legitimately great modules for LotFP if you don't dig too deep into the mechanics or the uglier details. Better Than Any Man is a standout. Death Frost Doom, not so much. Like I said in F&F, Better Than Any Man is super frustrating, because it demonstrates that underneath Raggi's desperation to be an artist provocateur and the mindset that leads him to say Keep on the Borderlands is the standard by which all adventures should be measured lies someone who actually has some good ideas. "You're in a city clogged with desperate wartime refugees run by a cabal of interesting, well-meaning ladies who are in way over their heads and the Swedish army will be here in a few days to level the place, what will you do?" is straight-up fantastic. Then he goes and fucks it up with stuff like Evil Mcdarkblack the powerful rapemurder wizard who exists purely to advance the plot. In a hobby with folks as awful as Zak and Pundit he's never going to be The Actual Worst or anything, but he's the embodiment of a whole bunch of low level bullshit that plagues rpgs.
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# ? Mar 23, 2015 13:43 |
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Has anyone ever actually run FATAL?
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# ? Mar 23, 2015 13:53 |
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Len posted:Has anyone ever actually run FATAL?
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# ? Mar 23, 2015 13:57 |
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Ningyou posted:y'know i remember you saying a thing in persona before but christ 'ropecon' not being some kind of wacky elf shibari convention or w/e keeps throwing me for a loop *choke* That's an interesting idea to have this early! So does ropecon stand for an acronym, or is it the name of the founder of the convention, or...? Also Carcosa is loving EEEEWW. Somebody run a game in the Strangereal world instead thanks in advance.
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# ? Mar 23, 2015 13:58 |
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FactsAreUseless posted:Only as a LARP. That was my workplace's christmas party.
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# ? Mar 23, 2015 14:02 |
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TheLovablePlutonis posted:That was my workplace's christmas party. How does rolling for anal circumference translate to a LARP? Are some characters just out of your reach? Is it like a stretch goal for victory points for the end of the night? Or do you just put a little post it note on your rear end cheek that says "3d2 / 2 inches"?
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# ? Mar 23, 2015 14:08 |
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fosborb posted:Is it like a stretch goal
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# ? Mar 23, 2015 14:17 |
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Hearing a lot about Hillfolk. What is it?
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# ? Mar 23, 2015 14:27 |
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Len posted:Has anyone ever actually run FATAL? Occasionally someone rolls up a character to have a laugh and/or showcase just how messed up the system is, but I don't think anyone ever went beyond that.
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# ? Mar 23, 2015 14:56 |
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Helical Nightmares posted:Hearing a lot about Hillfolk. What is it? A pretty good relationships- and narrative-focused game about tribal/clan people trying to survive in a pseudo-historical 10th century BC Levant (Israel, Jordan, Dead Sea area). It's the kind of thing I love but will never get to play. The corebook is like 250 pages, but the first 80 are the core game, and then the rest is how to use it to do totally different things, like Hollywood studios intrigue or modern scientists making first contact with aliens.
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# ? Mar 23, 2015 15:14 |
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Len posted:Has anyone ever actually run FATAL? vidmaster ran a forums game of it years ago
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# ? Mar 23, 2015 15:19 |
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Captain Foo posted:vidmaster ran a forums game of it years ago Got the link to the game? I wonder how an ironic FATAL game would play out especially considering our forum culture.
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# ? Mar 23, 2015 15:21 |
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actually there was an imp zone fatal game but it was just a bunch of crude jokes and veiled mod sass
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# ? Mar 23, 2015 15:27 |
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Plague of Hats posted:A pretty good relationships- and narrative-focused game about tribal/clan people trying to survive in a pseudo-historical 10th century BC Levant (Israel, Jordan, Dead Sea area). It's the kind of thing I love but will never get to play. The corebook is like 250 pages, but the first 80 are the core game, and then the rest is how to use it to do totally different things, like Hollywood studios intrigue or modern scientists making first contact with aliens. Huh. I might be able to adapt Gurps Fantasy: The Mad Lands to this system then.
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# ? Mar 23, 2015 15:30 |
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# ? May 24, 2024 06:29 |
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Helical Nightmares posted:Huh. Apart from the frankly massive set of alternatives in the core, there's a pretty hefty handful of further alternatives as supplements out there. What you're looking for might already exist, unless it's very specifically "Mad Lands exactly, except not GURPS." But I'm not familiar with Mad Lands, so
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# ? Mar 23, 2015 15:35 |