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One Dreamer is one of them pixely platformer adventure deelios. It features a DEMO and a whole bunch of stick leg action everyone here loves.
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# ? Jul 7, 2015 01:26 |
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# ? Jun 10, 2024 11:51 |
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If you think Shenmue is going to happen on $5m or whatever the gently caress kickstarter brings in you are just straight goddamn naive, they will have funding from a bunch of other sources as well and it will dwarf the amount that kickstarter raises.
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# ? Jul 7, 2015 01:34 |
Suspicious Dish posted:The gameplay is also focused on building attack chains, which means that the levels themselves have to be long hallways full of enemies with no breaks or platforming segments, otherwise you'd lose your combo.
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# ? Jul 7, 2015 01:57 |
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Are you agreeing with me? I can't tell.
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# ? Jul 7, 2015 01:59 |
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Memento posted:But this is completely, demonstrably not the point of Shenmue or Bloodstained, the former being the subject of discussion. The money from kickstarter in both cases is in the minority share of their funding. I think it's going to be hilarious when Sony dump a truckload of money into Shenmue, and then the people that have already paid for the digital version end up being the only ones that want it at full price, and it ends up on Steam for $4.99 in eight months time. Bonus points for if Sony decide to use it as the launch "killer app" for whatever Uplay/Origin/Rockstar Social Club thing they decide to make to try and claw money away from Steam - not that I've heard anything of the sort, but it seems like the thing they would do. What's "hilarious" about "how every other game works, only the full price is paid in advance and the price drop comes sooner after release"? I mean people have been preordering at full price for games for years... Sigma-X posted:If you think Shenmue is going to happen on $5m or whatever the gently caress kickstarter brings in you are just straight goddamn naive, they will have funding from a bunch of other sources as well and it will dwarf the amount that kickstarter raises. On the other hand if they'd not hit the original 2 million goal, Sony was probably just gonna say "doesn't look like it would be popular enough, we're not moving forward with it."
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# ? Jul 7, 2015 02:12 |
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I always thought that Kickstarter was a funding system that gave the product to backers above a certain threshold as a bonus, not a preorder system. Like, even if a KS got funded, it'd be pretty bad if no non-backers bought the finished product.
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# ? Jul 7, 2015 02:21 |
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Megazver posted:One Dreamer is one of them pixely platformer adventure deelios. It features a DEMO and a whole bunch of stick leg action everyone here loves. Looks cool and the prices are reasonable as heck, so I backed it at the 30$ level.
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# ? Jul 7, 2015 02:30 |
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Nintendo Kid posted:What's "hilarious" about "how every other game works, only the full price is paid in advance and the price drop comes sooner after release"? I mean people have been preordering at full price for games for years... That the majority of people who want the game have already bought it through kickstarter, yet there is more money being put into it by Sony for "assistance on the production and marketing end, and in Sony’s case with some publishing support as well" in anticipation of a non-kickstarter audience that may not actually exist. Also pre-ordering is the dumbest thing you can do as a person who enjoys video games in 2015. Pre-ordering AAA games gets you Arkham Knight, Assassin's Creed: Unity and Halo: Master Chief Connection. Games that were unplayably broken on PC, hilariously unplayably broken on PC and had massive chunks of functionality missing on Xbone respectively. There are probably a dozen more high profile ones I can't remember off hand. Memento fucked around with this message at 02:36 on Jul 7, 2015 |
# ? Jul 7, 2015 02:32 |
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Memento posted:That the majority of people who want the game have already bought it through kickstarter, yet there is more money being put into it by Sony for "assistance on the production and marketing end, and in Sony’s case with some publishing support as well" in anticipation of a non-kickstarter audience that may not actually exist. And what's hilarious about that? Seriously like, it's just not funny at all. It's boring business poo poo. Motto posted:I always thought that Kickstarter was a funding system that gave the product to backers above a certain threshold as a bonus, not a preorder system. Like, even if a KS got funded, it'd be pretty bad if no non-backers bought the finished product. There's no "bonus" involved. You are free to run a kickstarter where nothing is provided as a reward, but you'll probably not make a lot of money, unless you're already famous. Also the funding received is at least supposed to be enough to cover all that was spent to make the thing, so while it would kinda suck if no one else bought it once it was an actual thing you could have someone review, tell you what was good/bad about it and so on, it shouldn't be a loss for the company.
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# ? Jul 7, 2015 02:54 |
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Motto posted:I always thought that Kickstarter was a funding system that gave the product to backers above a certain threshold as a bonus, not a preorder system. Like, even if a KS got funded, it'd be pretty bad if no non-backers bought the finished product. That was the original premise and is still how it works in some sections (art, theater, actual business proposals). The gaming sections tend to treat it as a preorder market.
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# ? Jul 7, 2015 03:02 |
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Benly posted:That was the original premise and is still how it works in some sections (art, theater, actual business proposals). The gaming sections tend to treat it as a preorder market. Ya it's a shame honestly
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# ? Jul 7, 2015 03:05 |
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Nintendo Kid posted:And what's hilarious about that? Seriously like, it's just not funny at all. It's boring business poo poo. It's almost like humour is relative. I find amusement in the possibility that Sony will pour millions of dollars into a game that might be incredibly niche and have a very limited audience, all of whom already paid for it, thus costing Sony a lot of money. I realise it's taking joy in the misfortune of others, and also that large projects like this on KS actually benefit small projects, but it still amuses me. If this scenario plays out, it also means there is effectively zero chance for a Shenmue III, but honestly the game sounds like boring crap anyway. Who gives a poo poo what someone has in the drawers in their house, I can look inside drawers all I want in the real world.
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# ? Jul 7, 2015 03:10 |
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Memento posted:It's almost like humour is relative. I find amusement in the possibility that Sony will pour millions of dollars into a game that might be incredibly niche and have a very limited audience, all of whom already paid for it, thus costing Sony a lot of money. I realise it's taking joy in the misfortune of others, and also that large projects like this on KS actually benefit small projects, but it still amuses me. If this scenario plays out, it also means there is effectively zero chance for a Shenmue III, but honestly the game sounds like boring crap anyway. Who gives a poo poo what someone has in the drawers in their house, I can look inside drawers all I want in the real world. So you find accounting funny. That's nice for you. I also don't see how there will be zero chance of a Shenmue III when they have the money and Sany behind them? Did you hit your head recently? Hat Thoughts posted:Ya it's a shame honestly Not really a shame though. Like, since games are the sort of thing you can give me for fractions of a penny of bandwidth and hosting costs, why shouldn't I get the game if I'm giving you money to make the game. Tons of the music projects will kick you the album or song, movie/video projects also usually give you a digital copy. Hell, I kickstarted some random student's on-stage production thing with like a combo of art and music and I at least got a copy of a CD of the music.
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# ? Jul 7, 2015 03:20 |
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Memento posted:It's almost like humour is relative. I find amusement in the possibility that Sony will pour millions of dollars into a game that might be incredibly niche and have a very limited audience, all of whom already paid for it, thus costing Sony a lot of money. I realise it's taking joy in the misfortune of others, and also that large projects like this on KS actually benefit small projects, but it still amuses me. If this scenario plays out, it also means there is effectively zero chance for a Shenmue III, but honestly the game sounds like boring crap anyway. Who gives a poo poo what someone has in the drawers in their house, I can look inside drawers all I want in the real world. Kickstarter: reminding goons just how tiny their niches are when contrasted to slightly larger niches.
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# ? Jul 7, 2015 03:36 |
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Memento posted:Who gives a poo poo what someone has in the drawers in their house, I can look inside drawers all I want in the real world. Just how many people are going through my drawers when I'm not around?! edit: Also, does this mean there's a potential genre of home snooping for VR?
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# ? Jul 7, 2015 03:38 |
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I'm already working on Panty Peepers HD. If you preorder you get the bonus Tighty Whitey skin pack.
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# ? Jul 7, 2015 04:01 |
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Nintendo Kid posted:So you find accounting funny. That's nice for you. Sorry, I mean Shenmue IV. That is a definite error of judgement on my part that you would consider someone to have brain damage to have made, and not a typo. Indeed. It's not accounting, it's megacorporations trying to leverage grassroots crowdfunding to do their loving jobs for them and getting bitten in the arse. I don't know why I have attracted the ire of the almighty fishmech so I will withdraw from this line of questioning.
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# ? Jul 7, 2015 04:06 |
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Memento posted:Sorry, I mean Shenmue IV. That is a definite error of judgement on my part that you would consider someone to have brain damage to have made, and not a typo. Indeed. It seemed just as stupid as everything else you've typed on the subject on Shenmue III and I've already seen several chicken littles elsewhere online who believe "something something Sony's just going to keep all the money". And what job is that? How is Sony getting "bitten on the rear end" by getting free money to cut down their own costs? You're really not making any sense at all. None of the people behind the kickstarter lose out at this stage of the game.. they might have if it flopped but it didn't because they hit their goal less than a week in. Because you described arcane business accounting details as "hillarious", dude.
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# ? Jul 7, 2015 04:13 |
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Nintendo Kid posted:It seemed just as stupid as everything else you've typed on the subject on Shenmue III and I've already seen several chicken littles elsewhere online who believe "something something Sony's just going to keep all the money". Sony is paying additional money into a game that has possibly taken in all of the money it's going to get via kickstarter. The money Sony is putting in is more than the money that has come in from kickstarter. No more money will come in from that game. Sony loses money. This amuses me, because I am amused by the misfortunes of others. The job of corporations is to produce products and market those products. I guess using kickstarter to do that for them, for free, is a creative way of getting other people to do your job for you, but it doesn't make it any less cynical. I never said I think Sony is going to keep all of the money. I said Sony is paying money to help make a game that may have already taken all of the money it's ever going to get, said money which has gone to Ys. So Sony paying for production, marketing and publishing is money it may simply lose, having incorrectly taken the sample of "people who backed Shenmue III on Kickstarter" as representative of the market population as a whole. Memento fucked around with this message at 04:26 on Jul 7, 2015 |
# ? Jul 7, 2015 04:22 |
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Memento posted:Sony is paying additional money into a game that has possibly taken in all of the money it's going to get via kickstarter. The money Sony is putting in is more than the money that has come in from kickstarter. No more money will come in from that game. Sony loses money. It's only "possibly" that if you know nothing of how things work. It's also still got 11 days to go so it's going to probably rack up more millions, especially with last day lollygaggers. Sony won't lose money. So you said something factually wrong. Got it. There has already been more money for that game from the time you wrote that post, you silly little man, and your doomsday scenario of them putting it on steam sale for $5 also gets it a lot more money - I sure hope you understand by now that games don't cost $60 because that's what they actually cost to make! Memento posted:
They are producing and marketing a product with a third party involved, just like Sony does when they hire ad agencies... you really don't seem to understand business at all. And Kickstarter ain't doing it for free, Kickstarter gets a healthy cut. If what you're truly upset about is SOny of all people being cynical then I think the adult world just isn't for you. Nintendo Kid fucked around with this message at 04:28 on Jul 7, 2015 |
# ? Jul 7, 2015 04:26 |
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Toxxupation posted:I didn't believe it either but apparently the person who posted the tumblr post worked for whatpumpkin (the merch house for homestuck and thus would have better access to internal documents like that), radiation (a guy who's worked for hussie directly and is currently developing a game) retweeted it, and when asked hussie did a "refuse to comment" non comment over an outright denial or assertion that what happened was false It's a super lovely thing and I hope the settlement has at least enough money to compensate for the money lost and spent by TOG as well as for time spent. I'd imagine the legal proceedings might've gone okay for Hussie, but it would've taken a lot more time and money out of both that neither wanted to spend.
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# ? Jul 7, 2015 04:27 |
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Nintendo Kid posted:It's only "possibly" that if you know nothing of how things work. It's also still got 11 days to go so it's going to probably rack up more millions, especially with last day lollygaggers. Sony won't lose money. And all of that KS money goes to Ys, which is what I said. I don't know where you're getting the idea of Sony taking the money from, because I never said that. You've enlightened me on how things work, and I appreciate that, thank you.
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# ? Jul 7, 2015 04:31 |
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Memento posted:And all of that KS money goes to Ys, which is what I said. I don't know where you're getting the idea of Sony taking the money from, because I never said that. The more money YS NET gets, the less money Sony pays. This is, to Sony, effectively the same as them (Sony) getting extra money.since they were already prepared to pay X amount and now need to pay X minus whatever the Kickstarter finalizes over the goal. Since the goal was 2 million and Sony was probably only expecting a successful kickstarter to raise a little over that to be worth it to them, we can assume something like $2.1 million is where Sony starts having to pay less money then originally budgeted after kickstarter fees on that amount, so they're up like $2.3 million minus kickstarter fees by now.
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# ? Jul 7, 2015 04:37 |
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Motto posted:I always thought that Kickstarter was a funding system that gave the product to backers above a certain threshold as a bonus, not a preorder system. Like, even if a KS got funded, it'd be pretty bad if no non-backers bought the finished product. Ideally, the Kickstarter would generate enough funds to pay the salaries of the developers, which is the exact same deal they'd get with a publisher. Getting more sales afterwards just means extra money for the developers, which is always nice, but not selling a single copy outside of Kickstarter shouldn't really be a problem, because the developers already got theirs, and the backers wouldn't be looking to or even able to profit monetarily like a publisher would. Publishers giving millions of dollars of support to these larger Kickstarter projects actually seems like a horrible idea on the part of those publishers. There's no way in hell games like Yooka-Laylee and Mighty No. 9 are going to make back all this money from people who didn't pledge to the Kickstarter, and this trend of KS+publisher is going to die off immediately.
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# ? Jul 7, 2015 04:38 |
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Yooka-Laylee has external funding, but I don't think they've talked much about it.
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# ? Jul 7, 2015 04:50 |
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Nintendo Kid posted:The more money YS NET gets, the less money Sony pays. This is, to Sony, effectively the same as them (Sony) getting extra money.since they were already prepared to pay X amount and now need to pay X minus whatever the Kickstarter finalizes over the goal. Since the goal was 2 million and Sony was probably only expecting a successful kickstarter to raise a little over that to be worth it to them, we can assume something like $2.1 million is where Sony starts having to pay less money then originally budgeted after kickstarter fees on that amount, so they're up like $2.3 million minus kickstarter fees by now. So how does that work with promised stretch goal features in this sort of arrangement? Would Sony have budgeted to support them regardless, or would they have a cost matrix for the things they want that has trigger points where (x) funding pushes them over the limit for (y) stretch goal, even though that's more money Sony needs to put in? Or would stretch stuff be budgeted strictly from KS funds?
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# ? Jul 7, 2015 04:51 |
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Nintendo Kid posted:Not really a shame though. Like, since games are the sort of thing you can give me for fractions of a penny of bandwidth and hosting costs, why shouldn't I get the game if I'm giving you money to make the game. Tons of the music projects will kick you the album or song, movie/video projects also usually give you a digital copy. Hell, I kickstarted some random student's on-stage production thing with like a combo of art and music and I at least got a copy of a CD of the music.
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# ? Jul 7, 2015 06:14 |
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Megazver posted:One Dreamer is one of them pixely platformer adventure deelios. It features a DEMO and a whole bunch of stick leg action everyone here loves. thisg ame looks like poop
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# ? Jul 7, 2015 06:43 |
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A good poster posted:Ideally, the Kickstarter would generate enough funds to pay the salaries of the developers, which is the exact same deal they'd get with a publisher. Getting more sales afterwards just means extra money for the developers, which is always nice, but not selling a single copy outside of Kickstarter shouldn't really be a problem, because the developers already got theirs, and the backers wouldn't be looking to or even able to profit monetarily like a publisher would. Ah, right. I actually managed to forget that developing through kickstarter means that they aren't beholden to a publisher that needs to see profits from their investment.
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# ? Jul 7, 2015 06:45 |
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gently caress the stick leg haters, this one looks lovely.
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# ? Jul 7, 2015 07:03 |
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stick legs 4 lyfe
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# ? Jul 7, 2015 14:36 |
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Memento posted:Sony is paying additional money into a game that has possibly taken in all of the money it's going to get via kickstarter.
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# ? Jul 7, 2015 15:33 |
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Memento posted:Sony is paying additional money into a game that has possibly taken in all of the money it's going to get via kickstarter. The money Sony is putting in is more than the money that has come in from kickstarter. No more money will come in from that game. Sony loses money. This amuses me, because I am amused by the misfortunes of others. http://forums.somethingawful.com/showthread.php?threadid=3710941&userid=0&perpage=40&pagenumber=1
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# ? Jul 7, 2015 15:48 |
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Puppy Galaxy posted:http://forums.somethingawful.com/showthread.php?threadid=3710941&userid=0&perpage=40&pagenumber=1 This is amazing.
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# ? Jul 7, 2015 16:05 |
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Memento posted:So how does that work with promised stretch goal features in this sort of arrangement? Would Sony have budgeted to support them regardless, or would they have a cost matrix for the things they want that has trigger points where (x) funding pushes them over the limit for (y) stretch goal, even though that's more money Sony needs to put in? Or would stretch stuff be budgeted strictly from KS funds? Yes, the stretch stuff would be budgeted from the kickstarter funds (and if they do it like many other big projects, also from the ongoing paypal stuff they'll surely set up). This is the reason no one involved is saying how much Sony is putting in - that won't actually be known til a while after the ks closes.
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# ? Jul 7, 2015 16:12 |
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i guess i have to hold up the stick leg hater side of the tug of war because woof that is some terrible art direction
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# ? Jul 7, 2015 17:47 |
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Nintendo Kid posted:The more money YS NET gets, the less money Sony pays. This is, to Sony, effectively the same as them (Sony) getting extra money.since they were already prepared to pay X amount and now need to pay X minus whatever the Kickstarter finalizes over the goal. Since the goal was 2 million and Sony was probably only expecting a successful kickstarter to raise a little over that to be worth it to them, we can assume something like $2.1 million is where Sony starts having to pay less money then originally budgeted after kickstarter fees on that amount, so they're up like $2.3 million minus kickstarter fees by now. What? This is incredibly dumb. By this logic, at the point you think Sony (or whoever) would start reducing what they'd chip in to fund the game, YSNet would be better served by asking people to stop giving to the Kickstarter entirely, so that they can instead get money directly from Sony without having to lose ~10% of that money to Kickstarter's processing fees. And why would they keep adding stretch goals if meeting those goals wouldn't actually make them any more money to pay for those goals? This thing you wrote here makes no sense at all.
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# ? Jul 7, 2015 22:34 |
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gtrmp posted:What? This is incredibly dumb. It isn't. Why do you think Sony ain't saying poo poo about how much they're willing to put in?
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# ? Jul 7, 2015 22:38 |
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gtrmp posted:so that they can instead get money directly from Sony without having to lose ~10% of that money to Kickstarter's processing fees. And why would they keep adding stretch goals if meeting those goals wouldn't actually make them any more money to pay for those goals? wouldn't the percentage of sony's involvement come out of their net (or gross) profits? Sony's not giving them free money like the kickstarter. The kickstarter rewards have a finite value. Sony's gonna take a cut forever of everything. You would prefer to never take investment money when you can take relatively obligation free money at a 10% loss. If your take is 5m from sony, 5m from Kickstarter, you can reasonably assume Sony's gonna take maybe half your net. They're doing it as an investment, Kickstarter people are doing it for trinkets. You always want to pay out in trinkets. They're way cheaper.
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# ? Jul 7, 2015 22:41 |
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# ? Jun 10, 2024 11:51 |
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Nintendo Kid posted:It isn't. Why do you think Sony ain't saying poo poo about how much they're willing to put in?
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# ? Jul 7, 2015 22:51 |