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Be prepared to prepare for preparation to prepare for the launch preparation.
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# ? Jul 29, 2015 08:13 |
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# ? Jun 12, 2024 02:51 |
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If Microsoft would stop being lovely and let someone sell me a loving functioning digital copy of Freelancer, I could scratch my casual spaceship addiction. Kairo, could you possibly distract the gibbering hordes (myself included) with more pictures of spaceships? I really like the Foss/Hay/Elson/Moore/Mead vibe you've got going on. If there's any chance you had a few iterations of the same ship over time, that would be even cooler, because the progress from Flotilla-like to drastically more detailed has been fun to watch.
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# ? Jul 29, 2015 12:29 |
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The Freelancer mod scene was crazy too, I wonder if a good chunk of them have survived
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# ? Jul 29, 2015 13:28 |
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Rabhadh posted:The Freelancer mod scene was crazy too, I wonder if a good chunk of them have survived They're still active and releasing stuff.
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# ? Jul 29, 2015 13:35 |
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The thread has reached critical mass and will implode any minute now. Unless Kairo posts an update we are all doomed.
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# ? Jul 29, 2015 14:41 |
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Well, he did retweet the new Battletech game Harebrained Studios is doing. Does that count?
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# ? Jul 29, 2015 17:05 |
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Tanith posted:If Microsoft would stop being lovely and let someone sell me a loving functioning digital copy of Freelancer, I could scratch my casual spaceship addiction. http://www.gog.com/game/independence_war_2 Here you go, a better game than Freelancer
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# ? Jul 29, 2015 18:02 |
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Bolow posted:http://www.gog.com/game/independence_war_2
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# ? Jul 29, 2015 18:15 |
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I-War 2 is the best. At least until this game comes out. IF it ever does.
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# ? Jul 29, 2015 18:42 |
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Truth hurts
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# ? Jul 29, 2015 19:02 |
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Galaga Galaxian posted:I-War 2 is the best. I-War 2 is the best, but the last time I played, there was a scripting error in one of the story missions that caused a crash to desktop whenever I tried to play it. Made me sad
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# ? Jul 29, 2015 19:24 |
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RangerKarl posted:Well, he did retweet the new Battletech game Harebrained Studios is doing. Does that count? The what now? The Battletech IP got into the hands of people who aren't terrible shitters?! Oh man. If only I had seen this before work so I could search it up. I'd totally play a batteltech game in a more robust version of their Shadowrun system.
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# ? Jul 29, 2015 19:40 |
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Bolow posted:http://www.gog.com/game/independence_war_2 Already own it, and it doesn't have John Rhys-Davies voice acting.
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# ? Jul 29, 2015 20:01 |
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Tanith posted:Already own it, and it doesn't have John Rhys-Davies voice acting. It does have being able to destroy a massive space station by accelerating a cargo container of twinkies to a few kilometers a second and throwing it at the station.
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# ? Jul 29, 2015 20:06 |
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Zaodai posted:I'd totally play a batteltech game in a more robust version of their Shadowrun system. Listen, chummer, I have a subdermal PPC that says you've got a Johnson who's got it in for my crew. Talk, and I won't have shut you down like a Madcat that skimped on the heatsinks.
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# ? Jul 29, 2015 20:24 |
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Rabhadh posted:The Freelancer mod scene was crazy too, I wonder if a good chunk of them have survived I was murdered to death in a Freelancer multiplayer server not two months ago.
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# ? Jul 29, 2015 20:32 |
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Tanith posted:Already own it, and it doesn't have John Rhys-Davies voice acting. Well if you want good voice acting too you should play http://store.steampowered.com/app/32760/
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# ? Jul 29, 2015 20:36 |
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vmdvr posted:I-War 2 is the best, but the last time I played, there was a scripting error in one of the story missions that caused a crash to desktop whenever I tried to play it. Made me sad Was it this one? http://www.gog.com/forum/independence_war_series/iw2_act_2_dagda_crash
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# ? Jul 29, 2015 20:51 |
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Oh hey, a certain game developer re-tweeted this earlier today, Looks neat! http://store.steampowered.com//app/381020 "A simple, accessible-yet-difficult, fwooshy, "feel good" arcade flight simulator. Blow things up over land, sea, and air, on an infinite number of procedurally-generated islands. Choose one of a diverse set of aeros and kit it out with a dizzying array of weaponry. Go toe-to-toe with enemy aces or assault giant flying aircraft carriers and battleships, but watch out for volleys of missiles; when you die, you're dead." If anyone has tried it, please share your thoughts!
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# ? Jul 30, 2015 19:56 |
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Flying? In an atmosphere? Gross. You'll get molecules all over the hull.
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# ? Jul 30, 2015 21:34 |
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Thyrork posted:If anyone has tried it, please share your thoughts! I played one of the earlier betas, and it was pretty good! The worst I could say is that the menus and UI were really clunky, but it's a minor complaint. It was extremely satisfying to shoot down a combatant or airship and watch them fall into a slow spin into the ocean. AIRSHIPS
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# ? Jul 30, 2015 22:53 |
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Thyrork posted:Oh hey, a certain game developer re-tweeted this earlier today, Looks neat! Took the plunge, and it's a pretty good arcade flying game. It's pretty straightforward: You receive a mission to destroy some stuff and then go around and shoot missiles at them until they explode, while dodging fire from AA turrets and other aircraft. You can land on your flying aircraft carrier or land bases to repair. The mission ends when you destroy your objectives and lands back at your carrier, so you can destroy everything on the map for more money. The flight controls are OK, I guess, it felt a bit sluggish at first, but that was just the starting aircraft. Money is used to research new aircraft and weapons which you can then customize their loadouts. I only managed to unlock a select few of them, so I don't know how they play together in the end, but it seems balanced enough so far. My two biggest problems is, firstly, that everything except the enemy aircraft takes way too long to destroy. I don't have any way of knowing if it was because of the starting weapons, but because of that, the game got a bit repetitive. Secondly, the GUI needs a little more work in the way of showing relevant stats of the things you want to research, for example, the cost of equipping certain items. A tech tree or a master list of planes and weapons would be nice as well. That said, the Early Access blurb is mentioning specifically that they are working on a better progression curve, so it has that going for it. All in all, if you really want some arcade shooter while ES isn't out, then I think this could tide you over, provided you can live with the fact that there's air molecules hitting your hull all the goddam time. And that ramming isn't a viable option.
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# ? Jul 30, 2015 23:09 |
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Thyrork posted:Oh hey, a certain game developer re-tweeted this earlier today, Looks neat! Game owns because its super quick and easy to get in the game and blow poo poo up. If you've equipped some items you've researched and bought, don't die as it'll be lost and you'll have to pay again to re-equip them. Would love to see MP online, but it does have split screen.
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# ? Jul 31, 2015 01:37 |
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Joystick support is pretty iffy unless you have an XBox controller (cue at least one person expressing disgust at the few who don't). Better joystick compatibility is on the to do list, though.
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# ? Jul 31, 2015 02:25 |
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doctorfrog posted:Was it this one? http://www.gog.com/forum/independence_war_series/iw2_act_2_dagda_crash That's the one! I'll have to try some of those strategies to see any of them work. Assuming I still have a savegame at that point.
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# ? Jul 31, 2015 04:36 |
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vmdvr posted:That's the one! I'll have to try some of those strategies to see any of them work. Assuming I still have a savegame at that point. Good luck! Let me know if anything solid works, I quit in the early game because I was starting to get into it and didn't want to hit a damned wall with the main campaign.
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# ? Jul 31, 2015 05:15 |
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Sky Rogue owns but it is definitely a roguelike, not a lot going on. Great for playing a few times in half an hour or something but don't expect to be engrossed into anything.
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# ? Jul 31, 2015 08:26 |
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http://enemystarfighter.com/blog/2015/7/30/81-update We're getting there boys, slow and steady.
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# ? Aug 1, 2015 18:42 |
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RangerKarl posted:http://enemystarfighter.com/blog/2015/7/30/81-update Yesssss... Cannot. loving. Wait.
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# ? Aug 1, 2015 18:53 |
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RangerKarl posted:http://enemystarfighter.com/blog/2015/7/30/81-update Kairo posted:is ready for Early Access. So? Why don't I see it on steam yet?
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# ? Aug 1, 2015 21:48 |
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Really happy to see he'll be supporting the DS4, even if I have a flightstick begging to be used.
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# ? Aug 1, 2015 22:31 |
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Except for the different button labels, I really can't see how different the control scheme would be vs a 360 pad. Unless he managed to do something fancy with the speakers or the touchpad.
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# ? Aug 2, 2015 05:31 |
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HardDisk posted:Except for the different button labels, I really can't see how different the control scheme would be vs a 360 pad. Having looked at the screenshots, I think he's done something clever with generic icons which should work for either pad. The issue presumably is the whole DirectInput VS xInput thing they have going on behind the scenes...
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# ? Aug 2, 2015 08:29 |
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My sister's boyfriend just loaned me his flight stick thing. 'Madcats fly5', it's called. Please release the game soon. Downloading X3 in the meantime but yours still looks better.
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# ? Aug 7, 2015 21:47 |
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Seems like Kairo's been messing with various flavors of mousejoy, but it looks like we're getting the standard iteration of it. Might wanna reach out to some of them Diaspora folk or something regarding that maybe
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# ? Aug 8, 2015 03:14 |
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Update or riot.
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# ? Aug 10, 2015 19:11 |
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Orv posted:
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# ? Aug 10, 2015 20:10 |
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Orv posted:riot.
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# ? Aug 10, 2015 22:06 |
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The natives are getting restless. Quick, you might be able to distract
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# ? Aug 11, 2015 00:06 |
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# ? Jun 12, 2024 02:51 |
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Orv posted:riot.
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# ? Aug 11, 2015 13:10 |