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What would be the appeal of doing another Fallout side-story for Obsidian be? Outside of the Boneyard/LA idea someone upthread mentioned, their baby is the West Coast, which the bulk of their story was resolved in 2 and got a Scouring Of The Shire / Season 5 of Babylon 5 in the form of New Vegas. I can see them wanting to get back to what they worked long ago just fine, but doing a new location that Bethesda might have more say in what they can/can't do?
MisterBibs fucked around with this message at 09:07 on Jun 13, 2015 |
# ? Jun 13, 2015 09:00 |
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# ? May 11, 2024 15:42 |
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https://www.youtube.com/watch?v=FllGpRS8Mx4 Love the one where he murders a guy by sleeping next him Zzulu fucked around with this message at 09:09 on Jun 13, 2015 |
# ? Jun 13, 2015 09:05 |
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Because most of the bugs weren't hand-me-downs from Fallout 3, no sir. And how can you forget the first bug you get to see right at the beginning of New Vegas? https://www.youtube.com/watch?v=ToKIkw3LIoQ
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# ? Jun 13, 2015 09:23 |
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Crabtree posted:And how can you forget the first bug you get to see right at the beginning of New Vegas? I consider that a feature hes a doctor he knows what hes doing
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# ? Jun 13, 2015 09:28 |
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hemophilia posted:I really agree with people who favor Fallout: NV, but the dividing line on that seems to be if you played the first two in their time or not. I've not met anyone who came in with F3 and doesn't prefer it to new vegas. F3 was the first game in the franchise I played and I think it's a donkey dick of a game compared to NV.
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# ? Jun 13, 2015 09:56 |
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GirlBones posted:F3 was the first game in the franchise I played and I think it's a donkey dick of a game compared to NV. Same.
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# ? Jun 13, 2015 09:58 |
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Yep, I'd heard of the originals, but never got around to playing them. Then I played 3 and liked it, then I loved New Vegas so much I wanted to see the games that led up to it. Having played the whole series now, I still think New Vegas is actually the best one.
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# ? Jun 13, 2015 10:07 |
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I haven't touched the originals since they came out way back when in '97 and '98. I don't think I'll be replaying them any time soon. I don't want to spoil my fond memories of the countless hours I spent on them, and multiplayer Quake II, rather than studying for uni exams.
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# ? Jun 13, 2015 10:13 |
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Fallout 3 was a hot pile of garbage from start to finish, and I played it right when it came out. I never did any of the DLC, though New Vegas is pretty bad but it's definitely better than Fallout 3
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# ? Jun 13, 2015 10:16 |
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OwlFancier posted:I liked the stuff you could make, especially the ammo, but the UI for it was bad yes. frajaq posted:Wasn't release NV loving buggy as all hell? MisterBibs posted:What would be the appeal of doing another Fallout side-story for Obsidian be? Outside of the Boneyard/LA idea someone upthread mentioned, their baby is the West Coast, which the bulk of their story was resolved in 2 and got a Scouring Of The Shire / Season 5 of Babylon 5 in the form of New Vegas. I can see them wanting to get back to what they worked long ago just fine, but doing a new location that Bethesda might have more say in what they can/can't do?
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# ? Jun 13, 2015 12:21 |
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I'm kind of curious, which platform was the metacritic rating bonus for New Vegas based on? Because the PS3 version of every Bethesda game just flat out doesn't work after a short while because of the severe lack of memory that console has.
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# ? Jun 13, 2015 12:26 |
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Didn't really care for F3 when I first played it. I enjoyed it enough to finish it but that's it. I did revisit it a few years later and actually enjoyed it way more than the first time
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# ? Jun 13, 2015 12:42 |
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Been replaying F3, but I've been experiencing severe freezes once in a while. here's my load order: Fallout3.esm Anchorage.esm ThePitt.esm PointLookout.esm Zeta.esm BrokenSteel.esm *Fellout-pipboylight.esp (disabled for now, seemed to jam up games much faster) Mothership Crew.esm (It's a bunch of addon quests and storyline, I thought it sounded interesting) HairtradeV1.esp StealthNecklace.esp (I don't like the look of the Stealth Suit, sorry ) WeaponModKits.esp Fellout-Full.esp Fellout-Anchorage.esp Fellout-PointLookout.esp Fellout-Zeta.esp Fellout-BrokenSteel.esp Fellout's readme said to place it last, while FelloutPipboyLight before any mod that added new items and stuff- does that include the DLC?
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# ? Jun 13, 2015 13:57 |
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Crafting still managed to break Skyrim, despite a cleaned up UI and the realisation that item bloat had to be contained somehow. Which makes an odd kind of sense as Morrowind managed a pretty good balance between item bloat and interesting crafting recipes. I actually think the mod scene tends to get carried away with crafting and adding all sorts of stupid poo poo to levelled lists creating a godawful unstable mess, but then again these are people who spend significant portions of their lives modelling horse dongs and floppy anime tits when they aren't crying about having their IP stolen so that shouldn't be too surprising.
Flaky fucked around with this message at 14:12 on Jun 13, 2015 |
# ? Jun 13, 2015 14:08 |
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skyrims biggest offense with regard to crafting was adding such a massive cooking system that was so utterly useless
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# ? Jun 13, 2015 14:13 |
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Cream-of-Plenty posted:EDIT 3: Saves didn't work. The Steam cloud would eat your poo poo. This poo poo is still broken. My 360 version just corrupted the autosave a few days ago.
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# ? Jun 13, 2015 15:09 |
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I wish crafting would just go away.
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# ? Jun 13, 2015 15:12 |
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crafting is cool if it's not too ridiculously hard/gated but balancing it out right seems to be beyond most game devs like, making your own armor/weapons is cool, but if by the time i can actually craft stuff i'd want to use, i've found better drops on every enemy i encounter then it's balanced pretty poorly
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# ? Jun 13, 2015 15:23 |
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QuarkJets posted:New Vegas is pretty bad but it's definitely better than Fallout 3 lmao I played the originals when they came out, but the combat is really boring and terrible and slow as hell so "oblivion with guns" was a step up in that department. I slogged through the originals mostly because open-world games where you can do multiple things to complete quests and alter the outcomes of various characters and places appeals to me (in a sci-fi type setting anyway, I got less than an hour into Skyrim before I stopped playing plus there might not even be one game that's done first person melee combat well). Groovelord Neato fucked around with this message at 15:28 on Jun 13, 2015 |
# ? Jun 13, 2015 15:25 |
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Another E3, another "all the panels I would want to watch happen at like 3-5am each day."
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# ? Jun 13, 2015 15:27 |
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Yasser Arafatwa posted:crafting is cool if it's not too ridiculously hard/gated but balancing it out right seems to be beyond most game devs It allowed me to play pretty princess dress up and any game that allows me to do that is alright.
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# ? Jun 13, 2015 15:43 |
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MisterBibs posted:What would be the appeal of doing another Fallout side-story for Obsidian be? Outside of the Boneyard/LA idea someone upthread mentioned, their baby is the West Coast, which the bulk of their story was resolved in 2 and got a Scouring Of The Shire / Season 5 of Babylon 5 in the form of New Vegas. I can see them wanting to get back to what they worked long ago just fine, but doing a new location that Bethesda might have more say in what they can/can't do? Probably money?
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# ? Jun 13, 2015 16:30 |
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A Fallout game set in the midwest or south could be pretty cool. I know Tactics and that piece of poo poo game nobody likes Brotherhood of Steel did the Chicago area and Texas already but considering the former is only partially canon and the latter isn't canon at all, it might be cool to revisit. Either that or go with the proposed setting of Fallout Tactics 2 in Florida that never got past the planning stages, where the Everglades has transformed into a lush jungle with unique mutations and adversaries.
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# ? Jun 13, 2015 16:38 |
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The problem with crafting is that it has to be balanced against things you find while exploring. Exploration gets boring if you never get any items that are better than what you can craft, and if you make crafted items too weak, it becomes useless.
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# ? Jun 13, 2015 16:45 |
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Mr. Fortitude posted:A Fallout game set in the midwest or south could be pretty cool. I know Tactics and that piece of poo poo game nobody likes Brotherhood of Steel did the Chicago area and Texas already but considering the former is only partially canon and the latter isn't canon at all, it might be cool to revisit. Either that or go with the proposed setting of Fallout Tactics 2 in Florida that never got past the planning stages, where the Everglades has transformed into a lush jungle with unique mutations and adversaries. The problem with that is the South was a wasteland before the bombs fell.
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# ? Jun 13, 2015 16:49 |
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YOURFRIEND posted:Probably money? Provided Bethesda didn't gently caress them out of royalties with some convenient Metacritic stipulation that the game goes over a certain rating or they just don't get royalties (which Bethesda would, again).
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# ? Jun 13, 2015 16:58 |
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Raygereio posted:Crafting in Skyrim on difficulties below Master was kind of neat in that it allowed you to continue to use lower tier equipment. You like how the Iron Sword looks? Just upgrade it and you don't have to replace it with a sword made from a higher tier weapon. yeah the smithing system in skyrim was pretty decent in some ways, but burying high tier ebony/glass/daedric/dragon stuff so far back that you need to game the system by banging out loads of jewelry/dwarven bows to actually access the perks sucked i definitely liked the ability to just upgrade existing equipment so you could keep your characters aesthetic the same throughout
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# ? Jun 13, 2015 16:59 |
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Yasser Arafatwa posted:yeah the smithing system in skyrim was pretty decent in some ways, but burying high tier ebony/glass/daedric/dragon stuff so far back that you need to game the system by banging out loads of jewelry/dwarven bows to actually access the perks sucked My ideal RPG would allow you to melt down rare/epic items you don't want and it could be used to give another weapon a permanent small increase. This way exploring is always rewarded, even if the stuff you find is worse than what you got. It also lets you play Fashion Souls/Fashion Elder Scrolls without crippling your character.
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# ? Jun 13, 2015 17:03 |
I liked the crafting system in Arcanum because it was simple as all hell; get the stats required to make the item, then combine only two items to make it. That's it.
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# ? Jun 13, 2015 17:32 |
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NMA was right
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# ? Jun 13, 2015 17:57 |
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Graevling posted:NMA was right They say F2 was poo poo, so they must be wrong.
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# ? Jun 13, 2015 18:00 |
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Bholder posted:They say F2 was poo poo, so they must be wrong. So just to be clear is Fallout 1 the only game in the six game series they're ostensibly a fan community for that they actually like
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# ? Jun 13, 2015 18:09 |
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I thought Fallout 2 was the only bad Fallout. Besides BoS I guess I never played it.
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# ? Jun 13, 2015 18:18 |
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NMA make good, valid points about the various Fallout games before saying that it ruined the series FOREVER and Fallout 1 is the only true Fallout game and other spergy crap. They said Fallout 2 ruined the series forever, they said Tactics ruined the series forever, if Van Buren came out they would have said that ruined the series forever, they said Fallout 3 ruined the series forever and their view of New Vegas is that it's better than Fallout 3 but still not my true Fallout because Fallout 1 is the only true Fallout game! Nevermind that Fallout 1 had a ton of flaws that were terrible even at the time of release.
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# ? Jun 13, 2015 18:27 |
Fallout 1 doesn't have a hoopty car you can fix, it's the shittier isometric fallout.
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# ? Jun 13, 2015 18:30 |
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MisterBibs posted:What would be the appeal of doing another Fallout side-story for Obsidian be? Outside of the Boneyard/LA idea someone upthread mentioned, their baby is the West Coast, which the bulk of their story was resolved in 2 and got a Scouring Of The Shire / Season 5 of Babylon 5 in the form of New Vegas. I can see them wanting to get back to what they worked long ago just fine, but doing a new location that Bethesda might have more say in what they can/can't do? They could set it further east than Vegas since the Legion wasn't actually wiped out or anything. As a sucker for Roman history it'd be cool to see which ending is considered canon (talking down Lanius, Lanius dies, Caesar lives, etc) and see how the East deals with a weakened Legion.
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# ? Jun 13, 2015 18:31 |
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Fallout 1 is one of the only RPGs I've played where it's entirely possible to get a game over just because a loving NPC or follower is standing in the door frame and refuses to move and you can't push them out of the way like you can in Fallout 2 so you're trapped there.
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# ? Jun 13, 2015 18:31 |
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Mr. Fortitude posted:NMA make good, valid points about the various Fallout games before saying that it ruined the series FOREVER and Fallout 1 is the only true Fallout game and other spergy crap. They said Fallout 2 ruined the series forever, they said Tactics ruined the series forever, if Van Buren came out they would have said that ruined the series forever, they said Fallout 3 ruined the series forever and their view of New Vegas is that it's better than Fallout 3 but still not my true Fallout because Fallout 1 is the only true Fallout game! Like the loving companions for one.
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# ? Jun 13, 2015 18:32 |
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Remember how green outlines for companions was a perk in FO1?
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# ? Jun 13, 2015 18:35 |
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# ? May 11, 2024 15:42 |
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never played f1 and really enjoyed fallort 3, NMA was still right
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# ? Jun 13, 2015 19:00 |