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Chrono Cross IS a good game. I wasn't even trying to be a poo poo like I am 99% of the time in this thread. I'm just saying, at the end of Chrono Cross, I found myself hating it because to me, it shits on Chrono Trigger for no real reason. I honestly feel like if somebody plays Cross first before Trigger, then they'll at least be more unbiased.
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# ? May 25, 2024 17:22 |
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All I know about the SaGa series is that one, Unlimited SaGa was garbage, and two, years ago I remember reading a review of Minstrel Song where the author talked about previous games in the series. It mentioned that in one of them, there's a weapon called the Glass Sword that is missable, breaks after fifty uses, and is required to beat the final boss. So basically SaGa games sound like some sort of weird experiment to see how much a game can basically say "gently caress you, player," and still have people think they're fun and playable.
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Tae posted:Lying isn't a nice thing. Counterpoint: https://www.youtube.com/watch?v=m57kb5d3wZ4
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Twelve by Pies posted:All I know about the SaGa series is that one, Unlimited SaGa was garbage, and two, years ago I remember reading a review of Minstrel Song where the author talked about previous games in the series. It mentioned that in one of them, there's a weapon called the Glass Sword that is missable, breaks after fifty uses, and is required to beat the final boss. So basically SaGa games sound like some sort of weird experiment to see how much a game can basically say "gently caress you, player," and still have people think they're fun and playable. It's not that bad as long as you have multiple faqs open to know how the game works. The PS2 game is probably the easiest to play, and is almost completeable without knowing what you're doing (Saruin, the final boss, will destroy you). E: https://www.youtube.com/watch?v=1k1OsApDSIw
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Chrono Cross is the quite possibly the most beautiful game on the PS1 and it has exactly one song on it's OST that isn't The Best. Play it.
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Twelve by Pies posted:It mentioned that in one of them, there's a weapon called the Glass Sword that is missable, breaks after fifty uses, and is required to beat the final boss. Whoever you heard this from is wrong. In no SaGa game is there a "Glass Sword" required to beat the final boss.
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Nihilarian posted:Chrono Cross is the quite possibly the most beautiful game on the PS1 and it has exactly one song on it's OST that isn't The Best. Play it. loving S.S. Zelbess.
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I decided to try The Final Fantasy Legend, which I'm aware is a SaGa game. So did they just not bother to actually translate this or something? "Where?" Where what? What the gently caress does that mean. If I didn't have a walkthrough open, I would have never figured out that was the menu for recruiting party members.
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forbidden lesbian posted:chrono cross is good That's a lie.
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Schwartzcough posted:loving S.S. Zelbess.
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fronz posted:That's a lie. We may be in the minority here, buddy. Chrono Cross is poo poo from butts. ![]()
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Worst Girl posted:I decided to try The Final Fantasy Legend, which I'm aware is a SaGa game. FFL has an Nes era localization I'm sorry to say
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https://www.youtube.com/watch?v=5-O2csR9Zjs
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eat the meat motherfuckers
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That...actually sounds pretty good, I gotta say.
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Worst Girl posted:I decided to try The Final Fantasy Legend, which I'm aware is a SaGa game. Final Fantasy Legend is borderline incomprehensible and requires a walkthrough (or the Nintendo hint line if you are a deeply confused child in the early 90s). Things only get weirder as you go and I defy you to make sense of anything that happens in or after the fourth world. If you can get through it though, it's a pretty neat game on the surrealist end of the spectrum. And regardless of whether you finish it or not you should give Final Fantasy Legend II a try. It's a legit good game that improves on the party and equipment systems and couples them with a cool story that actually makes a lick of sense. I've tried to get into Final Fantasy Legend III a few times and I just can't do it. I have a hard time following all the time travel nonsense in it.
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Twelve by Pies posted:All I know about the SaGa series is that one, Unlimited SaGa was garbage, and two, years ago I remember reading a review of Minstrel Song where the author talked about previous games in the series. It mentioned that in one of them, there's a weapon called the Glass Sword that is missable, breaks after fifty uses, and is required to beat the final boss. So basically SaGa games sound like some sort of weird experiment to see how much a game can basically say "gently caress you, player," and still have people think they're fun and playable. You're talking about SaGa 2 (FFL2), that's the one with a Glass Sword, but that's wrong -- it's just a powerful, secret one-use item like the Ultima Weapon or whatever. You can kill the final boss regardless.
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If you weren't constantly feeding meat to your monsters in FF Legend and wondering what the hell that was about, you were doing something wrong.
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Worst Girl posted:I decided to try The Final Fantasy Legend, which I'm aware is a SaGa game. The only things with worse translations than NES RPG's are Gameboy RPG's.
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Zombie Samurai posted:I've tried to get into Final Fantasy Legend III a few times and I just can't do it. I have a hard time following all the time travel nonsense in it. FFL3 was my favorite Game Boy RPG as a kid. It's totally bonkers like the other FFL/SaGa games, but it actually works more like Final Fantasy than SaGa (it has levels and infinite-use weaponry and MP) albeit with the wacky robot and monster party member systems from the other FFLs. In fact, I kinda wanna go play it now.
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Sordas Volantyr posted:That...actually sounds pretty good, I gotta say. I am usually very tired of it by the time it stops playing.
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Here's a new community video for Final Feedback 15: https://www.youtube.com/watch?v=B281PUPf5nw Take a shot whenever Tabata nods. I believe that building is the new office for Square Enix Europe. RC Cola posted:I just beat bravely default and xenoblade and was looking to pick up a new game. How is chrono trigger? It's a well-paced JRPG with a lot of replay value. The main story isn't very long but there are a lot of story branches and side quests. I found it to be similar to Mass Effect and The Last Story in terms of being enjoyable to replay.
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I like Tabata - even if FF XV will turn out to be a piece of poo poo (it won't ![]()
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Szurumbur posted:I like Tabata - even if FF XV will turn out to be a piece of poo poo (it won't I think that he legitimately cares about what the players think. He seems to be directing himself based on the idea that if this game is going to succeed it is only because the players decide that it is fun enough to buy, play, tell/show their friends, and play it again and again over the years. The best way to do that is to gather accurate feedback and design your game as much as you can around that feedback. It matters far less what SE "thinks" and I believe he realizes that or at least this is the impression I have been left with and am hoping for. The gods know that SE needs it.
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I am a lot less fond of Chrono Cross then I was back in the PS1 days but the entire Dead Sea section remains one of my all time favorite gaming highlights. Just masterful presentation and environment, slight infodump at the end aside. Also the main combat theme in CC was atrocious. Fantastic soundtrack overall though.
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Xavier434 posted:The best way to do that is to gather accurate feedback and design your game as much as you can around that feedback. The major problem there is that it's very easy for that to turn into a game that tries to please everyone and doesn't actually do anything well because it's based around awkward fan feedback instead of anything else, especially when you're appealing to three + widely diverse audiences. We'll see how it turns out but I worry about it being a case of too many cooks. ImpAtom fucked around with this message at 15:06 on May 20, 2015 |
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don't give the fans what they want. fans are idiots.
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Yeah but Square is even dumber so it's still a step up.
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ImpAtom posted:The major problem there is that it's very easy for that to turn into a game that tries to please everyone and doesn't actually do anything well because it's based around awkward fan feedback instead of anything else, especially when you're appealing to three + widely diverse audiences. We'll see how it turns out but I worry about it being a case of too many cooks. Sure but that is where a good project manager comes in. They are paid the big bucks to try to balance and avoid this sort of problem.
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ImpAtom posted:The major problem there is that it's very easy for that to turn into a game that tries to please everyone and doesn't actually do anything well because it's based around awkward fan feedback instead of anything else, especially when you're appealing to three + widely diverse audiences. We'll see how it turns out but I worry about it being a case of too many cooks. Yeah. And more than anything crowd sourced design is creatively bankrupt. I'd rather a singular vision that maybe falls short than a mildly successful muddle of fan feedback design. Of course , businesses would much rather produce the latter than gamble on the former.
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So far I think the feedback used was more focused on gameplay part? They seem to have core game in mind and any changes to that were met with a wild story of how it wouldn't work, i.e. why four guys only, so they seem to be on a good track. I believe in Tabata.
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Yeah the only non-gameplay thing he's budged on is cindy's attire. Otherwise it's just fixing the camera, frames, etc.
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Dross posted:I am usually very tired of it by the time it stops playing. Yeah, despite being a great song it really wears out it's welcome.
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ImpAtom posted:The major problem there is that it's very easy for that to turn into a game that tries to please everyone and doesn't actually do anything well because it's based around awkward fan feedback instead of anything else, especially when you're appealing to three + widely diverse audiences. We'll see how it turns out but I worry about it being a case of too many cooks. I remember the good old days when drastic changes based around fan feedback happened between each FF title and not within the development of a single one.
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ff15's combat is boring and they dont seem willing to fix it
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July 12th, 2015 Hello everybody, this is Tabata. In accordance to fan
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Gologle posted:July 12th, 2015 Noted improvement tbh.
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July 13th, 2015 Hello everybody, this is Tabata. To answer the sudden flow of fan questions, yes, we will also be implementing a Job system, akin that in beloved titles such as Final Fantasy 3, Final Fantasy 3:DS, and Final Fantasy Tactics A2: Grimoire of the Rift. However, in keeping with our pledge to construct "a fantasy based on reality" the Jobs will reflect real life occupations. Please look forward to such entertaining Job combinations as: Pop Idol, Salaryman, High Schooler, Poverty College Student, Janitor, and more. Over 25 new Jobs!
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I was totally on board with the FFXV demo until I had to fight the Behemoth boss. That was some serious bullshit, capped off by failing the escape because the camera kept pointing me at the boss I was supposed to run from instead of the place I was supposed to run to. Combat was weird and confusing but felt like the kind of thing I would get used to eventually. My only other feedback is that they should have let me steal that winnebago at the ranch and continue the road trip in that.
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# ? May 25, 2024 17:22 |
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Nihilarian posted:Chrono Cross is the quite possibly the most beautiful game on the PS1 and it has exactly one song on it's OST that isn't The Best. Play it. That one song (the battle theme) is the one you hear the most and is so terrible, it makes you put the TV on mute though.
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