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Anoia posted:I'm guessing that leads to people awkwardly exchanging glances and saying nothing. actually you'll find he's still well accepted in online communities due to his talents of being able to spend upwards of eight hours a day grinding in an mmo
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# ? May 6, 2015 13:19 |
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# ? Jun 1, 2024 05:47 |
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sword_man.gif posted:actually you'll find he's still well accepted in online communities due to his talents of being able to spend upwards of eight hours a day grinding in an mmo jfc I hate mmo nerds
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# ? May 6, 2015 13:21 |
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sword_man.gif posted:dude in charge of the goon guild was defending a pedophile because "well it happened a long time ago" and "it happened in iceland anyways" and then a whole bunch of the guild got very that it was an Imp Zone Plot with the help of the moderation staff of the something awful forums to destroy their guild The imp zone shadow army is watching~~~~~~~~~
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# ? May 6, 2015 13:38 |
Anoia posted:jfc I hate mmo nerds I'm an mmo nerd and I think it's abhorrent to think someone can be a child molester and an okay person, but maybe I'm just not hardcore. Sorry, I don't want to slander someone. I mean child -or- teen. We need to be exact about this.
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# ? May 6, 2015 17:21 |
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sword_man.gif posted:actually you'll find he's still well accepted in online communities due to his talents of being able to spend upwards of eight hours a day grinding in an mmo Are EVE goons that desperate for space wool?
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# ? May 7, 2015 08:41 |
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Why the gently caress are you cupcakes talking about that poo poo when Wildstar is releasing HARDCORE CONTENT https://www.youtube.com/watch?v=8uA7-w_wcQc You can tell the people responsible for the old trailers are either long-gone or just can't afford to make them.
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# ? May 7, 2015 09:23 |
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Rorus Raz posted:Why the gently caress are you cupcakes talking about that poo poo when Wildstar is releasing HARDCORE CONTENT goons make better trailers than that https://www.youtube.com/watch?v=ZEKWpfov-Zg
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# ? May 7, 2015 12:25 |
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And it only took a year for them to implement companion pets. At long last, you can have pre-existing models follow you around!
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# ? May 7, 2015 12:38 |
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Are they putting the old costume system from beta back in? The one they took out cause it wasn't HARDCORE inventory management enough?
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# ? May 7, 2015 18:03 |
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Bmac32 posted:Are they putting the old costume system from beta back in? The one they took out cause it wasn't HARDCORE inventory management enough? I was wondering about that; didn't they already have that in place in the full release? I could have sworn they did.
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# ? May 7, 2015 18:22 |
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Evil Mastermind posted:I was wondering about that; didn't they already have that in place in the full release? I could have sworn they did. They swapped it out for a shittier version either at the tail end of the beta or shortly after release for one that was much more obnoxious to use with fewer quality of life options. I think it was under the pretense that you could 'store' gear or something with the older version.
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# ? May 7, 2015 18:31 |
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Yeah, during beta they had a really nice system where you would just put the item you wanted a thing to look like in a slot then viola. There were I think 6? total costume tabs you could have by the time you hit 50. They took it out and replaced it with a horrible (( and you guessed it, buggy as poo poo )) version cause some people were using the original system as gear storage and it wasn't their "vision" to be used that way. I think it took them 2 months after launch for the newer system to work even partially correct.
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# ? May 7, 2015 18:59 |
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Bmac32 posted:Yeah, during beta they had a really nice system where you would just put the item you wanted a thing to look like in a slot then viola. There were I think 6? total costume tabs you could have by the time you hit 50. They took it out and replaced it with a horrible (( and you guessed it, buggy as poo poo )) version cause some people were using the original system as gear storage and it wasn't their "vision" to be used that way. I think it took them 2 months after launch for the newer system to work even partially correct. Meanwhile Rift just updated to an actual good version of this type of system - every item you ever pick up gets saved in your 'wardrobe' and you can just pick a look at will from the equivalent of a drop-down choice. You don't even need to keep the item itself. loving 'hardcore' games.
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# ? May 7, 2015 19:12 |
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FFXIV still has about the worst cosmetic system.
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# ? May 7, 2015 19:20 |
Wow's is only slightly better because you don't need to use player made items to do it, but at least wow has the excuse that implementing a new wardrobe system like rift would delete death knights because house of 15 year old engine programming.
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# ? May 7, 2015 19:24 |
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LITERALLY MY FETISH posted:Wow's is only slightly better because you don't need to use player made items to do it, but at least wow has the excuse that implementing a new wardrobe system like rift would delete death knights because house of 15 year old engine programming. Wildstar's new one at least seem to do one thing interesting. The costumes are account wide, so you can dress up in gear meant for another class.
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# ? May 7, 2015 19:27 |
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WarLocke posted:Meanwhile Rift just updated to an actual good version of this type of system - every item you ever pick up gets saved in your 'wardrobe' and you can just pick a look at will from the equivalent of a drop-down choice. You don't even need to keep the item itself. This is literally the best system and all pretty princess games should loving adopt it ASAP.
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# ? May 7, 2015 19:35 |
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cthulhoo posted:This is literally the best system and all pretty princess games should loving adopt it ASAP. Yeah DC Universe Online did this, not sure if it was the first to do it but it had it in its base game and it was great. More MMO's should do it. Byolante posted:goons make better trailers than that This still brings a huge silly smile to my face everytime I watch it
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# ? May 7, 2015 19:38 |
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WarLocke posted:Meanwhile Rift just updated to an actual good version of this type of system - every item you ever pick up gets saved in your 'wardrobe' and you can just pick a look at will from the equivalent of a drop-down choice. You don't even need to keep the item itself. GW2 has this now too; every time you pick up a new item you get its "skin". The only downside is that you have to buy reskinning tokens in the gem shop.
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# ? May 7, 2015 19:48 |
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SWTOR 3.2 added some kind of transmog ripoff system.
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# ? May 7, 2015 19:51 |
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Iron Tusk posted:FFXIV still has about the worst cosmetic system. Locking the cosmetic system behind achieving max level was dumb as heck.
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# ? May 7, 2015 20:54 |
Mormon Star Wars posted:Locking the cosmetic system behind achieving max level was dumb as heck. They probably did it to protect new players from themselves. You can waste a lot of money glamouring your low level gear and then hit max level and have nothing to pay for upgrades to get past the initial ilvl hump. It's a decision in line with everything else they've done in the game.
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# ? May 7, 2015 21:40 |
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cthulhoo posted:This is literally the best system and all pretty princess games should loving adopt it ASAP. No, the actual best system was in City of heroes where your looks didn't connect with your 'gear' at all and you could have any look you wanted straight from character creation.
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# ? May 7, 2015 21:41 |
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LITERALLY MY FETISH posted:They probably did it to protect new players from themselves. You can waste a lot of money glamouring your low level gear and then hit max level and have nothing to pay for upgrades to get past the initial ilvl hump. It's a decision in line with everything else they've done in the game. Yeah it makes sense since FF14 is "handholding, the MMO".
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# ? May 7, 2015 21:49 |
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WarLocke posted:No, the actual best system was in City of heroes where your looks didn't connect with your 'gear' at all and you could have any look you wanted straight from character creation. TSW has something like that, there's no stats on visible gear. I guess it's okay too.
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# ? May 7, 2015 21:52 |
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cthulhoo posted:TSW has something like that, there's no stats on visible gear. I guess it's okay too. Weapons still have stats, don't they? But yeah, your outfit is bits and bobs that you collect in the game, your "armor" is magic runes nobody can see. I was pretty mad when beta ended and they took away my bitchin' mod jacket.
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# ? May 7, 2015 22:00 |
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WarLocke posted:No, the actual best system was in City of heroes where your looks didn't connect with your 'gear' at all and you could have any look you wanted straight from character creation. Weren't there costume components you had to unlock, like capes, sparklies and various doodads? Or am I thinking of champions.
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# ? May 7, 2015 22:37 |
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The Moon Monster posted:Weren't there costume components you had to unlock, like capes, sparklies and various doodads? Or am I thinking of champions. Champions had costume drops from mobs, they unlocked account-wide though. And the game went big into the selling costume packs stuff. I think CoH started doing that near the end, but they had a more robust population and didn't have to resort to that for most of its lifetime. Other than that I don't think there were any unlocked costume parts (scratch that, at first you had to do missions to 'unlock' capes and auras per character, but that was removed), you could literally look the same at 50 as you did at 1 because your costume didn't matter and all the options were available from the beginning. I honestly think that was a large part of the appeal, people would spend hours just farting around in the costume creator because you could make almost any goddamn thing in it.
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# ? May 7, 2015 22:44 |
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LITERALLY MY FETISH posted:They probably did it to protect new players from themselves. You can waste a lot of money glamouring your low level gear and then hit max level and have nothing to pay for upgrades to get past the initial ilvl hump. It's a decision in line with everything else they've done in the game. Or they could have not made it expensive?
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# ? May 7, 2015 22:44 |
Deki posted:Or they could have not made it expensive? They could have done a lot of things. I'm just saying what they did makes sense in the context of all of the other design decisions they've made.
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# ? May 7, 2015 22:50 |
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WarLocke posted:Meanwhile Rift just updated to an actual good version of this type of system - every item you ever pick up gets saved in your 'wardrobe' and you can just pick a look at will from the equivalent of a drop-down choice. You don't even need to keep the item itself. That's very good of them, now they just need to add some armor that's not ugly as sin
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# ? May 7, 2015 22:58 |
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LITERALLY MY FETISH posted:They could have done a lot of things. I'm just saying what they did makes sense in the context of all of the other design decisions they've made. Glamour's are entirely player driven, which ties into them wanting to give crafters more ways to make money. (particularly in the lower/mid range). Which honestly most of the time a crafter makes money in FFXIV is by making extremely expensive gear that although functional is mostly used to look prettier. I think the best example of a weird decision that makes sense in context is the relic weapon grind. On a game that isn't really that grindy you have a massive chain of quests with tons of grind. Most people going through the chain hate it. But a single going through the chain helps dozens, maybe hundreds of newbies going through content for the first time, directly influencing their quality of life. Its that sort of design thats made FFXIV pretty popular. On the other side you have games that just fail to retain new blood because their early leveling experience is a wasteland. (Like wildstar)
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# ? May 7, 2015 23:50 |
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Behold, the firs XIV defense post. More to follow, surely.
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# ? May 7, 2015 23:54 |
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In context it's still dumb, even Everquest 2 lets you use the cosmetic system with no level limit.
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# ? May 8, 2015 00:25 |
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Cao Ni Ma posted:Glamour's are entirely player driven, which ties into them wanting to give crafters more ways to make money. (particularly in the lower/mid range). Which honestly most of the time a crafter makes money in FFXIV is by making extremely expensive gear that although functional is mostly used to look prettier. The relic grind made me quit the game because it was the only way of getting good equipment besides being on the bleeding edge of raiding
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# ? May 8, 2015 00:35 |
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FFXIV does a lot that's great but the glamour system is not one of them. It could stand to be retooled from the ground up.
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# ? May 8, 2015 00:36 |
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Belzac posted:Behold, the firs XIV defense post. More to follow, surely. this thread has only ever had two jokes, wildstar bad and ff14 good
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# ? May 8, 2015 00:38 |
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WarLocke posted:Meanwhile Rift just updated to an actual good version of this type of system - every item you ever pick up gets saved in your 'wardrobe' and you can just pick a look at will from the equivalent of a drop-down choice. You don't even need to keep the item itself. You don't need to keep the item in Wildstar anymore either; the skin is saved across your account, so any character can use it without the item. The storage isn't infinite, but it's an improvement on the old system.
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# ? May 8, 2015 00:38 |
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Cyster has returned!
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# ? May 8, 2015 00:48 |
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# ? Jun 1, 2024 05:47 |
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Cyster posted:You don't need to keep the item in Wildstar anymore either; the skin is saved across your account, so any character can use it without the item. The storage isn't infinite, but it's an improvement on the old system. How's the city revamps coming?
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# ? May 8, 2015 00:58 |