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Mr. Baps
Apr 16, 2008

Yo ho?

Holy poo poo I sure did pick the right time to check this thread. What the gently caress are Chucklefish even doing

Afraid of Audio posted:

This game is art.

forget games as art, this is game development as art

edit: quoted for the new page

Cicadas! posted:

In today's Starbound news, crops now need water to grow, and flat out won't grow without them. About every stage's worth of growth water must be reapplied, in addition to the normal time required for the plant to grow. The only things that can water plants are rain and a watering can that looks hard to aim (he fucks it up repeatedly in the demonstration .gif). In addition, the process can't be automated in any way whatsoever, and trying to run water over your plants to speed up the process breaks your crops returning only seeds, regardless of growth state.

Please understand
that this game is turning into a loving parody of itself

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victrix
Oct 30, 2007


quote:

Yes!! I love farming. It may seem like tedium to care for your crops -- but this is legit almost everything I've wanted from farming. Some different soil types or liquids for "Watering" that affect growth and/or yield would be the next best implementation.

quote:

Basically I am suprised about people complaining about watering because of this.
You can easily plant a farm on a planet which rains constantly and never have to worry about watering.

quote:

I just thought about that there was talk about multiple different ways of progressing in the game:
adventure, explore, quests?
explore, loot, housing
farming, crops, making dinner

if these three were to have kind of the same weight on the game, then auto-irrigation systems would ruin the game and render it too easy.

quote:

Why are you assuming that the glimpse they've given us is the sum total of how the system will work forever and ever? That mentality has never held true throughout this game's development. Pretty much every "simple" system has eventually gotten more advanced options devoted to it. The Lantern Stick isn't the be-all-end-all of personal illumination. The pick isn't the be-all-end-all of digging. Why do you think the watering can will be the be-all-end-all of farming hydration?

Everything in this game started with a simplified version and then expanded. That's how development works.

Cicadas!
Oct 27, 2010


victrix posted:

starbound.txt
:suicide:

RottenK
Feb 17, 2011

Sexy bad choices

FAILED NOJOE

i hate this

Vib Rib
Jul 23, 2007

God damn this shit is
fuckin' re-dic-a-liss

🍖🍖😛🍖🍖

The White Dragon posted:

Food buffs are very transparent to the user, I dunno how much more obvious you can get than "enables you to jump so high that you'll die from unpreventable fall damage"
The amount by which food stat buffs affect you (e.g. energy or health increases) are not shown to the user. Foods also don't show you which buffs activate.
So basically you have to eat the food first to see the buffs and compare numerical stats if you want to know exactly which food does what.

Or you could just use a mod that changes the food's description to show its effects.

e: There's at least some merit to that last quote assuming that there will be an automated watering system and it just hasn't been added yet, but even if that's the case what the gently caress are they thinking pushing that in a separate update? If you plan to add sprinklers don't rehaul the whole crop system before putting them in. But then that's part for the course for Chucklefish at this point, changing a system without adding significant features or even anything to make it tolerable.

Vib Rib fucked around with this message at 14:52 on Jul 22, 2015

Magmarashi
May 20, 2009





Vib Rib posted:

The amount by which food stat buffs affect you (e.g. energy or health increases) are not shown to the user. Foods also don't show you which buffs activate.
So basically you have to eat the food first to see the buffs and compare numerical stats if you want to know exactly which food does what.

Or you could just use a mod that changes the food's description to show its effects.

e: There's at least some merit to that last quote assuming that there will be an automated watering system and it just hasn't been added yet, but even if that's the case what the gently caress are they thinking pushing that in a separate update? If you plan to add sprinklers don't rehaul the whole crop system before putting them in. But then that's part for the course for Chucklefish at this point, changing a system without adding significant features or even anything to make it tolerable.

Have they actually pushed an update, though? I haven't seen an update to base or unstable since the 'winter' one. Are nightly updates still a thing even?

Tin Tim
Jun 4, 2012

Live by the pun - Die by the pun

Lmao, another good desicion by the fine dev team of Starbored

IronicDongz posted:

literally idiots
Checks out, imo

fuepi
Feb 6, 2011

by FactsAreUseless
https://www.youtube.com/watch?v=L0MK7qz13bU

Soup du Journey
Mar 20, 2006

by FactsAreUseless
just so we're clear, these are the dopey children you people gave millions to

Magmarashi
May 20, 2009





Doctor Schnabel posted:

just so we're clear, these are the dopey children you people gave millions to



Jesus, Molly is loving tiny

Kenny Logins
Jan 11, 2011

EVERY MORNING I WAKE UP AND OPEN PALM SLAM A WHITE WHALE INTO THE PEQUOD. IT'S HELL'S HEART AND RIGHT THEN AND THERE I STRIKE AT THEE ALONGSIDE WITH THE MAIN CHARACTER, ISHMAEL.

Doctor Schnabel posted:

just so we're clear, these are the dopey children you people gave millions to


*TLO Roll Call rumbles in the distance*

Dog Kisser
Mar 30, 2005

But People have fears that beasts do not. Questions, too.
I'm entirely certain I could quickly mod a way around the watering restriction. It's just that everything they post saps my will to live, let alone play their game. Yikes.

Babe Magnet
Jun 2, 2008

Yeah I'm pretty sure it'll be easy to revert these changes but the fact that we'd want to or have to is never a good thing.

Turtlicious
Sep 17, 2012

by Jeffrey of YOSPOS
Signs of Life just got multiplayer.

http://forums.somethingawful.com/showthread.php?threadid=3605188&userid=0&perpage=40&pagenumber=19

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!
Signs of Life isn't hardcore enough for me. If you don't die in three hits you are a loving casual.

i'm not actually talking poo poo lucid you're a bro

Fur20 fucked around with this message at 20:50 on Jul 22, 2015

RottenK
Feb 17, 2011

Sexy bad choices

FAILED NOJOE
signs of life is good and promising and the dev is a competent person and likes fun

Bob Locke
Dec 31, 2007

RottenK posted:

can you please find that mod and tell me if there's any morons whining about it in the comments

I think they're talking about this?

Soup du Journey
Mar 20, 2006

by FactsAreUseless

Magmarashi posted:

Jesus, Molly is loving tiny
p. sure that little girl is a homestuck

speaking of which, I wonder how their multimillion dollar crowdfunded project is doing

quote:

There are a lot of changes taking place at What Pumpkin. These are mostly good things! But one consequence is an inevitable delay in Hiveswap's release date.

As you may know, What Pumpkin has been primarily concerned with selling merchandise related to Homestuck. Recently, we've partnered with We Love Fine to handle all future merchandising, and have been taking steps to put the company's focus solely on game development.

oddium
Feb 21, 2006

end of the 4.5 tatami age

Cicadas! posted:

In today's Starbound news, crops now need water to grow, and flat out won't grow without them. About every stage's worth of growth water must be reapplied, in addition to the normal time required for the plant to grow. The only things that can water plants are rain and a watering can that looks hard to aim (he fucks it up repeatedly in the demonstration .gif). In addition, the process can't be automated in any way whatsoever, and trying to run water over your plants to speed up the process breaks your crops returning only seeds, regardless of growth state.

Please understand
that this game is turning into a loving parody of itself

Ahundredbux
Oct 25, 2007

The right to bear arms
starbound is a game about John Egbert a 13 year old boy who

eonwe
Aug 11, 2008



Lipstick Apathy
all i know is that Molly and Supernorn are good and nice people, however you feel about starbound

Soup du Journey
Mar 20, 2006

by FactsAreUseless
these are the rapists working on homestuck fyi

Rupert Buttermilk
Apr 15, 2007

🚣RowboatMan: ❄️Freezing time🕰️ is an old P.I. 🥧trick...

Y'know, I originally thought that you guys were just being way too harsh, and thought 'just calm down and either enjoy the game, or don't worry about it, besides, it's not that bad', but after playing a bunch after the winter update came out, I really have no desire to go back, and almost every suggestion brought up makes so much sense, with regards to what the game should be vs what it currently is.

I've never really played Terraria, but I feel like I should start.

Turtlicious
Sep 17, 2012

by Jeffrey of YOSPOS

Eonwe posted:

all i know is that Molly and Supernorn are good and nice people, however you feel about starbound

[2]

Soup du Journey
Mar 20, 2006

by FactsAreUseless
i dont know what the gently caress this is

Soup du Journey
Mar 20, 2006

by FactsAreUseless
i guess my point is that if a dumb bunch of honest to god literal dweebs named chucklefish or whatpumpkin or meatspin or fiestacat asks you for money, i think the answer should be no

Magmarashi
May 20, 2009





Doctor Schnabel posted:

i dont know what the gently caress this is


This is you being really goddamn creepy about devs

Soup du Journey
Mar 20, 2006

by FactsAreUseless

Magmarashi posted:

This is you being really goddamn creepy about devs
im sorry for triggering u

Johnny Joestar
Oct 21, 2010

Don't shoot him?

...
...



why the gently caress is that being brought up. i'm pretty sure they're going to actually a deliver a working game

Afraid of Audio
Oct 12, 2012

by exmarx

Doctor Schnabel posted:

im sorry for triggering u

Shut up, stop being creepy.

Soup du Journey
Mar 20, 2006

by FactsAreUseless

Afraid of Audio posted:

Shut up, stop being creepy.
Look dude I said I'm sorry. I even read someplace that reposting tumblrs without asking is marginalizing, so I like double hosed up. Can we please move on now?

Ahundredbux
Oct 25, 2007

The right to bear arms
i don't care about the devs I care that games are good luckily starbound is not a game

Soup du Journey
Mar 20, 2006

by FactsAreUseless
I think I'm still blown away by the whole phenomenon. Like, the only thing separating all these outfits and the Zybourne Clock crew is a decade's worth of time. That's it.

It's the same sweaty weirdos, come off the same assembly line, and heading straight to the same gutter. Some millions will cushion the blow, and something that looks like a product might stumble away from the whole mess, but none of these people are going to accomplish anything in this industry or in any other.

Mice Everywhere
Sep 7, 2007

I love animal porn! So F* you if you don't accept that!

Eonwe posted:

all i know is that Molly and Supernorn are good and nice people, however you feel about starbound

Supernorn quit working on the SS13 remake to work on this poo poo so gently caress him.

eonwe
Aug 11, 2008



Lipstick Apathy
I dont even hate Starbound, I got a lot of fun out of it

I think there are some fundamentally bad decisions on some things that make it less fun

I think there should be less of a "make this mechanic as balanced as possible" feel to the game

they should just be working like crazy adding a poo poo ton of crazy weapons and modifiers to weapons and cool new tools and things like the rail system

also biomes


dont worry about whether or not sand should fall or where a person can make a teleporter, just make fun and cool stuff that comes at low development time

eonwe
Aug 11, 2008



Lipstick Apathy

Mice Everywhere posted:

Supernorn quit working on the SS13 remake to work on this poo poo so gently caress him.

that really is the greatest crime of all

Patware
Jan 3, 2005

Doctor Schnabel posted:

just so we're clear, these are the dopey children you people gave millions to



Michaellaneous
Oct 30, 2013

Eonwe posted:

I dont even hate Starbound, I got a lot of fun out of it

I think there are some fundamentally bad decisions on some things that make it less fun

I think there should be less of a "make this mechanic as balanced as possible" feel to the game

they should just be working like crazy adding a poo poo ton of crazy weapons and modifiers to weapons and cool new tools and things like the rail system

also biomes


dont worry about whether or not sand should fall or where a person can make a teleporter, just make fun and cool stuff that comes at low development time

Eonwe actually not shitposting but making good content?

LazyMaybe
Aug 18, 2013

oouagh
Even in that context, creatures are still boring. They all come in the same shapes and sizes and do basically the same poo poo.
They all:
-Are the same size
-Move by either walking, or flying
-Attack either by touching you in mildly different ways, or shooting mildly different projectiles
-Have basically the same HP and do basically the same damage per area

I feel like I'm beating a dead horse at this point but I really do think that you can get a good idea of enemy variety in an exploration-based game from Metroids.
You've got:
-Enemies that come in sizes from large to tiny
-Move by walking, flying, floating, bouncing, burrowing, crawling along walls and ceilings, swimming, hiding in lava or sand, stationary enemies, etc.
-Enemies that attack by touching you(but they all have differing movement patterns beyond 'walk and jump at player' so it feels different), shooting you, spawning other enemies or leaving behind enemies on death, teleporting onto or nearby the player, attaching onto and draining the player, exploding or retaliating damage with poison gas, jumping straight up then dropping projectiles as they fall, sniping the player from hard to reach places, stretching to grab the player, etc.
-...and then they all have varying HP and damage, even within a single area of generally consistent difficulty, and different enemies are vulnerable to different things or need to be attacked in certain spots to do damage.

And of course instead of all wearing different clown suits their look generally indicates something about how they act(small enemies are weaker, the puffers have nozzles from which they spew gas, etc.) and are thematically consistent.

Terraria's a lot better in this regard-it's got enemies with legitimately different movement, including enemies that burrow through walls or stay stationary and reach for you, or teleport, and again enemy toughness and function varies within single areas and their look indicates something about what they do(that skeleton with a wizard hat is probably gonna use magic, that skeleton with hoplite armor will probably use a weapon)

LazyMaybe fucked around with this message at 22:19 on Jul 22, 2015

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LazyMaybe
Aug 18, 2013

oouagh
but anyway random monster generation is easy and provides unlimited interesting monsters, just slap something together

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