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Yeah especially if you use it as a guide for a quick eyeballing rather than completely relying on it to hit things. There's no universe where it's not an unfair advantage to have it.
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# ? May 13, 2015 03:33 |
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# ? May 11, 2024 10:07 |
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When the gently caress is 0.3.1 gonna drop I want my Iowa already
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# ? May 13, 2015 03:33 |
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Skoots posted:That seems like exactly what the role of destroyers is suppose to be. Yeah, except with anti-torpedo weapons, the whole "ambush" part will instead be changed to "dying to a Nagato's secondaries/one cruiser salvo while your torpedoes get blasted out of the water, gently caress you for trying", and scouting will be all you do. Except a CV can do that just as well, and not risk anything more than a fighter squad if they gently caress up and get shot. So you've just got a boat that is basically only good for capping and occasionally getting lucky and nuking a braindead pubbie out of the water (and then waiting 3 loving minutes before getting a shot to try again). You're acting like I don't play DDs and haven't scouted and tried ambushing people, and it doesn't actually help a whole lot (or at all, in some cases, loving ice map). In the tiers where destroyers actually contribute, they're dangerous mid-close range ships that can also do some scouting and provide smoke screens for the team. In the other tiers, they're gimmick boats that either land their torpedoes and get a ton of kills, die in the first 5 minutes, or sit around uselessly waiting for the "real" boats to duke it out before they can swoop in and do anything of value. God forbid you're an IJN DD, or you might not even be useful after that point. The Locator posted:Everyone saying that DD's are ineffectual at higher tiers haven't been shooting them at my Amagi I guess. I've had a huge number of torpedo hits where I'm zig-zagging (well, as much as an Amagi can zig-zag, that fucker is sluggish as hell) well away from any islands, and then *torpedo warning* and there are suddenly a spread of torpedoes about 2-300 yards away, The big slug of a ship can't even get a turn started to speak of before they hit, and the DD was never spotted at all. Hazdoc fucked around with this message at 03:42 on May 13, 2015 |
# ? May 13, 2015 03:40 |
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I'm so confused, where are the Pensacola's 3x203s? They sure as hell aren't modeled on the base turrets. EDIT: Nvm, early hull. Which makes no sense, as in '42 it was the triple batteries
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# ? May 13, 2015 03:41 |
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Thronde posted:I'm so confused, where are the Pensacola's 3x203s? They sure as hell aren't modeled on the base turrets. Wargaming loves to do two things: not model for WWII only, and also implement harebrained undergunned variants to provide a sense of progression on a single chassis/hull This comes with the upside of things like 90mm guns on ground vehicles that were way too small to fire them safely.
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# ? May 13, 2015 03:51 |
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Anyone have a spare key they can send to roninblues at gmail ?
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# ? May 13, 2015 03:56 |
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rossmum posted:Just walk your fire onto the waterline under funnels at a range where your shells are arcing slightly when they hit Mogami chat. Keep the 155mm guns or go to the 203mm and 1/2 the fire rate? I unlocked it tonight and played 3 games (won 2) and I like it. Fantastic turn rate and feels very nimble. I've got the hull upgrade and just got the range thing after my last game. I have enough xp to do the torpedoes or guns, or wait another game or two to unlock the next hull upgrade. I really like the firing rate, but not sure how the 155's will hold up after the patch drops.
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# ? May 13, 2015 06:15 |
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Sidesaddle Cavalry posted:Wargaming loves to do two things: not model for WWII only, and also implement harebrained undergunned variants to provide a sense of progression on a single chassis/hull Or in the case of the hellcat, being one of the main contributors to it being so imbalanced at that tier. If it stayed historical with the 76, there wouldn't have nearly been such an issue with the other features of that tank.
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# ? May 13, 2015 06:21 |
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The Locator posted:Mogami chat. Keep the 155mm guns or go to the 203mm and 1/2 the fire rate? I unlocked it tonight and played 3 games (won 2) and I like it. Fantastic turn rate and feels very nimble. I've got the hull upgrade and just got the range thing after my last game. I have enough xp to do the torpedoes or guns, or wait another game or two to unlock the next hull upgrade. I really like the firing rate, but not sure how the 155's will hold up after the patch drops. I like the 8-inchers.
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# ? May 13, 2015 06:26 |
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JuffoWup posted:Or in the case of the hellcat, being one of the main contributors to it being so imbalanced at that tier. If it stayed historical with the 76, there wouldn't have nearly been such an issue with the other features of that tank. This is one of my main problems with that game. I get how having upgrades makes for interesting metagame but or example seeing a Tiger II get a 105 makes my inner history sperg angry. Most tanks' stock configurations were their historical configurations. Also the chafee is one of my favorite tanks but the stupid derp turret it used to get prevented me from ever playing it
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# ? May 13, 2015 06:47 |
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TehKeen posted:This is one of my main problems with that game. I get how having upgrades makes for interesting metagame but or example seeing a Tiger II get a 105 makes my inner history sperg angry. Most tanks' stock configurations were their historical configurations. Also the chafee is one of my favorite tanks but the stupid derp turret it used to get prevented me from ever playing it Eh, for balance, the 105 works fine. The problem with the hellcat is that it trades nothing of note as a td for that 90mm gun. If it had kept the 75 while the jackson had the 90, things would be fine. No one has issue with the 90mm on the jackson because it doesn't have go fast speeds along with crazy view range.
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# ? May 13, 2015 06:55 |
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Dalael posted:This is more: Omg! This guy hits me 70% of the time no matter wtf I do! Eh, the mod is not that good, whereas there is another alternative that might apply to you. Warbadger posted:The "aim bot" excels at making leading a target easy, whether they cruise in a straight line or not. That is a large advantage in this game, which is why people are using the mod. Yeah, but as long as the aiming system is as lovely and unintuitive as it is, the aimbot mod definitely improves my enjoyment of the game. Playing BBs without it just becomes tedious due to the long reload.
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# ? May 13, 2015 06:57 |
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The Locator posted:Mogami chat. Keep the 155mm guns or go to the 203mm and 1/2 the fire rate? I unlocked it tonight and played 3 games (won 2) and I like it. Fantastic turn rate and feels very nimble. I've got the hull upgrade and just got the range thing after my last game. I have enough xp to do the torpedoes or guns, or wait another game or two to unlock the next hull upgrade. I really like the firing rate, but not sure how the 155's will hold up after the patch drops. I prefer the 6" guns. More shells in the air and higher rate of fire means more chance of hitting, and more hits over time. Keeping a constant rain of shells on pubbies has a bit of a stunning effect on many of them, too.
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# ? May 13, 2015 07:37 |
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Cardiac posted:Playing BBs without it just becomes tedious due to the long reload. Agreed, BB should have it Built-in. Firing ranging shots on BB with a few guns and long reload is very punishing. Lore wise they put it on call it superior BB fire control or watever.
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# ? May 13, 2015 08:38 |
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Cardiac posted:Eh, the mod is not that good, whereas there is another alternative that might apply to you. Aiming is a skill in this game and you are gimping yourself if you rely on the mod. Using it as a tool to increase your skill is great. Using it to supplement your skill is going to leave you lacking against people who are actually good at the game and are shooting at you rather than your ship. The only time I find BB's tedious is at the beginning or end of the game because once I spot enemies and get a general sense where they are I start to think into the future and how to maximize my effectiveness. Can't do that at the beginning because I don't know what the enemy is doing and can't do that at the end because it's usually something way faster than me running away on the other side of the map. Not very sanguine about the idea of them adding ammo to the game though. On one hand it encourages people to be more careful with their shots, on the other it punishes being too risky with shots and that helps with learning how to aim and make certain shots.
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# ? May 13, 2015 09:10 |
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I am pretty sure these guys are trolling. "Agreed, cheating is perfectly fine, I don't get why you guys aren't completely on board with us cheating".
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# ? May 13, 2015 09:13 |
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The main way that the aim mod is broken is giving you an aim point for ships sailing behind islands that will come into view. I have used it and not used it and it's no big difference in my view on open encounters. Actually thinking about it, with the lovely maps we get with all the islands and iceburgs it may be a big deal. Meh, it's pretty dickish to have a salvo drop on a ship just as he pops round an island but gently caress it, it makes me giggle every time so AIMBOTS ARE GO!!!
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# ? May 13, 2015 09:26 |
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Burt posted:The main way that the aim mod is broken is giving you an aim point for ships sailing behind islands that will come into view. I have used it and not used it and it's no big difference in my view on open encounters. Actually thinking about it, with the lovely maps we get with all the islands and iceburgs it may be a big deal. Done that plenty of times with just my head too. Alt's distance to target and the distance of what I'm aiming at gives me a place to start, though usually I have to aim up a bit to actually hit ships rather than water right before them.
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# ? May 13, 2015 09:46 |
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Krogort posted:Agreed, BB should have it Built-in. Firing ranging shots on BB with a few guns and long reload is very punishing. for US ships only
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# ? May 13, 2015 09:54 |
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Insert name here posted:When the gently caress is 0.3.1 gonna drop Yeah I'm just waiting for the bomber buff.
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# ? May 13, 2015 10:03 |
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The Locator posted:Mogami chat. Keep the 155mm guns or go to the 203mm and 1/2 the fire rate? I unlocked it tonight and played 3 games (won 2) and I like it. Fantastic turn rate and feels very nimble. I've got the hull upgrade and just got the range thing after my last game. I have enough xp to do the torpedoes or guns, or wait another game or two to unlock the next hull upgrade. I really like the firing rate, but not sure how the 155's will hold up after the patch drops. The 8-inch guns are a sidegrade. Less DPM and weight of fire in return for more accuracy and a flatter trajectory with quicker shell travel. And more penetration, which can be noticeable against BBs and tougher cruisers alread and will be a big thing come 0.3.1. I'd personally just recommend the 203s because they're better at preparing you for the rest of the line.
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# ? May 13, 2015 10:14 |
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Insert name here posted:Build it in Maybe Japan should have jumped on the radar bandwagon a little earlier.
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# ? May 13, 2015 10:18 |
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Insert name here posted:Build it in I think it should be built in and crew skill dependant. I'd up crew skills a lot to give things like that and it would allow them to make a Warspite that can drop shells on boats from 20km away due to a crew skill buff.
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# ? May 13, 2015 10:18 |
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At this point I am kinda waiting for the OBT wipe, 300 matches should be enough to get the CBT reward and everything else will be lost anyway
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# ? May 13, 2015 10:20 |
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Michaellaneous posted:Yeah I'm just waiting for the bomber buff.
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# ? May 13, 2015 10:25 |
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Tahirovic posted:At this point I am kinda waiting for the OBT wipe, 300 matches should be enough to get the CBT reward and everything else will be lost anyway OBT isn't gonna come for several months at least, though.
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# ? May 13, 2015 10:29 |
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Best game so far, Fuso is a very nice ship:
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# ? May 13, 2015 10:36 |
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Funso Banjo posted:I am pretty sure these guys are trolling. Except it has been specifically authorized as legal. Whether that's a good idea is another matter entirely, but it is definitely not cheating if it has been approved.
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# ? May 13, 2015 10:41 |
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Insert name here posted:When the gently caress is 0.3.1 gonna drop quote:World of Warships - 0.3.1 patch release For EU anyway.
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# ? May 13, 2015 11:04 |
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I lost interest in tanks a long time ago when I couldn't play it without my blood pressure rising to dangerous levels. I really want to try this and am wondering if buying into the CBT is worth it at this stage. I signed up back in March and didn't realize until today that they are offering a buy-in. Do any of the packages available offer particularly good value, or is it better to wait on an invite/beg for one?
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# ? May 13, 2015 11:13 |
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Abisteen posted:I lost interest in tanks a long time ago when I couldn't play it without my blood pressure rising to dangerous levels. Abisteen posted:I really want to try this and am wondering if buying into the CBT is worth it at this stage. I signed up back in March and didn't realize until today that they are offering a buy-in. Do any of the packages available offer particularly good value, or is it better to wait on an invite/beg for one? Tindahbawx fucked around with this message at 11:28 on May 13, 2015 |
# ? May 13, 2015 11:19 |
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The american and russian destroyer are good and funs ships. The japanese cruiser not so much.
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# ? May 13, 2015 11:25 |
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Tindahbawx posted:Its the same for all "World of XXX" games. I feel less dependent on my teammates compared to Tanks. Sure, I need them to win. But I don't need them to have fun. Platoons also feel more fun and valuable than in Tanks. Playing with goons is good. And playing carriers is particularly zen, because you don't need to cooperate with teammates at all.
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# ? May 13, 2015 11:28 |
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Vengarr posted:I feel less dependent on my teammates compared to Tanks. Sure, I need them to win. But I don't need them to have fun. 3 carrier Divisions are a great way to cause huge quantities of frothy pubbie rage! It's also great because each torp bomber run is guaranteed to murderize a top tier BB if you coordinate torp drops to hem the ship into a dense crossfire. 3 DD divisions are a great way to sweep the map, break into open water, and stealth cap or gangbang any loitering ships. 3 DDs can put out enough smoke to leave a curtain of invisibility across 3-5 grid squares easily. 3 BB divisions can just pick a direction and go gently caress stuff up, as long as you stay far enough away from islands that a DD or torp CA can't sneak up on you and wreck your poo poo.
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# ? May 13, 2015 11:45 |
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As CV you don't even have to coordinate much as long as BB players go in straight lines and make themselves a prime target for a double strike: Anyway, 3.1. is tomorrow and will change the playing field somewhat. Be prepared to bow before mighty Nippon and their torp squadrons. Hammerstein fucked around with this message at 12:49 on May 13, 2015 |
# ? May 13, 2015 11:53 |
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Hammerstein posted:As CV you don't even have to coordinate much as long as BB players go in straight lines and makes themselves a prime target for a double strike: It's getting harder and harder to find pubbies with that level of tunnel vision these days. I'm having to close to 3ish KM broadside with most BB and CA in order to torpedo them to death in my Benson, otherwise they just right full rudder and scoot out of the way. The plus side is they get one, maybe two chances to actually hit my smoke belching rapidly swerving rear end before I'm in range and making GBS threads torps at them. The downside is those two chances only need to hit with 2-3 shells to completely wreck my poo poo.
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# ? May 13, 2015 12:09 |
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Hammerstein posted:Anyway, 3.1. is tomorrow and will change the playing field somewhat. Be prepared to bow before mighty Nippon and their torp squadrons.
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# ? May 13, 2015 12:11 |
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Hammerstein posted:As CV you don't even have to coordinate much as long as BB players go in straight lines and makes themselves a prime target for a double strike: Gawd that is a satisfying gif
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# ? May 13, 2015 12:19 |
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Methylethylaldehyde posted:It's getting harder and harder to find pubbies with that level of tunnel vision these days. I'm having to close to 3ish KM broadside with most BB and CA in order to torpedo them to death in my Benson, otherwise they just right full rudder and scoot out of the way. The plus side is they get one, maybe two chances to actually hit my smoke belching rapidly swerving rear end before I'm in range and making GBS threads torps at them. The downside is those two chances only need to hit with 2-3 shells to completely wreck my poo poo. When I play the Fubuki it's harder, but so far I haven't noticed any skill growth which would ruin my seal clubbing days when playing a CV. Keep in mind that the survivability of planes has also been readjusted and in 3.1. they no longer die like flies as they do now. Low tier torp planes like from a Ryujo can get through an Iowa's AA screen (vanilla Iowa without AA upgrades though). For tomorrow I expect a huge outcry about the sky cancer, but we will see. Insert name here posted:I'm really hoping US CVs aren't completely obsoleted by JP CVs They should still be good, especially due to the DB changes. But they don't have the strike capability of glorious Nippon. The problem is that dive bombers still get thrown off easier than torp bombers. If a ship moves by a few degrees then you will still hit with torps, while the bombing reticle would be thrown off a lot more. Also DBs have to spend a lot more time in the range of a ship's secondary AA guns, leading to higher losses. Hammerstein fucked around with this message at 13:07 on May 13, 2015 |
# ? May 13, 2015 12:38 |
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# ? May 11, 2024 10:07 |
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Hammerstein posted:When I play the Fubuki it's harder, but so far I haven't noticed any skill growth which would ruin my seal clubbing days when playing a CV. Looks like 3.1 dropped now, I've got a 2620MB patch cooking atm. Ugh gently caress, they buffed the firing rate of the Yamato, and nerfed the Amagi's and the Nagato's secondaries. gently caress whining Yamato drivers forever I hope they all die. orange juche fucked around with this message at 12:58 on May 13, 2015 |
# ? May 13, 2015 12:51 |