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Tank Boy Ken
Aug 24, 2012
J4G for life
Fallen Rib

NTRabbit posted:

The shells all flew over the target or into the water before it, and all were aimed to hit right under the front turret - which is more or less where all the shells that did connect actually landed. I don't even know what game some of you think you're playing if you can guarantee hits, and guarantee citadels from those hits using low tier battleship guns no matter how well you personally aim and lead the target. They spray like nobodies business at all ranges - none of them quite as badly as the Myogi, but none of them are great either.

You're aiming for the wrong citadels. You should aim for the engine rooms. Similar damage (though no MEGABOOM), but very consistent damage.

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cheese
Jan 7, 2004

Shop around for doctors! Always fucking shop for doctors. Doctors are stupid assholes. And they get by because people are cowed by their mystical bullshit quality of being able to maintain a 3.0 GPA at some Guatemalan medical college for 3 semesters. Find one that makes sense.

KcDohl posted:

Haha nah. If a DD gets planetorped he hosed up super hard, and if a CA does he hosed up the normal pubbie amount.
This is not true at all, especially if they have 2 or 3 squads of TB's coming in at you. I've also been wrecked by cruiser shots because I had to stop maneuvering to dodge TB torp volleys.

NTRabbit
Aug 15, 2012

i wear this armour to protect myself from the histrionics of hysterical women

bitches




Tank Boy Ken posted:

You're aiming for the wrong citadels. You should aim for the engine rooms. Similar damage (though no MEGABOOM), but very consistent damage.

No, it genuinely doesn't work. There is no such thing as consistent citadels with a battleship no matter how well you aim.

Dalael
Oct 14, 2014
Hello. Yep, I still think Atlantis is Bolivia, yep, I'm still a giant idiot, yep, I'm still a huge racist. Some things never change!

rossmum posted:

I was brawling up one of the channels of North in my Fuso. Enemy Fuso and Kongo came down the channel side by side, I killed the Fuso and hosed the Kongo up so my team could finish him, mostly killed the DD that was attempting to escort them, then a Kawachi charged me. Friendly Isokaze behind fires at Kawachi and just misses astern as it turns alongside me, I begin trading point-blank broadsides and kill it. Torp warning.

The loving Isokaze fired at it again while I was right next to it, and as soon as it died the torps hit the next closest thing, me. He then called me a "retard" and began telling me how it was my fault, he was trying to "save" my half-health Fuso from a dying T3 battleship, and I should "use the minimap retard". I had some choice words for this guy, and then to my loving astonishment, my teammates leapt to his defence because the big mean WoT player is ruining the game by being so angry and hateful. Of a guy who immediately began calling him a retard for eating unavoidable friendly torps that had no business being launched.

loving unreal. Up is down. Left is right.

Retards.. Retards never change.

ijyt
Apr 10, 2012

Finally got round to the Wyoming. :pcgaming:

I cannot believe how much better it is compared to the Myogi. So much more fun to play.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

NTRabbit posted:

No, it genuinely doesn't work. There is no such thing as consistent citadels with a battleship no matter how well you aim.

There really is. You hit the machinery spaces if they're angled and at a range to make them vulnerable and you will get some.

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

Honestly, even if the weird armor stops you from citadeling him, a solid 5-8 hit AP salvo on a St. Louis will still often do like 10-16k damage anyway. Even if you miss the citadel or don't burrow all the way into the chewy center, AP penetrations still do a ton of damage.

NTRabbit
Aug 15, 2012

i wear this armour to protect myself from the histrionics of hysterical women

bitches




xthetenth posted:

There really is. You hit the machinery spaces if they're angled and at a range to make them vulnerable and you will get some.

I get some when I hit where I'm aiming too. Just as often, just as inconsistent. There is literally no such thing as player skill based citadels, once you you can aim well enough to hit any of the citadel spots it's entirely luck driven.

Lovely Joe Stalin
Jun 12, 2007

Our Lovely Wang
I'm not going to jump into the argument on either side but I will say this. The other day I was in a broadside 1v1 with another BB at 1.5km range on parallel headings. During our convergance I had already scored Citadels and reduced him to a slither of health. I don't know where he was aiming, but I absolutely was going for the citadel. But once we'd close to point blank I couldn't get any. Engine room, ammo bunker, it made no difference. I could see the shells hitting the right areas, but I wasn't getting any Citadel hits, and he wasn't getting any on me.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

Yeah, it seems like closer in citadels just don't happen in battleship duels anymore and I have no idea why.

JacksLibido
Jul 21, 2004

R. Mute posted:

The Phoenix is p. boss.




Is the Omaha even better? I've been holding off on buying it.

Yes, buy it, buy it now!

I'm really hating the IJN carriers. Compared to my Langley the Hosho is great on attack, but so so weak in the air. And seeing as how I don't have any problems wiping the floor with the tier V IJN carrier in my Bogue I'm thinking the same will be true as I progress. Is there anybody with both carriers decently tiered? Which line do you like better?

NTRabbit
Aug 15, 2012

i wear this armour to protect myself from the histrionics of hysterical women

bitches




JacksLibido posted:

Yes, buy it, buy it now!

The Omaha is why everyone was so into getting the Murmansk back, along with not getting screwed over - it's an Omaha with better torpedoes and a credit multiplier, which was really the only way of making the Omaha even better than it already was

quote:

I'm really hating the IJN carriers. Compared to my Langley the Hosho is great on attack, but so so weak in the air. And seeing as how I don't have any problems wiping the floor with the tier V IJN carrier in my Bogue I'm thinking the same will be true as I progress. Is there anybody with both carriers decently tiered? Which line do you like better?

In the last weeks of CBT when the Japanese carriers were added, the Langley was ok but not outstanding, and the Hosho was utterly dire. So to balance it in OBT, they made the Langley even worse.

Which is to say the poopsockers who ground through them weeks ago when there was a 99% chance of never fighting against another carriers were the smart ones.

Michi88
Sep 15, 2012

Still a Pubbie Magnet
How does it work!?
:livintrope:
Second match in my NC turned into a point blank ( the size of our cap circle) slug fest in our cap with myself, an Izumo, and a cruiser brawling with an Iowa, another NC, two New Mexico, and a sims. Intense would be an understatement for sure and in the end I was the last floating with a ridiculous amount of bounced shots from the Iowa and New Mex. Sadly it doesn't seem like the replay saved, will look into it, and after the bad times i had in the Colorado the NC is making me like BB's again.

Edit* When you enable the replay system, does it just drop them into the main game folder or where?

Michi88 fucked around with this message at 18:24 on Jul 20, 2015

Panfilo
Aug 27, 2011

EXISTENCE IS PAIN😬
I guess I'm just bad at manually using torpedo bombers, because much of the time my whole spread ends up missing completely, or I drop them within their minimum range and all the hits do zero damage. So I'm not seeing this magic point that I can drop them point blank and wreck battleships. More often than not auto is more reliable and if the enemy ship turns toward my bombers at the right time he'll actually end up getting hit by more torpedoes.

Tank Boy Ken
Aug 24, 2012
J4G for life
Fallen Rib

xthetenth posted:

Yeah, it seems like closer in citadels just don't happen in battleship duels anymore and I have no idea why.

Well that's kinda reasonable. Since you need to hit the waterline from afar to land citadels (thus the shots go below waterline inside the ship). Thus at close range your shots don't arce enough to reach lower. Depends on the target though.

wdarkk
Oct 26, 2007

Friends: Protected
World: Saved
Crablettes: Eaten

Michi88 posted:

Second match in my NC turned into a point blank ( the size of our cap circle) slug fest in our cap with myself, an Izumo, and a cruiser brawling with an Iowa, another NC, two New Mexico, and a sims. Intense would be an understatement for sure and in the end I was the last floating with a ridiculous amount of bounced shots from the Iowa and New Mex. Sadly it doesn't seem like the replay saved, will look into it, and after the bad times i had in the Colorado the NC is making me like BB's again.

Edit* When you enable the replay system, does it just drop them into the main game folder or where?

There should be a folder named "replays".

Michi88
Sep 15, 2012

Still a Pubbie Magnet
How does it work!?
:livintrope:

wdarkk posted:

There should be a folder named "replays".

Ahhh, i must have done it wrong then, I have no replays folder like WOT.

grrarg
Feb 14, 2011

Don't lose your head over it.

xthetenth posted:

Yeah, it seems like closer in citadels just don't happen in battleship duels anymore and I have no idea why.
Trajectory. As Tank Boy Ken said, it is difficult to hit the juicy parts under the waterline at extremely close range because the guns will not depress enough. Another thing is that hitting the center of the enemy ship at close range means shells from the fore and aft turrets are hitting at such sharp angles that the only reason they penetrate the belt armor at all is due to velocity.

xthetenth
Dec 30, 2012

Mario wasn't sure if this Jeb guy was a good influence on Yoshi.

But that leaves the question of why they used to work. There's not much belt over the waterline but there's definitely some, and even slamming that doesn't seem to work anymore.

OSad
Feb 29, 2012

Warbadger posted:

For battleships it seems the Japanese have the better options at the moment.

There isn't really a Japanese battleship that seems to offer anything objectively better than its American counterpart. Japanese ships may be faster, but often turn slower and wider, making them easier targets for anything shooting at them. Japanese ships have bigger guns, but personally I don't think that they're any more accurate than American guns, and in fact, when you get to the 410mm guns, you go from hitting citadels every volley in the Fuso, to hitting them once in a blue moon in the Nagato.

American BB's also have better AA in their upgraded hulls. Less casemate guns in their secondary batteries, but if a destroyer's about to circle me, I'd rather bring my guns to bear on him and shoot him dead out of the water instead of relying on my secondaries.

Certainly, there are trade-offs in the comparison between Japanese and American BB's. But if a guy asked me what battleship line he should go down first? I'd tell him American BB's without even blinking.

OSad fucked around with this message at 19:51 on Jul 20, 2015

rossmum
Dec 2, 2008

Cummander ross, reporting for duty!

:gooncamp:
Watch chat, and look at the positioning of the Fuso who keeps calling me useless as I hopelessly try to fight off superior numbers.

It was some pretty poor play from me but holy loving Jesus Christ this guy is just the ultimate :psyboom:

ChickenWyngz
Apr 3, 2015

Got them WMD's! Got that Pandemic!
I hear Japanese destroyers are far superior, any truth to this?

Krogort
Oct 27, 2013

xthetenth posted:

But that leaves the question of why they used to work. There's not much belt over the waterline but there's definitely some, and even slamming that doesn't seem to work anymore.

It probably depends on the ship.
A wyoming can't hope to penetrate a Myogi but the Myogi seems to reliably citadel the Wyoming at close range

Insert name here
Nov 10, 2009

Oh.
Oh Dear.
:ohdear:

El Disco posted:

A turning cruiser: literally impossible to hit with air launched torpedoes.
Lmbo if you somehow manage to get your rear end torped in a cruiser that has a skill that literally turns the torpedo spread into a 90 degree spread

Hazdoc
Nov 8, 2012

Muscovy Ducks are a large tropical breed, famous for their lean and extremely flavorful meat.

Hazduck!

~SMcD

xthetenth posted:

Yeah, it seems like closer in citadels just don't happen in battleship duels anymore and I have no idea why.

Sometimes there is magic involved, fairies, and other unknown things. Sometimes your shots don't drop low enough, as many ships have a REALLY deep citadel, like the St. Louis. It may have something to do with overpenetration at close ranges. "But Hazdoc, I'm shooting into a BB! How can I overpen?" I dunno, don't ask me, ask WG. Your shell could be penning through the citadel and exploding when it can't pen the other side of the belt armor, just doing normal damage. :iiam:

So I was gonna do some Wyoming games so I could :smugdog: about a cherrypicked game I won hitting tons of citadels, but then... this happened.

6 games today, and I've lost none of them. I won't count the first, though, as it was a tier 7 game I got dragged up into, and I ended up plinking at another Wyoming from range a few seconds before we won, for a nice 1.5x bonus of 600 xp. The enemy Atlantas all suicided into torpedoes and our CV mopped up the survivors of a bloody brawl on C point.

The rest, though. Well, I'll post pics.

2nd game of the day. 3 Kills are on DDs. All shot from 4-6KM, and all 3 dead to AP rounds (so maybe Expert Loader would not be THAT big of a waste on BBs, seriously these fuckers kept popping up and I never had time to swap to HE until I had already shot and killed em). I only used 4 salvos to kill them, though I did have some CA and DD support nearby that got them low enough for my salvo to wipe em out. The final kill was a Kawachi that I hosed up leading too far ahead (he kept dropping his throttle, and I kept not realizing it till I had fired). I eventually got him too, with a couple of 5k damage salvos. He was around max range.

A fairly straightforward match. I put damage mostly on BBs, and my first kill was a Wyoming late into the match. He had come around an island at the north end of the map, and me and another BB knocked him down a peg. I then chased a Kongo back down south, and utterly crushed the Omaha that showed up to stop me. 2 salvos did him in. The range was... 7km? It was probably longer, I think, his 5.5km torps fizzled before they reached me, and I was boating in his direction. Probably 8km. Center of mass hits turned into citadels. :shrug:

Devastating Strike. I fired one salvo at the Yubari, and hit 3 of my 12 shells. 3 clipped a nearby mountain, the rest splashed behind the target (I was taking a shot between islands), and the 3 that hit one-shot it (it was not a detonation). Oh Yubari, you and your weirdass rear citadel. The other kill was an Omaha I stole from a dying cruiser. He yelled at me in chat after I got it. NO REGRETS, kill secured, etc. The majority of my damage this game actually came from big volleys on DDs, this time with HE. I eventually succumbed to their torps and the CV divebombing me, but they were all low, and our team easily mopped them up afterwards. This is the only game I died.

Game started with me headed to torpedo alley, because I wanted more close range shotguns on enemy DDs. I got my wish, with 2 DDs popping out of smoke and murdering the DD that was with me. I sent them limping away with a few salvos of HE, but I had to book it, as I was attracting torp bombers as well, and I was alone. Looping around back to cap, I killed a ballsy St. Louis with no citadels (but a few 7-8K damage penetrations, nonetheless), and then fired a 10KM volley at a Murmansk and nearly one-shot it with all 3 of the seen citadels. The carrier dive-bombed it seconds later for the kill. SKY CANCERRRRRRRR (I guess this is karma for my earlier killsteal).

Sigh. Really? How do people do BAD with this boat? I think I'm gonna keep this fucker, shotgunning people with 12 rounds is a hell of a lot more satisfying than the Myogi's inaccurate bullshit. Who cares about 18km range when I shoot twice as many shells per broadside? 3 Dead Phoenixes, all blasted in 2 volleys. 2 dead BBs, a Wyoming I dueled with and soaked a lot of damage from (as well as a few other BBs and one of the phoenixes I later murdered), and a South Carolina who limped away from a fight with a BB I was sailing nearby that I finished off after a short chase. I'm fairly surprised I didn't get High Caliber for this match.

tl:dr the Wyoming is a good boat that is so much more accurate than the Myogi. Adjust your lead so your shots will hit center of the ship, at the waterline, and watch the sick pens (and citadels!) roll in.

I guess I'll have to give the New York a try. This is taking time away from my Hatsuharu grind! drat YOU, NTRABBIT. Your real scheme was to delay me from getting a Fubuki! Also, I forgot, I need to do the commander skill post.

Edit:
Also, post a picture where you got critical hits into this topic on the offical forums:
forum.worldofwarships.com/index.php?/topic/38966-critical-strike/

Free flags!

Hazdoc fucked around with this message at 19:48 on Jul 20, 2015

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

ChickenWyngz posted:

I hear Japanese destroyers are far superior, any truth to this?

American and Japanese destroyers play very differently. Japanese destroyers rely on their torpedoes as their primary weapons, US destroyers use them opportunistically. Japanese destroyers as such do better against big game if you're good with torpedoes, US destroyers are the premier destroyer hunters and can do a reasonable job against light cruisers and carriers with their guns alone, but their torpedoes aren't as good.

ChickenWing
Jul 22, 2010

:v:


No chance that you'd have replays eh? (It's me i'm the one who's bad at wyomings botes)

ChickenWyngz
Apr 3, 2015

Got them WMD's! Got that Pandemic!

Cythereal posted:

American and Japanese destroyers play very differently. Japanese destroyers rely on their torpedoes as their primary weapons, US destroyers use them opportunistically. Japanese destroyers as such do better against big game if you're good with torpedoes, US destroyers are the premier destroyer hunters and can do a reasonable job against light cruisers and carriers with their guns alone, but their torpedoes aren't as good.

Ah right, thanks. Time go japanese! :D

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

Play Japanese Destroyers if you want to lay rear end in a top hat torpedo traps in the sea. Play US Destroyers if you want a fast, maneuverable boat that annoys the gently caress out of people and torpedoes them if they're not paying attention. They're both really fun to play. DDs in general are just exciting boats.

ChickenWyngz
Apr 3, 2015

Got them WMD's! Got that Pandemic!

Night10194 posted:

Play Japanese Destroyers if you want to lay rear end in a top hat torpedo traps in the sea. Play US Destroyers if you want a fast, maneuverable boat that annoys the gently caress out of people and torpedoes them if they're not paying attention. They're both really fun to play. DDs in general are just exciting boats.

I feel like a midget on crack running around with a sawn off shotgun in a room full of overweight, slow boxers. Tight.

Tagichatn
Jun 7, 2009

OSad posted:

There isn't really a Japanese battleship that seems to offer anything objectively better than its American counterpart. Japanese ships may be faster, but often turn slower and wider, making them easier targets for anything shooting at them. Japanese ships have bigger guns, but personally I don't think that they're any more accurate than American guns, and in fact, when you get to the 410mm guns, you go from hitting citadels every volley in the Fuso, to hitting them once in a blue moon in the Nagato.

American BB's also have better AA in their upgraded hulls. Less casemate guns in their secondary batteries, but if a destroyer's about to circle me, I'd rather bring my guns to bear on him and shoot him dead out of the water instead of relying on my secondaries.

Certainly, there are trade-offs in the comparison between Japanese and American BB's. But if a guy asked me what battleship line he should go down first? I'd tell him American BB's without even blinking.

Japanese battleships are objectively more accurate than American ones. You can check their main battery dispersion stats although American battleships seem to get more barrels at the same tier.

Loan Dusty Road
Feb 27, 2007

JacksLibido posted:

I'm really hating the IJN carriers. Compared to my Langley the Hosho is great on attack, but so so weak in the air. And seeing as how I don't have any problems wiping the floor with the tier V IJN carrier in my Bogue I'm thinking the same will be true as I progress. Is there anybody with both carriers decently tiered? Which line do you like better?

I'd like to hear more on this as well as I approach the CV lines and decide which to go down, as I doubt I'll play both.

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

ChickenWyngz posted:

I feel like a midget on crack running around with a sawn off shotgun in a room full of overweight, slow boxers. Tight.

This is the best way of describing DD gameplay I've ever seen.

Panfilo
Aug 27, 2011

EXISTENCE IS PAIN😬
IJN carriers are great for alpha striking but can get countered hard with fighters. US carriers are much more balanced in comparison. They can't press their advantage as well but don't get hard countered as much either.

Loan Dusty Road
Feb 27, 2007
Would the first two carriers give a pretty good feeling for how both lines will be? I could definitely play both of the first two to see what I like if that's the case. I just hate situations where you go far down a line then everything switches or changes.

Hazdoc
Nov 8, 2012

Muscovy Ducks are a large tropical breed, famous for their lean and extremely flavorful meat.

Hazduck!

~SMcD

ChickenWing posted:

No chance that you'd have replays eh? (It's me i'm the one who's bad at wyomings botes)

My games never load when I have replays enabled. I should tinker with it and try some bot games to see if I can get it to work. I really should get fraps and my sony vegas working again and make some videos, too, but I'm not feeling the :effort:

Best advice I can give for learning how to hit boats, though, is to play US DDs and duel enemy DDs. Couple this with practice aiming long shots in BBs, and you'll learn how to lead pretty well. If you use default sights... drat this would be a good thing to make a video about, huh. The notches on the default sights can be used to help with lead. Make a note of where you're aiming and also make sure you have alt mode enabled, so the seconds to shell impact always appears.

Arrgytehpirate
Oct 2, 2011

I posted my food for USPOL Thanksgiving!



Man, I'm finally starting to have good games with the Phoenix and I'm over halfway to the Omaha. At least the last half won't be painful. I'm also about to be on T5 IJN DD and T4 USN DD.

gently caress the South Carolina I will never get to experience CV. :(

Astroniomix
Apr 24, 2015



Would vigilance be worth it on battleships? At first I thought it would be great but now that I've played more I know what to look for so I tend to know the torpedoes are coming even if I can't actually see them yet.

Panfilo
Aug 27, 2011

EXISTENCE IS PAIN😬

Dustoph posted:

Would the first two carriers give a pretty good feeling for how both lines will be? I could definitely play both of the first two to see what I like if that's the case. I just hate situations where you go far down a line then everything switches or changes.

Maybe. The thing about the carriers is for US you only get more squadrons for your default setup on even numbered tiers. Langley (tier 4) has 1 fighter 1 torpedo bomber squadron. Bogue has the same, but the option to take either 2 fighters 1 dive bomber or 1 torpedo bomber 2 dive bombers. Different loadouts need to be researched and bought, however.

IJN starts with more squadrons and always gets me torpedo bombers, but is generally worse at dogfighting . IJN carriers are much better in situations where they are the only carrier or out tier the other carrier because they are pure offensive.

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Blindeye
Sep 22, 2006

I can't believe I kissed you!
My stats are awful after 30 games, but I'm learning:







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