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The Wii U default stage selection is so bad with the gimmicky bullshit that me and my friends only choose from like 5 stages. It's almost like the dev team wanted to make a platforming game so badly but there was no adventure mode, so they decided to make it up to the players by throwing in scrapped adventure mode mechanics into the stages. This is the only thing besides no adventure mode that I actually miss from previous Smash games. I love platforming, and I love Smashing, but not both at once. Even in super casual party mode style play it gets loving old when you're KOed by the stage or some random NPC for the 12th time and neither friend has the satisfaction of saying they beat each other.
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# ? Apr 14, 2015 16:58 |
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# ? May 30, 2024 03:31 |
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I feel like they designed a bunch of stages and then decided they needed to put the smaller, simpler ones on the 3DS for visibility and hardware reasons, so then they put all the crazy huge and experimental ones on the Wii U. And those are cool occasionally but also overwhelming and gimmicky as hell. I honestly think the stage selection on the Wii U is the worst in Smash history, when looked at as a whole.
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# ? Apr 14, 2015 17:17 |
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Guy A. Person posted:I feel like they designed a bunch of stages and then decided they needed to put the smaller, simpler ones on the 3DS for visibility and hardware reasons, so then they put all the crazy huge and experimental ones on the Wii U. And those are cool occasionally but also overwhelming and gimmicky as hell. I honestly think the stage selection on the Wii U is the worst in Smash history, when looked at as a whole.
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# ? Apr 14, 2015 17:25 |
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welcome to the club, you're about 2 games late
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# ? Apr 14, 2015 17:29 |
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FactsAreUseless posted:Smash 4 is my favorite in the series, especially with Nintendo's continuing support with balance patches, but the level and item selection is a mess. Items are hugely disruptive with a ton of Pokeballs and Assist Trophies that completely take over the battle. It's the first time I've found the game more fun without items. Holy goddamn crap the pokeballs and assist trophies. The worst part of those is how inconsistently effective they are. They can win you the match or do literally nothing. I feel like the simplest way to at least fix pokeballs would be to only have legendary pokemon appear out of the master balls and don't make any joke ones like Mew. At the end of a stock match last week where it was down to 2 of my friends, the one clearly in the lead got hit with a legendary from a regular pokeball; he had tried to run away but it teleported over to him, knocked him into the sky and did like a 70% damage combo on him. Earlier in that same match he had thrown a master ball and Mew popped out of it doing squat for him. It feels pretty lovely to have luck so heavily against you.
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# ? Apr 14, 2015 17:44 |
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luck is a skill - sakurai
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# ? Apr 14, 2015 17:46 |
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NTT posted:luck is a skill - sakurai He's correct. Note, the countless RPGs where you can increase your luck by getting stronger + leveling up.....
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# ? Apr 14, 2015 17:46 |
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Items have always been obnoxious except for maybe in Smash 64. On the bright side this game appears to both be receiving continuing post launch game support and DLCs, so all of the problems could theoretically be solved or ignored (by getting turned off). It's a much smaller gripe than something built into the core of the game like Brawl's sluggish mechanics.
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# ? Apr 14, 2015 17:53 |
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There are so many stages that would be perfectly fine if they just changed like one variable about it. Like, having the Spirit Train always be centered onscreen like I mentioned earlier. But on the Wii U, stuff like...why does Jungle Hijinx need to take away one of the platforms every so often? Why isn't the gimmick with the two planes good enough? Why does Mushroom Kingdom U need Nabbit? Why does Orbital Gate Assault need to transition with giant exploding missiles that are practically guaranteed to kill someone? And of course there's all the arguments for how much better Wily Castle and Pyrosphere would be without the bosses, or at least have a toggle switch for it.
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# ? Apr 14, 2015 17:54 |
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Because it is fun
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# ? Apr 14, 2015 17:55 |
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Guy A. Person posted:Holy goddamn crap the pokeballs and assist trophies. The worst part of those is how inconsistently effective they are. They can win you the match or do literally nothing. So, when it happened, did you laugh about it, or did you immediately post your terrible experience on online forums? I'm beginning to see two very different sorts of people here.
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# ? Apr 14, 2015 17:59 |
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I'd like it if you could toggle Flying Man, or make him show up less, or making him hilariously ineffective like he was in the original game. I like the 3ds stages otherwise.
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# ? Apr 14, 2015 18:02 |
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Ilustforponydeath posted:So, when it happened, did you laugh about it, or did you immediately post your terrible experience on online forums? It's not that funny though outside of making a joke at the game's expense, which isn't commendable on the game's part. Like, imagine if you died thanks to tripping in Brawl. "Man this game mechanic is so stupid hahaha."
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# ? Apr 14, 2015 18:07 |
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Ilustforponydeath posted:So, when it happened, did you laugh about it, or did you immediately post your terrible experience on online forums? It's more of a limit on how much is too much. You don't have to be "Final Destination No Items Fox Only" to not want the stage/items loving with you every 30 seconds. I like how 64's items were; Pokeballs could help but truly powerful ones were extremely rare, stage gimmicks mattered but didn't dominate the gameplay, some items dropped that were legitimately exciting and rewarded timing like the 64 incarnation of the home run bat. These days a gimmicky stage with items on turns into a neverending deluge of pixel vomit where you can't tell what the gently caress is going on.
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# ? Apr 14, 2015 18:09 |
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Also Final Destination has too much going on in the background and I find it obnoxious.
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# ? Apr 14, 2015 18:11 |
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FactsAreUseless posted:Also Final Destination has too much going on in the background and I find it obnoxious. It is a bit busy for the stage that is supposed to exist as the basic "here's a platform, go kill each other" but I don't mind. Kind of reminds me of a nightclub or something where they have a giant screen on with trippy poo poo in the background
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# ? Apr 14, 2015 18:14 |
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funnily enough omega final destination doesn't have that stuff
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# ? Apr 14, 2015 18:15 |
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Pilotwings is my favorite stage.
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# ? Apr 14, 2015 18:19 |
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Reiley posted:Pilotwings is my favorite stage. No trolling in the Smash thread please.
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# ? Apr 14, 2015 18:28 |
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Cake Attack posted:funnily enough omega final destination doesn't have that stuff Not even the obnoxiously blinding sunburst?
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# ? Apr 14, 2015 18:30 |
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Ilustforponydeath posted:So, when it happened, did you laugh about it, or did you immediately post your terrible experience on online forums? Uhhh, well I said in plain English that it was a week ago, so not really immediate. Also that it wasn't my experience but my friend's. I have no problem laughing at my friends and I totally did, but I understood his frustration. He didn't post about it on online forums either, he was just mildly annoyed. I only really posted because it came up in conversation and I had a directly relevant thing to say.
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# ? Apr 14, 2015 18:37 |
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Aston posted:No trolling in the Smash thread please. It throws off everyone's projectile game but mine plus you ride on a airplane, wheee
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# ? Apr 14, 2015 18:53 |
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Reiley posted:It throws off everyone's projectile game but mine plus you ride on a airplane, wheee Captain Falcon's ultimate projectile, the foot, is coming at you.
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# ? Apr 14, 2015 18:54 |
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Guy A. Person posted:Holy goddamn crap the pokeballs and assist trophies. The worst part of those is how inconsistently effective they are. They can win you the match or do literally nothing.
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# ? Apr 14, 2015 18:59 |
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Evil Eagle posted:Captain Falcon's ultimate projectile, the foot, is coming at you. There's just no hiding from de feet, for me.
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# ? Apr 14, 2015 18:59 |
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Golden Goat posted:you're a massive baby. lol really? Man, okay I guess. I play on all stages with items on, I was just relating a wacky experience I saw happen to one of my friends, and how I can see that being frustrating.
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# ? Apr 14, 2015 19:01 |
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Cuckoo posted:Yeah I can't figure out how people want K. Rool so bad over any other Donkey Kong character. Dixie, Cranky, any of the Kongs introduced in 64, even loving Kiddy Kong had more personality and a better-fitting moveset than K. Rool. Also whoopee, another fatass heavy character that would never see the light of day competitively. K Rool can do a lot of poo poo, he has his crown boomerang, his blunderbuss that shoots a ton of poo poo, he has a pounce jump attack, he can do some boxing, he has a helipack...
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# ? Apr 14, 2015 19:07 |
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To me, the issue with items is not randomness-related but power-related. I think most items should only be marginally preferable to your regular attacks, and only a couple should be race-to-get-this things that dominate the match until they're used up. Unfortunately the series has gradually moved away from that approach. Pokeballs should remain one of the things you race to get, and the results should be varied and funny. Do not complain about pokeballs, they are good.
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# ? Apr 14, 2015 19:09 |
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Screw Snake, if MGS gets a new representative, this is who I want:
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# ? Apr 14, 2015 19:13 |
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It's not right that our friends, the pokemon, must be trapped in those pokeballs. They must be freed, one and all, and the tyranny of man's cruel design must finally be brought to an end.
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# ? Apr 14, 2015 19:14 |
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I turn off the items that are pretty much instant kills like the gust jar, bombs, the club, the hammers, the star...but I keep assists, pokeballs, and smash balls because I still like seeing other characters and their super special awesome attacks. This method has led to me and friends having lots of fun with minimal complaints when we don't feel like doing tryhard competitive 1v1s. also, protip, turning off containers takes care of the issue of "I was hoping this capsule had a neat item but instead it just exploded and killed them, lame."
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# ? Apr 14, 2015 19:20 |
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mabels big day posted:He's correct. Note, the countless RPGs where you can increase your luck by getting stronger + leveling up..... i was always more fond of mario & luigi's 'stache stat
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# ? Apr 14, 2015 19:21 |
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Wild Knight posted:I turn off the items Same
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# ? Apr 14, 2015 19:22 |
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Rich Uncle Chet posted:Screw Snake, if MGS gets a new representative, this is who I want: Take this vote seriously, please.
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# ? Apr 14, 2015 19:24 |
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sharrrk posted:Take this vote seriously, please. he said, voting for Wolf
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# ? Apr 14, 2015 19:30 |
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Has anyone in Japan gotten codes for Mewtwo yet? I would've figured he was already out over there and was wondering if anyone was showing him off.
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# ? Apr 14, 2015 19:31 |
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Does getting the codes on the 15th mean getting the DLC on the 15th? I thought they'd still have to wait till the release date to play.
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# ? Apr 14, 2015 19:33 |
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sharrrk posted:Take this vote seriously, please. If you don't want Metal Gear Rising's soundtrack in Smash Bros then honestly I don't even know why you game son.
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# ? Apr 14, 2015 19:33 |
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Aston posted:he said, voting for Wolf last night i had a dream that wolf was revealed as an upcoming dlc character for smash 4, and i believe it was a prophecy
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# ? Apr 14, 2015 19:36 |
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# ? May 30, 2024 03:31 |
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# ? Apr 14, 2015 19:36 |