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Gearhead posted:Yoshida has used Red Mage as an example of a class that does not work with the current paradigm. They're a class that uses some of their own gimmicks, but also uses abilities from three other classes, including a tank class's main hand weapon. I honestly hope they never implement something like this. It would be impossible to balance and I doubt most players could successfully navigate the system. Please look forward to your pubbies taking skill choice advice from Mr. Happy.
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# ? Jul 1, 2015 16:36 |
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# ? May 15, 2024 04:29 |
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Yeah I wasn't saying XIV had bad music, but like the other goon said XI gave each zone a recognizable theme and I just enjoyed them more. I also liked how each battle theme was very different and not just the same song with a different instrument. EDIT: Anyone have that one OF thread with the chick complaining that cutscenes where here character follows NPCs around to spy on women or cutscenes that just try to make women come off as attractive to their character are immersion breaking?
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# ? Jul 1, 2015 16:37 |
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the best part about 1.0 is the 1.0 diehardsquote:I would say ARR right now is more like other no brain MMO game. Movement, storyline, battle style, feels very cold and soulless. I played ARR for 2 months and to be honest i feel 0 interest in knowing the storyline because all NPC have no soul, they are just a computer graphic model.
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# ? Jul 1, 2015 16:38 |
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sword_man.gif posted:the best part about 1.0 is the 1.0 diehards Good thing he didn't play ff9, because then he would of played the worst ff.
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# ? Jul 1, 2015 16:44 |
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quote:FF14 is the most unrealistic final fantasy of all time.
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# ? Jul 1, 2015 16:47 |
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Gearhead posted:Yoshida has used Red Mage as an example of a class that does not work with the current paradigm. They're a class that uses some of their own gimmicks, but also uses abilities from three other classes, including a tank class's main hand weapon. That could be a holistic way to deal with the issue, but I can't help but worry that it would deny flexibility. I like being able to switch from WHM to DRG on the fly, with what amounts to a few button presses. I suppose that under the paradigm you described, gear sets could be replaced with "soul stones" that contained your build. It's mostly doomed to cookie cutter tho, b/c any attempt at diversity would be crushed under the minmax axe.
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# ? Jul 1, 2015 16:48 |
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you are just using special abilities all the time instead of clicking >attack
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# ? Jul 1, 2015 16:49 |
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Gammatron 64 posted:Okay yeah. I didn't realize that either. I need to pay more attention. Next you'll be thinking the Garleans and Ishgardians are the same or something profoundly silly like that.
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# ? Jul 1, 2015 16:53 |
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sword_man.gif posted:you are just using special abilities all the time instead of clicking >attack Anyone else miss skill chaining and bursting? Maybe not the way it was in 11 if it makes it to 14 but I did like coordinating special attacks.
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# ? Jul 1, 2015 16:55 |
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rock2much posted:Anyone else miss skill chaining and bursting? Maybe not the way it was in 11 if it makes it to 14 but I did like coordinating special attacks. Not really.
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# ? Jul 1, 2015 16:57 |
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I miss taking 20 mins to build up tp to do a special move. And red mages that cut you off if you forget to say "ty".
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# ? Jul 1, 2015 17:00 |
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rock2much posted:Anyone else miss skill chaining and bursting? NO
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# ? Jul 1, 2015 17:01 |
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The Vault
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# ? Jul 1, 2015 17:02 |
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So what's the fastest way of leveling gathering classes in HW? Is it still leves? When leveling originally I just did the survey leves.
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# ? Jul 1, 2015 17:04 |
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survey leves and collectable turnins
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# ? Jul 1, 2015 17:04 |
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TooManyUzukis posted:Next you'll be thinking the Garleans and Ishgardians are the same or something profoundly silly like that. The thing about the Garleans is that they're right, but they're evil. Like, it's absolutely true that Eorzea is kind of a primal-drenched magical disaster waiting to happen, but their only real solution is "so we should turn the place into a magitek police state under our iron boot." Ishgard, from what I've seen so far, is similar except for the part about them being right.
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# ? Jul 1, 2015 17:05 |
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Moldy Taxes posted:Thorne Dynasty Gotcha, that's the thing I overlooked. They have it rough.
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# ? Jul 1, 2015 17:06 |
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more like dICK posted:The Vault I hate cutscenes where someone I like dies, right beside my AST or WHM, minutes after I was healing other grievous wounds.
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# ? Jul 1, 2015 17:07 |
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varis zos galvus was right
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# ? Jul 1, 2015 17:08 |
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Tenzarin posted:I miss taking 20 mins to build up tp to do a special move. boost
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# ? Jul 1, 2015 17:10 |
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Rei_ posted:I've decided Bismarck EX nightmare mode is when someone gets the bright idea of bringing a third tank into the fight The gently caress?!?!
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# ? Jul 1, 2015 17:10 |
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Tried Bis Ex for the first time last night. Average ilvl was about 165-170, which to my understanding is a bit overkill. When we finally killed the carapace (we wiped a couple times before that happend), it took two full rounds (three dragonkiller volleys because of the stack debuff). And then we promptly wiped repeatedly when everyone blew up on their coloured dragon. It was pretty maddening, especially since most of these people cleared T13. I really like the people in my FC, but the skill ceiling on this non excal server is in the basement.
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# ? Jul 1, 2015 17:15 |
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I think I like the Empire because Gaius is literally just Darth Vader and in a cutscene or two 90% of his dialogue was just him quoting Darth Vader. I dislike how the armory system ties everything to a weapon, so you can't use different weapons on different jobs. And you can't have something like RDM that has say, Cure and Fire, which come from WHM or BLM. It's nice being able to instantly change jobs anywhere, but you know, you could just use soul crystals for that. Also I'm by no means a pro at this game but is there really any point in using any of the base classes once you get the jobs? Like, why would you still play Gladiator once you have Paladin, unless there's a few cross-class skills you REALLY want? They should just get rid of Gladiator completely and let Paladin use the cross-class skills it could have. rock2much posted:Anyone else miss skill chaining and bursting? Maybe not the way it was in 11 if it makes it to 14 but I did like coordinating special attacks. No. After a few years people quit bothering with skillchains because you needed to look up a massive loving chart to figure it out. TooManyUzukis posted:Next you'll be thinking the Garleans and Ishgardians are the same or something profoundly silly like that. No, but I do think the Ishgardians are huge loving assholes, though. Ishgard reminds me a lot of San d'Oria. I didn't like San d'Oria. Windurst was the best, magic science midget supremacy.
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# ? Jul 1, 2015 17:16 |
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Gammatron 64 posted:Also I'm by no means a pro at this game but is there really any point in using any of the base classes once you get the jobs? No. MRD used to be funny in PVP but that got changed a bit back, I think. Every now and then goons run into GLAs and ACNs in Stone Vigil and such, though. e: A good one the other night was a LNC in some 40 dungeon that just wanted to get to 50 and rush through to get MCN and didn't want to 'waste time' getting DRG.
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# ? Jul 1, 2015 17:21 |
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rock2much posted:Anyone else miss skill chaining and bursting? Maybe not the way it was in 11 if it makes it to 14 but I did like coordinating special attacks. I do it'd be neat to have off-GCD abilities that place a debuff for a few seconds that explodes if an appropriate off-GCD ability from another class is used before it wears off of course I played 11 for years and so am qualified to say it was dumb and bad, but adding a cooperative element to a dps rotation could be really neat
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# ? Jul 1, 2015 17:22 |
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Suitaru posted:I do Trick attack, heavy thrust, etc exist.
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# ? Jul 1, 2015 17:32 |
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rock2much posted:Anyone else miss skill chaining and bursting? Maybe not the way it was in 11 if it makes it to 14 but I did like coordinating special attacks. I do, at least in the whole teamwork sense. I'd love to see limit breaks be moved to individual basis, with a corresponding nerf in power, and then letting you do them in sequence for cool bonuses. Also this lets everyone show off their badass animations, which is a shame because normally all you see is the melee lbs.
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# ? Jul 1, 2015 17:54 |
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Opposing Farce posted:All that said, the one character I really can't fuckin' stand every time they open their mouth is Urianger. Just stop it stop it stop it I can't take any more "thou"s. Urianger was my favorite Scion by far in 2.x, because his NA voice actor was The Leading Man. His voice actor change in 3.x is easily the worst of them, I hate his new voice. Orcs and Ostriches posted:Tried Bis Ex for the first time last night. Average ilvl was about 165-170, which to my understanding is a bit overkill. Given that Bismarck EX is a series of DPS checks -- easy ones, in fact, at that gear level -- this is one of those times where it's 100% OK to run a parser and call out the bad DPS in voice chat. Eimi posted:I do, at least in the whole teamwork sense. I'd love to see limit breaks be moved to individual basis, with a corresponding nerf in power, and then letting you do them in sequence for cool bonuses. Also this lets everyone show off their badass animations, which is a shame because normally all you see is the melee lbs. This would actually be pretty cool, since it would happen much less often than XI skillchains and thus take a lot longer to get stale.
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# ? Jul 1, 2015 17:55 |
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Tenzarin posted:Good thing he didn't play ff9, because then he would of played the greatest ff of all time. Of all time. Fixed that for you! Seriously I love 9, I'm not sure why some people dislike it so much.
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# ? Jul 1, 2015 17:58 |
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Here are a few Greatest Hits from the OF that nobody should miss: http://forum.square-enix.com/ffxiv/threads/199753-Theres-not-enough-macro-space-to-play-Ninja. http://forum.square-enix.com/ffxiv/threads/201033-SE-Please-Stop.-Dialogue-that-Presumes-My-Sexual-Orientation-Breaks-Immersion.
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# ? Jul 1, 2015 18:00 |
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I'm getting close to hitting 57 in HW, and was wondering the "things to do daily" list, which right now consists of this: - GC turn-ins for DoH / DoL experience - Duty roulette (LLDR, Trial, guildhests, and eventually EXDR) - Hunts for centurio seals - Beast tribe quests if I hate myself that day Anything I'm missing? Anything that will be added when I hit 60?
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# ? Jul 1, 2015 18:01 |
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Who Dat posted:Fixed that for you! It was good in till you get to the end, and the bad guy who is actually vegeta tells you are goku who was sent to destroy the world as a child.
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# ? Jul 1, 2015 18:01 |
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I don't understand why people singletank Ravana EX. (and then boast about 8 minute kill times lmao)
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# ? Jul 1, 2015 18:01 |
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rock2much posted:Anyone else miss skill chaining and bursting? Maybe not the way it was in 11 if it makes it to 14 but I did like coordinating special attacks. It's me. I do. I guess they made that way way less important in 11 in the years after CoP. Coordinating special moves is cool and if anyone could make it fun and useful it's this dev team. It's not gonna happen, but I do think it would be neat.
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# ? Jul 1, 2015 18:03 |
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rock2much posted:Anyone else miss skill chaining and bursting? Maybe not the way it was in 11 if it makes it to 14 but I did like coordinating special attacks. FFXIV is not not will it ever be FFXI. So can we please stop wishing/hoping/reminiscing about stuff form that game making it into this one?
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# ? Jul 1, 2015 18:07 |
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Why
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# ? Jul 1, 2015 18:09 |
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Gammatron 64 posted:Samurai was... meant to be a tank? What? Seriously? This is a perfect example of how terrible the XI combat design team was for the first few years: they gave Samurai a fairly high parry skill and an ability that'd let them ignore one physical attack every 30 seconds or so and figured that would make them sufficiently good tanks, while they gave Ninja a spell that'd let them ignore seven attacks every minute (in a system where enemies attacked once every 6-8 seconds) but expected them to be a support class with all their random debuff ninjutsu.
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# ? Jul 1, 2015 18:09 |
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Ouhei posted:FFXIV is not not will it ever be FFXI. So can we please stop wishing/hoping/reminiscing about stuff form that game making it into this one? The five races made it in just fine, though.
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# ? Jul 1, 2015 18:10 |
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Ouhei posted:FFXIV is not not will it ever be FFXI. So can we please stop wishing/hoping/reminiscing about stuff form that game making it into this one? I will crow on about FFXI as long as I'm deprived of the beauty of Dancer in FFXIV. God drat it YoshiP, let me dance Forever and Day, for my Dance is the Dance that will pierce the Heavens!
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# ? Jul 1, 2015 18:12 |
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# ? May 15, 2024 04:29 |
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kirbysuperstar posted:boost Can you feel it Eorzea? This is true power!
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# ? Jul 1, 2015 18:13 |