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Vengarr posted:SKY CANCER US battleships don't get AAA until tier 7. For comparison, the Japanese do at tier 5. While they can turn fast the rudder shift time is pretty slow for US BBs, once they start turning they're comitted to the turn. I've also seen plenty of pubbie carriers doing point blank torp drops effectively in this patch, so I guess try to be as good as pubbies??
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# ? May 17, 2015 08:22 |
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# ? Jun 5, 2024 03:52 |
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Warbadger posted:US battleships don't get AAA until tier 7.
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# ? May 17, 2015 08:52 |
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MREBoy posted:T4 Wyoming (1942 hull) has an AA rating of 13 and the T5 New York is 4 stock, 22 with 1942 hull. For comparison the T4 Phoenix is 2/3/7, and the T5 Omaha is 3/12/20 with the various hull upgrades. Oddly enough the 3rd Omaha hull was added in 0.3.1. It chops 2 torpedo tube mounts & 2 of the single tube 152mm main gun mounts to add the extra AA. An upgraded T6 New Mexico beats a stock Cleveland for AA. But when you get to T7 and up, it swings the other way. Everything has garbage AAA in tier 4. The stock Cleveland doesn't have great AAA for tier 6, neither does the upgraded New Mexico. The upgraded Cleveland does, however, have good AAA. At tier 7 the US battleships get great AAA with the upgraded Colorado. Which is what I said. Japanese battleships get passable AAA earlier in tier 5 and see a sudden bump up in tier 8 rather than 7. Basically the US battleships aren't much better AAA-wise until the last few tiers, while being notably worse in some of the early/mid tiers. Warbadger fucked around with this message at 09:18 on May 17, 2015 |
# ? May 17, 2015 09:11 |
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So far i really like the changes with the latest patch. Looks like the average game time is going up, which means that you dont have matches consisting of 85% travel, 15% fighting but instead of 50% travel, 50% fighting.
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# ? May 17, 2015 09:55 |
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BLerchg posted:So far i really like the changes with the latest patch. Looks like the average game time is going up, which means that you dont have matches consisting of 85% travel, 15% fighting but instead of 50% travel, 50% fighting. Mine seem to be 20% travelling, 20% travelling back the way I just came, 40% desperately trying to stop 4 BBs going for a cap in my cruiser, then 20% me bitching like gently caress as all our BBs hug the blue line miles away as we get capped out. This is happening so much it's getting beyond funny.
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# ? May 17, 2015 09:58 |
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Also capping on that new map where you spawn on two different sides? Why the gently caress do pubbies think it's a great idea to go and try and cap when the other team has lost no ships? It is just making your self a fish in a barrel, it is beyond retarded. I also just saw someone called out as being a "loving noob HE shooter" and "noob HE hax". I shoot nothing but HE nowadays, it's utterly amazing Burt fucked around with this message at 10:54 on May 17, 2015 |
# ? May 17, 2015 10:51 |
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Gonna give it a try now with 3.1, interested to see the changes. So loading HE is the answer on the Cleveland, right?
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# ? May 17, 2015 11:07 |
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Tekopo posted:Gonna give it a try now with 3.1, interested to see the changes. So loading HE is the answer on the Cleveland, right? Yes, the Cleveland's weak guns have stopped doing anything with AP. You can only go through cruiser armour at a dead 90 degree split.
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# ? May 17, 2015 11:11 |
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Slim Jim Pickens posted:Yes, the Cleveland's weak guns have stopped doing anything with AP. You can only go through cruiser armour at a dead 90 degree split.
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# ? May 17, 2015 11:14 |
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Warbadger posted:US battleships don't get AAA until tier 7. For comparison, the Japanese do at tier 5. While they can turn fast the rudder shift time is pretty slow for US BBs, once they start turning they're comitted to the turn. I've also seen plenty of pubbie carriers doing point blank torp drops effectively in this patch, so I guess try to be as good as pubbies?? You can still do close-range torpedo drops, but the spread has increased significantly and the minimum arming distance is increased. The torpedoes travel faster, and all U.S. carriers get a single squadron max (save for a 2 TB 3 DB layout on the Essex). The upshot to these changes ends up being that you have to drop your torps further away from the enemy ship, far enough away that the enemy can evade. Or even if they don't, the wider spread means you probably won't hit with all six torpedoes anymore, particularly against shorter vessels. I got to extensively test this one game against an AFK BB. A single unit of dive bombers is pretty meh. 3 squads working together can do significant damage, but that requires giving up all your fighters. My tests with the Lex (3 DB 1 TB) had my lone TB doing almost as much damage as the 3 DBs did, about 50k apiece ignoring fire and flooding. That was with no enemy carrier to bother me though.
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# ? May 17, 2015 14:16 |
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Zhanism posted:Should BB ever use HE even with this patch? My DDs are using HE almost all the time and I only use AP on my 8 Inch cruisers. Fighting DDs, finishing off low-hp targets and perhaps long-extreme range shooting. Otherwise keep using AP.
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# ? May 17, 2015 17:27 |
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Warbadger posted:Everything has garbage AAA in tier 4. New York has better close in AA than Kongo or Fuso, 96 damage per second versus 76 on Kongo and 83 on Fuso. The rating is lower than Kongo because the game values longer range DP guns heavily; I don't know why it's lower than Fuso because based on the displayed values NY is straight up better in every way. (DP guns disappear on the Fuso hull upgrade, maybe they're still there but not shown?) New Mexico has much better AA than Fuso, in every way. Close in it's better than Nagato. Colorado has 2.5 times as much AA as Nagato, with longer range to boot. Tiers 8 and 9 aren't close. Yamato actually has better AA than Montana until the planes close to 2 km, and then it's the same story. Basically the only tier where the Japanese AA is clearly better is tier 3. AA ratings are misleading, especially when you're using the AA ratings off the stock hull.
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# ? May 17, 2015 18:35 |
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I haven't played since the aimbots took off, but coming back in and the engine sounds seem to have stopped? I get the gearbox sound when I sent to full throttle but no noise from the turbines any more, and there's also none of the rumbling and creaking in the port either. Did they remove that?
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# ? May 17, 2015 21:09 |
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That's the price for having no aimbot.
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# ? May 17, 2015 21:18 |
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demonR6 posted:That's the price for having no aimbot. The aimbot algorithm used engine sounds for triangulation so they took it out.
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# ? May 17, 2015 21:20 |
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Trip report CL Cleveland and Atlanta: Michaellaneous fucked around with this message at 21:50 on May 17, 2015 |
# ? May 17, 2015 21:25 |
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Scikar posted:I haven't played since the aimbots took off, but coming back in and the engine sounds seem to have stopped? I get the gearbox sound when I sent to full throttle but no noise from the turbines any more, and there's also none of the rumbling and creaking in the port either. Did they remove that?
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# ? May 17, 2015 21:44 |
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Just like before the patch, HE hits on superstructures do a lot of damage. American battleships and Warspite feel this the most, and Japanese ships with weird superstructures avoid the worst of it. The Myogi is actually really hard to damage with HE, because it has no superstructure to hit.
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# ? May 17, 2015 21:53 |
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http://arstechnica.com/information-technology/2015/05/gallery-ars-tours-the-battleship-uss-iowa-bb-61/ Lovely pictures, lovely information, lovely boat. http://arstechnica.com/information-technology/2014/03/gears-of-war-when-mechanical-analog-computers-ruled-the-waves/2/
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# ? May 17, 2015 21:55 |
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grrarg posted:Sound balance is weird since the patch. Sometimes certain sounds will cut out or be overwhelmed by another sound's volume. Last night I had a game on the new map where the whine of torpedo launchers traversing would play at max volume for 30 seconds before returning to normal. Sometimes the propeller noises will get loud so it is like you are in a WWII submarine movie.
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# ? May 17, 2015 22:05 |
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I decided to take a break from the New Orleans to try out the new BBs. I hate driving them so much, everything's so slow.
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# ? May 17, 2015 22:22 |
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Been waiting for this game for ages. Never got an invite for the CBT, though. Are the pre-order packs any good? I'm wondering if it's worth buying one, and which of the three packs is the best value? Also any idea how long CBT will last?
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# ? May 17, 2015 22:49 |
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Smoremaster posted:Been waiting for this game for ages. Never got an invite for the CBT, though. Are the pre-order packs any good? I'm wondering if it's worth buying one, and which of the three packs is the best value? Also any idea how long CBT will last? Gremyaschy is by far the best pack.
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# ? May 17, 2015 23:01 |
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I bought into the CBT after not receiving an invite as well. It's been talked about 3-4 pages back and further, but the Grem is pretty good. It's a Soviet ship too, so it'll probably get some kind of home-team benefits just like several tanks in WoT. I think the game itself is in a really good state. The only bug that bothers me is, twice in about 50 games I've entered a round not able to use any weapons or abilities. Hopefully that gets fixed soon since it's pretty infuriating when it happens, but it hasn't happened to me in consecutive rounds or anything. edit: As for some other content, what's the consensus on torpedo spamming? I figure if they reload in 30 seconds I'm gonna send those fuckers downrange, even if the enemy botes are barely gonna enter range as they're disappearing. I figure if they even see them in the water, it's gonna make them think twice and potentially deny the area to them. Some guy in a game was complaining about my torp spamming so I've been thinking about it. texasmed fucked around with this message at 23:05 on May 17, 2015 |
# ? May 17, 2015 23:02 |
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As long as it works or at least you enjoy it, who the gently caress cares what other people say about it?
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# ? May 17, 2015 23:10 |
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To be fair it is still in beta. Just report the bug and keep playing on. This should not be a defense just because it is a beta. I got pubbies screaming at me because I dared to point out flaws, saying "It'a beta". Appearently that means that everything is okay and you are not allowed to point out bugs or make suggestions. e: texasmed posted:edit: As for some other content, what's the consensus on torpedo spamming? I figure if they reload in 30 seconds I'm gonna send those fuckers downrange, even if the enemy botes are barely gonna enter range as they're disappearing. I figure if they even see them in the water, it's gonna make them think twice and potentially deny the area to them. My opinion may be tainted since I played NF for tens years, so if there is something I can it is dodging torpedos. But 40 seconds is hardly spam, only high tier ships get truly a large armound, and generally speaking you can dodge quite easily by...well, driving smart. So the general consens is "gently caress pubbies". It's a legit tactic.
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# ? May 17, 2015 23:10 |
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texasmed posted:edit: As for some other content, what's the consensus on torpedo spamming? I figure if they reload in 30 seconds I'm gonna send those fuckers downrange, even if the enemy botes are barely gonna enter range as they're disappearing. I figure if they even see them in the water, it's gonna make them think twice and potentially deny the area to them. It can sort of work at low tiers, but at higher tiers torpedo reload times can blow out to a minute and a half, so it's not something quickly repeatable
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# ? May 17, 2015 23:11 |
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James Garfield posted:Wyoming has passable AA - about the same damage output as Kongo, but limited to 2.5 km range. Myogi has no AA. They rate longer range guns higher for two obvious reasons. First, they're useful in more situations. A 2.5km range gun means nothing to torpedo bombers, is unlikely to shoot down something before the bombs have been dropped, and cannot be used for overlapping coverage between ships easily. Second, they have substantially less time to deal damage because even for something flying directly over you which is optimal for short range guns, double the range means double the time dealing damage and twice the damage dealt if DPS is equal. This is one of the reasons US battleships do not have functional AAA until tier 7.
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# ? May 17, 2015 23:35 |
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Did they stealth nerf american BBs, my shots are suddenly thinner spread than nutella on a poor family's breakfast.
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# ? May 17, 2015 23:45 |
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Warbadger posted:They rate longer range guns higher for two obvious reasons. Even if you take longer range guns at face value the US battleships have superior AA at every tier other than 3 and 5. I do not know why you think the Fuso's AA is better than the New Mexico's; the New Mexico has more AA damage at literally every range. edit: in fact, the New York has better damage output than the Fuso at about the same ranges, yet somehow the Fuso gets "functional AA" and the New York does not. James Garfield fucked around with this message at 23:50 on May 17, 2015 |
# ? May 17, 2015 23:46 |
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It looks like the Fuso's AA got seriously cut down.
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# ? May 17, 2015 23:52 |
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This is probably a huge waste of money, but what's the best pre-order to get into the closed beta? Also, anyone else in here from NDP back in world of tanks?
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# ? May 17, 2015 23:59 |
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Ghetto Prince posted:What's the best pre-order to get into the closed beta? The Grem. e: Also no, the Nazis are not yet here. Germans ships have not yet been released.
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# ? May 18, 2015 00:00 |
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xthetenth posted:It looks like the Fuso's AA got seriously cut down. It did, most of the 25mm guns were replaced with machine guns and the dual-purpose guns can't fire at aircraft any more.
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# ? May 18, 2015 00:05 |
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Ghetto Prince posted:Also, anyone else in here from NDP back in world of tanks? Several of us!
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# ? May 18, 2015 00:43 |
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rossmum posted:Several of us! I can't paint a crying Lenin on my boat. This makes me sad. E: Almost as sad as the Mahan. Tier 7 DD and it has 4.5km torps. And takes 8200xp before you can upgrade them. Jesus what a pain this is going to be.
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# ? May 18, 2015 00:51 |
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Turns out lobbing AP in your Cleveland at everything nets you about 2k more damage per volley.
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# ? May 18, 2015 00:53 |
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The Locator posted:I can't paint a crying Lenin on my boat. This makes me sad.
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# ? May 18, 2015 00:56 |
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Having a surprisingly good time in the NM. Not a bad ship, even if it is ugly. e: Patch broke the Rising Sun though, RIP rossmum fucked around with this message at 01:58 on May 18, 2015 |
# ? May 18, 2015 01:54 |
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# ? Jun 5, 2024 03:52 |
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rossmum posted:Having a surprisingly good time in the NM. Not a bad ship, even if it is ugly. New Mexico is one of the highlights of the line. Enjoy her while you can, the Colorado is just pure misery by all accounts. Aslain's Mod Installer already has an updated Rising Sun flag. As for Yamato: She's a good ship now.
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# ? May 18, 2015 02:06 |