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The Gorp posted:https://www.youtube.com/watch?v=HWfk3tOJjaQ Fruitsnacks posted:Some fighting game terminology: http://sonichurricane.com/articles/sfterms.html. Sweet, I'll give these a go-over. I just downloaded the game today and played a few matches, and I'm really liking Edge, probably because he's my countrymen (tho I still have no idea what he's saying half the time) but I managed to pull off the Gamma->Super thing someone posted a couple pages back and got a couple of Down+Heavy->Alphas which managed to net me my first winning round, against a Legend Tier 1 no less. Lost every round thereafter, however. I also have zero contribution to this current discussion because I don't even know what a link is. Any other cool combos for Edge I should know about? Also I seem to have lost the most badly to Talos and Edge, and least badly to Dauntless and Chel, if that helps.
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# ? Aug 6, 2015 01:15 |
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# ? Jun 4, 2024 18:57 |
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a link is where you do an attack during the hitstun of a previous attack, causing the attack you just did to combo. i will now explain how you link you hit with an attack and then you press another button when that first attack "ends"
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# ? Aug 6, 2015 01:15 |
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Mintergalactic posted:I'm telling you man, autocombo Marvel 1 did this as well, everyone was a winner.
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# ? Aug 6, 2015 01:16 |
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# ? Aug 6, 2015 01:20 |
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Unless you hunt and peck you probably type faster than one keystroke every 100 ms
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# ? Aug 6, 2015 01:24 |
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*attempts to double click icon on his desktop, fails* BULLSHIT FINGER PUZZLES
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# ? Aug 6, 2015 01:25 |
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Shukaro posted:Or I could just not care about this kinda lovely alpha fighting game instead. Y'know since I was just wondering why "accessible fighter" needed you to mash out/time normal combos instead of having an "accessible" normal combo setup like you would expect. Man, I know I'm terribad at fighting games, but you must be super loving terrible.
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# ? Aug 6, 2015 01:26 |
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# ? Aug 6, 2015 01:27 |
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Geektox posted:Sweet, I'll give these a go-over. I just downloaded the game today and played a few matches, and I'm really liking Edge, probably because he's my countrymen (tho I still have no idea what he's saying half the time) but I managed to pull off the Gamma->Super thing someone posted a couple pages back and got a couple of Down+Heavy->Alphas which managed to net me my first winning round, against a Legend Tier 1 no less. Fully charged Special 2 goes into super when you mash out all the hits. Special 3 into the overhead gets you a special 1 into super. Jumping crossups (Jump over opponent, down H im midair) into HH Special one is both easy and effective. Learn your normals and what you can get off them. Light jabs go intp special 1 and super like anything else. Despite point blank being edges preferred range most of the time, Talos prefers it more. Keep you distance and learn how to poke him out.
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# ? Aug 6, 2015 01:27 |
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Goddamned menu glitch, whenever I load the game I just get blank backround with menus flickering like crazy and everything unreadable unless I go to a different window. Any idea if a fix has been released?
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# ? Aug 6, 2015 01:30 |
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The delay is wrong if that's supposed to show 12ths of a second changed it to 83ms (rounded down from 83.3333333_)
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# ? Aug 6, 2015 01:33 |
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Nah, each tick on that is a second. I should maybe have explained that.
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# ? Aug 6, 2015 01:35 |
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I can't beat anyone beyond bronze tier 1, and also I'm so bad at combos that I main Chun-Li because all you have to do is Ex-Lightning Legs
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# ? Aug 6, 2015 01:35 |
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Shadow Ninja 64 posted:Let's get this out of the way first: links exist in fighting games as a consequence of moves being designed in parts - startup, active, and recovery frames, plus the number of frames of hitstun they cause. The only ways to remove links from the equation are to make all moves too slow to combo after your fastest recovery move, make all moves recover too slow for your fastest startup move to combo, make hitstun low to nonexistant (this is a common complaint with SSB brawl), or specifically code the game to not allow normals to link when your character returns to a neutral state (NRS does this in MK and Injustice). Read back through the thread at someone's suggestion and this guy did actually answer my question, even though I think it's a really dumb design decision for a game advertized like this one is. Thanks guy!
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# ? Aug 6, 2015 01:36 |
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It's not a design choice to have links the design choice in this case was to make the links really really really easy
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# ? Aug 6, 2015 01:39 |
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NecroMonster posted:It's not a design choice to have links actually the design choice was to omit simple normal chaining or some other similar mechanic e: or maybe they just didn't know they could put something like that in or something I dunno
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# ? Aug 6, 2015 01:40 |
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it's not really a design choice to not put something in a game man dude person dog buddy
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# ? Aug 6, 2015 01:41 |
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Design choice: Combos are really easy. The combos are really easy. Mission accomplished.
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# ? Aug 6, 2015 01:42 |
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NecroMonster posted:it's not really a design choice to not put something in a game man dude person dog buddy ya it is, unless they're really stupid or have only ever played street fighter I guess
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# ? Aug 6, 2015 01:44 |
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ur really loving stupid
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# ? Aug 6, 2015 01:44 |
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Shadow Ninja 64 posted:Honestly, Shukaro, if you spent the time it took you to make your 16 posts in this thread in training practicing your character(s) important link(s), you'd probably have several of them down at a solid success rate already. Please consider reading this post by SN64 again.
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# ? Aug 6, 2015 01:45 |
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I for one am glad the developers made the design choice to not put resource mining, character advancement, and capture the flag into this fighting game
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# ? Aug 6, 2015 01:46 |
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Spermgod posted:ur really loving stupid nah AndyElusive posted:Please consider reading this post by SN64 again. also nah NecroMonster posted:I for one am glad the developers made the design choice to not put resource mining, character advancement, and capture the flag into this fighting game me too, that would have been even more weird than what they did
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# ? Aug 6, 2015 01:47 |
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Shukaro posted:actually the design choice was to omit simple normal chaining or some other similar mechanic Every. character. has. a. chainable. hitconfim.
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# ? Aug 6, 2015 01:48 |
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so is it time to pretend that you where trolling the whole time by acting like an idiot and saying dumb things and understanding nothing or are you going to keep on just being sincerely stupid
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# ? Aug 6, 2015 01:48 |
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Wow the guy with a dota av has bad opinions I'm shocked
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# ? Aug 6, 2015 01:54 |
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This goes for my guy and also people replying to my guy
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# ? Aug 6, 2015 01:54 |
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ryu has spoken ryu has been heard
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# ? Aug 6, 2015 01:55 |
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The answer lies in the heart of battle
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# ? Aug 6, 2015 01:57 |
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The only way a true fighter can suffer, is by not fighting! I see a strong will to fight in your eyes! Don't give up yet!"
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# ? Aug 6, 2015 02:00 |
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All arguments can be settled via money match
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# ? Aug 6, 2015 02:01 |
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New patch, still can't run this game. I'm going to ignore it for a while and hopefully when I remember it exists, it'll work.
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# ? Aug 6, 2015 02:03 |
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A.o.D. posted:New patch, still can't run this game. I'm going to ignore it for a while and hopefully when I remember it exists, it'll work. This game will replace Marvel at EVO.
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# ? Aug 6, 2015 02:07 |
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I don't care if they replace Marvel with Rise of the Robots, just get rid of that crap.
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# ? Aug 6, 2015 02:09 |
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I'd rather have marvel than 3 versions of smash
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# ? Aug 6, 2015 02:11 |
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# ? Aug 6, 2015 02:15 |
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Shukaro I don't want to dogpile on you with everyone else, but I really do recommend just practicing the links in training mode; a good way to do this is with practice 'laps' where you practice the combo while slowly pushing the opponent across the stage - back and forth. Spending time getting into a flame war in this thread instead of practicing just isn't constructive.
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# ? Aug 6, 2015 02:16 |
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Chucat posted:Marvel 1 did this as well, everyone was a winner. it doesn't really matter what they do, anyway, because RT is just a lovely alpha/tech demo of ggpo3 they threw together so they can attract an angel investor, cash out and be done with it.
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# ? Aug 6, 2015 02:17 |
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Zand posted:but people that complain about poo poo like not being able to do a combo will just complain about something else once combos are handed to them. these are bads, and they are called bads for a reason. they will always find something to excuse their poor performance. catering to trash tier bads brings poo poo players to the table that wont stick around or ever be worth poo poo.
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# ? Aug 6, 2015 02:19 |
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# ? Jun 4, 2024 18:57 |
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bhsman posted:Shukaro I don't want to dogpile on you with everyone else, but I really do recommend just practicing the links in training mode; a good way to do this is with practice 'laps' where you practice the combo while slowly pushing the opponent across the stage - back and forth. Spending time getting into a flame war in this thread instead of practicing just isn't constructive. But he doesn't even need the fuckin' links, ugggh
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# ? Aug 6, 2015 02:19 |