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Woolie Wool posted:Only one track, the menu music, left to do. Unfortunately Shane Strife happens to have health problems AND involuntary moving AND problems with his instruments right now. That sucks, I hope that all manages to work out. And if you go with a placeholder, yeah, Planet Strike's is good, but Aliens of Gold is fantastic.
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# ? Aug 9, 2015 06:41 |
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# ? May 15, 2024 02:10 |
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Just use the high score theme from Aliens of Gold, that was like the best track from that series anyway
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# ? Aug 9, 2015 07:40 |
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Quake II had an incredible soundtrack and I will meet whoever disagrees on Facing Worlds and cram a Redeemer missile right up your tailpipe
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# ? Aug 9, 2015 10:47 |
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I seem to recall Quake 2 was meant to be a new IP altogether called "Wor" or something like that. A mixture of creative infighting and leaving it too late to sort out the marketing that would be required for the launch of a new title meant id just went down the easy route and slapped 2 on the already established name. Feel free to correct or elaborate! Not sure at what point in the project they wanted to distinguish it from Quake, but it does explain why the concept is so vastly different.
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# ? Aug 9, 2015 10:48 |
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Al Cu Ad Solte posted:Quake II had an incredible soundtrack and I will meet whoever disagrees on Facing Worlds and cram a Redeemer missile right up your tailpipe Quake 2's soundtrack is the definition of FPS buttmetal. I love it. quote:Even before you get the energy shield, you're way tougher compared to the enemies you're up against compared to Q1. Gunners are the only thing that can really own your rear end in early Q2, and even they are way less aggressive than Ogres. I suppose there are a couple of Gladiators too, but they're so thinly spread before you get the energy shield that it doesn't make much difference. I find Quake II on Hard considerably easier than Quake 1 on Easy. Really? I find Q2 more difficult in Hard than Q1 in Hard. Q1's maps give you a lot more room to move around than Q2's maps do, so if you encounter a BS fight, you can easily move around it or retreat. Meanwhile, in Q2, if you meet a few grenade-happy Gunners, you're in trouble. Then again, I'm the type of guy that always plays Quake 1 SP maps in Hard no matter what, so maybe I have a skewed definitoin of Quake 1's difficulty.
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# ? Aug 9, 2015 10:52 |
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Al Cu Ad Solte posted:Quake II had an incredible soundtrack and I will meet whoever disagrees on Facing Worlds and cram a Redeemer missile right up your tailpipe Q2DM1 1on1 seems more fitting. Best deathmatch map ever.
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# ? Aug 9, 2015 10:52 |
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Captain Cancer posted:I seem to recall Quake 2 was meant to be a new IP altogether called "Wor" or something like that. A mixture of creative infighting and leaving it too late to sort out the marketing that would be required for the launch of a new title meant id just went down the easy route and slapped 2 on the already established name.
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# ? Aug 9, 2015 12:04 |
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KozmoNaut posted:Q2DM1 1on1 seems more fitting. Best deathmatch map ever. Quake II had an incredible soundtrack and I will meet whoever disagrees on Q2DM1 oh you get the idea
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# ? Aug 9, 2015 13:08 |
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Quake 2 and UT99 have the best soundtracks and Deus Ex is right behind them in my opinion.
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# ? Aug 9, 2015 13:26 |
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Nah the best FPS soundtrack that isn't Doom is probably Timesplitters 2
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# ? Aug 9, 2015 13:33 |
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Shadow Hog posted:Just use the high score theme from Aliens of Gold, that was like the best track from that series anyway I'll fight you. https://www.youtube.com/watch?v=7qNK1l_WOB0
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# ? Aug 9, 2015 13:52 |
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Woolie Wool posted:I've listened to a whole goddamn lot of metal in my time, and Q2's music is some seriously generic '90s groove metal. There were 30 million bands playing music just like that in 1997. No. Also, descent into cerberon is the other incredibly good Q2 track.
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# ? Aug 9, 2015 16:43 |
I like most of the songs in the Quake 2 soundtrack, but honestly I can't not sing the opening lines to Jingle Bells at the start of Rage. I really like it! It has a sort of Diablo meets Doom vibe.
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# ? Aug 9, 2015 16:47 |
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A.o.D. posted:Also, descent into cerberon is the other incredibly good Q2 track. So much so that some band copied it https://www.youtube.com/watch?v=ydkFk6oDDiM
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# ? Aug 9, 2015 16:47 |
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The Gladiator Beta Class enemies at the end of The Reckoning have 1700 health. WHAT WERE THEY THINKING?!
Woolie Wool fucked around with this message at 17:24 on Aug 9, 2015 |
# ? Aug 9, 2015 17:13 |
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They were probably thinking that you had a quad and invuln stored ready to rock for the final fight.
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# ? Aug 9, 2015 18:00 |
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Woolie Wool posted:The Gladiator Beta Class enemies at the end of The Reckoning have 1700 health. WHAT WERE THEY THINKING?! Protip: Shoot at it until it dies.
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# ? Aug 9, 2015 18:04 |
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A.o.D. posted:They were probably thinking that you had a quad and invuln stored ready to rock for the final fight. That would all be well and good, except that they pop up as regular enemies during the final part, not as a final boss fight. With more health than the flying motherfucker at the end of the Big Gun chapter in the vanilla game.
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# ? Aug 9, 2015 18:17 |
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uncleKitchener posted:Protip: Shoot at it until it dies. It takes too loving long to die, especially with Quake II's gimpy damage scaling and the claustrophobic level design. 500 health would have been plenty. 600 would have been pushing it. 1700 is just absurd. They're not bosses, they appear all throughout the last three levels. The final boss is actually the Makron, who is no different from his Q2 incarnation.
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# ? Aug 9, 2015 18:54 |
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Commander Keenan posted:I'll fight you. I... I think I love you for this. Blake Stone deserves a proper remake, but keep the original music.
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# ? Aug 9, 2015 19:17 |
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Woolie Wool posted:The Gladiator Beta Class enemies at the end of The Reckoning have 1700 health. WHAT WERE THEY THINKING?! I do miss the era of FPS add-on packs with a few token additions though, DLC just doesn't feel the same. It's probably because add-on packs were normally externally developed so they had a different spin on it to the base game. I think Wages of SiN is probably the best expansion pack out of all of them (maybe except Opposing Force for it's new content and stuff, not so much for the campaign which I think I've said before here that in retrospect is kinda lacking compared to HL's)
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# ? Aug 9, 2015 20:20 |
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It's good, of course, but it's still not the high scores music.
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# ? Aug 9, 2015 20:55 |
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Jblade posted:The unofficial add-on pack Zaero was more interesting than Reckoning even if it lacked the polish of the official add-ons. It was pretty good IMO The "Sentien" enemies were some of the coolest in the Quake 2 series.
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# ? Aug 9, 2015 20:56 |
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Shadow Hog posted:It's good, of course, but it's still not the high scores music. I dunno, I really like the Intro Music. I'm really, really liking Blake Stone. I'm in episode 3 of Aliens of Gold. I would love to see a remake, it could go so many ways.
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# ? Aug 9, 2015 22:33 |
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catlord posted:I'm really, really liking Blake Stone. I'm in episode 3 of Aliens of Gold. I would love to see a remake, it could go so many ways. Blake Stone is one of my favorite games. To my knowledge, the fanbase to the series is just "I liked Blake Stone," and nothing further. Maybe Interceptor could do it justice.
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# ? Aug 9, 2015 23:03 |
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Commander Keenan posted:Blake Stone is one of my favorite games. To my knowledge, the fanbase to the series is just "I liked Blake Stone," and nothing further. Maybe Interceptor could do it justice. I say we make Blackthorne vs Blake Stone Begins: Soldiers of Fortune - Rise of the Chaos Engine. In all seriousness I'd obviously play that game.
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# ? Aug 9, 2015 23:42 |
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RyokoTK posted:Nah the best FPS soundtrack that isn't Doom is probably Timesplitters 2 I see everyone is skipping over this post, so I just wanted to bring to your collective attention the fact that this opinion right here is the one, true opinion.
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# ? Aug 9, 2015 23:46 |
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Rupert Buttermilk posted:I see everyone is skipping over this post, so I just wanted to bring to your collective attention the fact that this opinion right here is the one, true opinion.
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# ? Aug 10, 2015 00:21 |
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Heavy Metal posted:The Duke Nukem theme Grabbag is the best song in FPS history, however. I will concede this point.
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# ? Aug 10, 2015 00:25 |
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https://twitter.com/doom_txt/status/627263344760745984 Does anyone have a source for this?
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# ? Aug 10, 2015 00:56 |
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Woolie Wool posted:https://twitter.com/doom_txt/status/627263344760745984
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# ? Aug 10, 2015 01:28 |
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Woolie Wool posted:https://twitter.com/doom_txt/status/627263344760745984
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# ? Aug 10, 2015 02:03 |
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Linguica posted:Were you born before or after 9/11/01. This is important. Sometimes I have to remind myself that people born in 2001 are using the internet instead of learning how to use the potty and count to four. a complete shithead posted:Painkiller, in my opinion was one of the first classic FPSs that got music right. E: He does realize Quake exists, right? And that it used to come on a CD and there was music on it? Woolie Wool fucked around with this message at 02:17 on Aug 10, 2015 |
# ? Aug 10, 2015 02:14 |
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If you were old enough to play Doom when it came out kids don't like your music either.
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# ? Aug 10, 2015 02:27 |
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TOOT BOOT posted:If you were old enough to play Doom when it came out kids don't like your music either. Kids are stupid and have no taste though. I used to be one so I should know.
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# ? Aug 10, 2015 02:37 |
Linguica posted:http://www.doomworld.com/vb/doom-4-general/73925-the-great-immersion-debate/ in the OP Do you run @doom_txt? It's amazing
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# ? Aug 10, 2015 02:59 |
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https://www.youtube.com/watch?v=JAWirWdpWJM Skip to 5:41 for pro shambler fighting strats. Never thought i would hear someone with an honest to god Ork accent.
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# ? Aug 10, 2015 03:03 |
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My favorite thing about Painkiller's soundtrack is that the main theme is sung by Polish Ozzy Osbourne. https://www.youtube.com/watch?v=weypUIJHhwM
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# ? Aug 10, 2015 03:55 |
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Segmentation Fault posted:Do you run @doom_txt? It's amazing
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# ? Aug 10, 2015 04:40 |
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# ? May 15, 2024 02:10 |
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Attention Quake video authors: I sometimes use Quake videos as a way of introducing Quake to people. I would appreciate it if you could make videos that could show Quake in a more positive light for people who play the game. That means videos that: - Have correct gamma so they're not washed out and gray. I know some of you are scawed of the dark but overdone gamma doesn't actually make it easier to see. - Don't have saturation turned up to a ridiculous level - Have the music on - Don't use Epsilon, or rtlights, or lovely particle effects that look like they came out of a really terrible Quake III mod - Aren't fuzzy and blurry. This is 2014, we have decent capture software available for free, use it.
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# ? Aug 10, 2015 04:42 |