Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
Ignite Memories
Feb 27, 2005

MasterSlowPoke posted:

Don't take crazy things like the Lucky Stick or anything that changes the base rules too much. Play a very simplified version of the game, just don't tell him about rules that won't really matter until after he gets the basic rules down.

That's a good point. I was kinda iffy on the stikk, so I asked him if he was using any relics and mentioned that I usually brought one. He asked if it was the lucky stikk, and told me he already expected it. He's clearly done some research here. IDK, Maybe I should leave it at home anyways...

I know tau are really strong, but I haven't played their new codex yet. I also know orks tend to do pretty well at low-points levels.

MasterSlowPoke posted:

Let him win. If he's going to be a giant tool about it then why is he your friend?

We're frenemies because we went to high school and then college together. We have played a lot of the same games, but in ways that tend to piss each other off [For instance, in MtG I like wacky EDH combos and he likes super samey tribe decks with 4 of everything]. There was also some girl trouble at one point, but hopefully that's water under the bridge by now.

Ignite Memories fucked around with this message at 14:53 on May 16, 2015

Adbot
ADBOT LOVES YOU

Zark the Damned
Mar 9, 2013

Liking the look of the FW paints, hopefully they'll be more widely available than just getting them from the FW site and events etc.

Though I do wonder if they're made by the same guys who do the GW paints, or if they're rebranded CDA or something.

Would be good for GW to switch back to those style pots again but they won't do it because it'll highlight how little you get in the smaller pots :(

Jack B Nimble
Dec 25, 2007


Soiled Meat

Ignite Memories posted:


I know tau are really strong, but I haven't played their new codex yet. I also know orks tend to do pretty well at low-points levels.


I had a friend play his first game against me using his new tau battle force, and what's really helpful is you two actually playing the game twice, swapping armies for the rematch. It'll help him see why certain things he tried to do worked or didn't work, and what he could have done different. Also if Orks smash both times maybe he'll get some ideas for his next unit purchases (I'd think he needs some kroot).

SRM
Jul 10, 2009

~*FeElIn' AweS0mE*~
Roboute looks regal as gently caress, and I want those Ultramarines breachers too. The Chaos Knight looks like a crab on top of a robot, and the new paints have me excited. Cool stuff all around.

And the Warlord is fun in a "let's play OGRE 28mm" sort of way.

MasterSlowPoke
Oct 9, 2005

Our courage will pull us through
Any measurements of the Warlord? I'm guessing 23" to the top of the carapace.

TheArmorOfContempt
Nov 29, 2012

Did I ever tell you my favorite color was blue?
Lol at the +1 leadership rule for Guilliman, Sicarius and Calgar are apparently better leaders than him...

LordAba
Oct 22, 2012

by FactsAreUseless

Uroboros posted:

Lol at the +1 leadership rule for Guilliman, Sicarius and Calgar are apparently better leaders than him...

Considering the space marines at the time aren't psycho-indoctrinated with religion and hypnoses and all that other goofy crap? Makes sense.

Reynold
Feb 14, 2012

Suffer not the unclean to live.

For those not in the know, the top two rows of this are their weathering powder colors. These pots would be so much better than the current GW line it's insane. Also, Sons of Horus Green. loving awesome.

Mango Polo
Aug 4, 2007

LordAba posted:

Considering the space marines at the time aren't psycho-indoctrinated with religion and hypnoses and all that other goofy crap? Makes sense.

And mechanically, a leadership boost on 30k marines is pretty good since they don't have ATSKNF.

Sephyr
Aug 28, 2012
Are Chaos Knights going to be a thing, or is that model just a conversion GW wanted to showcase?

BirdieBedtime
Apr 1, 2011
It's the Forge World show, so everything there will be available for purchase at some point.

Ignite Memories
Feb 27, 2005

Thanks for the advice, if we have time maybe I'll push for a second game. Should we maybe do a kill point game to keep things simple, or start right off with maelstrom?

I think I actually like maelstrom better, but that might be because my army tends to contain a lot of small high-mobility units.

TheArmorOfContempt
Nov 29, 2012

Did I ever tell you my favorite color was blue?

Mango Polo posted:

And mechanically, a leadership boost on 30k marines is pretty good since they don't have ATSKNF.

Which is why a mere +1 to leadership is kind of sad considering we are talking the primarch who's main thing is leadership and organization. Sicarius in 40k grants LD 10 to your entire army, and Calgar lets you simply choose to pass or fail all leadership tests.

Ghost of Babyhead
Jun 28, 2008
Grimey Drawer
Want to put that battle titan in a pram.

SRM
Jul 10, 2009

~*FeElIn' AweS0mE*~

Ignite Memories posted:

Thanks for the advice, if we have time maybe I'll push for a second game. Should we maybe do a kill point game to keep things simple, or start right off with maelstrom?

I think I actually like maelstrom better, but that might be because my army tends to contain a lot of small high-mobility units.

Keep it simple just for starters. Kill points or old-style objectives would probably be best.

There are photos going around of the big displays they've built at Warhammer World, and good glory are they gorgeous:
http://battlebunnies.blogspot.ie/2015/05/exhibition-pics.html




It helps when you have a blank check and unlimited access to GW bits and kits, but these are crazy hobby inspiration, and, as much as I hate the word, epic.

WhiteOutMouse
Jul 29, 2010

:wom: will blow your mind.

SRM posted:


It helps when you have a blank check and unlimited access to GW bits and kits, but these are crazy hobby inspiration, and, as much as I hate the word, epic.

All of these are amazing. How I try to picture every game, even the lovely ones on felt tables versus grey models.

That hill of marines is 40k personified.

Jack B Nimble
Dec 25, 2007


Soiled Meat

WhiteOutMouse posted:



That hill of marines is 40k personified.


Yeah, isn't that the fall of the Crimson Fist homeworld? One of my strongest memories of 40k was walking into the old gaming store back when I was a kid and that famous poster:


picture share

Mango Polo
Aug 4, 2007
Ultramarines are cribbing the Iron Warrior's poo poo.

quote:

Ultramarine Fulmentarus Terminator Strike squad - Cataphractii armour, combo bolter, power maul and Pertiarch Targetter (additional rules depending on how many squad members are in the unit, ranging from Night Vision to Tank Hunters through to -1 cover save). All members can swap the combi bolter for a combi weapon, Reaper Autocannon or a Cyclone launcher - all must have same option

SRM
Jul 10, 2009

~*FeElIn' AweS0mE*~

Jack B Nimble posted:

Yeah, isn't that the fall of the Crimson Fist homeworld? One of my strongest memories of 40k was walking into the old gaming store back when I was a kid and that famous poster:


picture share

It is! They even have the limited edition anniversary Marine made to commemorate that in the middle of the Codex-approved Space Marine Battle Pile:

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

Mango Polo posted:

Ultramarines are cribbing the Iron Warrior's poo poo.

Odd. I was expecting the Smurfs to have pure vanilla terminators. Given Papa's codex and organizational structure, I was expecting the Smurfs' special options to be the shield guys who have shown up in books and some form of special tactical marine.

Safety Factor
Oct 31, 2009




Grimey Drawer
That battle pile :3:


SRM posted:

There are photos going around of the big displays they've built at Warhammer World, and good glory are they gorgeous:
http://battlebunnies.blogspot.ie/2015/05/exhibition-pics.html
Holy poo poo, all of these. :awesome:


Mango Polo posted:

Ultramarines are cribbing the Iron Warrior's poo poo.
And they'll probably get released before the Tyrant Siege Terminators too. Poor Bulbasaur :v:

Safety Factor fucked around with this message at 16:55 on May 16, 2015

Mango Polo
Aug 4, 2007

Cythereal posted:

Odd. I was expecting the Smurfs to have pure vanilla terminators. Given Papa's codex and organizational structure, I was expecting the Smurfs' special options to be the shield guys who have shown up in books and some form of special tactical marine.

Well, their other unique choices are the Suzerains (tac marines with fancy shields) and some jump troops in artifact armor.

Mango Polo fucked around with this message at 16:57 on May 16, 2015

Macdeo Lurjtux
Jul 5, 2011

BRRREADSTOOORRM!
I'm predicting alot of White/green orcs with metallic chrome mouths coming shortly.

SRM
Jul 10, 2009

~*FeElIn' AweS0mE*~
Rules are out for the Space Marine command tanks:


The Rhino basically being an aircraft carrier for skulls is 40k as gently caress and I like it. The repair one is way too good though - fixing a hullpoint on a 2+ while a techpriest needs what, a 4+? Also giving a unit full BS for snap shots could be genuinely terrifying if applied to a Guard blob. I generally like the idea of command vehicles though, more units that don't just kill guys better than other units is good for the game I think.

krushgroove
Oct 23, 2007

Disapproving look
Well that was a long but good day. I'll be uploading pictures soon, if anyone is interested in 600+ pics of nerd heaven. (maybe less once I get rid of the blurry ones)

Good chats with Andy and Simon from FW, Jervis and Jes, the Knights designer, the manager of the WHW design team and Gareth from Tale of Painters.

AbusePuppy
Nov 1, 2012

BEST DAY OF MY LIFE!!!!!! so far.

Friggin' finally. Hopefully they get a "real" rules release so that Chaos players can actually use all of those Knights they have laying around.

Ignite Memories posted:

A friend of mine is about to play his first game of 40k, and I'm trying to figure out what would be the best list to use against him. We're playing 1000 points, and he has VERY few models. He has a squad of fire warriors, some crisis suits, some broadsides and a riptide [and i think a sniper drone squad maybe?]. It's a very low model count army, and I'm trying to come up with an ork list that'll give him a good fight but not smoosh him.

I made 3 lists, trying to vary my model count a little. Which do you think would be a good fight? I don't want to discourage him, but I also don't want to give up an easy win because he can be kind of a tool.

Lukky Stixx, as other people have said, is probably a no-no here; you don't want stuff with really complicated rules or that forces him to deal with complex interactions (Look Out Sir!, rerolls, etc all at once.) A simple Ork hybrid list would probably be good- Warboss in Mega-Armor (so he gets a taste of how mixed saves work), a couple of Trukks, a bunch of Boyz on foot, some shooty units to back it all up. He's got a good army, but realize that once Tau are in combat, things are basically over.

SRM posted:

Rules are out for the Space Marine command tanks:


The Rhino basically being an aircraft carrier for skulls is 40k as gently caress and I like it. The repair one is way too good though - fixing a hullpoint on a 2+ while a techpriest needs what, a 4+? Also giving a unit full BS for snap shots could be genuinely terrifying if applied to a Guard blob. I generally like the idea of command vehicles though, more units that don't just kill guys better than other units is good for the game I think.

Depending on points, these are potentially quite strong. The Rhino being able to throw down a 7" blast and auto-get reserves are both really good, as is repairing vehicles on a 2+ and giving guys the ability to fire full overwatch. And handing out Skyfire/Intercept/Tank Hunter? That's cray-cray.

Jack B Nimble
Dec 25, 2007


Soiled Meat
I never played epic, but the very first thing I ever saw of 40k was a few pages of a white dwarf someone had left in the desk cubby hole in middle school - epic 40k Imperial Fists vs Orks. My mind was blown, and I got word through my friends that there was a store in town that sold that kind of stuff.

It was an old movie theater, on the Andy Griffith style main street of a small town in Mississippi. The interior was cavernous, sloping concrete floor filled with tables for war gaming, table top role playing, and two sectioned off alcoves, one with merchandise and the other with a lan of dos PCs with pay to play duke Nukem 3D and Diablo . I still remember the owners, brothers, patiently telling me how to start the games in the command prompt and gently reminding me that I didn't need to click so hard when when surrounded by skeletons.

They were great guys, it was clear they loved the hobby and weren't in it for the money - the first thing I bought, without any real knowledge aside from that white dwarf scrap and spectating a battle between white scars and talaran desert raiders (both painted to professional standards, looking back that's probably the only time I've ever seen that in real life), was a tactical squad taken from the 2nd edition boxed set, painted immaculately, varnished, and thrown into a display case and marked 10 bucks. After I bought it the owner answered some of my questions about the "bazooka" one of the men carried and suggested I go examine the starter box - Christmas wasn't far away.

The box was almost unimaginably expensive but at least it had a lot of miniatures. Actually, I was looking at the Epic starter box and didn't really understand there were two kinds of Warhammer 40k.

My mom went into the store some time after that, and ended up with regular 40k box, the owners probably remembered I'd already bought a tactical squad for that :)

I never actually got around to playing Epic, even though I've heard that the creator (Andy Chambers?) says it's the best rule system he made. Now that I'm older and PC games has given me an appreciation for deeper strategy I'd really like to try Epic or some other 10mm game, but I'm not really sure what I'd go with or where I should start. I suppose it would depend on what's being done in my area. Are their any good sites for buying 3rd party miniatures for use in Epic, or is there a 10mm/small scale game around here people prefer? I've seen a fair few mentions of drop zone and I looked at the site, I like the emphasis on maneuver and objectives.

I didn't really mean for this to run on, but I'm stuck at work doing nothing and old Crimson Fist posters make me nostalgic.

TLDR - how do I play epic or something like it these days?

Ignite Memories
Feb 27, 2005

AbusePuppy posted:

Lukky Stixx, as other people have said, is probably a no-no here; you don't want stuff with really complicated rules or that forces him to deal with complex interactions (Look Out Sir!, rerolls, etc all at once.) A simple Ork hybrid list would probably be good- Warboss in Mega-Armor (so he gets a taste of how mixed saves work), a couple of Trukks, a bunch of Boyz on foot, some shooty units to back it all up. He's got a good army, but realize that once Tau are in combat, things are basically over.

Right, how's this?

MAWBoss
3x Manz, trukk
12x Hard boyz, trukk
20x Shoota boyz, footslogging
Skorcha Buggy
Rokkit Buggy
5x Flash Gitz w/ battlewagon

units have power klaws and whatnot where appropriate, obviously, i just wanted to write the shortform list so it wasn't such a pain to look at.

I could swap out the battlewagon for a grot screen or something if you think that's too much armor.

Ignite Memories fucked around with this message at 17:55 on May 16, 2015

serious gaylord
Sep 16, 2007

what.
I am hype to paint Gulliman.

Jack B Nimble
Dec 25, 2007


Soiled Meat

Ignite Memories posted:

I could swap out the battlewagon for a grot screen or something if you think that's too much armor.

The grot screen would be better if all you wanted to do was win, but I think the battle wagon gives him more variety to deal with - something with pretty good armor and weapons, something that can approach the strengths of his own army.

Plus, he may be soured a little if the impression he gets of orks is "kill 50 of them they're still 50 more, then then they finish walking over to you and bonk you on the head, winning by default".

Moola
Aug 16, 2006
Wait I thought this was a Warlord Titan???

Ghost Hand
Aug 10, 2004

Rampant 40k Fanboy

Cooked Auto posted:

According to a friend on twitter FW only made eight Warlord Titan kits for the WH World opening and they sold out after the first eight customers. :v:
But it looks pretty neat though.

Usually they will cast something like that "while you wait" at Warhammer World. But I imagine today, being the new opening, is a bit different. Either way they will ship them to the people *shrug*. It's probably hard to guess how many of these will sell at any given time. But at $2k a pop - they just made $16k if they sold 8.

Moola posted:

Wait I thought this was a Warlord Titan???



What's your point?

Ghost Hand
Aug 10, 2004

Rampant 40k Fanboy

JerryLee posted:

Anything else would have been less appropriate. :v:

Seriously, I'm sure they did pretty much exactly what they set out to do with him. I think his base is perfect; it's almost like a more pristine version of Horus's.

I couldn't agree more.

serious gaylord
Sep 16, 2007

what.

Moola posted:

Wait I thought this was a Warlord Titan???



It's a different pattern. Like the different Warhound and Reaver types.

Ghost Hand
Aug 10, 2004

Rampant 40k Fanboy

Cythereal posted:

Preternatural Strategist and, knowing the smurfs, Sire of the Ultramarines, does make it sound like Papa is going to be a more support-oriented primarch as many suspected.

He's still a primarch and his weapon skill increases for every round he is in combat. Not to mention his weapons are pretty awesome. I think he is well represented as the Primarch of The Ultramarines. He's by no means a combat god (more so than any other primarch) but he brings some heft to the table for the rest of the army as well.

serious gaylord posted:

It's a different pattern. Like the different Warhound and Reaver types.

Maybe not a "Mars" pattern like the one they just released? Dunno. You can see they are definitely related.

Moola
Aug 16, 2006

serious gaylord posted:

It's a different pattern. Like the different Warhound and Reaver types.

Oh

I thought they were gonna release the one pictured which is way cooler :(

SRM
Jul 10, 2009

~*FeElIn' AweS0mE*~

Jack B Nimble posted:

TLDR - how do I play epic or something like it these days?
Thanks for sharing that story! You should probably check out the Specialist Games thread: http://forums.somethingawful.com/showthread.php?threadid=3487752
I know there are folks who play Epic there and they might be able to direct you towards more Epic folks.

Ultramarine Legion rules are out too:

quote:

Ultramarines astartes rule
UM units that shoot at a target that has already been shot at by another UM may re-roll 1's to wound and to penetrate
UM units may re-roll charge ranges if charging a unit already in combat with another UM unit.
UM units take pinning and regrouping tests at base LD10 (still take modifers)
if all UM HQ choices are killed then all UM units must take a pinning test

Ultramarine rite of war
have a selection of abilities to pick from,
-re-roll run distances, snap fire at BS2 if stationary, or counter attack
choose at the begaining of a turn, may be used more than once, but only 1 at a time.

Ultramarine wargear
Legatine axe: power weapon thats AP2 hit at I value and auto-wounds on a 6
mantle of ultramar: artifcer armour that confers +5 FNP and immunity to blind (model only, not unit)

Ultramarine units
ultramarines gain 4 new units
invictus suzerain squads: tooled up combat gents, with boarding shields and power weapons, gives +1LD to nearby friendlies for pinning morale test
fulmentarus terminators: seige tyrants with better targeting bonuses for number of models in units
locutarus storm squad: vanguard vets with less wargear options
damocles command rhino

Ultramarine characters
honoured telemechrus: contemptor basicallys UM version of ryanlor
ventanus, cheap praetor grade charcter, some small scale boosts
Roboute guilliman, lower end of primarch power, but lots of tough bonuses, good weapons

Ghost Hand posted:

Maybe not a "Mars" pattern like the one they just released? Dunno. You can see they are definitely related.
Yeah, the Forgeworld one more closely resembles the Epic one:

Moola
Aug 16, 2006
I like this better

serious gaylord
Sep 16, 2007

what.

Ghost Hand posted:

He's still a primarch and his weapon skill increases for every round he is in combat. Not to mention his weapons are pretty awesome. I think he is well represented as the Primarch of The Ultramarines. He's by no means a combat god (more so than any other primarch) but he brings some heft to the table for the rest of the army as well.


Maybe not a "Mars" pattern like the one they just released? Dunno. You can see they are definitely related.

He seems to be quite useful in killing other Primarchs, being that he gets to re-roll an invulnerable save every game phase and his sword is pretty nasty.

Adbot
ADBOT LOVES YOU

Sulecrist
Apr 5, 2007

Better tear off this bar association logo.

Moola posted:

Oh

I thought they were gonna release the one pictured which is way cooler :(

For what it's worth, I like that one better too. Warlord is the only Titan where I absolutely prefer Lucius-pattern to Mars-pattern. But Mars is more appropriate for the era and the rest of the FW range.

  • Locked thread