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Bholder posted:So the way it worked in the Classic Fallouts? I wouldn't known! I only played Fallout 2 once and only until New Reno
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# ? Jul 10, 2015 03:02 |
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# ? May 10, 2024 21:37 |
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JackBadass posted:Old World Blues is still plagued by the bug where you can't leave the DLC in hardcore mode unless all your needs are at a solid 0. I have beaten Old World Blues at least 5 times on Hardcore mode and never once encountered this bug, or any bug in New Vegas for that matter
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# ? Jul 10, 2015 03:06 |
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Rutibex posted:I have beaten Old World Blues at least 5 times on Hardcore mode and never once encountered this bug, or any bug in New Vegas for that matter Not even the head spinning feature? You poor, broken soul.
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# ? Jul 10, 2015 03:07 |
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Duckbag posted:This is the games forum on Something Awful Dot Com. Every single goddamn thread has at least a few tedious motherfuckers come out of the woodwork to remind us that every game we like is trash and we should probably just kill ourselves. Usually they use the same tired "breaking up the circle jerk" excuse too. Lol holy poo poo
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# ? Jul 10, 2015 03:12 |
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Davoren posted:Goddamnit, America really needs to get over the war of independance already because this looks dumb as heck. angry british person
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# ? Jul 10, 2015 03:13 |
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JackBadass posted:That's probably why New Vegas still has constant memory leaks all around and why Old World Blues is still plagued by the bug where you can't leave the DLC in hardcore mode unless all your needs are at a solid 0. Ironically, Fallout 3 has less bugs on 360 and PS3 because it actually had an updated engine, but they didn't bother to move the engine beyond Oblivion's for the PC. Anime Schoolgirl fucked around with this message at 03:17 on Jul 10, 2015 |
# ? Jul 10, 2015 03:13 |
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Anime Schoolgirl posted:Are you playing the 360/PS3 version? The PC version has no such problems if patched through Steam as of 2012. I didn't have any problems with my release copy for the 360, save the weird arm jump rope. I've never had any serious or unfunny problems with any bethesda sandbox game, ever. Meanwhile, my friend can't play any of them without encountering issues that no one has ever documented before, almost constantly. Magmarashi fucked around with this message at 03:19 on Jul 10, 2015 |
# ? Jul 10, 2015 03:17 |
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Rutibex posted:I have beaten Old World Blues at least 5 times on Hardcore mode and never once encountered this bug, or any bug in New Vegas for that matter The PC version is shockingly stable, the only issues I've had have been 100% caused by installing a hundred mods. Compare to the 360 version where I have to save when I fast travel to the Sink because this might be the moment when the game keels over and dies.
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# ? Jul 10, 2015 03:17 |
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Magmarashi posted:I've never had any serious or unfunny problems with any bethesda sandbox game, ever. Meanwhile, my friend can't play any of them without encountering issues that no one has ever documented before, almost constantly. Bethesda engines are mysterious and strange things. There's always one guy who can't run Morrowind or whatever because their particular specific setup of CPU/GPU/RAM/hard drive collides with the lovely engine logic in an awful way in which nothing works and nobody can ever figure out what the problem is.
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# ? Jul 10, 2015 03:18 |
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Anime Schoolgirl posted:
You ever seen the entire Ant population of greyditch walk off into the sky slowly, or Caesar float in a sitting position into the skybox, only to rise from the floor and repeat the cycle with a 4 second delay of sitting in the seat?
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# ? Jul 10, 2015 03:20 |
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Magmarashi posted:You ever seen the entire Ant population of greyditch walk off into the sky slowly, or Caesar float in a sitting position into the skybox, only to rise from the floor and repeat the cycle with a 4 second delay of sitting in the seat? Somewhat related, upon New Vegas' release I've had NCR soldiers fall from the sky and fall to their death ala that one guy in Morrowind and thought it was completely intentional. Nobody else had this, though. I'm pretty sure some engine features are determined entirely by RNG.
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# ? Jul 10, 2015 03:21 |
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The bugs for Fallout 4 promise to be amazeballs.
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# ? Jul 10, 2015 03:32 |
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Lotish posted:The bugs for Fallout 4 promise to be amazeballs.
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# ? Jul 10, 2015 03:36 |
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Anime Schoolgirl posted:
My lovely $100 netbook can run Morrowind. I should actually play that game more than the intro bit. The people walking like gorillas with sticks up their butts was hilarious.
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# ? Jul 10, 2015 03:37 |
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Anime Schoolgirl posted:I keep hearing of people with long lists of eldritch bugs like that. I'd really like to see the codebase to Bethesda's game engine one of these days. I'm convinced the software profiles your games and activity to custom tailor the bug experience to how much it thinks you deserve it
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# ? Jul 10, 2015 03:40 |
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I still have fond memories of walking out of HELIOS One and having Old Lady Gibson, her dogs, and god knows what else spawn on top of me like a post-apocalyptic three-stooges sketch.
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# ? Jul 10, 2015 03:48 |
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Mendrian posted:How exactly would you design a game around quicksaves/save states anyway? I mean you can design mechanics around limited save systems (since you have something to hang them on) but a free/open save system is literally the opposite of a mechanic. It's a lack of structure.
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# ? Jul 10, 2015 03:49 |
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I like Dragon's Dogma's system of fast travel, as well. You start out with no access to it, and traversing the map is basically planning an expedition, learning what's out there and preparing weapons and equipment to not die as you explore, and then you get access to items that let you set your own fast travel points to wherever you like and then you use magic stones teleport to those places, as well as a static fast travel point in the main hub so you can get home in a hurry. I would have preferred both of those items to be available sooner, simply because some parts of the map can be quite a trudge as you get further along, but all in all I thought it worked magnificently for a game about exploring a dangerous world full of fantastical monsters.
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# ? Jul 10, 2015 04:04 |
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Anime Schoolgirl posted:Ironically, Fallout 3 has less bugs on 360 and PS3 because it actually had an updated engine, but they didn't bother to move the engine beyond Oblivion's for the PC. That doesn't make any sense
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# ? Jul 10, 2015 04:25 |
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I can't wait to play this game.
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# ? Jul 10, 2015 05:11 |
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I still find it loving hilarious how the endgame recap for NV is literally just your character sitting in a room looking at a wall that has images "projected" on to it while an actual NPC talks beside you. When I first completed the story it was like the chair I was on had shorter legs on one side so I was awkwardly staring at the ceiling with only a fraction of the actual intended "cutscene" being visible. It was on the 360, so there wasn't even any mod fuckery going on.
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# ? Jul 10, 2015 06:22 |
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Odobenidae posted:I still find it loving hilarious how the endgame recap for NV is literally just your character sitting in a room looking at a wall that has images "projected" on to it while an actual NPC talks beside you. When I first completed the story it was like the chair I was on had shorter legs on one side so I was awkwardly staring at the ceiling with only a fraction of the actual intended "cutscene" being visible. It was on the 360, so there wasn't even any mod fuckery going on. ....I knew there was something strange going on when I took a sip from my Vault 13 canteen during the ending
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# ? Jul 10, 2015 06:26 |
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There's an NPC called Cannibal Johnson, one of the Enclave Remnants. If he survives the battle there's a decent chance he'll spend the entire ending slideshow walking around you in a circle and getting in the way of the camera. Nowadays I just pop a bunch of Turbo and let the Legate cut him down before getting into the fight.
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# ? Jul 10, 2015 06:26 |
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2house2fly posted:There's an NPC called Cannibal Johnson, one of the Enclave Remnants. If he survives the battle there's a decent chance he'll spend the entire ending slideshow walking around you in a circle and getting in the way of the camera. Yep. This happened when I beat it.
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# ? Jul 10, 2015 06:37 |
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JackBadass posted:Both 3 and NV are riddled with bugs, as is Skyrim and every Bethesda game. You can't just trash on one and act like the other is perfect. Nobody's doing this. They're just saying that one game is Quite Good(NV) and the other is Kind Of Okay I Guess(FO3).
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# ? Jul 10, 2015 08:07 |
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Syrant posted:Okay so... being perfectly honest I would buy the gently caress out of Harvest Moon: Fallout Edition. Well they already have like all the basic tools to make Harvest Moon: Fallout Edition, so I'm sure that some modder will quickly add in whatever they don't. Or they'll do it themselves in an expansion, they *did* make Hearthfire after all. If they'd make the chillest and most relaxed expansion for one game, I imagine they are willing to do the same for another if they see money in it.
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# ? Jul 10, 2015 08:14 |
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Boogaleeboo posted:Well they already have like all the basic tools to make Harvest Moon: Fallout Edition, so I'm sure that some modder will quickly add in whatever they don't. Or they'll do it themselves in an expansion, they *did* make Hearthfire after all. If they'd make the chillest and most relaxed expansion for one game, I imagine they are willing to do the same for another if they see money in it. Hearthfire was crap. It was features that should have been in the base game, namely houses in the three regions that were missing houses. Yes, the building of the house was an interesting idea, but all the designs looked drat near the same. Even at $2, it felt like a bit of a ripoff. That said, it looks like they learned a lot from that with the building tools we've seen thus far in Fallout 4. My only fear in that department is microtransactions.
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# ? Jul 10, 2015 08:32 |
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Anime Schoolgirl posted:I keep hearing of people with long lists of eldritch bugs like that. I'd really like to see the codebase to Bethesda's game engine one of these days. https://www.youtube.com/watch?v=nr8SAAKhGVw
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# ? Jul 10, 2015 08:40 |
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# ? Jul 10, 2015 08:45 |
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JackBadass posted:Hearthfire was crap. It was features that should have been in the base game, namely houses in the three regions that were missing houses. Yes, the building of the house was an interesting idea, but all the designs looked drat near the same. Even at $2, it felt like a bit of a ripoff. Oh it was totally lacking in depth, but the point is that it was an expansion to Magic Vikings on Crack that added.....house dress up and adopting little kids. Like, did not see that coming. What we've seen as is of the building in Fallout 4 is already a million times more detailed than Hearthfire, but if they were willing to add an anemic home experience for Skyrim, what would they had for a game that already has a solid basis to build around?
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# ? Jul 10, 2015 08:51 |
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Fallout 4 will have a vault that is actually two vaults. The two vaults will be completely disconnected, but interwoven like tangled Christmas lights. In one vault, vault A, will be average humans, just trying to wait out the radiation underground. The other vault, vault B, will be packed full of horses. The people of vault A will be completely unaware of vault B, but they'll be able to hear horse noises all the time.
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# ? Jul 10, 2015 08:52 |
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Horses are extinct in Fallout. If Bethesda brought them back even in say, a semi-canon comic that hardly anyone read, it would ruin Fallout FOREVER!
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# ? Jul 10, 2015 10:18 |
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I hope this game has more than 4 songs. Even if music styles stayed the same from the 1950s or whatever until the 2070s, and then the 2270s, surely somebody would've written some new stuff? Is this a universe in which classic rock and dubstep never existed?
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# ? Jul 10, 2015 11:25 |
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sout posted:I hope this game has more than 4 songs. Its going to be the offbeat weird DLC. John Fallout unintentionally invents dub-step in trying to communicate with space aliens because by now, no one remembers Close encounters of the Third Kind.
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# ? Jul 10, 2015 12:03 |
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sout posted:I hope this game has more than 4 songs. Yes
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# ? Jul 10, 2015 12:46 |
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sout posted:I hope this game has more than 4 songs. There is a game like that, it's called Borderlands
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# ? Jul 10, 2015 13:14 |
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sout posted:I hope this game has more than 4 songs. They existed and then fell out of fashion, everyone in 2077 is into retro stuff.
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# ? Jul 10, 2015 13:42 |
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sout posted:Is this a universe in dubstep never existed? If so, then the nuclear war was a small price to pay for the privilege
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# ? Jul 10, 2015 13:52 |
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I can't wait to see if removing one item from a table makes all of them start to float around, or if walking over a ribcage makes it spaz out so much it eventually flings itself into orbit.
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# ? Jul 10, 2015 14:27 |
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# ? May 10, 2024 21:37 |
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I only played New Vegas and the expansions and really enjoyed them! I like the quirky characters and storylines. Mr House, those brains at war with eachother and so on. From what I understand, its the other company doing Fallout 4, but based on New Vegas i'm all in!
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# ? Jul 10, 2015 14:31 |