|
gradenko_2000 posted:That's a fascinating historical event and I'd love to hear about it. If at some point the Japanese military representative doesn't threaten to have the Japanese political representative assassinated for disagreeing with him I will be kind of disappointed.
|
# ? Mar 30, 2015 17:27 |
|
|
# ? Jun 13, 2024 04:47 |
|
TheLovablePlutonis posted:
I would play that game.
|
# ? Mar 30, 2015 17:44 |
|
Meikyuu Kingdom has a Cook subclass that lets you make food out of monsters you kill and temporarily give a party member one of that monster's powers.
|
# ? Mar 30, 2015 17:46 |
|
Lynx Winters posted:Meikyuu Kingdom has a Cook subclass that lets you make food out of monsters you kill and temporarily give a party member one of that monster's powers. Yeah I know but I wanted to have a game more geared into that like having the party delve into a huge dungeon not for treasure but for an ancient bottle of motherbitching Sriracha sauce whose recipe is lost to the eons.
|
# ? Mar 30, 2015 17:57 |
|
TheLovablePlutonis posted:Yeah I know but I wanted to have a game more geared into that like having the party delve into a huge dungeon not for treasure but for an ancient bottle of motherbitching Sriracha sauce whose recipe is lost to the eons. Again. I would play the poo poo out of a Toriko RPG.
|
# ? Mar 30, 2015 18:05 |
|
Thomamelas posted:If at some point the Japanese military representative doesn't threaten to have the Japanese political representative assassinated for disagreeing with him I will be kind of disappointed. They also have to find any deal that doesn't give Japan the world's largest navy unacceptable and a plot to destroy Japan.
|
# ? Mar 30, 2015 18:49 |
|
I am so looking forward to this. My character will be so broody you have no idea.
|
# ? Mar 30, 2015 18:52 |
|
TheLovablePlutonis posted:Yeah I know but I wanted to have a game more geared into that like having the party delve into a huge dungeon not for treasure but for an ancient bottle of motherbitching Sriracha sauce whose recipe is lost to the eons. Vast & Starlit has an interesting mechanic for cooperatively creating alien races, if you don't want to go down the path of creating 100 pages of crafting tables. Hacking it for fantasy food might go something like this: Step 1: a player selects a food everyone knows Step 2: next player selects an aspect of that food (taste, smell, texture, preparation, etc) Step 3: next player twists that aspect (exaggerate, diminish, or reverse) Repeat steps 2 and 3 two or three more times, going around the table Next player creates a coherent whole out of only the twisted aspects. The dish will need a name. Select a primary ingredient based on one of the twisted aspects. Finally, any player can call for a calibration if the ideas are too goofy, etc for the tone of the table. When that happens, a 3rd player offers ideas to tone things down until everyone's content.
|
# ? Mar 30, 2015 19:10 |
|
TheLovablePlutonis posted:Yeah I know but I wanted to have a game more geared into that like having the party delve into a huge dungeon not for treasure but for an ancient bottle of motherbitching Sriracha sauce whose recipe is lost to the eons. This is the actual secret plot to Dragon's Crown - you're not actually trying to stop the Ancient Dragon, you are trying to kill extraordinarily rare monsters so you can sit around a campfire and turn them into the most delicious dish. The Ancient Dragon just so happens to be the rarest (and thus most delicious) ingredient.
|
# ? Mar 30, 2015 19:35 |
|
Evil Mastermind posted:I am so looking forward to this. I'm as much into making fun of terrible stereotypes as the next man (the looks section is amazing), but when you turn that into an RPG, devote your game design energies to it, and expect players to sink 3-4 hours of their times, multiple times, into it, isn't that going a bit far with the "ironic" appreciation?
|
# ? Mar 30, 2015 20:00 |
|
Cyphoderus posted:I'm as much into making fun of terrible stereotypes as the next man (the looks section is amazing), but when you turn that into an RPG, devote your game design energies to it, and expect players to sink 3-4 hours of their times, multiple times, into it, isn't that going a bit far with the "ironic" appreciation? No.
|
# ? Mar 30, 2015 20:01 |
|
Serious answer: I don't think so, no. I wouldn't be surprised if this was either just a long piss-take on dark 90's RPGs that is intended to just be read as a joke while still being playable as a one-shot or something.
|
# ? Mar 30, 2015 20:07 |
|
Cyphoderus posted:I'm as much into making fun of terrible stereotypes as the next man (the looks section is amazing), but when you turn that into an RPG, devote your game design energies to it, and expect players to sink 3-4 hours of their times, multiple times, into it, isn't that going a bit far with the "ironic" appreciation? Well overdoing "irony" so much it warps back around into something else seems to be a proud Something Awful forums tradition, so I'd say it fits right in.
|
# ? Mar 30, 2015 20:11 |
|
I like how it says "currently dead?" Not Dead, but Currently Dead. Also, parody or not, it could be interesting. Also, I'd also be down for a Toriko RPG.
|
# ? Mar 30, 2015 20:23 |
|
Cyphoderus posted:I'm as much into making fun of terrible stereotypes as the next man (the looks section is amazing), but when you turn that into an RPG, devote your game design energies to it, and expect players to sink 3-4 hours of their times, multiple times, into it, isn't that going a bit far with the "ironic" appreciation? Yeah, seems like it to me. I like to have in-jokes and irony in my game sessions, not in my game system. I can happily play a trenchcoat-katana dude or a brony (having young daughters, I know my ponies) or whatever other ironic thing without being told what jokes to make by the game mechanics. But I wouldn't ever tell somebody not to play a game if it looked interesting to them just based on such a superficial assessment.
|
# ? Mar 30, 2015 20:48 |
|
More games need these digital tutorials.
|
# ? Mar 30, 2015 21:50 |
|
RocknRollaAyatollah posted:They also have to find any deal that doesn't give Japan the world's largest navy unacceptable and a plot to destroy Japan. I'm debating how much role the Black Chamber stuff will have. The Japanese had a pipe dream number, a we'd be happy with this number, an acceptable number and the lowest tolerable number. They got the last one because the US was reading their diplomatic telegrams. So I'm pondering just how much intel the various factions gets. I'm also wondering how much stuff will get leaked to the press for the purpose of disinformation.
|
# ? Mar 30, 2015 21:56 |
|
Jyen is also Mengtzu on rpg.net, I think, and plans to make a new one when 3E actually comes out instead of just leaking a whole bunch. EDIT: yup it's Mengtzu Bedlamdan fucked around with this message at 22:06 on Mar 30, 2015 |
# ? Mar 30, 2015 22:03 |
|
hey everybody, shut up and tell me what cocktail to make next. I have: gin, whiskey, bourbon, vodka, white rum, dry & sweet vermouth, soda and lemons. e: also bitters. gently caress yea. e2: not a manhattan. just had one. a little too sweet for a bourbon drink IMO Dr. Lunchables fucked around with this message at 22:50 on Mar 30, 2015 |
# ? Mar 30, 2015 22:47 |
|
Moscow Mule with lemon. Any RPGs revolving around brewing or bartending? Rockopolis fucked around with this message at 23:04 on Mar 30, 2015 |
# ? Mar 30, 2015 22:59 |
|
i drank all my ginger beer and ginger ale. otherwise I'd be right there. for now its a proper martini.
|
# ? Mar 30, 2015 23:01 |
|
Thomamelas posted:I'm debating how much role the Black Chamber stuff will have. The Japanese had a pipe dream number, a we'd be happy with this number, an acceptable number and the lowest tolerable number. They got the last one because the US was reading their diplomatic telegrams. So I'm pondering just how much intel the various factions gets. I'm also wondering how much stuff will get leaked to the press for the purpose of disinformation. Yeah, it was a pretty big ace in the hole and the American players have to work hard at bartering for it without jumping immediately to that specific number. The British and Americans also have to balance protecting their Asian colonies, maintaining their own multi-ocean fleets while keeping with the intent of the conference, and not pissing off the Japanese to the point where they do something stupid earlier than they do in the real world. RocknRollaAyatollah fucked around with this message at 00:02 on Mar 31, 2015 |
# ? Mar 30, 2015 23:12 |
|
Rockopolis posted:Moscow Mule with lemon. ummmmmm how could you forget acclaimed rpg Dungeons and Drank
|
# ? Mar 30, 2015 23:39 |
|
Lord Frisk posted:hey everybody, shut up and tell me what cocktail to make next. I have: gin, whiskey, bourbon, vodka, white rum, dry & sweet vermouth, soda and lemons. Currently drinking: Seagram's Distiller's Reserve + Corning Country Cottage
|
# ? Mar 30, 2015 23:55 |
|
Really Pants posted:Currently drinking: Seagram's Distiller's Reserve + Corning Country Cottage wait, is that a glass you're drinking from? poo poo. I'm not that classy. it all goes in the crown royal rocks glass.
|
# ? Mar 30, 2015 23:56 |
|
RocknRollaAyatollah posted:Yeah, it was a pretty big ace in the hole and the American players have to work hard at bartering for it without jumping immediately to that specific number. I'm looking forward to this. It has the political stakes of a storygame but some of the naval detail stuff is super groggy.
|
# ? Mar 31, 2015 01:35 |
|
Lord Frisk posted:hey everybody, shut up and tell me what cocktail to make next. I have: gin, whiskey, bourbon, vodka, white rum, dry & sweet vermouth, soda and lemons. Take the whiskey, the vodka, the soda, and the lemons. Pour the whiskey in a chilled glass. Put away the soda and the lemons. Put the glass of whiskey down. Drink the vodka directly from the bottle. Proceed to cry.
|
# ? Mar 31, 2015 03:06 |
|
ProfessorCirno posted:Drink the vodka directly from the bottle. Proceed to cry. This is just called a Russian
|
# ? Mar 31, 2015 03:34 |
|
It's not Sunday though? Anyway, with the stuff you've got on hand, you should make some simple syrup and turn it into a Tom Collins.
|
# ? Mar 31, 2015 03:37 |
|
Bogart was wrong, just drink martinis.
|
# ? Mar 31, 2015 03:40 |
|
Ningyou posted:ummmmmm how could you forget acclaimed rpg Dungeons and Drank Budlight 2000. Big Eyes, Small Malt. Monster*Heineken. FATE: Alcoholic Edition. Qin-gdao: The Warring Brews. Das Schwarz Bier. Dopplebocks & Dunkels. RIFTS. Holy poo poo I really want to get wasted. Lord Frisk posted:hey everybody, shut up and tell me what cocktail to make next. I have: gin, whiskey, bourbon, vodka, white rum, dry & sweet vermouth, soda and lemons.
|
# ? Mar 31, 2015 04:03 |
|
Rockopolis posted:Big Eyes, Small Malt Big Eyes, Malt Mouth.
|
# ? Mar 31, 2015 04:07 |
|
Plague of Hats posted:Big Eyes, Malt Mouth.
|
# ? Mar 31, 2015 04:11 |
|
Thomamelas posted:I'm gonna try to run a forum based Megagame around the Washington Naval Treaty. I'm curious if I'll get enough players but I'm gonna give it a try. Late to the party on this but it's exactly the kind of thing I'm into. I'm not sure that says anything good about me, but there you go.
|
# ? Mar 31, 2015 04:32 |
|
Comrade Gorbash posted:Late to the party on this but it's exactly the kind of thing I'm into. To be honest it sounds like my speed too. I dunno if I want to play the assassination happy Japanese government, but I do like historical stuff, and I can maybe play as "the Haig of the RN" Churchill or perhaps...Italy? So, yes, I hope you get enough players!
|
# ? Mar 31, 2015 04:35 |
|
Comrade Gorbash posted:Late to the party on this but it's exactly the kind of thing I'm into. I completely understand.
|
# ? Mar 31, 2015 04:45 |
|
Thomamelas posted:I'm gonna try to run a forum based Megagame around the Washington Naval Treaty. I'm curious if I'll get enough players but I'm gonna give it a try. The main issue with trying to do historical megagames is just getting a large number of people people who have a good historical understanding. It's why the war college doesn't do them, even though there's a lot of call for them - finding 30-40 people that genuinely know the facts necessary historical event is tough! It's probably also the main issue with historical RPGs, even ones that are loose with the facts. Helical Nightmares posted:Fantasy Iron Chef is a great idea. Already way ahead of you folks.
|
# ? Mar 31, 2015 04:55 |
|
Alien Rope Burn posted:The main issue with trying to do historical megagames is just getting a large number of people people who have a good historical understanding. It's why the war college doesn't do them, even though there's a lot of call for them - finding 30-40 people that genuinely know the facts necessary historical event is tough!
|
# ? Mar 31, 2015 05:04 |
|
To be honest the Japanese military cliques haven't gone full tilt crazy at the time of the conference. The Taisho democracy is still a thing and the desperation of the 30's hasn't kicked in yet. The graft and corruption of the era, the growing food scarcity that leaves most poor people on the edge of starvation, and the great test of Western liberal democracy, The Great Depression, haven't happened yet. You can play it that way but the Japan of 1921 is much more reasonable than the Japan of 1931. Japan at this time is just super petulant over the Entente not handing Shandong over to them and grumbling about the South Pacific German islands they were given.
|
# ? Mar 31, 2015 05:13 |
|
|
# ? Jun 13, 2024 04:47 |
|
Comrade Gorbash posted:Definitely true. Maybe something that's more of a broad-strokes reskinning of it so the historical aspects aren't as critical? Yeah. Even so, I was recently working on a semi-historical pirate game and it's still so easy to get buried on the massive amount of information we have on the era. History is a rabbit hole and it's easy to get sucked down it, but much harder to make it presentable to all your friends.
|
# ? Mar 31, 2015 05:29 |