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NTRabbit
Aug 15, 2012

i wear this armour to protect myself from the histrionics of hysterical women

bitches




Thundercloud posted:

Rumours are starting to come out for the new knight kit. Bigger, tougher support knights with an anti-AA option to go with their big guns.

Mr. Ambassaador, are you telling me they're making another giant robot?

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thegodofchuck
May 13, 2006

You'll be godlike

Post 9-11 User posted:

Those are really cool looking, I wouldn't remodel them unless you want to. It's ten dudes, maybe they're really good at shooting laspistols so they count as lasguns but their clubs are too clumsy to be much help in close combat. gently caress it, Forge The Narrative™

You could use them as Repentia allies, maybe. I'd say to use them as Penal Legion but those are long gone, too.


Thanks! I was thinking of just swapping the laspistols for lasguns, keeping the CCWs, since that makes no practical difference. But it sucks that even vets can't go CCW/pistol. Grr.

WhiteOutMouse posted:

There are chaos Cultist which are frequently pistol/ccw but that may not be your desired army.

If you have lasguns I would say they are buff enough to hold a rifle in one hand. The ccw id implied anyway so it wouldn't show an extra attack.

If you don't have lasguns maybe look for suitable stubber guns on ebay, I'm sure they are not as expensive as bit ordering lasrifles. Cultist for example have a nornal rifle but it's the same profile. That could work.

These are the greatcoat guy's guns:
http://m.ebay.com/itm/351228169447?nav=SEARCH

I would ppost pics but im phone posting.

Yep, was thinking one-handed lasgun, like this. I have enough for these guys, but if I find more of the older Gors (the newer ones don't look quite as nice for guarding up, I think), I could make a platoon, and then a few pistols mixed in wouldn't look so bad.... maybe. Although I'd probably need some more lasguns.

It's amazing how many conversions I've planned. I've done quite a few, too, but not as many as I've planned!

And I have oodles of cultists: marauders, cawdor, redemptionists, ratskins, mordheim possessed, beorg bearstruck and his crew, even actual chaos cultist models. Beastmen would be so... conventional.

LingcodKilla posted:

That reminds me I'm still angry at them for removing penal legion troopers. Perfectly fine troop selection. I loved running Mordians as forging the narrative Commisar Cadets. Was just so easy. Had plans for the the beastmen too. Yours look really nice.

Thanks!
Yeah, maybe we'll get an odd-ball mini-codex down the line, Codex Astra Militarum: Abhumans and Miscreants... Abhumanum et Miscreantum?

Crazy Ferret
May 11, 2007

Welp

LingcodKilla posted:

That reminds me I'm still angry at them for removing penal legion troopers. Perfectly fine troop selection. I loved running Mordians as forging the narrative Commisar Cadets. Was just so easy. Had plans for the the beastmen too. Yours look really nice.

This and the loss of Marbo just sucked all the fun out of the IG codex for me. It did not help that I was having fun with Sgt. Harker and a veteran bunker right before the new book striped all the rules from him. I'm still surprised a Catachan/Death World book (Dataslate? Expansion? Whatever they are called nowadays) has not come out with some simple rules for them. They were such easy conversions. Penal Legion were fairly useless, at least they were a lot of fun.

At least the Tank Commanders were good.

Zark the Damned
Mar 9, 2013

thegodofchuck posted:

I was looking to fix up some Beastmen Guardsmen conversions I'd made a few years back and realized that there appears to be no way to equip Guardsmen with Pistol / CCW outside of an HQ squad (which is not what I'd want to use this as anyway). Before I decide whether or not to swap them to lasguns or just figure out some "counts as" scheme, am I missing anything?

For reference, here are the Abhuman scum (trigger warning: unpainted models; trigger warning: phone pics):



Looking good so far. Are you wanting a bunch of squads or just the one in an otherwise normal IG army?

If you only want a few of them then maybe use them as allied Chaos Cultists, fluffwise the other guys don't trust em.

Squibsy
Dec 3, 2005

Not suited, just booted.
College Slice

Zark the Damned posted:

fluffwise the other guys don't trust em.

Would you?

Doctor Borris
May 29, 2014

Sometimes Serious.
Sometimes Satirical.
Never Ever Sarcastic.
Ever.
At this point in the Eldar reveal. Would you say a jet bike and D focused list would be a good choice as an all comers list? How would you build a Knights list or tank heavy list to best counter it? Or like a Sisters (remember its a new codex) This is from a WAAC perspective. Or is it just beyond anything else fieldable?

ijyt
Apr 10, 2012

Thundercloud posted:

Rumours are starting to come out for the new knight kit. Bigger, tougher support knights with an anti-AA option to go with their big guns.

Guessing FW rather than GW?

Thundercloud
Mar 28, 2010

To boldly be eaten where no grot has been eaten before!

ijyt posted:

Guessing FW rather than GW?

No, GW plastic kit, I'd guess before the end of their financial year.

LordAba
Oct 22, 2012

by FactsAreUseless

Doctor Borris posted:

At this point in the Eldar reveal. Would you say a jet bike and D focused list would be a good choice as an all comers list? How would you build a Knights list or tank heavy list to best counter it? Or like a Sisters (remember its a new codex) This is from a WAAC perspective. Or is it just beyond anything else fieldable?

For the eldar, it wouldn't be a bad list, no. You are lacking in assault and long ranged anti-tank, but the mobility of the bikes and the toughness of the wraithguard make up for that. You can torrent down hordes and light vehicles with the bikes and take out monsters and heavy vehicles with the wraith.
Other lists could counter it by tagging any transports carrying wraiths before they jump on you. The jetbikes are about as tough as a marine, so they will go down. Unless you take a wraithknight the list looses a TON of punch in close combat. Easier said than done, however.

From your previous posts it sounds like you don't really have the basic rules down. Don't worry about "the perfect list" or anything like that until you play more games and get used to it. That is why a lot of goofy lists win the bigger tournaments: the person knows how to play them well, knows the rules well, and it plays against the meta. See that goofy lictor heavy tyranid list from a while back... not everyone can just copy that list and win.

Hollismason
Jun 30, 2007
An alright dude.

Doctor Borris posted:

At this point in the Eldar reveal. Would you say a jet bike and D focused list would be a good choice as an all comers list? How would you build a Knights list or tank heavy list to best counter it? Or like a Sisters (remember its a new codex) This is from a WAAC perspective. Or is it just beyond anything else fieldable?

I repeat this way to often but unless you are going to Grand Tournaments, just ignore the internet completely and play to your meta or local scene.

People talk a big game about Eldar on the web but really if you have 0 Eldar players or one guy who is just obsessed with Aspect Warriors. It's just not going to affect you. However if you got smarty pants McGee who's only goal is to make your games miserable with WRaith War Hosts and Jetbikes then worry bout it.

Basically just don't worry about the Eldar unless it affects your local games then deal with it from there.

AbusePuppy
Nov 1, 2012

BEST DAY OF MY LIFE!!!!!! so far.

Doctor Borris posted:

At this point in the Eldar reveal. Would you say a jet bike and D focused list would be a good choice as an all comers list? How would you build a Knights list or tank heavy list to best counter it? Or like a Sisters (remember its a new codex) This is from a WAAC perspective. Or is it just beyond anything else fieldable?

That's an extremely strong core list- the Jetbikes handle hordes and basic infantry and the Str D kills tanks and MCs; mix in psychic buffs from a Farseer and some other shenanigans of whatever sort you prefer and you've got solutions to almost everything pretty easily.

There... really aren't a lot of good solutions to a well-built army like that. Knights and heavy tanks in particular just fold up and die to it pretty badly, since Str D in abundance is pretty much their worst nightmare. Ignores Cover AP3 weapons, such as the Heldrake (which they don't have a lot of good solutions to) are one of the few ways to really inflict much hurt on them- but even that is far from guaranteed. Eldar, barring any kind of errata to the book, are one of the strongest codices printed to date and easily outclass most of the field today.

Acebuckeye13
Nov 2, 2010
Ultra Carp

Crazy Ferret posted:

This and the loss of Marbo just sucked all the fun out of the IG codex for me. It did not help that I was having fun with Sgt. Harker and a veteran bunker right before the new book striped all the rules from him. I'm still surprised a Catachan/Death World book (Dataslate? Expansion? Whatever they are called nowadays) has not come out with some simple rules for them. They were such easy conversions. Penal Legion were fairly useless, at least they were a lot of fun.

At least the Tank Commanders were good.

Pask in a Punisher almost makes up for it, but I'm still a little bitter that the new Guard Codex practically wiped out all of the special characters. Creed and Straken got nerfed hard, Marbo, Mogul Khmir, Al'Rahem, Chekov, and Bastonne got put on a bus (Just as I got enough Chimeras to make Al'Rahem's outflanking gimmick, too), and Harker's effectively useless. It's a real shame, since almost all of them had some fun gimmicks and at the very least were arguably worth their points. Now the only one who's really worth taking is Pask, and he's just a tank. A really good tank mind you, but it's just not the same as Outflank: The Army.

Von Humboldt
Jan 13, 2009

thegodofchuck posted:

I was looking to fix up some Beastmen Guardsmen conversions I'd made a few years back and realized that there appears to be no way to equip Guardsmen with Pistol / CCW outside of an HQ squad (which is not what I'd want to use this as anyway). Before I decide whether or not to swap them to lasguns or just figure out some "counts as" scheme, am I missing anything?

For reference, here are the Abhuman scum (trigger warning: unpainted models; trigger warning: phone pics):






Those guys rule. To be honest, I don't think anyone would bust your balls over it if you did just go "counts as," simply because they look good and you can't give regular IG Laspistols anyways, so it has to be Lasguns they have.

However, have you considered just going Renegades and Heretics? The more people I lure to the sweet, sweet siren song of that list, the better. You have the option to give your basic dudes Pistol/CCW, they're cheap, and they're evil assholes. You can also take Mutant Rabble which is exactly what it says on the tin, though you can't take special weapons in it.

El Estrago Bonito
Dec 17, 2010

Scout Finch Bitch
Yeah your best bet is either the Renegade list or Solar Auxilia since those are how you get hard CCW troops as Guard.

Locomotive breath
Feb 1, 2010

Acebuckeye13 posted:

Now the only one who's really worth taking is Pask, and he's just a tank. A really good tank mind you, but it's just not the same as Outflank: The Army.

Hey now, Commissar Yarrick is perfectly good too, I'll have you know! :colbert: But yeah, it really is a shame what they did to most of the character in the AM book. RIP in peace Marbo et all.

Boon
Jun 21, 2005

by R. Guyovich
I'm pretty sure GW flat-out cancelled my pre-order for the Eldar codex and jetbikes.

I submitted it, planned for it, and now I'm finding a surplus in my end of the month accounts and have not been able to find the transaction that I know was there.

LordAba
Oct 22, 2012

by FactsAreUseless

Boon posted:

I'm pretty sure GW flat-out cancelled my pre-order for the Eldar codex and jetbikes.

I submitted it, planned for it, and now I'm finding a surplus in my end of the month accounts and have not been able to find the transaction that I know was there.

So, you submitted an order over the internet and didn't write down any order information so that you can discuss it in case something like this happens? Like, no email confirmation, no account to keep track of your order, no writing down what transaction number was associated with it?

Man, GW done hosed up.

serious gaylord
Sep 16, 2007

what.

Boon posted:

I'm pretty sure GW flat-out cancelled my pre-order for the Eldar codex and jetbikes.

I submitted it, planned for it, and now I'm finding a surplus in my end of the month accounts and have not been able to find the transaction that I know was there.

Call them with your order confirmation and they'll sort it out.

Genghis Cohen
Jun 29, 2013

Acebuckeye13 posted:

Pask in a Punisher almost makes up for it, but I'm still a little bitter that the new Guard Codex practically wiped out all of the special characters. Creed and Straken got nerfed hard, Marbo, Mogul Khmir, Al'Rahem, Chekov, and Bastonne got put on a bus (Just as I got enough Chimeras to make Al'Rahem's outflanking gimmick, too), and Harker's effectively useless. It's a real shame, since almost all of them had some fun gimmicks and at the very least were arguably worth their points. Now the only one who's really worth taking is Pask, and he's just a tank. A really good tank mind you, but it's just not the same as Outflank: The Army.

The odd thing is, Creed and Straken weren't even really competitive options before - they were a hell of a lot of points inserted into one of the squishiest units in the game, and that's only gotten worse. No idea why they pared down the other choices, since you'd think charging people top dollar for sculpts from the early 1990s as special characters is money for old rope.

Boon
Jun 21, 2005

by R. Guyovich
Well that's just it. I deleted the email (rarely keep any order emails unless >$150), ordered it as a guest because I couldn't remember my account info, and then just tracked it via my accounts (it had posted - pending).

Went to check the status of my current account this morning so I can plan this week and found a ~125 surplus. Checked it out and my purchase was removed and now I have no way recompense. Not saying it's not my fault, but it's not 100% my fault either considering we're dealing with an entity who's purpose is to actually sell things...

Anyway, I'll probably just run down to the local game store and order it and feel better about that anyway. Just kind of odd that they would retract a purchase like that.

fnordcircle
Jul 7, 2004

PTUI
I don't play 40k but my store is doing this Kill Team thing so I thought I might get in on it. Found a dude who has the following he's willing to trade for some of the Warmachine stuff I have:

22x Kabalite Warriors
2x Raider
2x Ravager (Raiders and Ravagers in need of crew, but I have lots of bits)
2x Venom (both unassembled, one NIB)
10x Incubi
5x Scourges
10x Wyches (only one assembled)
1x Haemonculi
6x Reavers

I'm not sure how much of what I have to trade he'll want so I'm trying to figure out what I need to prioritize out of this list to make a solid kill team squad.

Any advice on what I could take out of that to make a good kill team squad and give me some flexibility if I need to change things?

WhiteOutMouse
Jul 29, 2010

:wom: will blow your mind.
I am still slowly working on my C:SM / C:SW army where whitescars(nightlords) and Thunderwolves(Worldeaters) team up. The NOVA FAQ has Thunderwolves wth Thunderhammers hitting at Str 9 for what ever reason but I am not concerned.

But because I am slow at painting, love chaos and have a short attention span I have started to look at the C:Khorne Daemonokin for possibilities.

I doubt it will have as much strength as four squads of 5-bikers with grav, escorted by Ironpriest/Wolf Lord and a big thunderwolf unit escorted by Khan all supported with a thunderfire and a pair of stomtalons.

But, my idea was starting with this:


*linked image because it gets hard to read when scaled down*

The lord has that special power axe that gets better until it becomes S10, instant death, etc. I paired it with a power maul since he gains the goredrinker buffs without using the weapon, just needs to hold it. This lets him swing at i5 versus things to buff himself up, or swing at Str 10 vs Knights. Neither weapon is specialist, maybe it should be the first powerlance taken?

From there I have ~768 pt for other stuff.

I made some versions that had Nurgle Lord wtih Spawn + 2x Plague in rhinos and melta.
Or a tzeentch support demons with 2x Heralds, 2x 6 screamers and 2x 11horrors for summons or buffs with medium assault support from screamers.

Am I on the right track here? I made a fun blood tithe tracker and I want to use it. The C:KD detachment has lots of ways to take advantage of that table with free points and a free second result when you cash out the points. But is it worth it? I could take just the gorepack as a unit to add in with my demons I suppose.

edit* all these formations have messed with how I write lists. Now they look ugly and hard to read!

WhiteOutMouse fucked around with this message at 20:53 on Apr 25, 2015

BirdieBedtime
Apr 1, 2011
Hey 30k goons, I'm having a hard time deciding where I want to take my 30k army. I'm working my way to two full tac squads, and as I'm playing Alpha Legion I've started my obligatory Headhunters squad. Going from that, what are some directions I can go? A Sicaran is definitely on the list, and I love the look of the Typhon. Any help would be appreciated, and I know this is a pretty open-ended question.

OhDearGodNo
Jan 3, 2014

Boon posted:

Well that's just it. I deleted the email (rarely keep any order emails unless >$150), ordered it as a guest because I couldn't remember my account info, and then just tracked it via my accounts (it had posted - pending).

Went to check the status of my current account this morning so I can plan this week and found a ~125 surplus. Checked it out and my purchase was removed and now I have no way recompense. Not saying it's not my fault, but it's not 100% my fault either considering we're dealing with an entity who's purpose is to actually sell things...

Anyway, I'll probably just run down to the local game store and order it and feel better about that anyway. Just kind of odd that they would retract a purchase like that.

My god you are six degrees of stupid. You don't even reconcile your budget until weeks later? You don't track all your purchases?

Dude it's 100% your fault because you can't prove otherwise.


As much as anyone will poo poo about GW they have fantastic customer service so I'm sure you'll sort it out. But don't blame your fuckup on them.

thegodofchuck
May 13, 2006

You'll be godlike

Zark the Damned posted:

Looking good so far. Are you wanting a bunch of squads or just the one in an otherwise normal IG army?

If you only want a few of them then maybe use them as allied Chaos Cultists, fluffwise the other guys don't trust em.

Good question. I don't really like the options on cultists, though. And the HQ requirement would be hard to fit. I could think of a few things but not my ideal. I'm getting interested in maybe a platoon with a snotty human exec and a commissar to keep them in line (of course). But I don't know if I'm down for finding and buying 40 or so more OOP gors. Plus lasguns and heavy weapons and specials. Not to mention figuring out what heavies and specials they should be equipped with. Maaaybe.

Von Humboldt posted:

Those guys rule. To be honest, I don't think anyone would bust your balls over it if you did just go "counts as," simply because they look good and you can't give regular IG Laspistols anyways, so it has to be Lasguns they have.

However, have you considered just going Renegades and Heretics? The more people I lure to the sweet, sweet siren song of that list, the better. You have the option to give your basic dudes Pistol/CCW, they're cheap, and they're evil assholes. You can also take Mutant Rabble which is exactly what it says on the tin, though you can't take special weapons in it.

Well, I haven't actually played a game of 40k since like 3rd edition (maybe 4th?) so I'm not terribly concerned about other people giving me grief, it's more my own ideal (i'm totally down to play though!). I keep looking longingly at a couple of those IA books, but then it's just a short hop skip and a jump to not playing 30k, too.

And I have a ton of cultists that could be mutie scum already, these are sanctioned abhuman loyalist scum.

Boon
Jun 21, 2005

by R. Guyovich

OhDearGodNo posted:

My god you are six degrees of stupid. You don't even reconcile your budget until weeks later? You don't track all your purchases?

Dude it's 100% your fault because you can't prove otherwise.


As much as anyone will poo poo about GW they have fantastic customer service so I'm sure you'll sort it out. But don't blame your fuckup on them.

:allears:

You guys are being a little bit hilariously aggressive... I was simply saying "Oh hey, this just disappeared for some reason, that's pretty odd." Calm down dude.

Anyway, I just went down to my local game store and picked up exactly what I ordered.

Boon fucked around with this message at 23:19 on Apr 25, 2015

MasterSlowPoke
Oct 9, 2005

Our courage will pull us through
Gmail keeps trash around for a month. Start archiving instead of deleting.

BULBASAUR
Apr 6, 2009




Soiled Meat

BirdieBedtime posted:

Hey 30k goons, I'm having a hard time deciding where I want to take my 30k army. I'm working my way to two full tac squads, and as I'm playing Alpha Legion I've started my obligatory Headhunters squad. Going from that, what are some directions I can go? A Sicaran is definitely on the list, and I love the look of the Typhon. Any help would be appreciated, and I know this is a pretty open-ended question.

It really depends on what you want to do with your army. Alpha Legion can be played many different ways.

I love the look of a Sicaran, but in pure 30K it's not nearly as good as 40k. Simply because most marine armies don't bring skimmers. Its still a solid unit and can be the foundation of your army though. Typhons are up there with Wraith Knights as really good LOWs thanks to the massive blast, ignores cover, and S10 AP1 at ~400 points. Other good options to look into are predators, mortis/dodo contemptors, Sicaran Venators, Rapiers, Veteran Tactical Squads, Paravians, Admech Allies, Artillery, Command Squads on Bikes, Jetbikes, Praetors, Lightnings, Fire Raptors, Spartans, Terminators, and Dreadclaws.

I know that's a big varied list, but you've got a lot of options until you decide what kind of army you want to play.

Moola
Aug 16, 2006

OhDearGodNo posted:

My god you are six degrees of stupid. You don't even reconcile your budget until weeks later? You don't track all your purchases?

Dude it's 100% your fault because you can't prove otherwise.


As much as anyone will poo poo about GW they have fantastic customer service so I'm sure you'll sort it out. But don't blame your fuckup on them.

holy poo poo

NTRabbit
Aug 15, 2012

i wear this armour to protect myself from the histrionics of hysterical women

bitches




BULBASAUR posted:

Alpha Legion can be played many different ways.

It can be played all the different ways with the right coloured paint and props :v:

Boon
Jun 21, 2005

by R. Guyovich
Went through the book a little bit and as a long-time Eldar player I can honestly say the book is poo poo - the internal balance is skewed far more than it had been previously.

HQ: Farseers are so hilariously good at half the cost of things like Eldrad/Phoenix Lords/Avatar that there is absolutely not point in taking them. Throw the Spirit Stone on here and begin rolling that Apocalyptic Blast with Fleshbane, Haywire, and AP3 that pins at ML 3, rerolling failed tests, and ignoring a Perils by simply conserving a dice. - it's basically the worst iteration of Comet of Cassendora. The Spiritseer you might consider (like I am) for the Independent status, the ML 2, and the Runes of Battle abilities - which are all awesome.

Elites: Wraithguard. Why take anything else? Striking Scorpions or Banshees would be good if they had a way to get into combat (Banshee's can move 15" a turn with the Exarch - still can't assault after that). Wraithguard make Fire Dragons redundant and really D-Scythes make Wraithguard redundant. So really, just take the D-Scythes and call it a day.

Troops: Jetbikes, again, are so hilariously good that it's not worth even looking at your other options.

Fast Attack: More jammed that it was before. The Hemlock got a huge boost at no cost, ML 2, Mindshock Pod being incredible, and x2 Strength D blast. The loss of Wave Serpents generally good AA ability means that a Crimson Hunter is basically an auto-include. Swooping Hawks got a boost being able to Haywire attack Flyers and FMC. Warp Spiders lost some versatility but became faster, basically unbreakable with an Exarch, and will still wreck your infantry and MC while trying their damnedest to make sure you lose a shooting phase trying to hit them. If your opponent hated Warp Spiders before, he's going to lose his/her poo poo when they suddenly jump out of LoS when you try to shoot them... and lose your shots that turn because of it. Then of course there is still the FW Hornet, which is always a great buy for any FA slot. Shining Spears still suck because, you know, assault.

Heavy Support: Shadow Weavers/D-Cannons are pretty much the best thing here. Need to bunker a Farseer? Then one or the other is an auto-include. The Eldar vehicles aren't durable. The Wraithlord is a bit overcosted still. Dark Reapers are back on my list because they add a ton of versatility and will absolutely wreck FMC (re-roll to hits against them, ignore jink).

Wraithknight... whatever. Denying the use of the Wraithknight (by restricting the LoW) actually serves to balance the army quite a bit.

3.5 out of 5 of the CAD categories just write themselves for competitive environments. It's pretty dumb.

Boon fucked around with this message at 00:59 on Apr 26, 2015

Icon Of Sin
Dec 26, 2008



Just had a game where I got reintroduced to how hilarious a Ravenwing command squad is, especially if the librarian with them rolls for invisibility and his warlord trait is that he and his unit get furious charge :getin:

Still lost, but took down a wraithknight (from the last codex, guy was somehow unaware that the new one was on the shelves) by shooting it with plasma talons and butchered a unit of fire dragons before the librarian was the last man standing.

TKIY
Nov 6, 2012
Grimey Drawer
So strength D in elites, fast attack, heavy support and Lord of War, S6 spam from troops and AP3 apoc blasts from HQ.

I just don't get it, who is going to have fun playing with or against this book...

BULBASAUR
Apr 6, 2009




Soiled Meat

Boon posted:

Went through the book a little bit and as a long-time Eldar player I can honestly say the book is poo poo - the internal balance is skewed far more than it had been previously.

HQ: Farseers are so hilariously good at half the cost of things like Eldrad/Phoenix Lords/Avatar that there is absolutely not point in taking them. Throw the Spirit Stone on here and begin rolling that Apocalyptic Blast with Fleshbane, Haywire, and AP3 that pins at ML 3, rerolling failed tests, and ignoring a Perils by simply conserving a dice. - it's basically the worst iteration of Comet of Cassendora. The Spiritseer you might consider (like I am) for the Independent status, the ML 2, and the Runes of Battle abilities - which are all awesome.

Elites: Wraithguard. Why take anything else? Striking Scorpions or Banshees would be good if they had a way to get into combat (Banshee's can move 15" a turn with the Exarch - still can't assault after that). Wraithguard make Fire Dragons redundant and really D-Scythes make Wraithguard redundant. So really, just take the D-Scythes and call it a day.

Troops: Jetbikes, again, are so hilariously good that it's not worth even looking at your other options.

Fast Attack: More jammed that it was before. The Hemlock got a huge boost at no cost, ML 2, Mindshock Pod being incredible, and x2 Strength D blast. The loss of Wave Serpents generally good AA ability means that a Crimson Hunter is basically an auto-include. Swooping Hawks got a boost being able to Haywire attack Flyers and FMC. Warp Spiders lost some versatility but became faster, basically unbreakable with an Exarch, and will still wreck your infantry and MC while trying their damnedest to make sure you lose a shooting phase trying to hit them. If your opponent hated Warp Spiders before, he's going to lose his/her poo poo when they suddenly jump out of LoS when you try to shoot them... and lose your shots that turn because of it. Then of course there is still the FW Hornet, which is always a great buy for any FA slot. Shining Spears still suck because, you know, assault.

Heavy Support: Shadow Weavers/D-Cannons are pretty much the best thing here. Need to bunker a Farseer? Then one or the other is an auto-include. The Eldar vehicles aren't durable. The Wraithlord is a bit overcosted still. Dark Reapers are back on my list because they add a ton of versatility and will absolutely wreck FMC (re-roll to hits against them, ignore jink).

Wraithknight... whatever. Denying the use of the Wraithknight (by restricting the LoW) actually serves to balance the army quite a bit.

3.5 out of 5 of the CAD categories just write themselves for competitive environments. It's pretty dumb.

Please write up a list at 1500 points, minus the WraithKnight, with as many D weapons and jetbikes as possible. I would like the thread to see it.

FrostyPox
Feb 8, 2012

I don't have the book in front of me, but earlier at the shop I came up with a list that was something like:

Naked Farseer on a Bike
2x5 Bikes with Scatter Lasers
2x5 Wraithguard with D-Scythes in barebones Wave Serpents
Non D flyer so I have something with anti-air
3 Weapon Batteries with D Weapons
2 Weapon Batteries with D Weapons



I think it came out to just under 1500. I probably missed some serious shenanigans, particularly with Farseer wargear.

BULBASAUR
Apr 6, 2009




Soiled Meat
What's the range on the batteries? Why take Wraithguard if you can spam D weapon blasts at like 36" or longer.

FrostyPox
Feb 8, 2012

I don't remember what the range is on the weapon batteries, but the Wraithguard are there because I'm pretty sure a flamer template, if it can get there, is likely to hit more things than a small blast template. I *think* the batteries are only 24" but I don't know for sure.

Boon
Jun 21, 2005

by R. Guyovich
HQ:
x2 Farseer, one with Spirit Stone, one with Singing Spear

Elites:
x5 D-Scythe Wraithguard in Wave Serpent
x5 D-Scythe Wraithguard in wave Serpent

Troops:
x3 Jetbikes
- x2 Scatter Laser/Shurican Cannon
x3 Jetbikes
- x2 Scatter Laser/Shurican Cannon
x3 Jetbikes
- x2 Scatter Laser/Shurican Cannon
x3 Jetbikes
- x2 Scatter Laser/Shurican Cannon
x3 Jetbikes
- x1 Scatter Laser/Shurican Cannon

Fast Attack:
Hemlock Wraithfighter

Heavy Support:
x2 D-Cannon Battery

Comes out to 8 ML, 15 Jetbikes toting anywhere from 27 to 36 Str 6 shots, 4 small D blasts, and 10 D templates.

The D-Cannons are 24" and honestly, they're probably not going to need 3, because you can do whatever you need to do with 2. Basically it's going to be Eldar that stop Eldar (because they have a ton of tools to gently caress up Eldar specifically).

Boon fucked around with this message at 01:15 on Apr 26, 2015

BULBASAUR
Apr 6, 2009




Soiled Meat

Boon posted:

HQ:
x2 Farseer, one with Spirit Stone, one with Singing Spear

Elites:
x5 D-Scythe Wraithguard in Wave Serpent
x5 D-Scythe Wraithguard in wave Serpent

Troops:
x3 Jetbikes
- x2 Scatter Laser/Shurican Cannon
x3 Jetbikes
- x2 Scatter Laser/Shurican Cannon
x3 Jetbikes
- x2 Scatter Laser/Shurican Cannon
x3 Jetbikes
- x2 Scatter Laser/Shurican Cannon
x3 Jetbikes
- x1 Scatter Laser/Shurican Cannon

Fast Attack:
Hemlock Wraithfighter

Heavy Support:
x2 D-Cannon Battery

Comes out to 8 ML, 15 Jetbikes toting anywhere from 27 to 36 Str 6 shots, 4 small D blasts, and 10 D templates.

The D-Cannons are 24" and honestly, they're probably not going to need 3, because you can do whatever you need to do with 2. Basically it's going to be Eldar that stop Eldar (because they have a ton of tools to gently caress up Eldar specifically).

:pcgaming:

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BULBASAUR
Apr 6, 2009




Soiled Meat
Dear GW, please give Vindicators D strength weapons.

Love,
BULBASAUR

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