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ComradeCosmobot
Dec 4, 2004

USPOL July

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Blaziken386
Jun 27, 2013

I'm what the kids call: a big nerd
:stare:

Jonas Albrecht
Jun 7, 2012


Man, reviewers really don't like the Charger. Which is fine by me. The less people using it, the less they expect to be picked off from long distances, or have their retreat cut off by annoying paint lines.

EDIT: I love Splatoon's miiverse posts, but where the gently caress are my Zoidberg references? This is bullshit.

Kilometers Davis
Jul 9, 2007

They begin again


Splatoon is the next generation of meme based urban body horror.

Trash Boat
Dec 28, 2012

VROOM VROOM

Man, the only change I would make to Splatoon's soundtrack would be to throw the Squid Sisters song into the regular map rotation.

Jonas Albrecht posted:

EDIT: I love Splatoon's miiverse posts, but where the gently caress are my Zoidberg references? This is bullshit.

Zoidberg references have been a (distant) second only to Squidward posts on my end. Though even those I feel have been dropping off a bit in favour of a wider variety of posts as of today.

Onean
Feb 11, 2010

Maiden in white...
You are not one of us.

Trash Boat posted:

Man, the only change I would make to Splatoon's soundtrack would be to throw the Squid Sisters song into the regular map rotation.

Have it be a semi rare occurrence in place of the normal 1 minute left theme. :3:

Sushi in Yiddish
Feb 2, 2008

Internet Kraken posted:

I'm glad I can hire a creepy urchin chav to mug other kids so I can get their stuff. I wonder if he talked the same way in the original Japanese.
I will almost guarantee a character designed like that will speak with the Osaka dialect.

ComradeCosmobot
Dec 4, 2004

USPOL July

Jonas Albrecht posted:

Man, reviewers really don't like the Charger. Which is fine by me. The less people using it, the less they expect to be picked off from long distances, or have their retreat cut off by annoying paint lines.

EDIT: I love Splatoon's miiverse posts, but where the gently caress are my Zoidberg references? This is bullshit.

I've seen one or two.

ConanThe3rd
Mar 27, 2009

So, I've been 'inking.

Instead of a DK Mode, Googly Eye Mode.

Everyone has The Pyro's Sight for Sore Eyes

ConanThe3rd fucked around with this message at 08:26 on Jun 3, 2015

Neddy Seagoon
Oct 12, 2012

"Hi Everybody!"
Look you stupid pubbies, do you see the guy with the splat charger at the back spraying the zone? Kill him. Don't just stand around spraying the zone in competition with him while his buddies murder the lot of you repeatedly :cripes:.

Cialis Railman
Apr 20, 2007

Trash Boat posted:

Man, the only change I would make to Splatoon's soundtrack would be to throw the Squid Sisters song into the regular map rotation.

Goddamn the music for this game owns.

Jonas Albrecht
Jun 7, 2012


Cialis Railman posted:

Goddamn the music for this game owns.

It really does. So far my favorite track is that one with the chant-ish female vocals, and the hilarious thrash metal one.

Sushi in Yiddish
Feb 2, 2008

Splatoon: Paint Misbehavin'

Lemming
Apr 21, 2008
Goddamn ranked is sweet on port and skatepark. The splatter shot is actually good there and is far and away my favorite gun. I hate needing to switch to the Pro or something for the bigger maps.

Fix
Jul 26, 2005

NEWT THE MOON

Cialis Railman posted:

Goddamn the music for this game owns.

Needs more and better rotation.

LazyMaybe
Aug 18, 2013

oouagh
you're a kid, you're a squuiaaaaaaaaaaaaaagh

Attack on Princess
Dec 15, 2008

To yolo rolls! The cause and solution to all problems!
Damage talk. Don't use damage mods with the Aerospray. It is the only weapon that doesn't get the bonus, which is silly since it's still affected by people with the defense bonus.

The second room in the test range has dummies with 1, 2 and 3 defense mods on them if you want to experiment. Damage bonus is generally bad, and it takes way too many stacks before your time to kill is affected. You need 3 damage mods to turn the Splattershot Jr into a 3 hit kill instead of a 4 hit. Defense mods rock though. You only need 1 defense bonus to make Aerosprays and Splattershot Jrs need 5 hits for killing you.

Attack on Princess fucked around with this message at 09:16 on Jun 3, 2015

ThisIsACoolGuy
Nov 2, 2010

Shaped like a friend

I'm downgrading the rig to a least favorite now because I keep getting put on a team where one guy stands on the starting platform and shoots from there exclusively, or my entire team instantly gives up the top as is determined that the bottom route is the way to win.

Ending a match with 1000+ points and 8 kills while the rest of my team has 200 is infuriating. :argh:

Jonas Albrecht
Jun 7, 2012


ThisIsACoolGuy posted:

I'm downgrading the rig to a least favorite now because I keep getting put on a team where one guy stands on the starting platform and shoots from there exclusively, or my entire team instantly gives up the top as is determined that the bottom route is the way to win.

Ending a match with 1000+ points and 8 kills while the rest of my team has 200 is infuriating. :argh:

I never understood how I could be harrying two or three members of the enemy team on the bottom rectangle, while the rest of the team couldn't absolutely wreck the top of the map and beyond.

Rollers who don't learn, and come charging down the aisle into my crosshairs are the best rollers.

The Shame Boy
Jan 27, 2014

Dead weight, just like this post.



Yeah the sooner people learn to not care about the bottom of the map the sooner the map can be fun CQC Ink Rollerfests :getin:

Speaking of which i think Kraken might just bit a tad to powerful since if you pop it right as you see sombody they will die if you jump into them assuming they don't have a paint trail to follow.

ThisIsACoolGuy
Nov 2, 2010

Shaped like a friend

It's not even that! I'd be alone at the top fighting people off trying to keep it covered and the entire rest of the map would be the enemy color. "Where is my team!" I'd ask, then look at the gamepad and all 3 teammates are in the box to the south with a single aerospray guy just standing there firing at them. If any of them die they just rush back to the box.

I've gone and killed the guy keeping the box closed and somehow by the end of the match they're all back there trapped. It's like retarded pacman.

Kurtofan
Feb 16, 2011

hon hon hon
Did they update the splatzone to 2 zones?

ThisIsACoolGuy
Nov 2, 2010

Shaped like a friend

Kurtofan posted:

Did they update the splatzone to 2 zones?

Blackbelly has always had 2. This is the first time Makrels been up so nah

No. 1 Callie Fan
Feb 17, 2011

This inkling is your FRIEND
She fights for LOVE

Kurtofan posted:

Did they update the splatzone to 2 zones?

Nope, it's different on maps. Some have only one, others have two zones.

The Shame Boy
Jan 27, 2014

Dead weight, just like this post.



So what is the key to getting over 900-1000 points every match? It seems like just kind of going around making sure the team wins by just getting ink everywhere doesn't really seem to help when i'll end up with 700-900 points then the guy at the top will have 1000+ with just as many kills as i have.

What is the one wierd trick

Kurtofan
Feb 16, 2011

hon hon hon
I feel like they changed something to the mode.

Onean
Feb 11, 2010

Maiden in white...
You are not one of us.
It depends on the maps. Is only been out for one day, we hadn't seen all the maps yet. Some of the ones we had seen apparently already had two zones, just next to each other. I can't say from experience though since my internet's a piece of poo poo and I'm barely level 8.

Suspicious Dish
Sep 24, 2011

2020 is the year of linux on the desktop, bro
Fun Shoe

ThisIsACoolGuy posted:

Blackbelly has always had 2. This is the first time Makrels been up so nah

how does the scoring work with two zones

HOOLY BOOLY posted:

So what is the key to getting over 900-1000 points every match? It seems like just kind of going around making sure the team wins by just getting ink everywhere doesn't really seem to help when i'll end up with 700-900 points then the guy at the top will have 1000+ with just as many kills as i have.

What is the one wierd trick

paint more aggressively

Countblanc
Apr 20, 2005

Help a hero out!

Suspicious Dish posted:

how does the scoring work with two zones

You need to control both to start the timer

ThisIsACoolGuy
Nov 2, 2010

Shaped like a friend

HOOLY BOOLY posted:

So what is the key to getting over 900-1000 points every match? It seems like just kind of going around making sure the team wins by just getting ink everywhere doesn't really seem to help when i'll end up with 700-900 points then the guy at the top will have 1000+ with just as many kills as i have.

What is the one wierd trick

Equip the aerospray and watch.

The Shame Boy
Jan 27, 2014

Dead weight, just like this post.



So i shouldn't be sticking around the spawn aggressively picking of spots in the spawn that my team missed before going out to the middle?

Kurtofan
Feb 16, 2011

hon hon hon
2 zones is better than one, imo.

ThisIsACoolGuy
Nov 2, 2010

Shaped like a friend

HOOLY BOOLY posted:

So i shouldn't be sticking around the spawn aggressively picking of spots in the spawn that my team missed before going out to the middle?

For me I ink jump to the enemy base asap. Jump and fire ahead to make a small puddle, squid to keep momentum, hop out and make another puddle and repeat. You can wind up in the enemy base a good chunk of the time while they're setting up. I usually start claiming their base before moving on.

If you have seekers ESPECIALLY in Makrel throw them out and squid after it. Doing stuff like this always nets me high scores. I'll repaint my own base when I die, that way I know my team is at least holding down the fort.


Also reminder to everyone: Echo locater auto refills your ink when used!

Suspicious Dish
Sep 24, 2011

2020 is the year of linux on the desktop, bro
Fun Shoe

HOOLY BOOLY posted:

So i shouldn't be sticking around the spawn aggressively picking of spots in the spawn that my team missed before going out to the middle?

if you see wide open spots near spawn, yes. inking enemy ink will net you more p's than blank spots, though.

Suspicious Dish
Sep 24, 2011

2020 is the year of linux on the desktop, bro
Fun Shoe

ThisIsACoolGuy posted:

For me I ink jump to the enemy base asap. Jump and fire ahead to make a small puddle, squid to keep momentum, hop out and make another puddle and repeat. You can wind up in the enemy base a good chunk of the time while they're setting up. I usually start claiming their base before moving on.

If you have seekers ESPECIALLY in Makrel throw them out and squid after it. Doing stuff like this always nets me high scores. I'll repaint my own base when I die, that way I know my team is at least holding down the fort.


Also reminder to everyone: Echo locater auto refills your ink when used!

every special refills your ink when used

ThisIsACoolGuy
Nov 2, 2010

Shaped like a friend

Suspicious Dish posted:

every special refills your ink when used

I guess I never noticed, have the inkzooka most of the time :v:

Roland Jones
Aug 18, 2011

by Nyc_Tattoo

ThisIsACoolGuy posted:

For me I ink jump to the enemy base asap. Jump and fire ahead to make a small puddle, squid to keep momentum, hop out and make another puddle and repeat. You can wind up in the enemy base a good chunk of the time while they're setting up. I usually start claiming their base before moving on.

If you have seekers ESPECIALLY in Makrel throw them out and squid after it. Doing stuff like this always nets me high scores. I'll repaint my own base when I die, that way I know my team is at least holding down the fort.


Also reminder to everyone: Echo locater auto refills your ink when used!

All specials do that, but yeah. Additionally, seekers and I think other bombs that explode post-timer work much like the ink strike. I once threw a seeker near the end of the match and it just went on and on, drawing a hilariously long line after the match ended before hitting a wall and exploding. I bet the other team was pissed if they looked at their map and saw that.

But yeah, claiming your base and the nooks and crannies on your half of the map is important, but at the same time claiming the middle/getting a good foothold/whatever is huge too. I always fill in the gaps my team left after my first death so that those are gained without sacrificing a strong start.

Ms. Unsmiley
Feb 13, 2012

the inkzooka is cool as hell, i've been using it a lot. it's really good on the new map since you can just send it straight down a hall and if anyone is in the way theyre gonna have hard time avoiding it

earlier today i had a great match on the skatepark where a charger that had claimed the center tower was keeping my team from making any progress while the rest of their team took the lead. i managed to sneak over to them without them noticing me, climbed the tower, took them out quickly and started spraying around the area to build up my special, then i took out my inkzooka and basically used it as a charger w/o the charge time and completely wiped out the other team. after that i just periodically checked up on the tower to make sure we kept it and we ended up dominating the match by the end. i had the top score and i think most kills and i felt real good. this game is fun

EightFlyingCars
Jun 30, 2008


Jonas Albrecht posted:

Man, reviewers really don't like the Charger. Which is fine by me. The less people using it, the less they expect to be picked off from long distances, or have their retreat cut off by annoying paint lines.

That's because campy sniper weapons are harshly penalized by the game's mechanics. It's really trivial for people to just swoop up to you, and if somebody with an aerospray gets in your face (and basically everybody has an aerospray) you’re stuck in a whole bunch of ink, so you can't escape.

I say this as somebody who's been trying to make them work for hours but the long range shooter weapons are better in every way. I probably just suck though.

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Neddy Seagoon
Oct 12, 2012

"Hi Everybody!"

EightFlyingCars posted:

That's because campy sniper weapons are harshly penalized by the game's mechanics. It's really trivial for people to just swoop up to you, and if somebody with an aerospray gets in your face (and basically everybody has an aerospray) you’re stuck in a whole bunch of ink, so you can't escape.

I say this as somebody who's been trying to make them work for hours but the long range shooter weapons are better in every way. I probably just suck though.

Chargers are pretty awful for Turf Wars because you need to be constantly on the move, but they can be brutal in Splat Zones.

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