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Nintendo Kid posted:It would be hilarious if the finishers actually result in less health/ammo popping out. I'm sure someone will mod it in somehow
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# ? Jun 16, 2015 00:01 |
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# ? May 31, 2024 05:51 |
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Mak0rz posted:After watching more of that video I realize that Wild Hog needs to get their hands on the Turok franchise. God drat. Man, I would kill for a modern Turok game that brought back all the stupid awesome weapons like the Scorpion or Cerebral Bore or Chronoscepter.
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# ? Jun 16, 2015 00:02 |
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spongeh posted:i'm at least 5 years out of university, tyvm Your game sucks and you all should be fired, see: 3 minutes of scripted footage and a trailer -idiots Lemon Curdistan posted:Man, I would kill for a modern Turok game that brought back all the stupid awesome weapons like the Scorpion or Cerebral Bore or Chronoscepter. Can't have Turok without the cerebral bore imo vvvvv yeah i thought so too
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# ? Jun 16, 2015 00:02 |
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the missile addon to the machinegun is fuckin awesome
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# ? Jun 16, 2015 00:03 |
Mak0rz posted:Well, here's new Shadow Warrior if that's a better topic: Between this, Witcher 3, and the games from Bethesda's conference, 2015 is looking fantastic.
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# ? Jun 16, 2015 00:03 |
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Lemon Curdistan posted:Yes, that would be thing I'm talking about. GZDoom lets you use the mouse to control the menus, which is what I want to do in Zandronum because being stuck using keyboard only controls in 2015 is ridiculous. I'm not talking about settings for using the mouse in-game. Oh! In that case, that's actually being done in Zandronum 3.0, so it'll definitely be in the next major upgrade. https://www.dropbox.com/s/d2rjl0wldggsudn/zandronum-3.0-150613-1038-6a22ff8-windows.zip Here's an alpha build if you want to play around with it.
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# ? Jun 16, 2015 00:07 |
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Alain Post posted:Who actually gives a poo poo about Id. They consist of Tim Willits and some hacks right out of university. That's better than I thought; I actually didn't realize that any of the old hands were still around.
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# ? Jun 16, 2015 00:27 |
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So, who here plays Steel Battalion? Please, let it not just be me https://en.wikipedia.org/wiki/Steel_Battalion Yes, I'm probably one of the few people who dished out hard earned cash for my car finance to get a giant controller for an imaginary mech car instead. Best type of vehicle driver from the first person perspective. closeted republican posted:I remember one guy on 4chan saying that Doom is the FInal Fantasy 7 of FPS games, with all the good and bad that implies. It really hits the mark in regards to how people treat Doom. Wolfenstein = Donkey Kong Doom = FFVII Hexen/Heretic = Pokemon Blood = Castlevania Shadow Warrior = Ninja Gaiden Strife = Chrono Trigger Quake = Mario 64 Quake 3 = Mario Galaxy Unreal = Shinobi Duke 3D = Sonic 2 System Shock = Shin Megami Tensei Thief = Metal Gear SiN = 90s Anime Clive Barker's Undying = Castlevania Chronicles Descent = Gundam FEAR = Resident Evil Painkiller = Devil May Cry EYE: Divine Cybermancy = BulletStorm = No More Heroes Demonsteele = Vanquish Honestly can't think of anything like Deus Ex. Uncle Kitchener fucked around with this message at 00:38 on Jun 16, 2015 |
# ? Jun 16, 2015 00:34 |
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Enjoying playing a mod called 'Project Brutality' which is basically brutal doom with everything and the kitchen sink thrown in. Hella fun for a bit, but the balance changes are crazy and almost unworkable in any remotely challenging wad. Doom's Visor mod kicks loving rear end though.
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# ? Jun 16, 2015 00:35 |
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uncleKitchener posted:So, who here plays Steel Battalion. Please, let it not just be me Hexen/Heretic are wayyyyyyyyyy too unpopular to be Pokemon.
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# ? Jun 16, 2015 00:36 |
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Actually, yeah, Hexen/Heretic are also too complicated for 10 year olds to figure out. Also, I honestly couldn't figure out any Japanese game similar to EYE Divine Cybermancy.
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# ? Jun 16, 2015 00:37 |
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Let's not forget that modders will be recreating Doom 1 and 2 in a matter of weeks after the game comes out.
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# ? Jun 16, 2015 00:38 |
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uncleKitchener posted:So, who here plays Steel Battalion? Please, let it not just be me My girlfriend's brother plays it. It's a pretty neat concept.
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# ? Jun 16, 2015 01:11 |
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poo poo, Powerslave EX came out when I wasn't looking and got C&D'd? Max depressing.
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# ? Jun 16, 2015 01:21 |
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RyokoTK posted:Congratulations, you managed to be a pretentious hipster about loving DOOM. Yeah why would someone want to have an interesting discussion instead of posting pithy one word threadshits
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# ? Jun 16, 2015 01:59 |
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pretty soft girl posted:Yeah why would someone want to have an interesting discussion instead of posting pithy one word threadshits Can someone post a link to a thread with interesting discussion? Because it isn't this one, pithy threadshits or otherwise. It's people whining about the dire state of Doom where enemies drop ammo and the chainsaw has limited fuel, oh dear, based on ten minutes of manufactured E3 gameplay footage.
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# ? Jun 16, 2015 02:08 |
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RyokoTK posted:Can someone post a link to a thread with interesting discussion? Because it isn't this one, pithy threadshits or otherwise. It's people whining about the dire state of Doom where enemies drop ammo and the chainsaw has limited fuel, oh dear, based on ten minutes of manufactured E3 gameplay footage. I feel like the odd man out on this thread for liking the idea of enemies dropping health and ammo.
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# ? Jun 16, 2015 02:09 |
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uncleKitchener posted:So, who here plays Steel Battalion? Please, let it not just be me I want another Steel Batallion. It was all I ever wanted out of Hawken. uncleKitchener posted:Also, I honestly couldn't figure out any Japanese game similar to EYE Divine Cybermancy. Shadow Tower: Abyss? I think that (or really any early Fromsoft game) fits the bill pretty well. SilentW fucked around with this message at 02:21 on Jun 16, 2015 |
# ? Jun 16, 2015 02:18 |
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Alright, I'm brand new to this whole old FPS thing I got the Doom bundle on steam, Brutal Doom v20 and Zandronum. Dragging and dropping the .pk3 onto the exe works fine and the game mostly works but I can't seem to reload my second weapon when dual wielding and navigating the menus is more than a little bit of a headahce. Edit: Nevermind, got the reload thing figured out so hooray there. Doublt edit: SilentW posted:Oh no Should I have added a trigger warning? Tracula fucked around with this message at 02:34 on Jun 16, 2015 |
# ? Jun 16, 2015 02:27 |
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Tracula posted:Alright, I'm brand new to this whole old FPS thing I got the Doom bundle on steam, Brutal Doom v20 and Zandronum OH NO Just when you thought it was safe to read this thread again....
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# ? Jun 16, 2015 02:30 |
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Tracula posted:Should I have added a trigger warning? I would certainly recommend not playing Brutal Doom, or any other gameplay mod, until you've played all four iwads (well three, if you dislike TNT) with the original gameplay. At any rate Brutal Doom sometimes sets people off because it leads to debate that were run into the ground years ago. I can't even think of a way to teal deer the whole controversy because it gets into stupid minutiae of oldschool versus newschool and Doomworld versus zdoom.org and Sergeant Mk IV's atrocious personal conduct, and gently caress it, just go play Doom. It's good.
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# ? Jun 16, 2015 02:47 |
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BattleMaster posted:That's better than I thought; I actually didn't realize that any of the old hands were still around. Tim Willits made some neat levels for Quake, I guess? He was barely involved in Doom unless a single level for Ultimate Doom counts.
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# ? Jun 16, 2015 02:59 |
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DoombatINC posted:The jump in gameplay quality between Hard Reset and Shadow Warrior gave me the impression that Flying Wild Hog is eager to learn from their past mistakes. If we see a comparable jump between SW 1 and 2, then it'll be something special. Yeah! I wasn't big on SW1, but even the few minutes of footage for 2 shows a lot of improvement and promise. Mak0rz posted:After watching more of that video I realize that Wild Hog needs to get their hands on the Turok franchise. God drat. I am now imagining Machinegames doing their brand of serious/shclocky on a Turok game that has me simultaneously laughing at the absurdity of what's happening but also genuinely caring about the characters.
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# ? Jun 16, 2015 03:04 |
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Alain Post posted:Tim Willits made some neat levels for Quake, I guess? He was barely involved in Doom unless a single level for Ultimate Doom counts. It does if it's e4m2 (aka the best map)
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# ? Jun 16, 2015 03:05 |
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Mak0rz posted:It does if it's e4m2 (aka the best map) Romero made E4M2.
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# ? Jun 16, 2015 03:08 |
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Mak0rz posted:It does if it's e4m2 (aka the best map) it's e4m5 His levels for Quake were among the best though.
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# ? Jun 16, 2015 03:08 |
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Mak0rz posted:It does if it's e4m2 (aka the best map) That's a funny way to spell e2m2
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# ? Jun 16, 2015 03:14 |
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Fun trivia is that it's commonly thought* that Tim Willits' wife did most of E4M6 *as "commonly" as any rumor about obscure Doom mapping trivia can actually be
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# ? Jun 16, 2015 03:14 |
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DoombatINC posted:That's a funny way to spell e2m2 E2M2 isn't an Ultimate Doom map.
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# ? Jun 16, 2015 03:15 |
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JerryLee posted:it's e4m5 oh JerryLee posted:His levels for Quake were among the best though. Which ones are those?
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# ? Jun 16, 2015 03:35 |
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Mak0rz posted:Which ones are those? M2 through M5 of episode 1, E2M7, E3M5 and collaboration on E3M6, and E4M1. I think what really stands out is his versatility. The other mappers all had one or two looks/episodes that were "theirs," but Willits was able to dip into all the styles and do it well. I think Gloom Keep is the real standout--it's the sort of baroque style that E4 tried to be about but wasn't nearly as good at in the hands of Sandy.
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# ? Jun 16, 2015 03:40 |
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I thought E4 was basically chaff that didn't fit in any other episode
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# ? Jun 16, 2015 03:42 |
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Alain Post posted:I thought E4 was basically chaff that didn't fit in any other episode In Quake or Doom? Because E4 of Quake is really good imo.
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# ? Jun 16, 2015 03:43 |
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What's the current best windows source ports for Quake 1 and 2 if you don't care about having multiplayer or perfect matching of software rendering look?
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# ? Jun 16, 2015 03:43 |
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Darkplaces and the unofficial Quake 2 patch.
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# ? Jun 16, 2015 03:45 |
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uncleKitchener posted:So, who here plays Steel Battalion? Please, let it not just be me Do you remember how as a kid, you parents wanted to try playing video games, and you could tell they were struggling to try and figure out all the controls? That how I felt trying to play Steel Battalion for the first time.
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# ? Jun 16, 2015 03:50 |
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Nintendo Kid posted:What's the current best windows source ports for Quake 1 and 2 if you don't care about having multiplayer or perfect matching of software rendering look? QuakeSpasm for Quake 1. Or, if you want to do the add-a-bunch-of-texture-packs thing, DarkPlaces.
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# ? Jun 16, 2015 03:56 |
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uncleKitchener posted:So, who here plays Steel Battalion? Please, let it not just be me It's not just you - that poo poo is great. Plus, if you track down the drivers, you can use it for more than just Steel Battalion...
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# ? Jun 16, 2015 03:57 |
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JerryLee posted:M2 through M5 of episode 1, E2M7, E3M5 and collaboration on E3M6, and E4M1. He also did DM1, DM5, and DM6, the latter being one of my fav Q1 MP maps.
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# ? Jun 16, 2015 03:58 |
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# ? May 31, 2024 05:51 |
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Alain Post posted:Seeing developers try to break down why Doom 2 was great by saying things like "it was fast" or "It has a shotgun" depresses me. There are about a million games where you are fast, and not very many of them are as good as Doom 2. It's more depressing because their entire thesis boils down to "run fast, shotgun" but their games are slow and their shotguns suck. SilentW posted:If they can't make this thing work, look great, AND perform well, idTech is completely hosed in a licensing sense. It's already hosed in a licensing sense because Zenimax won't be licensing it to external developers. Tiger Schwert posted:Do you have any more information on idStudio? I haven't heard anything about that. Carmack was speculating about it on Twitter but I don't think id/bethesda said anything about it themselves. PaletteSwappedNinja fucked around with this message at 04:12 on Jun 16, 2015 |
# ? Jun 16, 2015 04:02 |