|
chitoryu12 posted:Can we have this song in the next West Coast game then? If they can afford the licensing fee, they'd include it. There was an early plan for FNV where you'd wake up after an evening drinking with Cass and The King would be serenading you both because you'd gotten a quickie New Vegas wedding while you were drunk. It died because 1) Companion romances were dropped because Chris Avellone doesn't like them and 2) they couldn't possibly afford to license anything Elvis-related
|
# ? Jun 8, 2015 06:12 |
|
|
# ? May 13, 2024 10:43 |
|
when are they gonna finish that Skyrim/Morrowind conversion mod already
|
# ? Jun 8, 2015 06:13 |
|
the only song i want a fallout game to have is "what a wonderful world" it is the most fallout song to never be in a fallout game
|
# ? Jun 8, 2015 06:13 |
ALL-PRO SEXMAN posted:If they can afford the licensing fee, they'd include it. Someone mod this in now.
|
|
# ? Jun 8, 2015 06:14 |
|
Lazy_Liberal posted:when are they gonna finish that Skyrim/Morrowind conversion mod already Still no solid date but based on the most recent footage, it seems pretty far along so I'm hoping for late this year. Enderal, the mod made by the Nehrim guys, might also be out around that time.
|
# ? Jun 8, 2015 06:18 |
|
FutonForensic posted:Still no solid date but based on the most recent footage, it seems pretty far along so I'm hoping for late this year. Enderal, the mod made by the Nehrim guys, might also be out around that time. Noice.
|
# ? Jun 8, 2015 06:28 |
|
Cardboard Box posted:the only song i want a fallout game to have is "what a wonderful world" it is the most fallout song to never be in a fallout game I love louis but that's closer to the 70s.
|
# ? Jun 8, 2015 06:29 |
|
Cardboard Box posted:the only song i want a fallout game to have is "what a wonderful world" it is the most fallout song to never be in a fallout game That'll be in the Fallout 5 teaser trailer which will consist solely of the camera slowly zooming out from a billboard full of classic Americana until the wasteland is shown for a brief second. Game of the Show E3 2020
|
# ? Jun 8, 2015 06:30 |
|
Sharkopath posted:I love louis but that's closer to the 70s. the bombs fell in 2077 and the song fits close enough to the series' 1950s post-war sensibilities that it would be fine i think
|
# ? Jun 8, 2015 06:35 |
|
If I get my way there'll be more billie holiday in this game, or else. https://www.youtube.com/watch?v=69CS90p-s80
|
# ? Jun 8, 2015 06:36 |
|
Cardboard Box posted:the bombs fell in 2077 and the song fits close enough to the series' 1950s post-war sensibilities that it would be fine i think Fair enough, it's all fantasy anyways.
|
# ? Jun 8, 2015 06:42 |
Cardboard Box posted:the bombs fell in 2077 and the song fits close enough to the series' 1950s post-war sensibilities that it would be fine i think It's not like the game is totally devoid of anything non-50s anyway. New Vegas adds AR-15s (including carbines, ACOG sights, and modern furniture that didn't exist in real life until the 2000s) and anything that isn't specifically given a 50s aesthetic is very modern and sometimes modern futuristic (like Raven Rock and the Hidden Valley bunker). Fallout 2 had the HK G11, an experimental design that was most prominent in the 1980s, and the P90 (which premiered in 1991). The first two Fallouts actually had extremely little of the 1950s atomic aesthetic from the pre-war days visible in the game and cribbed from virtually anything the developers wanted, including plenty of 80s and 90s poo poo. The 1950s only became a massive and defining part of the Fallout aesthetic with Fallout 3, where Bethesda basically designed everything pre-war to be an outright clone of the 1950s with more robots and lasers and filled the soundtrack with oldies. New Vegas was actually making many strides back toward the original games' aesthetic.
|
|
# ? Jun 8, 2015 06:43 |
|
Bethesda has confirmed that they're ditching the entire 1950's vibe and going with a more modern soundtrack. Here's the main theme: https://www.youtube.com/watch?v=nvnP6BmQvEk&t=69s
|
# ? Jun 8, 2015 06:47 |
|
Odobenidae posted:Bethesda has confirmed that they're ditching the entire 1950's vibe and going with a more modern soundtrack. Here's the main theme: We all know the entire soundtrack will be stuff in the public domain and local Boston indie music.
|
# ? Jun 8, 2015 06:54 |
|
Fallout 4 needs Fats Waller. https://www.youtube.com/watch?v=NA1kCissAGQ
|
# ? Jun 8, 2015 06:58 |
|
Cream-of-Plenty posted:In Gearbox's Half-Life expansion "Opposing Force", protagonist Adrian Shepherd finds an experimental weapon that allows him to create gateways in Spacetime (did somebody say Portal?) that allow him to traverse between Xen and planet Earth. Cocaine is a fun drug isn't it?
|
# ? Jun 8, 2015 07:00 |
|
Odobenidae posted:Bethesda has confirmed that they're ditching the entire 1950's vibe and going with a more modern soundtrack. Here's the main theme: Still better than the theme to Enterprise.
|
# ? Jun 8, 2015 07:08 |
|
Odobenidae posted:Bethesda has confirmed that they're ditching the entire 1950's vibe and going with a more modern soundtrack. Here's the main theme: It's going to be wall to wall Fall Out Boy
|
# ? Jun 8, 2015 07:20 |
|
"war. war never changes." we're goin DAH DUH ALEEDALIDUAWUA
|
# ? Jun 8, 2015 07:23 |
|
Why haven't any of the Fallouts used Tom Lehrer yet?
|
# ? Jun 8, 2015 07:28 |
|
I just want a tribe that has devolved into making generic Bostonian growls that needs to be subtitled, but the subtitles have them speaking in grandiose Elizabethan English.
|
# ? Jun 8, 2015 08:09 |
|
I want a horse
|
# ? Jun 8, 2015 08:15 |
|
horses r ded sorry
|
# ? Jun 8, 2015 08:16 |
|
|
# ? Jun 8, 2015 08:20 |
|
Perhaps a saddle trained deathclaw?
|
# ? Jun 8, 2015 08:22 |
|
Lawnchair tied to like 30 cazadores.
|
# ? Jun 8, 2015 08:25 |
|
Actually just let us play as a deathclaw already
|
# ? Jun 8, 2015 08:26 |
Zzulu posted:Actually just let us play as a deathclaw already We've been able to play as a Deathclaw since March 15th, 2001, the date when Fallout: Tactics was installed on all of our hard drives.
|
|
# ? Jun 8, 2015 08:28 |
|
I'll play fallout 4 but not until a couple months after release when mod support has turned it into a proper modern game and they have also added horses and maybe even horse combat. Currently I am playing The Switcher 3 and it has many horses and is a good fun game that I like a lot.
|
# ? Jun 8, 2015 08:34 |
|
Cream-of-Plenty posted:We've been able to play as a Deathclaw since March 15th, 2001, the date when Fallout: Tactics was installed on all of our hard drives. But have you played as a Deathclaw...IN FIRST PERSON????
|
# ? Jun 8, 2015 08:39 |
|
Cream-of-Plenty posted:We've been able to play as a Deathclaw since March 15th, 2001, the date when Fallout: Tactics was installed on all of our hard drives. And NMA got extremely mad that Deathclaws that existed in the midwestern climes of Tactics/BoS would evolve/grow/mutate hair. You know, in a game that radioactive materials cause extra heads to grow.
|
# ? Jun 8, 2015 08:41 |
|
MisterBibs posted:And NMA got extremely mad that Deathclaws that existed in the midwestern climes of Tactics/BoS would evolve/grow/mutate hair. You know, in a game that radioactive materials cause extra heads to grow. Well radiation does tend to damage follicles and make hair fall out / grow in thinner
|
# ? Jun 8, 2015 08:52 |
|
Hot Jam posted:Currently I am playing The Switcher 3 and it has many horses and is a good fun game that I like a lot.
|
# ? Jun 8, 2015 08:57 |
|
Hot Jam posted:I'll play fallout 4 but not until a couple months after release when mod support has turned it into a proper modern game and they have also added horses and maybe even horse combat. You will be paying for every one of those Mod's you know, right?
|
# ? Jun 8, 2015 08:59 |
|
Comstar posted:You will be paying for every one of those Mod's you know, right? Explain?
|
# ? Jun 8, 2015 09:03 |
|
To provide a bit more common ground between NV fanatics and F3 believers, I want to turn your attention to this long-rear end loving video which might drone on too long for most of you, but I think can change a few minds in appreciating the strengths both games had and recognize they might be different, but not necessarily better than each other in every way. https://www.youtube.com/watch?v=5bgz5XKNZnU Also doesn't hurt that it's the only speculation video I kinda agree 100% with. chitoryu12 posted:It's not like the game is totally devoid of anything non-50s anyway. New Vegas adds AR-15s (including carbines, ACOG sights, and modern furniture that didn't exist in real life until the 2000s) and anything that isn't specifically given a 50s aesthetic is very modern and sometimes modern futuristic (like Raven Rock and the Hidden Valley bunker). Fallout 2 had the HK G11, an experimental design that was most prominent in the 1980s, and the P90 (which premiered in 1991). The first two Fallouts actually had extremely little of the 1950s atomic aesthetic from the pre-war days visible in the game and cribbed from virtually anything the developers wanted, including plenty of 80s and 90s poo poo. The 1950s only became a massive and defining part of the Fallout aesthetic with Fallout 3, where Bethesda basically designed everything pre-war to be an outright clone of the 1950s with more robots and lasers and filled the soundtrack with oldies. New Vegas was actually making many strides back toward the original games' aesthetic.
|
# ? Jun 8, 2015 09:19 |
|
Bombadilillo posted:Explain? Someone at Valve looked at people using mods and thought to themselves "Hey, a lot of people seem to be using mods. Why don't we see if can't make people pay money for that. We're Valve, so there's no way this will blow up in our face despite this being a stupid idea". Valve then approached Bethesda with this idea and Bethesda thought: "We're going to get paid, while having done no work. Valve, I love you! This is an awesome idea!". They then implemented a pay-for-mods scheme for Skyrim. It was a lovely idea, that was implemented in a really dumb way. I won't go into detail why since this isn't the thread for it. But the important thing is that while the whole thing was stupid, it wasn't unsuccessful. People actually paid for mods. Surprisingly Valve & Bethesda were impressed by the Internet shaking its fist in impotent rage and removed the pay-for-mods scheme after just a few days. However both Valve & Bethesda made statements that heavily implied that they don't think this was a bad idea, just that stapling it into an existing modding community like Skyrim's was the problem and that they'll try it again. So yeah. There's a non-zero chance Valve & Bethesda might try the pay-for-mods thing again for FO4.
|
# ? Jun 8, 2015 09:41 |
|
Mordaedil posted:It's always been confusing to me, having grown up with only stuff like Mad Max and the modern Lost in Space, I never really identified any motif from Fallout 1 and 2 as the 50's, but as stuff from both the 80's and 90's. And then FO3 came out and said it was maintaining that feel and I'm very "okay, is that what it was? I thought it was all Mad Max". you skipped the opening or something because that was 50s as gently caress and set the tone for the rest of the game in many ways imo but yes it was of course a mix of different ages/styles
|
# ? Jun 8, 2015 09:45 |
|
Raygereio posted:In case you missed the Internet having a minor stroke over the whole pay-for-mods debacle a while ago: I did miss that after transforming into a console kiddy by having actual human kids and wanting my video games plug and play (console).. Didnt even know this was a thing. Bummer. I'll probably play on PS4 and miss the good and bad of mods in general though.
|
# ? Jun 8, 2015 09:47 |
|
|
# ? May 13, 2024 10:43 |
|
my brother works at bethesda and he says that they originally started working on fallout as a grand worldwide experiment to see how many lovely games they could make with the "Fallout" title and still make money it's like a big joke over there, "haha when you mention a new fallout game these loving nerds try to get out their wallets so fast that they wind up tripping over themselves, actually it looks a lot like one of the goofy bugs in our lovely engine" for real though I am glad that the trailer has actual color in it, their engine is capable of creating some nice looking stuff so it never made sense that they chose to limit themselves to a spectrum of color between brown and grey
|
# ? Jun 8, 2015 09:54 |