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can you splat a kraken or are they invulnerable
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# ? Jun 3, 2015 10:27 |
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# ? May 30, 2024 18:49 |
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Anime Curator posted:can you splat a kraken or are they invulnerable You can't kill em, just run. Also they're quick but have ice physics so exploit that.
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# ? Jun 3, 2015 10:31 |
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Anime Curator posted:can you splat a kraken or are they invulnerable Pretty much invulnerable, except if they fall to their doom. It's better to keep your distance and bounce back at them when they turn to normal.
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# ? Jun 3, 2015 10:32 |
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Neddy Seagoon posted:Chargers are pretty awful for Turf Wars because you need to be constantly on the move, but they can be brutal in Splat Zones. I just think they don't belong in the game. They can be super fun to use when you get into a groove but at the end of the day you're choosing a weapon that requires careful aim in a game full of other weapons that don't. Basically the skill ceiling for them is really, really high compared to the other two weapon types, and I have mad respect for anybody that sticks with it, because I don't think I can hack it.
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# ? Jun 3, 2015 10:42 |
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Rexroom posted:Pretty much invulnerable, except if they fall to their doom. It's better to keep your distance and bounce back at them when they turn to normal. This is hilarious, being a tiny little squid and fleeing the big sea monster. I don't know which kraken evasion I've pulled that I like better, the one where I avoided them for the full duration of the power then splatted them when it ended, or the time I dodged around on Saltspray Rig and they went careening off the edge trying to get me. Both were extremely satisfying, though.
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# ? Jun 3, 2015 10:46 |
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Regy Rusty posted:There's one more limited ink mission, but the invisible platforms one is definitely the hardest. Thank God, so when I finally clear that, it'll be relatively smooth sailing from then on.
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# ? Jun 3, 2015 10:52 |
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Roland Jones posted:This is hilarious, being a tiny little squid and fleeing the big sea monster. I don't know which kraken evasion I've pulled that I like better, the one where I avoided them for the full duration of the power then splatted them when it ended, or the time I dodged around on Saltspray Rig and they went careening off the edge trying to get me. Both were extremely satisfying, though. I have a special place in my heart for the time where I toro'd Infinitum off the edge at the warehouse.
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# ? Jun 3, 2015 11:21 |
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Neddy Seagoon posted:Chargers are pretty awful for Turf Wars because you need to be constantly on the move, but they can be brutal in Splat Zones. I've got to disagree with the notion that Chargers are awful in Turf Wars, simply for the fact that there are always zones being contested, and you can really lock some of them down by perching on a high vantage point and either undoing your opponent's work from great distances, or simply sniping them as they come barreling out of a bottleneck. And if you can't find the action, you can make speedways into enemy territory and just dump paint.
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# ? Jun 3, 2015 11:35 |
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Also the biggest mistake chargers make in turf war is to ignore claiming turf. Always be shooting and when there little turf to claim find a new spot. Go for kills when they're available but otherwise get turf
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# ? Jun 3, 2015 11:38 |
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Bread Set Jettison posted:Also the biggest mistake chargers make in turf war is to ignore claiming turf. Always be shooting and when there little turf to claim find a new spot. Go for kills when they're available but otherwise get turf Yup. It loving aches to watch teammates sit with a loaded shot, peering around the map for an inkling target when they are surrounded by paint they could be covering.
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# ? Jun 3, 2015 11:41 |
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Anime Curator posted:can you splat a kraken or are they invulnerable Just like the bubbler, you can push them back when you shot them but not splat them. I was stuck once because a killer wail pushed me in to a corner. I also once saved myself because a kraken kept running in to the splat roller instead of jumping over Edit: On yeah there was a charger that tried to keep me from hitting their other team members in ranked, to bad he was in a spot where I could climb up and splat them. Jarogue fucked around with this message at 11:48 on Jun 3, 2015 |
# ? Jun 3, 2015 11:42 |
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HOOLY BOOLY posted:So what is the key to getting over 900-1000 points every match? It seems like just kind of going around making sure the team wins by just getting ink everywhere doesn't really seem to help when i'll end up with 700-900 points then the guy at the top will have 1000+ with just as many kills as i have.
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# ? Jun 3, 2015 12:50 |
Damone posted:I have a special place in my heart for the time where I toro'd Infinitum off the edge at the warehouse. Yeah well, there is exactly one spot on warehouse where you can jump into the water and I found it.
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# ? Jun 3, 2015 12:53 |
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Lol pretty much everyone is using the Kracken. There's no real trade off and you can pretty much ink forever. Worse balance ever.
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# ? Jun 3, 2015 13:09 |
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Infinitum posted:Yeah well, there is exactly one spot on warehouse where you can jump into the water and I found it. Where is it, out of curiosity?
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# ? Jun 3, 2015 13:10 |
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Anidav posted:Lol pretty much everyone is using the Kracken. There's no real trade off and you can pretty much ink forever. Worse balance ever. also they're not
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# ? Jun 3, 2015 13:11 |
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I find myself falling into the water all the time in the mall and occasionally on the rigHOOLY BOOLY posted:So what is the key to getting over 900-1000 points every match? It seems like just kind of going around making sure the team wins by just getting ink everywhere doesn't really seem to help when i'll end up with 700-900 points then the guy at the top will have 1000+ with just as many kills as i have. ABS - Always Be Spraying After hitting 13 and messing around with the RG most of the evening I think I like the MG better - Seekers seem way better than mines, and Inkzooka vs. Instrike is a wash I also enjoy the .52 gal deco quite a bit compared to the regular .52 gal - also because of the seekers and the gun is an amazing counter to the Jr and Aerospray
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# ? Jun 3, 2015 13:14 |
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Neddy Seagoon posted:Where is it, out of curiosity? Any edge of the stage. You can squid through the rails. Or Kraken through them.
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# ? Jun 3, 2015 13:17 |
Neddy Seagoon posted:Where is it, out of curiosity? Middle. To the sides. At the end of the ramp to the right.
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# ? Jun 3, 2015 13:20 |
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How to counter the kraken: Run away. It is a pretty short duration, shorter than the bubbler for sure. Just run if you can.
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# ? Jun 3, 2015 13:21 |
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EightFlyingCars posted:That's because campy sniper weapons are harshly penalized by the game's mechanics. It's really trivial for people to just swoop up to you, and if somebody with an aerospray gets in your face (and basically everybody has an aerospray) you’re stuck in a whole bunch of ink, so you can't escape. I mostly play Chargers and I like the bog-standard low level Splat Charger. I wear a Ninja Squid hoodie and constantly stick and move, emerging from the ink to take snap shots before going back under. Staying still, especially in one of the easy to shoot at designated sniper zones is a bad idea (especially since even if it doesn't invite counter-sniper fire, people can easily climb up and get in your face). People are very good at dodging when they see the laser sights so try to hit them from behindish or when they're fighting a teammate. They're probably not as good at inking as some of the high-end SMGs, but they're not bad at it and you shouldn't ever neglect it, especially since you pretty much need it to fight. You can ink a hell of a lot by firing a charged shot up at a bit of an angle then sidestepping a bit and repeating, but it requires a bit of good placement. I haven't tried the scoped version but I'm pretty sure that it will just gently caress up my aim since I pretty much never keep my gun charged and only charge when I have a shot already lined up. I just unlocked the E-liter 3k and I've been trying that. It has an absolutely silly range but takes enough time to charge up that I can't use it like the Splat Charger. Charging it about halfway gives you about the same range and rate of fire as the Splat Charger which is good when you're inking, but you need to charge it up most of the way to get to the one-hit splat damage threshold. If you prefer to take a more sedentary approach to sniping it's probably the weapon to use, but I've been doing far, far better with the Splat Charger. BattleMaster fucked around with this message at 13:28 on Jun 3, 2015 |
# ? Jun 3, 2015 13:24 |
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You could also counter counter people who try to run from kraken by making it seem like you'll be aggressive with the super and just swim past them, getting the option to ink their base if you think your team can hold mid or doubling back to drop a roller over enemies at mid thinking their backs are clear.
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# ? Jun 3, 2015 13:24 |
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I don't know if it lasts long enough for that to be viable, bar weird level geometry.
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# ? Jun 3, 2015 13:26 |
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I've actually pierced through an enemy line by getting to the middle of the stage as fast as possible, shooting some with the splatter jr, squidding quickly through the ink, jumping out and shooting, and repeating that pattern in the hopes that nobody chases me or the enemy gets too bloodthirsty about pushing forward, letting me ink most of their base without needing super and often getting a win out of it thanks to it. Using the Kraken in this way is basically insurance that you will get through, though honestly popping it first thing in the round is usually a death flag since an early lead is exactly what inspires the sort of overconfidence that lets the enemy pull the rug out from under you, plus the opening minutes are not nearly as important as the final few seconds.
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# ? Jun 3, 2015 13:31 |
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skeletronics posted:On Saltspray Rig, the only way to the top is through the middle, so if you control the middle, you control the top. The run where i got a 13-1 splatstreak was saltspray, where i took control of the top part, and pressed "c'mon!" and all the other players super jumped to me. Despite taking out the guys on the sides with inkzookas constantly, another one would just pop up and cover the spot from the sides or the front, or launch an instrike and cover it. Having the high ground is a huge help in this game,especially parts like the pillar in the middle of the skatepark.
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# ? Jun 3, 2015 13:35 |
Bread Set Jettison posted:How to counter the kraken: Run away. It is a pretty short duration, shorter than the bubbler for sure. Just run if you can. How to use the kraken: Attack from the sides or behind. Blind spots are hilarious.
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# ? Jun 3, 2015 13:38 |
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Infinitum posted:How to get kills with any weapon: Attack from the sides or behind. Blind spots are hilarious. ftfy
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# ? Jun 3, 2015 13:40 |
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The Kracken is bullshit because you will always get close 100% and if you can't you can just ink the base instead.
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# ? Jun 3, 2015 13:46 |
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Say what you will of the campaign but it is teaching you the tricks needed in multiplayer. It tooks a few tries to get the method right but stealth via squid is pretty drat effective.
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# ? Jun 3, 2015 13:56 |
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In case nobody's tried it yet, test out a weapon with Splat Bombs and try to sink a shot in the hoop in the testing area.
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# ? Jun 3, 2015 13:58 |
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I've used the kraken a few times on the mall level to push through the middle into the enemy half, then go up one of the side paths and surprise their snipers from behind. Seemed more effective than just attacking them head on and having them retreat and then splat me when the kraken runs out. I think a lot of people just think "phew he missed me" when a kraken swims past them and away, and not "an enemy just got past me, what's he going to do now?"
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# ? Jun 3, 2015 14:00 |
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You can hold down splatzones too just pop it when everyone is close to the zone
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# ? Jun 3, 2015 14:04 |
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For those who care about such things, Media Create's numbers are out for last week and Splatoon sold 144,818 units in Japan.
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# ? Jun 3, 2015 14:07 |
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Drastic Actions posted:For those who care about such things, Media Create's numbers are out for last week and Splatoon sold 144,818 units in Japan. Wow, goddamn .
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# ? Jun 3, 2015 14:08 |
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Drastic Actions posted:For those who care about such things, Media Create's numbers are out for last week and Splatoon sold 144,818 units in Japan. Literally 100,000 more than the next game on the list.
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# ? Jun 3, 2015 14:09 |
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Silentman0 posted:Literally 100,000 more than the next game on the list. That's Hatsune Miku Project Mirai, then it's Witcher 3. EDIT: And PSYCHO-PASS, an Xbox One exclusive, came out this week and only sold 4,500 copies. Not surprising, considering it's an Xbox One game in Japan (A System very few have bought), but still . Drastic Actions fucked around with this message at 14:15 on Jun 3, 2015 |
# ? Jun 3, 2015 14:10 |
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I read it was also 2nd in the UK charts behind Witcher 3 but I dunno if there's really much else out right now I was really expecting the game to sell like 3 copies worldwide though so this is nice
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# ? Jun 3, 2015 14:11 |
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Drastic Actions posted:That's Hatsune Miku Project Mirai, then it's Witcher 3. Chrome's automatic translate called it U~itcha 3 so that's what I'm going to call it from now on.
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# ? Jun 3, 2015 14:11 |
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Drastic Actions posted:For those who care about such things, Media Create's numbers are out for last week and Splatoon sold 144,818 units in Japan. So that's why I keep seeing so many Japanese names.
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# ? Jun 3, 2015 14:14 |
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# ? May 30, 2024 18:49 |
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Sam Faust posted:So that's why I keep seeing so many Japanese names. And that's only the people (like myself ) who elected to use Kana in their names at all, it could be even more than you think! This is also why I don't think voice chat in public games would make much sense. Kinda hard to get a chat going when half the group can't understand the other half.
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# ? Jun 3, 2015 14:17 |