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The Lone Badger posted:It doesn't penetrate blocks, so a roof over your head blocks it. I didn't know this, and dealt with it by flying over his head to the other side as soon as the laser started. UFO mount probably required.
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# ? Aug 2, 2015 03:47 |
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# ? May 8, 2024 07:18 |
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I keep forgetting I have a flying mount, that would have made building my latest megaconstruction easier. I went to a moderate amount of trouble farming the Queen Bee for it, too.
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# ? Aug 2, 2015 05:57 |
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So now that we are done with terraria, can anyone suggest any similar (non-starbound) multiplayer explore-y games? My partner and I are bored.
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# ? Aug 2, 2015 06:52 |
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Blackheart posted:Already beat Duke Fishron and I don't think he has more drops that interest me, what is the simplest Frost/Pumpkin moon arena you can make? I have some traps I harvested from the jungle temple, do I just build a flat colosseum with a high central platform and a lot of traps? I guess I could make new worlds to get more temple traps... Since there's a lot of enemies and item drops I've read that heart statues won't really help much. I built a pyramid with thin walls around a small room up top. Any sort of invasion or moon event just streams up the sides into my killzone.
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# ? Aug 2, 2015 07:38 |
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IntelligibleChoir posted:So now that we are done with terraria, can anyone suggest any similar (non-starbound) multiplayer explore-y games? My partner and I are bored. Signs of Life just implemented multiplayer recently.
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# ? Aug 2, 2015 07:59 |
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Dareon posted:Signs of Life just implemented multiplayer recently. Glad to see that game still has the best gifs.
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# ? Aug 2, 2015 09:40 |
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Dareon posted:Signs of Life just implemented multiplayer recently. I forgot I got this game; it once gave me an archievment for pooping my pants. GOTY.
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# ? Aug 2, 2015 11:38 |
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Blackheart posted:Already beat Duke Fishron and I don't think he has more drops that interest me, what is the simplest Frost/Pumpkin moon arena you can make? I have some traps I harvested from the jungle temple, do I just build a flat colosseum with a high central platform and a lot of traps? I guess I could make new worlds to get more temple traps... Since there's a lot of enemies and item drops I've read that heart statues won't really help much. traps, traps, and more traps. this is simple but works pretty well against a solar eclipse--probably fine for the pumpkin/frost grunts, as well. it's worth it to have heart statues and an actual boss arena above it for when the big guys come in to play, though (still working on that).
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# ? Aug 2, 2015 16:00 |
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Thanks, I'll give something like that a try. Most of the arenas I found while google searching were AFK farms or stuff that doesn't interest me. (and a lot of them don't even work on the latest patch, I think, since they relied on spikes and inv. frame abuse) I really didn't need any sort of setup against Fishron or eclipses.
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# ? Aug 2, 2015 16:46 |
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Blackheart posted:Thanks, I'll give something like that a try. Most of the arenas I found while google searching were AFK farms or stuff that doesn't interest me. (and a lot of them don't even work on the latest patch, I think, since they relied on spikes and inv. frame abuse) I really didn't need any sort of setup against Fishron or eclipses. Given the much better gear available, they probably don't need i frame abuse anymore anyway.
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# ? Aug 2, 2015 18:24 |
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I haven't seen this article posted yet, so: http://www.pcgamer.com/mod-support-and-more-frequent-updates-are-coming-to-terraria/ Biggest thing to take away here, in my mind, is that Red wants mod support, but can't promise it, especially since internal hardcoded limits are being approached.
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# ? Aug 2, 2015 20:45 |
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Blackheart posted:Thanks, I'll give something like that a try. Most of the arenas I found while google searching were AFK farms or stuff that doesn't interest me. (and a lot of them don't even work on the latest patch, I think, since they relied on spikes and inv. frame abuse) I really didn't need any sort of setup against Fishron or eclipses. From this post I can tell you're not playing Expert mode.
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# ? Aug 2, 2015 21:14 |
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Over 350 feet wide and 100 feet tall, this UFO lies at the very edge of space on a large world. Access is, of course, via teleporter, although the gemspark blocks in the cockpit are actuated to allow access to the exterior. Diamond gemspark walls provide gentle lighting throughout the interior (In addition to the natural illumination from the meteor and crimtane bricks), with white dynasty walls for accents. The minibiomes to either side are probably about the smallest that will work. Certainly their respective houses are. There's room for 20 NPCs, or will be once I finish walling the top floor. It's obviously not finished, but it's at least something I feel good about showing. I don't know quite what to do with the middle floor, as far as back walls and purpose goes. It'll probably wind up being storage, crafting, and trophies, but beyond that, no idea. And for those despairing about ever making something that neat, here's a secret: It's all made of boxes, or at least straight lines. I started with the bottom, made it arbitrarily 50 blocks long, then to make the curve I went up 1 and out 12, up 1 and out 11, up 1 and out 10, etc. I did a lot of exploratory building and demolishing to get the height right, at first starting with only one of those window bubbles on the edge. After I got the windows looking halfway decent, it was just a matter of finishing the top shell as a mirror image of the bottom, adding another box on top, and finishing the bubble cockpit with half a circle. Dareon fucked around with this message at 00:58 on Aug 3, 2015 |
# ? Aug 3, 2015 00:55 |
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You should really smooth those corners. I love the integration of the mushroom and jungle rooms, though.
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# ? Aug 3, 2015 01:05 |
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Cryohazard posted:From this post I can tell you're not playing Expert mode. Yeah.
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# ? Aug 3, 2015 01:09 |
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I finally beat Moon Lord on expert in a large world using a character from scratch and have only played since the Mech Trio update. I want to finish off my terraria wun by getting my last 5 achievements. The 200 fish quests will take time but I was wondering if there's an easy way to make Tim spawn? Also can I just change my time to a christmas date for the Frost Legion? /
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# ? Aug 3, 2015 01:12 |
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I seem to have Tim/Rune Wizards show up most often at the lava level, just above where hell enemies start appearing.
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# ? Aug 3, 2015 01:17 |
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Vib Rib posted:I haven't seen this article posted yet, so: http://www.pcgamer.com/mod-support-and-more-frequent-updates-are-coming-to-terraria/ Terraria's code is a horrible, horrible mess. I'm really surprised that they somehow manage to update it and not break everything. That said if they do manage to add proper mod support I'd be all over it.
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# ? Aug 3, 2015 01:27 |
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Since the Moonlord won't give me the Last Prism I decided to spruce up my fishing spots. I'm not entirely satisfied with the hallow one yet, but here's my Crimson spot.
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# ? Aug 3, 2015 03:28 |
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Crimson is so creepy. I love it. Wait you can make fleshy crimson furniture? That's even more creepy.
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# ? Aug 3, 2015 03:43 |
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Waffleopolis posted:The 200 fish quests will take time Ugh, that's an understatement. Do yourself a favor and set up TShock now and get used to running "/time 4:29". I tried using the packaged Terraria Server but it only lets you get as close as 'midnight' and you still have to wait 4:30 between each drat fish. For the Frost Legion, yeah you can just change your system time until you collect a few snowglobes from presents. You'll want to actually fight them and get Santa Claus to move in for the NPC cheevo also before changing it back. Be aware that while your system time is moved ahead a lot of https sites will seem to stop working as it will think the certs are expired and you might have various other problems, so I'd recommend getting it all done in one session and not re-launching Steam or trying to do too much else at the same time. I have no advice for Tim, I've run into him a few times now and didn't even notice there was an achievement. Near the lava layer might be right though, I spent a lot of time there drilling for titanium.
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# ? Aug 3, 2015 03:44 |
My mimic farm at the top of the lava layer got several Tim kills so yeah that area works, no idea if it's the 'best' area but pretty sure it's easier to get him pre-hardmode, you can get him in hardmode but the Rune Wizard is more common
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# ? Aug 3, 2015 04:05 |
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I killed Tim, also got Frost Legion. All I need is the 200 fish, the Terrarian, and I can finally be free of Terraria
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# ? Aug 3, 2015 04:39 |
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i don't remember who was complaining about skeleton merchants a while back but they're drat right. it's a bit of a double-edged sword; i want to sell all the lovely mimic drops and stuff from my rod of discord farm, but disabling the mob spawns is a pain in the rear end!
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# ? Aug 3, 2015 04:45 |
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So the Golem was an absolute pushover and I've gotten myself decked out in shroomite but I'm sort of running into a wall that my bows... can't seem to get past. I figured I'd try my hand at Fishron before the cultists so I could get a Tsunami but he absolutely kicked my poo poo in, then I went to try the cultists and the shotbow/Daedalus are absolutely not made for that, since I kept hitting the fakes when he did his summoning attack. I know guns at this point would probably be better but I'd like to stick with bows. Anything I can really do to try and get over this speed bump?
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# ? Aug 3, 2015 05:13 |
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Fishron is literally harder than the final boss. His added perk of "Gets way stronger if you leave the Ocean" is also super unintuitive and mandates at least one death.
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# ? Aug 3, 2015 05:27 |
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So should I use merman form when I get around to Fishron then?
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# ? Aug 3, 2015 07:35 |
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"The ocean" means the ocean biome, not the literal water. Just build your fightin' platform(s) over the ocean and don't run too far inland.
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# ? Aug 3, 2015 07:37 |
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Yeah it was kind of a shame because in 1.2 fishron put up a good fight and felt like a pretty well-balanced boss. He was the only one that didn't need much of an expert boost - but now he's on par with the moon lord. I built a teleport mine cart in the ocean biome and used a sniper rifle with chlorophyte bullets to kill him. Also his tendancy to despawn if you blink is infuriating. The fact that you can discourage him from doing this by using a sniper scope is dumb.
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# ? Aug 3, 2015 08:51 |
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Killed the Golem eight times on expert, received zero sunstones.
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# ? Aug 3, 2015 10:41 |
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The Gorp posted:Fishron is literally harder than the final boss. ... how is "Goes crazy if you leave the area where you summon him" unintuitive when Plantera already did the same thing. And when Skeletron Prime used to do the same thing.
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# ? Aug 3, 2015 12:25 |
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omeg posted:Terraria's code is a horrible, horrible mess. I'm really surprised that they somehow manage to update it and not break everything. That said if they do manage to add proper mod support I'd be all over it. It can't possibly be worse than TF2's coding can it? Xenaero posted:Crimson is so creepy. I love it. Wait you can make fleshy crimson furniture? That's even more creepy. It certainly makes you seem more insane when you make houses and such out of the stuff. It's weird looking at it now that the Crimson got creepy flesh furniture and the best the Corruption got was bricks and wall.
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# ? Aug 3, 2015 17:18 |
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Supremezero posted:... how is "Goes crazy if you leave the area where you summon him" unintuitive when Plantera already did the same thing. And when Skeletron Prime used to do the same thing. I didn't know he did, where were you supposed to fight him?
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# ? Aug 3, 2015 17:28 |
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So I'm into Hardmode for the first time (well, I did it years ago, but didn't keep playing after getting mauled by a loving unicorn 30 seconds in). I'm definitely going to keep going, but I'm getting kind of leery of just using whatever weapon I happen to have around at the moment. I want to focus a bit more. So, if I were to go "melee" and stop randomly switching out for a ranged weapon when it's convenient (as I have been doing), would the game basically become impossible (or so frustrating as to be nearly impossible? I'm basically asking whether a melee only build (or almost melee only) is viable for a player new to Hardmode (but one who is not playing expert and has played a poo poo-ton of ordinary).
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# ? Aug 3, 2015 17:30 |
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SlyFrog posted:So, if I were to go "melee" and stop randomly switching out for a ranged weapon when it's convenient (as I have been doing), would the game basically become impossible (or so frustrating as to be nearly impossible? Yo-yos are bullshit-level good. You might benefit from using ranged weapons for some of the bosses (i.e., Stormbow + Holy arrows for the Destroyer), but yo-yos will basically obliterate all of your non-boss encounters, especially after you get a yo-yo bag.
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# ? Aug 3, 2015 17:33 |
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Synastren posted:Yo-yos are bullshit-level good. You might benefit from using ranged weapons for some of the bosses (i.e., Stormbow + Holy arrows for the Destroyer), but yo-yos will basically obliterate all of your non-boss encounters, especially after you get a yo-yo bag. I should have been clearer (didn't think about yo-yos) - I pretty much consider yo-yos to be ranged because of the way they work. I'm talking about literally sticking to swords, etc. (It is okay if the sword shoots a star or something, but nothing that is "melee" but in reality routinely fires 3/4 of the way across the screen and mauls everything.) EDIT: Now that I think about this, perhaps I should do ranged or magic now and save the melee for another playthrough.
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# ? Aug 3, 2015 17:38 |
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(e^; Then yeah you'll have trouble. It's possible but there won't be much to carry you through things. Getting stuff like the Ice Sickle is a must and even then without more variety as backup it's gonna be tough.) Melee-only is perfectly viable, especially since there's ranged weapons like yoyos, boomerangs and so on that are melee, and most later melee weapons also shoot projectiles. Focusing will definitely not make things impossible. That said, it will make things harder if you hit plateaus where there's no real good melee weapon with which to fight some of the hardmode bosses, but most biomes should now have yoyo drops that are pretty drat OP and enough to carry you through those fights on their own. YF-23 fucked around with this message at 17:42 on Aug 3, 2015 |
# ? Aug 3, 2015 17:39 |
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Yeah, eventually every endgame melee weapon fires projectiles anyway, it's kinda silly, so just give in to the yoyos since they count as melee damage. At the stage I'm at I use the Terra Blade for heavy damage, the eye Yoyo for tricky enemies and Vampire Knives when health gets down. All of these count as melee and benefit from melee damage bonuses. (plus the rainbow gun as a free, extra damage zone).
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# ? Aug 3, 2015 17:42 |
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Supremezero posted:... how is "Goes crazy if you leave the area where you summon him" unintuitive when Plantera already did the same thing. And when Skeletron Prime used to do the same thing. Apparently a lot of people thought "if you leave the ocean" meant the actual ocean and that you had to do the fight while swimming.
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# ? Aug 3, 2015 17:43 |
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# ? May 8, 2024 07:18 |
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Blackheart posted:Yeah, eventually every endgame melee weapon fires projectiles anyway, it's kinda silly, so just give in to the yoyos since they count as melee damage. At the stage I'm at I use the Terra Blade for heavy damage, the eye Yoyo for tricky enemies and Vampire Knives when health gets down. All of these count as melee and benefit from melee damage bonuses. (plus the rainbow gun as a free, extra damage zone). have you fought many UFOs yet, because the influx waver is essentially a terra blade upgrade
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# ? Aug 3, 2015 18:49 |