- stuntwaffle
- Mar 7, 2007
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I wish Starbound was a dick so I could put it in my ass and mouth!
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I HAVE A DREAM
The tutorial planet teaches the basics- how to move, fight, mine, and recruit NPCs. Maybe there's a wounded guy-- why not a buddy who was in your escape pod, but didn't fare so well in the crash? He needs shelter ("NPCs need beds, doors, walls and lights!"), medicine herbs (which, along with food crops, are the base of Farming progression), protection from alien wolves, oh great now he's better and needs a gun so the two of you can hike up a mountain so your distress signal reaches space?
Alright, so a ship comes down and teleports you up, and kidnaps you and the captain is an rear end in a top hat. You break out and fight (you need control of the engine and bridge, do you dispatch your friend to one while you go to the other, or go together? Introducing the NPC Dispatch System tutorial!) So you blow up the ship, the captain gets to a shuttle, you beam aboard. And when you confront the pirate captain, you are given a choice, kill the captain or arrest him to give to the local Spacecops? Either way, now you have a Tier 1 ship. And the sandbox begins.
Your buddy doesn't have anything better to do, so he'll hang around until you dismiss him or something. He'll stay on the ship acting as a guide "Why not go [progress the story], [player]?" And you can ask him to come along on your self-guided missions. You're in a space-civ consellation, why not find an inhabited planet to get missions or a vacant world to claim?
Oh, some distress signals. Go or ignore? Story-important ones are clearly marked as important (and don't time out), others you can hunt down or ignore at your leisure. One teaches you about wormholes, another about Why The Big Bad Is A Jerk, another is a mining outpost and when you get there it's overrun with native wildlife. The boss of that last one is tired of dealing with the aliens you just made extinct, so he sells you the deed for cheap. Boom, Outpost Upgrade And Management tutorial.
Eventually your mining outpost either decays (if you don't man it) or is attacked (if you do), which then triggers a How To Defend Your poo poo tutorial.
You are taught how to make a Farming Outpost. They don't work well if there's industry on the same world, so there's a reason to colonize multiple worlds (or spend some resources on clean industry). This provides food and/or medicine you can use to feed NPCs you have under your 'rule' or you can trade to neutral/friendly civs. Medicine is worth more so it attracts more raiders. Different foods grow in different climates so you are encouraged to settle multiple worlds again. (Or build biodomes)
You are taught how to make Research Outposts. They're valuable and attract raiders, but you can hide them well underground so as long as there isn't something obvious (say, a mine or farm) on the surface to give them away, they're pretty safe. You can research all sorts of fun toys, techs, ships, weapons, armor, engines, mining and farming equipment, or just farm out your equipment to a civ for cash and favors. Larger labs and their reactors generate more heat and are thus harder to hide so you either need better defenses or, again, multiple planets.
So you're left to Skyrim the galaxy for a bit. If you focus on the main story, you can head off the Big Bad's plans and do good in the world, and it gives you juuuuust enough levels/gear/resources as quest rewards in order to get by. If you don't care, you get wealthy and/or powerful, but the BB starts conquering poo poo, and launches high-threat attacks both on NPC constellations as well as your own holdings. Powerful NPC Civs can resist for a while and start giving you "evac this planet", "hold the line", "attack this enemy base to take heat off us" missions, and food/medical supplies go way up in price so you can get by fighting or merchanting. If you interact closely with a civ, they do very well in resisting the BB and can hold forever as you and they level up.
As the game progresses, the Big Bad gets mad at you (either for directly opposing him or for indirectly supporting your allies) and Death Star's a planet you like and/or Ups The Stakes in some way. Maybe two or three times depending on how long you want the game to be. Responding appropriately in a timely way means there's no lasting harm, as long as the player knows (1) "I lost those assets because I hosed up", or (2) "I would have CERTAINLY lost those assets if I hadn't acted".
Its worth noting that while direct attacks will become commonplace as you gain power/influence, they are never so annoying that you can't sandbox around them. If you play passively or stealthily, you are free to build whatever without making enemies or fearing the story might progress without you. At tier 1 as a complete unknown, you could build a large pretty castle and decorate your ship for days and days without anything bad happening, and without (much) material restrictions.
At some point you say "alright I'm a walking juggernaut of doom and conquest, time to gently caress up the Big Bad" or, "I can hire these black-ops supersoldiers and provide them high-tech support, particularly by launching interplanetary smartbombs or drones to ensure their success" or even "I have recreated Mass Effect by supporting these several civilizations so now we're going to band together in an unstoppable fleet"
Any one of those plans will work okay.
Or if you're a completionist sperg, you beam down on the planet in your Gigapower Armor Mk VIII and frankly illegal/immorally powerful weapons, backed up by mercs that you've granted similar equipment, while your support team nukes poo poo from orbit (with orbital weapons you've researched, designed, built and deployed) WHILE friendly civ's fleets cut off reinforcements and keep you and your orbital weapons safe. The Big Bad just s at you and you flatten him. The main game is won, congrats!
Then the optional Superboss From Beyond shows up, and is a murderous, nightmare-inducing multi-stage fight even with maxed-out everything (so there's a good reason for megaspergs to megasperg, and there's a true sense of accomplishment for smashing him). The Superboss doesn't move aggressively like the Big Bad does so you're much more free to sandbox.
Now THAT'S a game, and starbound is capable of supporting probably 80% of that right now.
[wayne and garth making humping motions] schwing!
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Apr 30, 2015 00:35
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- Adbot
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ADBOT LOVES YOU
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Jun 3, 2024 23:41
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- oddium
- Feb 21, 2006
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end of the 4.5 tatami age
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I HAVE A DREAM
The tutorial planet teaches the basics- how to move, fight, mine, and recruit NPCs. Maybe there's a wounded guy-- why not a buddy who was in your escape pod, but didn't fare so well in the crash? He needs shelter ("NPCs need beds, doors, walls and lights!"), medicine herbs (which, along with food crops, are the base of Farming progression), protection from alien wolves, oh great now he's better and needs a gun so the two of you can hike up a mountain so your distress signal reaches space?
Alright, so a ship comes down and teleports you up, and kidnaps you and the captain is an rear end in a top hat. You break out and fight (you need control of the engine and bridge, do you dispatch your friend to one while you go to the other, or go together? Introducing the NPC Dispatch System tutorial!) So you blow up the ship, the captain gets to a shuttle, you beam aboard. And when you confront the pirate captain, you are given a choice, kill the captain or arrest him to give to the local Spacecops? Either way, now you have a Tier 1 ship. And the sandbox begins.
Your buddy doesn't have anything better to do, so he'll hang around until you dismiss him or something. He'll stay on the ship acting as a guide "Why not go [progress the story], [player]?" And you can ask him to come along on your self-guided missions. You're in a space-civ consellation, why not find an inhabited planet to get missions or a vacant world to claim?
Oh, some distress signals. Go or ignore? Story-important ones are clearly marked as important (and don't time out), others you can hunt down or ignore at your leisure. One teaches you about wormholes, another about Why The Big Bad Is A Jerk, another is a mining outpost and when you get there it's overrun with native wildlife. The boss of that last one is tired of dealing with the aliens you just made extinct, so he sells you the deed for cheap. Boom, Outpost Upgrade And Management tutorial.
Eventually your mining outpost either decays (if you don't man it) or is attacked (if you do), which then triggers a How To Defend Your poo poo tutorial.
You are taught how to make a Farming Outpost. They don't work well if there's industry on the same world, so there's a reason to colonize multiple worlds (or spend some resources on clean industry). This provides food and/or medicine you can use to feed NPCs you have under your 'rule' or you can trade to neutral/friendly civs. Medicine is worth more so it attracts more raiders. Different foods grow in different climates so you are encouraged to settle multiple worlds again. (Or build biodomes)
You are taught how to make Research Outposts. They're valuable and attract raiders, but you can hide them well underground so as long as there isn't something obvious (say, a mine or farm) on the surface to give them away, they're pretty safe. You can research all sorts of fun toys, techs, ships, weapons, armor, engines, mining and farming equipment, or just farm out your equipment to a civ for cash and favors. Larger labs and their reactors generate more heat and are thus harder to hide so you either need better defenses or, again, multiple planets.
So you're left to Skyrim the galaxy for a bit. If you focus on the main story, you can head off the Big Bad's plans and do good in the world, and it gives you juuuuust enough levels/gear/resources as quest rewards in order to get by. If you don't care, you get wealthy and/or powerful, but the BB starts conquering poo poo, and launches high-threat attacks both on NPC constellations as well as your own holdings. Powerful NPC Civs can resist for a while and start giving you "evac this planet", "hold the line", "attack this enemy base to take heat off us" missions, and food/medical supplies go way up in price so you can get by fighting or merchanting. If you interact closely with a civ, they do very well in resisting the BB and can hold forever as you and they level up.
As the game progresses, the Big Bad gets mad at you (either for directly opposing him or for indirectly supporting your allies) and Death Star's a planet you like and/or Ups The Stakes in some way. Maybe two or three times depending on how long you want the game to be. Responding appropriately in a timely way means there's no lasting harm, as long as the player knows (1) "I lost those assets because I hosed up", or (2) "I would have CERTAINLY lost those assets if I hadn't acted".
Its worth noting that while direct attacks will become commonplace as you gain power/influence, they are never so annoying that you can't sandbox around them. If you play passively or stealthily, you are free to build whatever without making enemies or fearing the story might progress without you. At tier 1 as a complete unknown, you could build a large pretty castle and decorate your ship for days and days without anything bad happening, and without (much) material restrictions.
At some point you say "alright I'm a walking juggernaut of doom and conquest, time to gently caress up the Big Bad" or, "I can hire these black-ops supersoldiers and provide them high-tech support, particularly by launching interplanetary smartbombs or drones to ensure their success" or even "I have recreated Mass Effect by supporting these several civilizations so now we're going to band together in an unstoppable fleet"
Any one of those plans will work okay.
Or if you're a completionist sperg, you beam down on the planet in your Gigapower Armor Mk VIII and frankly illegal/immorally powerful weapons, backed up by mercs that you've granted similar equipment, while your support team nukes poo poo from orbit (with orbital weapons you've researched, designed, built and deployed) WHILE friendly civ's fleets cut off reinforcements and keep you and your orbital weapons safe. The Big Bad just s at you and you flatten him. The main game is won, congrats!
Then the optional Superboss From Beyond shows up, and is a murderous, nightmare-inducing multi-stage fight even with maxed-out everything (so there's a good reason for megaspergs to megasperg, and there's a true sense of accomplishment for smashing him). The Superboss doesn't move aggressively like the Big Bad does so you're much more free to sandbox.
Now THAT'S a game, and starbound is capable of supporting probably 80% of that right now.
if you mined this post you would get 6278 letter blocks to build with
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Apr 30, 2015 00:56
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- THE PENETRATOR
- Jul 27, 2014
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by Lowtax
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*stares at this retard making lovely thousand-word design docs for an epic game* will you get a LOAD of this guy? *jerk off motion, invisible blowjob*
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Apr 30, 2015 01:06
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- Jackard
- Oct 28, 2007
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We Have A Bow And We Wish To Use It
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Why not read it? Better than the rest of the thread
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Apr 30, 2015 02:03
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- Michaellaneous
- Oct 30, 2013
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Starbound more like shitbound.
Just trying to get the thread back on its track.
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Apr 30, 2015 15:55
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- Inverness
- Feb 4, 2009
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Fully configurable personal assistant.
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I just noticed, on their main page they now have a big button on the right side of the page, advertising "EARLY ACCESS! BUY NOW!"
Seems a bit tasteless to have something like that up after 2 years.
It's not inaccurate.
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Apr 30, 2015 17:16
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- Ahundredbux
- Oct 25, 2007
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The right to bear arms
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It's toobad you neckbeards scared the Chucklefish people away. If they still checked in they might have actually seen some of these good ideas and tried to implement them.
It's a good thing nobody wants starbound to actually be good.
nah i dont give a poo poo about starbound ,much like the devs lmao
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Apr 30, 2015 18:56
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- XboxPants
- Jan 30, 2006
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Steven doesn't want me watching him sleep anymore.
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Why not read it? Better than the rest of the thread
I skipped the rest of it once it became clear it wasn't really any kind of useful criticism of Starbound, and instead just a "make this different game instead" post.
I'm sorry I have to be there one to tell you this, Evil, but you've become a fan fiction author.
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Apr 30, 2015 19:17
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- Ahundredbux
- Oct 25, 2007
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The right to bear arms
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Just play Out there Omega edition it has mining, exploration and all that poo poo, a good game.
Realtalk, it's actually good
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Apr 30, 2015 20:11
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- Vib Rib
- Jul 23, 2007
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God damn this shit is
fuckin' re-dic-a-liss
🍖🍖😛🍖🍖
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You can do that in Terraria and Minecraft, too. There's only so much freeform building games can do to keep you from walling in your enemies and biting their ankles.
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May 1, 2015 01:53
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- Dandywalken
- Feb 11, 2014
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You can do that in Terraria and Minecraft, too. There's only so much freeform building games can do to keep you from walling in your enemies and biting their ankles.
Know what other game you can do it in?
Dark Souls.
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May 1, 2015 01:54
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- Mzbundifund
- Nov 5, 2011
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I'm afraid so.
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You can do that in Terraria and Minecraft, too. There's only so much freeform building games can do to keep you from walling in your enemies and biting their ankles.
Yeah they could do like what Terraria does and actually have more than one enemy on the screen at once.
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May 1, 2015 16:23
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- hey welcome to the show!
- Jan 22, 2014
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nobody loves me
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Yeah they could do like what Terraria does and actually have more than one enemy on the screen at once.
Or give enimies the ability to dig if there is no path avaliable.
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May 1, 2015 18:56
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- Ice_Mallet
- Feb 22, 2011
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is there any reason at all for me to reinstall this game
I mean surely there's fun to be had in the past 1.5 years since I've last played it, right!?
Depends. Do you mean fun you have forgotten about or fun new things?
Because you won't find too much of the latter.
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May 1, 2015 22:02
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- Vib Rib
- Jul 23, 2007
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God damn this shit is
fuckin' re-dic-a-liss
🍖🍖😛🍖🍖
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is there any reason at all for me to reinstall this game
I mean surely there's fun to be had in the past 1.5 years since I've last played it, right!?
I actually put way more hours into the game after the Winter Update than I did before, and while I did eventually go through the content and stop playing until the next significant update, I quite enjoyed the time that I spent.
That said, I don't think there's a whole lot worth mentioning since then.
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May 1, 2015 22:29
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- Fargin Icehole
- Feb 19, 2011
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Pet me.
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is there any reason at all for me to reinstall this game
I mean surely there's fun to be had in the past 1.5 years since I've last played it, right!?
Oh my god, it's been that long?
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May 2, 2015 02:45
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- THE PENETRATOR
- Jul 27, 2014
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by Lowtax
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i installed starbound on 2 separate computers today
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May 3, 2015 05:12
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- Ahundredbux
- Oct 25, 2007
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The right to bear arms
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i installed starbound in my butt
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May 3, 2015 14:14
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- Silento Boborachi
- Sep 17, 2007
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buttbound
50 shades of chuckle
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May 3, 2015 21:55
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- fuepi
- Feb 6, 2011
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by FactsAreUseless
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Haha.
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May 4, 2015 03:16
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- Shoehead
- Sep 28, 2005
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Wassup, Choom?
Ya need sumthin'?
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i installed starbound in my butt
Can it run Doom?
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May 5, 2015 10:41
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- Adbot
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ADBOT LOVES YOU
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Jun 3, 2024 23:41
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- Zenzirouj
- Jun 10, 2004
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What about you, thread?
You got any tricks?
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Just play Out there Omega edition it has mining, exploration and all that poo poo, a good game.
Realtalk, it's actually good
Unless it's a completely different game from the original version, it is in fact a bad game. But maybe they should add a bunch of words and emo moodiness to starbound and be the same game.
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May 10, 2015 20:13
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