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Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Anything I should be prepared for going in to Bravely Default? Never played FFV for reference.

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corn in the bible
Jun 5, 2004

Oh no oh god it's all true!

Ciaphas posted:

Anything I should be prepared for going in to Bravely Default? Never played FFV for reference.

it's going to disappoint you; otherwise, no.

claw game handjob
Mar 27, 2007

pinch pinch scrape pinch
ow ow fuck it's caught
i'm bleeding
JESUS TURN IT OFF
WHY ARE YOU STILL SMILING

Ciaphas posted:

Anything I should be prepared for going in to Bravely Default? Never played FFV for reference.

Unless you're going to be an utter crazy person, try and figure out a theme for each character (this one will be physical, this one will do support, etc.) rather than grind out every job on every person. Depending on how you play you might want to double-up on a few jobs anyway or make sure everyone takes a shot as a mage of some kind to have the ability to swap in magic or something.

Do all the sidequests as early as you can, just so you have the jobs/don't need to take on the harder forms later to unlock them.

A lot of stuff I'd like to give as advice might spoil some things, so I'm being vague here. If you want more as you get further in, may as well ask at that point. Hint: ask me the other poo poo when you hit chapter 5.

edit: that's new

Srice
Sep 11, 2011

Ciaphas posted:

Anything I should be prepared for going in to Bravely Default? Never played FFV for reference.

If a boss fight is giving you problems, instead of mindlessly grinding go over and think about what that boss can do and what your available jobs are capable of. There's usually something you can do (though you might need to quick gain a few job levels).

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Thanks for all the answers. Assuming the response isn't mired in spoilers, what's so 'disappointing' about it?

Clarste
Apr 15, 2013

Just how many mistakes have you suffered on the way here?

An uncountable number, to be sure.

Ciaphas posted:

Thanks for all the answers. Assuming the response isn't mired in spoilers, what's so 'disappointing' about it?

Chapter 5-6. Also most of the main characters are incredibly stupid sometimes.

Factory Davey
Jan 9, 2010

I am aware of what the hands look like. I did my best. :(

Ciaphas posted:

Thanks for all the answers. Assuming the response isn't mired in spoilers, what's so 'disappointing' about it?

The game has some incredibly low lows, mostly surrounding the latter end.

HGH
Dec 20, 2011
Personally I found the hype for it overblown. Then again you can never trust anything you hear online.

Tae
Oct 24, 2010

Hello? Can you hear me? ...Perhaps if I shout? AAAAAAAAAH!

HGH posted:

Personally I found the hype for it overblown. Then again you can never trust anything you hear online.

All hype is overblown.

Panic! at Nabisco
Jun 6, 2007

it seemed like a good idea at the time
I really didn't mind the part everyone gets upset about. :shobon: It was slightly annoying but I've seen much worse.

Forest Thief Pud
Dec 26, 2011

Ciaphas posted:

Thanks for all the answers. Assuming the response isn't mired in spoilers, what's so 'disappointing' about it?

It does things like puts a giant plot dump behind a sidequest for no real reason, has a character become a horribly unlikable shrew for long stretches of the game, has the characters be completely braindead despite knowing better, the game forcing you to constantly put your DS in sleep mode if you want special bonuses and probably the biggest one being just the second half in general.

MarsDragon
Apr 27, 2010

"You've all learned something very important here: there are things in this world you just can't change!"

HGH posted:

Which managed to singlehandedly create an actual twitter shitstorm.

Do tell.

Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.

Forest Thief Pud posted:

the game forcing you to constantly put your DS in sleep mode if you want special bonuses

You don't need that. Like at all.

But yeah, one of the biggest problems with the game is padding.

mycot
Oct 23, 2014

"It's okay. There are other Terminators! Just give us this one!"
Hell Gem

Basically XSeed is a small company and their "PR dude" is just one of their translators given the company twitter account. They made the most hilariously wrong decision possible (remember the story about how one of the Senran Kagura translators made a big deal about refusing to "censor" the characters' ages? That's the guy.)

Cake Attack
Mar 26, 2010

mycot posted:

Basically XSeed is a small company and their "PR dude" is just one of their translators given the company twitter account. They made the most hilariously wrong decision possible.

this doesn't explain anything

basically iirc the online message board in the game, ended up talking about trans people in the way most online message boards do. the translation used the word "trap" in this context, leading to debate whether it was offensive or whether it was an accurate representation of the kind of discourse you see on message boards.

HGH
Dec 20, 2011
Basically the in-game online character on a message board are having a squabble and one of them uses the word "trap". So, the usual games journalism drama happened while a real online mob hunted down and sent death threats to the lady in charge of translation till she dropped off the internet for a while.

mycot posted:

Basically XSeed is a small company and their "PR dude" is just one of their translators given the company twitter account. They made the most hilariously wrong decision possible (remember the story about how one of the Senran Kagura translators made a big deal about refusing to "censor" the characters' ages? That's the guy.)

You're thinking about "Tom", that's another person entirely.

Tae posted:

All hype is overblown.
While true, people seemed to insist it was the second coming of RPG christ for some reason.

HGH fucked around with this message at 00:09 on Apr 12, 2015

Forest Thief Pud
Dec 26, 2011

Dr. Fetus posted:

You don't need that. Like at all.

But yeah, one of the biggest problems with the game is padding.

Eh, I'd say you kind of do to not make the endgame as much of a horrible slog, since the only way to break the damage cap is to use Bravely Second, which in turn can only be used by putting your system in sleep mode for like 6 hours per SP or paying 99 cents for it.

IShallRiseAgain
Sep 12, 2008

Well ain't that precious?

mycot posted:

Basically XSeed is a small company and their "PR dude" is just one of their translators given the company twitter account. They made the most hilariously wrong decision possible (remember the story about how one of the Senran Kagura translators made a big deal about refusing to "censor" the characters' ages? That's the guy.)

Also, XSeed decided to translate the 2nd game in the Legend of Heroes franchise despite it having an incredibly massive script that a small company doesn't have the resources to feasibly handle.

Cake Attack
Mar 26, 2010

IShallRiseAgain posted:

Also, XSeed decided to translate the 2nd game in the Legend of Heroes franchise despite it having an incredibly massive script that a small company doesn't have the resources to feasibly handle.

this is a good thing though

Tae
Oct 24, 2010

Hello? Can you hear me? ...Perhaps if I shout? AAAAAAAAAH!

Forest Thief Pud posted:

Eh, I'd say you kind of do to not make the endgame as much of a horrible slog, since the only way to break the damage cap is to use Bravely Second, which in turn can only be used by putting your system in sleep mode for like 6 hours per SP or paying 99 cents for it.

The endgame does not remotely need any of the friend/village/street pass stuff, unless you're morally against free lunch combos.

Endorph
Jul 22, 2009

Cake Attack posted:

this is a good thing though

bloodychill
May 8, 2004

And if the world
should end tonight,
I had a crazy, classic life
Exciting Lemon

Cake Attack posted:

leading to debate whether it was offensive or whether it was an accurate representation of the kind of discourse you see on message boards.

It can be both and is. That poo poo is childish but it's a game about animes fighting in Tokyo's own nerd central so par for the course I guess. Anyway it's so niche "twitter shitstorm" is overblown and should probably be dialed back to "twitter average-day diarrhea."

Cake Attack posted:

this is a good thing though

:agreed: TitS is legit and I wish SC was available back when I finished FC on PSP.

Seraphic Neoman
Jul 19, 2011


bloodychill posted:

It can be both and is. That poo poo is childish but it's a game about animes fighting in Tokyo's own nerd central so par for the course I guess. Anyway it's so niche "twitter shitstorm" is overblown and should probably be dialed back to "twitter average-day diarrhea."

Not helping matters is that Twitter's word limit, hashtag spread and interface pretty much encourages this sort of thing.

IShallRiseAgain
Sep 12, 2008

Well ain't that precious?

Cake Attack posted:

this is a good thing though

I'm not saying its a bad thing, but its a rather poor financial choice for the company itself.

VVV The first game didn't meet their sales expectations though. Also, it caused the translator to become depressed/suicidal from the amount of stress it caused them.

IShallRiseAgain fucked around with this message at 01:19 on Apr 12, 2015

Motto
Aug 3, 2013

I don't really think so. It's been a long time coming, but FC did well on Steam and GOG, and it's not like their work on SC stopped them from publishing other titles in the meantime.

Erebus
Jul 13, 2001

Okay... Keep your head, Steve boy...

IShallRiseAgain posted:

VVV The first game didn't meet their sales expectations though. Also, it caused the translator to become depressed/suicidal from the amount of stress it caused them.

It sounds like it was a combination of Carpe Fulgur helping out and sales having a longer tail than they expected that allowed SC to happen.

http://rpgamer.com/features/2013/interviews/xseedfall2013int1.html

quote:

Well, after the very long and arduous localization process to get the first one out, sales were a bit disappointing at first considering how much effort and expense went into the project. Falcom wasn't sure they could commit to another gargantuan localization programming effort that was almost double the size and scope of what we had just done, and to be honest we weren't sure we could handle it on our end either. As we were continuing to debate for months what to do, Andrew at Carpe Fulgur offered to take over the translation and editing duties, freeing us up to continue working on all the other projects we already had. That was over two years ago, and Carpe Fulgur's been working on it ever since.

As for the Falcom side, thankfully sales of the original Trails has had a long tail and the fans have also been very vocal in their support of the series. That coupled with the great success that Falcom's Ys titles have had on Steam made their decision easier from a financial standpoint.

Bongo Bill
Jan 17, 2012

The best advice for Bravely Default is: if you're not enjoying something, make use of the advanced difficulty options. You can skip all but like an hour's worth of the part that everybody complains about. That includes cutscenes and random battles.

The second best advice for Bravely Default is: understand that the game you're playing exists to carry the gameplay, and the gameplay (specifically the combat, and double-especially the boss fights) is the reason you're playing.

Endorph
Jul 22, 2009

IShallRiseAgain posted:

VVV The first game didn't meet their sales expectations though. Also, it caused the translator to become depressed/suicidal from the amount of stress it caused them.
Was that actually a result of Trails, or did those conditions just happen to flare up around the same time?

Cake Attack
Mar 26, 2010

Endorph posted:

Was that actually a result of Trails, or did those conditions just happen to flare up around the same time?

from his blog post about this i got the sense it was preexisting issues but the stress of working on the game made them flare up

Neddy Seagoon
Oct 12, 2012

"Hi Everybody!"

bloodychill posted:

It can be both and is. That poo poo is childish but it's a game about animes fighting in Tokyo's own nerd central so par for the course I guess. Anyway it's so niche "twitter shitstorm" is overblown and should probably be dialed back to "twitter average-day diarrhea."


:agreed: TitS is legit and I wish SC was available back when I finished FC on PSP.

Wasn't there something about them actually pumping out SC as a (digital) PSP release when it's translated?

corn in the bible
Jun 5, 2004

Oh no oh god it's all true!
I killed a bartender so I could rob his bar and



A DOG'S DEATH FOR A DOG

Cake Attack
Mar 26, 2010

Neddy Seagoon posted:

Wasn't there something about them actually pumping out SC as a (digital) PSP release when it's translated?

yeah it's apparently still going to be on the psp (back in january the main translator posted images of the QA in progress, which were on a vita.)

Rascyc
Jan 23, 2008

Dissatisfied Puppy

Ciaphas posted:

Thanks for all the answers. Assuming the response isn't mired in spoilers, what's so 'disappointing' about it?
You have to play through a bunch of extra content that is arguably very boring because it reuses a lot of assets, all in order to get the canon ending.

Just play it though, when you get to the part that everyone hates you will be in a better position to decide whether to keep going or not. Up until that point, it's a pretty enjoyable game with a great sound track. Don't listen to the guy talking about sleep mode, that's not true at all.

Rascyc fucked around with this message at 05:17 on Apr 12, 2015

claw game handjob
Mar 27, 2007

pinch pinch scrape pinch
ow ow fuck it's caught
i'm bleeding
JESUS TURN IT OFF
WHY ARE YOU STILL SMILING

Clarste posted:

Chapter 5-6.

This. Without ruining story beats: chapters 5 and 6 basically revolve around two single events which happen in them, only one of which is a story flag (the other is a skippable sidequest, but it's pretty good stuff). Chapter 7 picks up again (says the man who just got there himself), and I presume that being the endgame, chapter 8 is also going to Not Suck.

The reason I am telling you to get all the jobs possible by chapter 4 (note: this is all of them save one) is because the quests evolve in chapters 5+, becoming harder each time out. So if you didn't get it beforehand, you're going to have a bigger kick in the teeth to get it after.

But yeah, probably something like a third of the game falls into that horrible doldrums depending on how much of the incidentals you turn off/how fast you beeline through it.

bloodychill
May 8, 2004

And if the world
should end tonight,
I had a crazy, classic life
Exciting Lemon

Cake Attack posted:

yeah it's apparently still going to be on the psp (back in january the main translator posted images of the QA in progress, which were on a vita.)

It makes sense since as a PSP title it will still sell well on the Vita and porting the codebase specifically for the Vita would just add costs without a lot of benefit for a developer their size.

Captain Walker
Apr 7, 2009

Mother knows best
Listen to your mother
It's a scary world out there
I was of the impression Sony didn't want third parties releasing any more PSP games, and that's partly why we didn't get the remake of Eternal Punishment.

Neddy Seagoon
Oct 12, 2012

"Hi Everybody!"

Captain Walker posted:

I was of the impression Sony didn't want third parties releasing any more PSP games, and that's partly why we didn't get the remake of Eternal Punishment.

I think it's just because they can do it really easily, rather than going out of their way to make it happen.

al-azad
May 28, 2009



Tamba posted:

Akiba's Trip has something like Twitter.

The writers must have copied actual Tweets because the fake dialog in "Pitter" is beautiful. The whole localization of that stupid rear end game is wonderful, there should be some prize for it.

Bleusilences posted:

As dfar as I am aware there only a few game with fake internet. The whole .hack series is in a fake mmo, there is sword online with the same concept but from what people says here the game would be pretty fun if it wasn't machine translated, The fake internet in front mission 3 is a lot of fun and a good way to dump exposition on the player. A lot of shin megami tensei feature the internet or computers in one way or the other. The whole shadowrun game universe. The megamen network series is pretty much internet the video game.

Did I miss something.

South Park has Facebook although it's just to get funny updates and quips from Randy. If you friend Al Gore he blows up your feed.

corn in the bible posted:

you have to hit the boss, doing no damage, for ages until your laser charges. then you can use it on the boss, and it becomes vulnerable and also starts doing more damage, so then you have the actual boss fight. it's stupid.


on PARDISE CRACKED news, i found a russian fan patch which fixes some of the game's rendering issues (though some wall textures still refuse to load) and also improves the load times. got it working with my english version and the game is much more enjoyable now -- i could maybe recommend it to people even

All of your dumbass posts reminded me that I used to collect terrible East-European games. I thought I'd finally sit down and play Cold Zero...



Oh. Well at least the pornographic James Bond music is a good accompaniment to whatever is happening onscreen. The actual game is bland as poo poo, I can't even find something funny about it to post!

al-azad fucked around with this message at 07:33 on Apr 12, 2015

Neddy Seagoon
Oct 12, 2012

"Hi Everybody!"

al-azad posted:

South Park has Facebook although it's just to get funny updates and quips from Randy. If you friend Al Gore he blows up your feed.

And part of Al Gore's sidequest is a quite blatant "Objective: Unfriend Al Gore" as a result :allears:.

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kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.

Captain Walker posted:

I was of the impression Sony didn't want third parties releasing any more PSP games, and that's partly why we didn't get the remake of Eternal Punishment.

Nah, that was an Atlus JP decision.

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