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gatesealer posted:ok all I have left to do is kill neo-exdeath. I was hoping to kill shinryu and omega as well. What is a good strategy for a party of samurai/knight/summoner/bard? I don't know how you'd go about hurting omega, but you can stop him indefinitely with three hasted singers. As for shinryu, with items and summons, i think you should be able to just fight him straight up. Appolo's harp will do good damage.
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# ? Jul 24, 2015 10:18 |
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# ? May 28, 2024 11:47 |
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Nasgate posted:I don't know how you'd go about hurting omega, but you can stop him indefinitely with three hasted singers. As for shinryu, with items and summons, i think you should be able to just fight him straight up. Appolo's harp will do good damage. Once Omega is Stopped, his absurd evasion drops to 0. Take advantage of that and hit him with Coral Swords and/or Ramuh, which will get past his defenses since they're hitting his weakness.
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# ? Jul 24, 2015 10:38 |
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Second job for this run is Time Mage. Well, guess that's another triple crown for me.
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# ? Jul 24, 2015 10:50 |
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Kyrosiris posted:Yeah, it has Mac/Linux compatibility, Steam cloud saves, and TSLCRM semi-official in the Workshop. Plus it naively supports widescreen resolutions, etc. Huh, that's pretty neat, thanks. Now I know what I'm doing this weekend.
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# ? Jul 24, 2015 10:55 |
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Ok. So my party is: -Dancer -Knight -Sorcerer/mystic knight/spellblade (playing the PSN version) -Hunter/Ranger Soooo. What should my final build be? Can someone give me some advice please? And who of the two optional bosses can I kill with this party?
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# ? Jul 24, 2015 12:20 |
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redreader posted:Ok. So my party is: Spell blade/Rapidfire is a given. IIRC spell blade does work with sword dance, though not the other dances. I guess the knight would also get Rapidfire? Enjoy hitting things. Thundaga blade Rapidfire murders omega if you can survive long enough but that's doubtful without any support classes. Not sure about shinryu
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# ? Jul 24, 2015 13:04 |
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Fungah! posted:yeah they fixed that too. what's the rest of your team ninja / blue / time / chemist
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# ? Jul 24, 2015 14:07 |
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Herux posted:ninja / blue / time / chemist No opportunities to get around the Chicken Knife's flee trigger there, but on the flip side you have both blue mage and chemist (and even time mage for Quick shenanigans), so it's not like you're hurting for effective combat options.
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# ? Jul 24, 2015 14:21 |
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Vil posted:No opportunities to get around the Chicken Knife's flee trigger there, but on the flip side you have both blue mage and chemist (and even time mage for Quick shenanigans), so it's not like you're hurting for effective combat options. True but i wasted like 30 minutes fleeing from 256 battles lol! Also getting mighty guard via dancing dagger was the worst...now i need white wind in world 3, so i guess that means rift? Anything else have white wind and yes I missed it from the hellraisers in the castle.
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# ? Jul 24, 2015 14:41 |
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Hmmm... I got Blue Mage/Red Mage/Bard ...and the bot never sent me my Earth Crystal tweet? Well, I rolled randomly and got Chemist, but I'd rather get an official one.
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# ? Jul 24, 2015 14:44 |
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GreenMetalSun posted:Hmmm... I got Blue Mage/Red Mage/Bard Sometimes you don't get the tweet, but your listing on the site will still update. Go find your Twitter handle in the list. If it still says a mystery earth job, tweet again. http://fourjobfiesta.com/players.php Herux posted:True but i wasted like 30 minutes fleeing from 256 battles lol! Also getting mighty guard via dancing dagger was the worst...now i need white wind in world 3, so i guess that means rift? Anything else have white wind and yes I missed it from the hellraisers in the castle. Learning experience, with a moral of "make sure you can abuse the Chicken Knife before you take the time to max out your flee count". Most of us have been there. And besides, Chicken Knife is still good damage most of the time. For White Wind, you can either go into the Rift, or you can go into the sunken tower where you get the useless-to-fiesta mimic job. (Requires beating fork tower first.)
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# ? Jul 24, 2015 15:01 |
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Vil posted:Sometimes you don't get the tweet, but your listing on the site will still update. Go find your Twitter handle in the list. If it still says a mystery earth job, tweet again. That did it. Got Blue Mage/Red Mage/Bard/Samurai. GET REKT
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# ? Jul 24, 2015 15:30 |
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redreader posted:When does this end? I've been wondering the same thing. It's not listed prominently, but if you go to http://fourjobfiesta.com/ and look in the top-left at the charity thing it says "Ends September 1", so I'm assuming that's it.
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# ? Jul 24, 2015 15:40 |
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Yep, every Fiesta is a summer-long engagement, so whenever in June that it starts until September 1.
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# ? Jul 24, 2015 15:51 |
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Crystals boss was a tougher round than usual, given that team Blue/Zerk/White/Bard is a bit lacking in damage output. Probably might've done it in fewer attempts if I bothered to keep track of their HPs, but Zerk made that a pain in the rear end without constantly stopping to log HP losses, so nerts to that. And even with four Reflect Rings, one Aqua Breath or Earth Shaker typically meant a failed attempt. And once again, Death Sickle procs were disappointingly rare. But I eventually managed it by getting one proc on the water one, Dark Sparking the earth one in case it got to Earth Shaker (it did) and rushing it with two people dropping Air Knife Aerogas when that started. After that the Reflect Rings helped keep the other two from murderin' my rear end while I plinked away at them.
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# ? Jul 24, 2015 20:33 |
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Vil posted:No opportunities to get around the Chicken Knife's flee trigger there, but on the flip side you have both blue mage and chemist (and even time mage for Quick shenanigans), so it's not like you're hurting for effective combat options. This is not true: all ninjas can bypass the Chicken Knife's flee trigger. Equip a twinlance in the top slot, the knife in the bottom, and you're good to go. (unless you're on mobile in which case welp)
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# ? Jul 24, 2015 21:09 |
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neongrey posted:This is not true: all ninjas can bypass the Chicken Knife's flee trigger. Equip a twinlance in the top slot, the knife in the bottom, and you're good to go. (unless you're on mobile in which case welp) he's on mobile
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# ? Jul 24, 2015 21:35 |
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Oh well then. Sucks. I just know a lot of people don't seem to know about the twinlance thing for whatever reason.
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# ? Jul 24, 2015 21:39 |
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Someone already said it but yeah I am on mobile...Also sea trench was annoying without a geo but did it anyway because meteor (yes please) Pretty much have everything I need to go for the void. Thanks again for all your input guys!
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# ? Jul 24, 2015 21:51 |
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With Zerk, White Mage, and Bard all running their awesome legendary weapons, Blue Mage is stuck with Chicken Knife and no way to avoid the !Flee proc. Why does Goblin Punch have to ignore the run-boosted power? Mind you, Blue also has Excalipoor, but seriously, Chicken Knife Goblin Punches at 127 power would be a great thing. EDIT: Wait, they can equip Magus Rod too! I'll need the second tablet anyway since I definitely want Holy. Bufuman fucked around with this message at 22:27 on Jul 24, 2015 |
# ? Jul 24, 2015 22:25 |
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OK, now that I've got almost all the White and Blue Magics and all the Songs, I'm finally starting to see some insanity with my team. Mighty Guard + Might March + Hero's Rime = an effectively invincible team. I actually had to do the Wendigo battle FIVE times because Berserker with Rune Axe and !White (for magic power) kept ending the battle before Mind Blast hit my Blue Mage; after the third attempt I put Learning back on everyone (though round 4 was also a bust since he somehow never used Mind Blast once) just to get it. Given that he's usually so annoying, it's so very satisfying to trivialize the battle so. And now I'm about to kick it up another notch by going to get Holy.
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# ? Jul 24, 2015 23:56 |
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Just finished Omniscient with Redmage/Whitemage (other end was Ranger/Monk). Phew, what a slow one. Fortunately I habitually grinded a bunch so I was statted enough to handle his spells and do just enough damage to take him out with reflects added. Is there a good way to keep track of reflects and how they work? The double reflect kind of threw me for a loop. Is it a set duration or number of reflects, and does it only ever reflect once? Maybe I could have done it differently with berserk/counter too I guess. I'm not sure whats most efficient for that party Also breaking rods counts as a physical attack?
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# ? Jul 25, 2015 00:13 |
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PlaceholderPigeon posted:Just finished Omniscient with Redmage/Whitemage (other end was Ranger/Monk). Phew, what a slow one. Fortunately I habitually grinded a bunch so I was statted enough to handle his spells and do just enough damage to take him out with reflects added. Reflect lasts for a certain amount of clockticks. I believe Haste halves the duration, and Slow makes it last longer. And yes, rod breaking is physical. Basically any command that isn't explicitly colored magic (or !Time or !Summon) counts as a physical attack, even if it does magical damage (this also applies to stuff like !Lance, !Throw, and !Gaia)
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# ? Jul 25, 2015 00:35 |
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Bufuman posted:Crystals boss was a tougher round than usual, given that team Blue/Zerk/White/Bard is a bit lacking in damage output. Uh...Death Claw?
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# ? Jul 25, 2015 02:07 |
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Twelve by Pies posted:Uh...Death Claw? Tried it a few times, but those bastards apparently have really high M.Evasion. *checks the algorithm FAQ* OK, they have an M.Evade of 20 which isn't that much, but the big problem is that Death Claw takes the hit% takes user and target levels into account, and all four of the crystals are level 77. So let's see, if I'm adding this right (Death Claw has a hit rate of 66% and I think I was about level 26 at the time): Hit% = Spell Hit% + Attacker Level - Target Level Evade% = Target Magic Evade% So, 66 + 26 - 77 = 15%, which is then checked against the 20% M.Evade. That's a pretty long shot there.
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# ? Jul 25, 2015 02:19 |
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OMGWTF and crew have danced NED to death. Monk is actually not super lovely when they can sword dance. It does decent damage. Bufuman posted:Tried it a few times, but those bastards apparently have really high M.Evasion. Berserker with a death scythe?
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# ? Jul 25, 2015 02:46 |
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Bufuman posted:Tried it a few times, but those bastards apparently have really high M.Evasion. While I can't see any flaw with what you're saying and the FAQ backs you up, I have definitely had Death Claw work on the crystals before, and I certainly wasn't much higher than 26 myself when I did it. Many other people in the thread have also said to use Death Claw. Maybe there's some sort of other thing in the programming where if it's possible for a spell to hit, even if theoretically the magic evade makes it so it has a hit rate of 0, it has a hit rate of like 1% or something.
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# ? Jul 25, 2015 06:43 |
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Through the power of rapid fire chicken knifery and dualcast Holy spam I made it! I also beat Shinryu with the liberal Berserk/Blink usage but I'm dumb and overwrote the screenshot with the Exdeath one
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# ? Jul 25, 2015 06:50 |
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Twelve by Pies posted:While I can't see any flaw with what you're saying and the FAQ backs you up, I have definitely had Death Claw work on the crystals before, and I certainly wasn't much higher than 26 myself when I did it. Many other people in the thread have also said to use Death Claw. Maybe there's some sort of other thing in the programming where if it's possible for a spell to hit, even if theoretically the magic evade makes it so it has a hit rate of 0, it has a hit rate of like 1% or something. Oh yeah, it works just fine, the hit chance is just around 12% or so. That said I'd much rather spam Death Claws than, like, try to deal with them normally. You don't reduce your hit rate by the evasion rate, they're two separate checks. Check 1: Did I Hit? (Base Hit Rate - Defender's Level + Attacker's Level, floor of 1% and ceiling of 99% unless an A% Hit spell in which case you don't bother with this poo poo) Check 2: Did They Evade? (Random 0...99; if number rolled is less than the defender's MEv%, they evaded and you don't hit) If you consider that 20% of your hits will be misses due to evasion, you get the 12% odds I mention above (.15 * .8 = .12).
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# ? Jul 25, 2015 06:55 |
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This was a really fun team. Managed to pull it out but break sword made life easy. Lap 2 done!
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# ? Jul 25, 2015 07:15 |
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Knight | Monk | Bard | White Mage Oh christ I can't wait to get Hero's Rime and Holy. Everything sucks until I do.
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# ? Jul 25, 2015 07:36 |
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Man the game ramps up after twintania. MO more autobattle for me in fact, I guess I'll have to switch out two-handed and start strategizing, starting with necrophobe.
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# ? Jul 25, 2015 07:59 |
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Mustard Iceman posted:Knight | Monk | Bard | White Mage At least you can fastforward through random encounters really easily. And you can use Brave Blade!!!
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# ? Jul 25, 2015 08:32 |
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So with Bard, Blue Mage, Black Mage, and Ranger I am currently wondering if I should have my Ranger use Rapid Fire or if they should be my second sing user, because I kinda feel that while the Bard and Ranger sing then the two mages will be firing off whatever is the best spell for the job, but this also makes the Ranger not as good for those moments when I am done buffing stats or maintaining stop. The other option is make the Blue Mage be the second sing user, but this also means that while I gain Rapid Fire, I am losing more -aga spells/Flare.
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# ? Jul 25, 2015 09:09 |
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Mustard Iceman posted:Knight | Monk | Bard | White Mage It's not so bad. Romeo's Ballad and Twohanded will easily carry you through any random encounters, and White Mage trivialises boss fights.
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# ? Jul 25, 2015 12:33 |
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I added some hyperlinks to the algorithm guide & thought I'd share: http://ctrl-c.club/~fleacircus/ff5algorithm.html Pretty much it's some brain-dead grep replacements to add links to the (6.4.2)-type sections and (HEX: 43)-type codes because chasing those around the file with ctrl-F was really starting to get my goat. If you like it feel free to save a copy.
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# ? Jul 25, 2015 15:32 |
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Sax Solo posted:I added some hyperlinks to the algorithm guide & thought I'd share: Yessss thank you. I look up stuff like this on phones and iOS Safari can't control f so this is a godsend.
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# ? Jul 25, 2015 15:48 |
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Sax Solo posted:I added some hyperlinks to the algorithm guide & thought I'd share: You are a loving saint.
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# ? Jul 25, 2015 16:15 |
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Sax Solo posted:I added some hyperlinks to the algorithm guide & thought I'd share: Are you okay with this replacing the links I have everywhere for the alg guide (the op, IRC, etc)? If not, I'll mirror it. That said, you are amazing.
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# ? Jul 25, 2015 16:33 |
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# ? May 28, 2024 11:47 |
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Wow I'm glad I wasn't the only one.Kyrosiris posted:Are you okay with this replacing the links I have everywhere for the alg guide (the op, IRC, etc)? If not, I'll mirror it. I don't mind either way. I don't know anything about the longevity or uptime of the ctrl-c.club site, so if you are confident in where you can mirror it you should probably do that.
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# ? Jul 25, 2015 16:53 |