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Stormgale posted:Generally side mission quests while levelling (For a long while) will just be that, consider 1-50 like the training stage of Teaching anyone how MMO's work, the MSQ tries to be interesting and at 50 and beyond quests start being a little different/substantive. Got it figured that was the case.
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# ? Jul 21, 2015 05:51 |
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# ? May 17, 2024 07:57 |
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kafziel posted:Some fish, like corals, require Snagging to be set in order for them to be on the fishing table. Maps require that you turn on Snagging. So how do you tell what kind of fish needs which hookset? Is powerful exclusively for the ones that make that ominous creaking sound that sounds like it'll snap your rod in half?
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# ? Jul 21, 2015 05:52 |
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Clemocracy posted:I started playing a week ago and am level 15 and like it so far as a lancer. I know mmos start out slow but like all the quests are kill '5 of these things' or 'perform some insignificant chore'. When do the quests start to pick up and be more substantive? The first primal fight is at 20, but I think the story doesn't kick into permanent high-gear mode until after Titan or so? So around 35.
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# ? Jul 21, 2015 05:53 |
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Mr. Vile posted:So how do you tell what kind of fish needs which hookset? Is powerful exclusively for the ones that make that ominous creaking sound that sounds like it'll snap your rod in half? Tiny tugs use precision hookset, medium and big pulls use powerful hookset.
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# ? Jul 21, 2015 05:53 |
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Mr. Vile posted:So how do you tell what kind of fish needs which hookset? Is powerful exclusively for the ones that make that ominous creaking sound that sounds like it'll snap your rod in half? You look at the tug animation.
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# ? Jul 21, 2015 05:56 |
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Clemocracy posted:I started playing a week ago and am level 15 and like it so far as a lancer. I know mmos start out slow but like all the quests are kill '5 of these things' or 'perform some insignificant chore'. When do the quests start to pick up and be more substantive? Wish I could paste swtor level story stuff to ff14s better mechanics. You just got through 15 levels of "ok Japanese players, since you haven't played World of Warcraft and EQ for the last couple decades, here's how an online theme park mmo works." The level 15 main story starts having you do dungeons and generally picks up from there.
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# ? Jul 21, 2015 05:59 |
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Clemocracy posted:I started playing a week ago and am level 15 and like it so far as a lancer. I know mmos start out slow but like all the quests are kill '5 of these things' or 'perform some insignificant chore'. When do the quests start to pick up and be more substantive? Wish I could paste swtor level story stuff to ff14s better mechanics. The story of the main quests and some of the side quests get really, really good the further you go in the game. In terms of what you are actually doing, never. It is always going to be punch some bears, collect some bear asses, touch this thing and they don't ever get fancy with it like WoW had in cataclysm and beyond..
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# ? Jul 21, 2015 06:13 |
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cheetah7071 posted:How much GP do you have to make that practical? I'm currently sitting at a hodgepodge of stuff that adds up to just enough GP to use patience 2 until my LTW gets high enought o make me a new set (or red scrips include rightside). I have 611 GP. If I wait to use Patience until I'm full, I can generally get away with using one of the Hookset skills for all but maybe two catches before the buff runs out. Then again I haven't put in the effort to get the rest of the way to 60 yet, so I'm still using unmelded level 55 leftside and 2.x melded accessories. I'm sure it'll work even better with melded / red scrip level 60 gear.
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# ? Jul 21, 2015 06:47 |
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Failboattootoot posted:The story of the main quests and some of the side quests get really, really good the further you go in the game. In terms of what you are actually doing, never. It is always going to be punch some bears, collect some bear asses, touch this thing and they don't ever get fancy with it like WoW had in cataclysm and beyond.. Though I'd like to add, this game isn't necessarily about questing as much as WoW is/was. The MSQ is a big deal, sure, but even that is mostly a way to get you into a bunch of dungeons and trials. At low endgame the focus isn't daily quests as much as daily random dungeons and trials; only one part of endgame really does daily fetch quest bullshit and it's eminently ignorable. On top of that, yeah the boar rear end quests may not be too exciting but it's all really an excuse to push you through the narrative anyway, which is actually compelling and worth paying attention to.
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# ? Jul 21, 2015 06:50 |
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Is there any type of guide out there of stuff to start farming / doing as soon as you hit 60?
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# ? Jul 21, 2015 06:53 |
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Etrips posted:Is there any type of guide out there of stuff to start farming / doing as soon as you hit 60? Reddit has a good So You Just Hit 60 guide on google docs.
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# ? Jul 21, 2015 06:57 |
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Ciaphas posted:Reddit has a good So You Just Hit 60 guide on google docs. This is perfect, thanks.
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# ? Jul 21, 2015 06:58 |
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I spent entirely too long remodeling my private room / funeral home. I never even go in it. I should rent it out. Room 42, for your weirdest ERP needs.
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# ? Jul 21, 2015 07:16 |
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I really wish rooms were bigger or you could buy side-rooms and poo poo, cause you have a terribly small space to work with.
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# ? Jul 21, 2015 07:40 |
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Is that a carbuncle clock!? And a carbuncle chair, tables, lamps, and even rugs. I didn't know how much I needed a house/room until now.
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# ? Jul 21, 2015 07:47 |
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Velveteen posted:Is that a carbuncle clock!? And a carbuncle chair, tables, lamps, and even rugs. I didn't know how much I needed a house/room until now. Yes, yes, yes, yes, and yes.
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# ? Jul 21, 2015 08:23 |
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The chair is 100% all-natural skinned Carbuncle.
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# ? Jul 21, 2015 08:29 |
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Does this game's subscription timer count down from the global 9am PT time or the time you register a new subscription? Basically will I be docked "1 day" if I subbed right now 9 hours before the global time reset?
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# ? Jul 21, 2015 08:42 |
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I do not believe so. I believe that the timer counts from the moment you sub, as I have been kicked off the game at varying times of the day when my sub expires.
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# ? Jul 21, 2015 09:03 |
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Patch notes are somewhat up at: http://na.finalfantasyxiv.com/maintenance/topics/detail/44dbad853713a8b307cc4745b8d28688cb23af11#bsm As I expected and posted earlier new crafting AF is crafted. The new AF has different names for the new DoH jobs. Also new offhand and mainhand tools. Goldsmith -> Gemmaster Leatherworker -> Hidemaster Culinarian -> Galleymaster Weaver -> Boltmaster Blacksmith -> Forge or Hammermaster (unsure) Armorer -> Forge or Hammermaster (unsure) Carpenter-> Millmaster Alchemist -> Cauldronmaster Red scripts have a maximum obtainable amount of 500 a week with the cap being 450. I expect materials needed for the new AF gear to be bought with red scripts. I.E. Raziqcoat Also interesting there seem to be multiple new AF for the crafting jobs. I can see a Gemmaster's gown (ilvl170) and a Gemkeep's gown(ilvl180) in the list Jahuran fucked around with this message at 09:28 on Jul 21, 2015 |
# ? Jul 21, 2015 09:09 |
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[2.0] The PvP rank requirement for item level 100 and 110 PvP gear has been removed. Hoo boy, time to get that PVP gear out of storage and grab some glamours
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# ? Jul 21, 2015 09:17 |
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I like the AST changes, especially changing Spire and Ewer into refresh effects, but I do kind of wish they had done a little something with noct sect too. Oh well, maybe in 3.1.
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# ? Jul 21, 2015 09:24 |
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Oh my god it FLIES I will be so sad if this is a Savage reward E: Seems like AF2 has their own weapons, didn't really think about that. ilvl 200/210 upgradeable, so I'm guessing we'll be able to buy esoteric weapons in addition to the savage alex weapons just being 210...? Minera fucked around with this message at 09:38 on Jul 21, 2015 |
# ? Jul 21, 2015 09:34 |
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Oh nice, you can buy law upgrade items with law tomes now. Esoterics gear is 200, upgraded alex gear is 210. The new pvp mode actually sounds pretty fun!
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# ? Jul 21, 2015 09:35 |
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Minrad posted:[2.0] The PvP rank requirement for item level 100 and 110 PvP gear has been removed. This is the absolute best thing about the patch, holy crap. I was definitely not expecting that.
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# ? Jul 21, 2015 09:59 |
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Enochian got fixed! And thunder spells all got a 10-15% boost, plus a 10% chance to proc Thundercloud per tick. Still not sure tcloud is worth casting but it's something. I don't know what this is but I want it so much. vOv fucked around with this message at 10:07 on Jul 21, 2015 |
# ? Jul 21, 2015 10:04 |
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vOv posted:Enochian got fixed! And thunder spells all got a 10-15% boost, plus a 10% chance to proc Thundercloud per tick. Still not sure tcloud is worth casting but it's something. Rank 50 PvP gear. Have fun with that.
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# ? Jul 21, 2015 10:12 |
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Bland posted:Rank 50 PvP gear. Have fun with that. gently caress my liiiiiife
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# ? Jul 21, 2015 10:13 |
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Huh, why on earth is Ultimate Ballad required for Savage? I haven't done it before. I guess maybe I'll be able to get a sub-hour DF queue for it if other people are doing it but I'm not holding my breath. Wasn't really going to do Savage anyways because I don't have a static, so I guess it doesn't matter e: whoa you can buy Doman items with law now? is this them admitting that hunts are a super unfun mechanic or what abraham linksys fucked around with this message at 10:20 on Jul 21, 2015 |
# ? Jul 21, 2015 10:16 |
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abraham linksys posted:Huh, why on earth is Ultimate Ballad required for Savage? I haven't done it before. I guess maybe I'll be able to get a sub-hour DF queue for it if other people are doing it but I'm not holding my breath. Savage Alex is a wanderering minstrel retelling like savage second coil isn't it? Pretty sure you had to do ultima hard for that too.
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# ? Jul 21, 2015 10:20 |
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abraham linksys posted:Huh, why on earth is Ultimate Ballad required for Savage? I haven't done it before. I guess maybe I'll be able to get a sub-hour DF queue for it if other people are doing it but I'm not holding my breath. He's kinda a catchall for harder content they can't really explain away via the lore. Scob Savage was a minstrel quest too.
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# ? Jul 21, 2015 10:21 |
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Jahuran posted:Also interesting there seem to be multiple new AF for the crafting jobs. I can see a Gemmaster's gown (ilvl170) and a Gemkeep's gown(ilvl180) in the list My armory space edit: Guess the savage release will give me a chance to finally do Ultimate Ballad. Freaksaus fucked around with this message at 10:35 on Jul 21, 2015 |
# ? Jul 21, 2015 10:28 |
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Jahuran posted:Patch notes are somewhat up at: Checking the Eorzean database there appear to be two versions of each DoH/DoL AF: a 170 meldable crafted version and a 180 non-meldable version that has an unknown source. Probably scrips. So there seems to be two tiers: one for the rich-as-all-gently caress player who can afford to craft (return of Demimateria) and meld each piece, and one who wants to grind out scrips to acquire pieces that are probably less good than max melded stuff but still appear to be quality items. Example: Magil Zeal fucked around with this message at 10:49 on Jul 21, 2015 |
# ? Jul 21, 2015 10:38 |
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Looking over the AST changes, Lightspeed went from being g a trap skill to something you won't cancel after the first cast when used as a ghetto Swiftcast. Not sure how I feel about the MP reduction of Ewer being turned into a Refresh, though. A lot of BLMs just got very unhappy over that. Also not sure why they switched the Royal Road effects of Ewer/Spire and Arrow/Spear, unless the chances of getting each card is not actually equal. Would certainly explain why I draw and shuffle seven Ewers in a row. SwissArmyDruid fucked around with this message at 10:52 on Jul 21, 2015 |
# ? Jul 21, 2015 10:50 |
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We're talking about rooms? Argas posted:I really wish rooms were bigger or you could buy side-rooms and poo poo, cause you have a terribly small space to work with. Thats a super nice use of that ceiling light, I almost never see it fit a room's theme. And yeah, I wish rooms were a bit bigger, especially since they're taking their sweet time to release new wards. Magil Zeal posted:Checking the Eorzean database there appear to be two versions of each DoH/DoL AF: a 170 meldable crafted version and a 180 non-meldable version that has an unknown source. Probably scrips. This is interesting, people were going crazy with theories about how they were gonna handle it the other day. Elentor fucked around with this message at 11:01 on Jul 21, 2015 |
# ? Jul 21, 2015 10:54 |
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On the one hand ARGH MY ARMORY RETURN OF A BILLION DOH/DLH PIECES on the other hand, thank god that there's a decent alternative to melding hq poo poo
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# ? Jul 21, 2015 11:12 |
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Esoterics can indeed be traded for ilvl 200 weapons. They cost 990, or just under two weeks' worth. e: good news whm they added pants finally! HAHAHAHA NOPE they're a miniskirt if you're female e2: man I'll stop raving about the esoterics loot before I lose my mind. Machinist's AF2 weapon is a loving sawed off shotgun e3: 5 minute pvp queue! Minera fucked around with this message at 11:23 on Jul 21, 2015 |
# ? Jul 21, 2015 11:16 |
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Minrad posted:Esoterics can indeed be traded for ilvl 200 weapons. They cost 990, or just under two weeks' worth. It's just over two weeks actually, since the weekly cap is 450.
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# ? Jul 21, 2015 11:24 |
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So, if you're not doing Savage, is the Esoterics gear kind of the last grind until 3.1? Like, Esoterics gear is all better than the story Alexander gear, so the only reason to run Alexander at this point is if you like the way that set looks, I guess? This is all confusing.
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# ? Jul 21, 2015 11:25 |
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# ? May 17, 2024 07:57 |
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abraham linksys posted:So, if you're not doing Savage, is the Esoterics gear kind of the last grind until 3.1? Like, Esoterics gear is all better than the story Alexander gear, so the only reason to run Alexander at this point is if you like the way that set looks, I guess? This is all confusing. Alexander is awesome and the gear looks awesome and you can use it to fill the gaps from esoterics weekly limits.
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# ? Jul 21, 2015 11:34 |