Galaga Galaxian posted:or really dangerous diving attacks. With these planes it's more "falling, with style."
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# ? Jun 3, 2015 23:14 |
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# ? Jun 9, 2024 18:05 |
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Nah, more like "Oh god my wings are totally going to snap, if not in the dive, when leveling/climb" hawk dive that frequently turn into wingless lawndarts.
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# ? Jun 3, 2015 23:19 |
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If we're having a game of Rise of Flight on sunday could we also play some on saturday as well? I can't fly fake planes on sunday cause I gotta look at real ones 9-5 that day.
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# ? Jun 4, 2015 04:54 |
Darcat posted:If we're having a game of Rise of Flight on sunday could we also play some on saturday as well? I can't fly fake planes on sunday cause I gotta look at real ones 9-5 that day. I also agree that Saturday would be the optimal day for such an event.* *Disclaimer: I am not being paid by Darcat Enterprises to make this post. Any and all similarities to involvement are all coincidental.
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# ? Jun 4, 2015 05:00 |
I'm terrible at RoF but I'm down for goon campaigns. Not this weekend though, gonna be traveling.
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# ? Jun 4, 2015 05:06 |
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It wasn't actually made clear in the latest patch announcement, but Rise of Flight is actually now free to play on Steam: http://store.steampowered.com/app/244050/ You don't have to download the version from the ROF website any more to play the free trial version. Previously Channel Battles edition ($24.99) was the only way to pick up the base game on steam. So those of you on the fence, hop in and give it a try! You get the French Spad XIII, German Albatros D.Va and Russian Nieuport 17 for free, not to mention letting you be a gunner in multiplayer in any multi-crew plane. Grumio fucked around with this message at 09:34 on Jun 4, 2015 |
# ? Jun 4, 2015 09:23 |
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The best part of RoF PvP is that throwing your plane into a violent death spin is actually a great defense assuming you can pull out of it before you flop into the ground. Well that and literally shooting a FPS gun at other people while flying. You only go a fraction of the speeds that you see in games like DCS but the dogfighting feels so much better when the speeds and weaponry are borderline useless unless you are flying right up someone's rear end for a while.
Thief fucked around with this message at 09:40 on Jun 4, 2015 |
# ? Jun 4, 2015 09:33 |
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If people want, pitch me suggestions on what planes we should fly in a coop campaign. If they're not common or free I'll lean towards two seaters so people can gun.
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# ? Jun 4, 2015 15:00 |
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Before I get a headache attempting the impossible... is it possible to install the Steam version of RoF and have it recognise all the planes I've bought in the 777 store? Or should I just stick to the non-Steam version and save myself a couple of hours and a russian-dev-induced migraine?
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# ? Jun 5, 2015 13:52 |
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Jiblet posted:Before I get a headache attempting the impossible... is it possible to install the Steam version of RoF and have it recognise all the planes I've bought in the 777 store? Or should I just stick to the non-Steam version and save myself a couple of hours and a russian-dev-induced migraine? It's best to stick to the store you bought things on. Edit: Thankfully I'm wrong. JerikTelorian fucked around with this message at 18:42 on Jun 5, 2015 |
# ? Jun 5, 2015 14:09 |
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Iirc you ca. Log in to the steam client with your standalone credentials. There's just no way to buy from one store w the other account.
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# ? Jun 5, 2015 14:37 |
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Apparently a new patch came out for IL-2. Not BoS, the good one, that came out like a decade ago. Neat.
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# ? Jun 6, 2015 00:03 |
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What does it patch?
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# ? Jun 6, 2015 00:05 |
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Galaga Galaxian posted:What does it patch? Content of 4.13 New planes (AI only) · He-177 A-3 · Aichi E13A floatplane New flyable planes (cockpits) · B-24D-140-CO + external · IK-3 · N1K1-J · N1K1-Ja · N1K1-Jb · SB 2M-103 New plane external models · P-40E · P-40E M-105 field mod. · P-40M New ground units · 2cm Flak 38 Vierling · Skoda Pa.II 'Zalva' armored car (MG and radio version) · Jagdtiger · M10 tank destroyer: early and late (late comes with closed and opened hatch) · M36 tank destroyer with closed an opened hatch · 2cm Flak 38 Vierling · Type 94 tankette (Japanese) · US AA trailer (quad cal50) · Regimental Gun 76mm · ATG 45 mm (1942) New features · Total overhaul of most bombsights. · Added new 'realistic bombing' difficulty option to toggle between realistic/simplified bombsight inputs · Bomb release mode keys added · New bombardier & co-pilot position that can be manned in online coops · Added momentum from asymmetric bomb loadouts · Rocket release mode key added · Course autopilot added to Luftwaffe planes · Added working PDI lights (red, green white) to many Russian bomber pits · Ordinance camera added · Added target height to minimap ground targets · Added gunner's multifunction key. Used for opening hatches, canopies, raising & lowering guns. · Added gunner reloading if gun has clips · FMB showing proper skin of ground objects depending on the World.camouflage · Added FMB scrolling between different units in object windows for chiefs · Added bombardier cockpits for all Pe-2 variants · Added QMB option for player to chose his position in the flight · New IJA/IJN regiments from Juri JS · New USN/USMC regiments from Motorhead · Added Icon settings to GUI Misc · Added option that Icon range can be shown in meters or feets · New SM.79 default skins by Italo · Added differential brakes · Added over 100 new loadouts for russian planes including RRAB cluster bombs and flares · Bomb loadouts added to Doras · New 3D meshes for some British bombs · Added new conf.ini option Use3RendersUI=1 that will render UI with 1/3 width. New maps · New Britain & New Guinea (September 1943) · New Britain & New Guinea (June 1944) · Svalbard · Tobruk . Slovakia Autumn (Late autumn season. For proper look, it is recommended to set parameter Forest=3 in the conf.ini file under the [OpenGL] section.) Fixes & tweaks · Fix for the "FM" bug that can cause wingless plane to fly normally · Fixed FM bug that caused two separate flights crash after certain plane was removed from formation · Fixed bug with engines that caused RPMs to increase rapidly when engine selections were changed · Fixed IL-4 engine DM bug that would cause left engine damage when right engine was shot · Fixed very old online bug that caused wrong visual animation of engine states (with 2 or more engines) · Fixed bomb delay bug. Old style delay (without fuzes) was not staying on UI · Engine DM fixes for Spit, P-51, P-47 & P-40. Added missing bullet energy reductions and tweaked damage probabilities · New Ho-3 cannon belting · Fix for AI taxing takeoff bug in coop · Engine DM fix so that pilot doesn't get BBQed if engine is behind pilot · Increased minimum alive time of many MG & cannon rounds · Fixed player taxing bug with autopilot · Fixed NTRK & bomb bay door bug that caused doors to randomly close during playback · Fixed beacon selection bug · Added missing Emily nose cap · Fixed Ki-43 nav lights · Fixed B5N FM bug that caused AI to fail torpedo run if waypoints were set too high · Adjusted the negative G limit when redout is starting to happen · Removed old bomb explosion randomization that might leave unit close to explosion alive and kill another unit much further from explosion · Updated Coral Sea QMB missions from wheelsup_cavu
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# ? Jun 6, 2015 00:15 |
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flyable b-24 is actually baller as hell
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# ? Jun 6, 2015 00:18 |
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SaltLick posted:flyable b-24 is actually baller as hell pixelbaron posted:AI only
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# ? Jun 6, 2015 00:28 |
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Ralith posted:Reading is hard. New flyable planes (cockpits) · B-24D-140-CO + external reading IS hard right?
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# ? Jun 6, 2015 00:32 |
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Ralith posted:Reading is hard. Yes it is! quote:Content of 4.13
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# ? Jun 6, 2015 00:33 |
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They finally add player bombadiers and il-2 doesn't even start on my laptop
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# ? Jun 6, 2015 00:34 |
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SaltLick posted:flyable b-24 is actually baller as hell
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# ? Jun 6, 2015 00:47 |
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Il-1946 is currently $2.50 on GoG for the next 12 (24?) hours.
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# ? Jun 6, 2015 01:17 |
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SaltLick posted:reading IS hard right?
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# ? Jun 6, 2015 01:17 |
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you dont need to read to fly a plane into another plane
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# ? Jun 6, 2015 01:53 |
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Well I guess I'm going to have to make a seperate install for the new patch so i can run it and hsfx. At least now I can join goon nights, those are happening right?
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# ? Jun 6, 2015 02:59 |
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Good grief I forgot how much fun Rise of Flight is. I got distracted by DCS World for the last month or so but I managed to snag a few planes during the recent sale. Sergeant Erkel Cunthrope has successfully sortied over the Channel theatre and achieved 2 kills in the Sopwith Camel. The landing on the first mission was a little hairy in that I bounced about three times and then snapped off the propeller, but the second landing was smooth as butter.
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# ? Jun 6, 2015 08:21 |
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What is the difference between the stock dynamic campaigns and Pat Wilson's in RoF?
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# ? Jun 7, 2015 04:21 |
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As I understand it, and I could be wrong... The stock 777 career mode uses a lot spawning scripts. Stuff only spawns in when you get near to where they're supposed to spawn and it generally creates spawns with the intention that you're supposed to run into them (so if you get a patrol mission its almost certainly put a spot where enemies will spawn in specifically for you to encounter). Meanwhile Pat Wilson just generates assorted missions for all the various units in the area independent of eachother (the exact amount of units/distance from your base is set in the options) and then has them carry them out. So if you get a patrol mission its completely possible for you to never encounter an enemy, but if you do, its because they're running their own mission in the area, not because they were spawned in specifically for you to fight. In general Pat Wilson's always felt a lot more "alive" to me, plus it has the option to run into real life Aces if they happen to be deployed in you area, unlike 777 Career, in which you'll never encounter anything but bog standard enemies of various skill levels. So its completely possible that in PWCG you'll run into this guy:
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# ? Jun 7, 2015 04:35 |
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Yeah, basically stock is: if you decide not to fly in the general area where your mission is you're going to be flying around an empty unpopulated world. What we like to call Classic Rise of Flight/BoS.
pixelbaron fucked around with this message at 08:15 on Jun 7, 2015 |
# ? Jun 7, 2015 08:12 |
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Had some fun ROF dogfight shenanigans this evening. Sounds like the same will happen tomorrow afternoon/evening, hang out in the AirGoons mumble or flightsim IRC channel to hear what's going on.
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# ? Jun 7, 2015 08:34 |
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Grumio posted:Had some fun ROF dogfight shenanigans this evening. Sounds like the same will happen tomorrow afternoon/evening, hang out in the AirGoons mumble or flightsim IRC channel to hear what's going on. What sort of time are people thinking tonight?
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# ? Jun 7, 2015 08:47 |
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Not sure, I'll turn up fairly later (~6pm PDT) because I'm actually GMT +10. If anyone else here is flying earlier in the day, post in here.
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# ? Jun 7, 2015 12:06 |
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Galaga Galaxian posted:As I understand it, and I could be wrong... Aces are a hoot to fight too. They're not just a custom skin, they have tweaked AI. They are extremely aggressive and have most of the "skill sliders" set to maximum, adds an extra level of chaos to any dogfight you're in. PWCG is really good, my only problem with it is that I can't get it to host Coop missions. I have coop turned on in the config, I generate a mission, but when I host the server it loads about 5% of the bar and then crashes back to the main menu with no error message. I've been stuck with the default missions for multiplayer lately, which aren't bad, but there aren't many of them.
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# ? Jun 7, 2015 13:02 |
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"... it has been stated by the devs that BoM will have the exact same so called type of campaign as BoS, meaning basically just a random mission generator." Welp. Pound another nail into that coffin.
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# ? Jun 7, 2015 18:36 |
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Sauer posted:"... it has been stated by the devs that BoM will have the exact same so called type of campaign as BoS, meaning basically just a random mission generator." If I at any point say I'm going to buy BoM quote this post saying I'm never buying BoM.
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# ? Jun 7, 2015 19:53 |
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Dare you to toxx for it.
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# ? Jun 7, 2015 19:53 |
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He secretly wants a reason to buy it.
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# ? Jun 7, 2015 19:57 |
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So do I, but that reason would be something like "much better campaign system" or "elaborate Multiplayer co-op stuff".
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# ? Jun 7, 2015 20:02 |
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Where's Pat Wilson when you need him
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# ? Jun 9, 2015 03:37 |
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He said he wasn't interested in IL-2 BoS.
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# ? Jun 9, 2015 03:44 |
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# ? Jun 9, 2024 18:05 |
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Rather enjoying the challenging but not psychic AI in RoF. Just did a flight over Nieuport with four other AI bros in relatively bad weather. Two disappeared as we hit the clouds over the front and I never saw them again. After action showed they returned to base safe and sound but never did manage to link back up with us. Got into a little tussle with a Belgian fighter and was separated from my flight lead so went poot pooting around until I found him and joined back up. Took a few minutes before I noticed that the side of the airplane had french rondels not an Iron Cross. He never noticed that I was an enemy either. That was neat. I fired a burst at him, ran out of gun food and we both ran away. I sincerely have no idea what happened with BoS. Its the exact same game engine worked on by the same developers.
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# ? Jun 9, 2015 05:39 |