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I always imagine Dagger in these scenes with one eyebrow cocked, seeing right through Zidane and teasing him. She really gets a ton of characterization, but it's hard to see sometimes because she was with Vivi when he pissed off the gypsy. She's confident in her abilities, but the moment things don't go as planned, she loses it. She can't think on her feet that well. She needs plans and directions.
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# ? Aug 13, 2015 01:14 |
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# ? Jun 8, 2024 08:50 |
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more like Sir Fartley
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# ? Aug 13, 2015 01:22 |
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Reminder that Sir Fratley at some point wrote some words on our map like a jerk.
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# ? Aug 13, 2015 01:23 |
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Make Zidane lose. Cock-block him... for the Ring!
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# ? Aug 13, 2015 01:33 |
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Mega64 posted:There's the other optional area we really want to visit when we get a chance. The truly Evil Forest. You'd wish you were petrified or turned into a plant parasite's incubator. Who am I kidding go there now, now now! The music compels you.
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# ? Aug 13, 2015 01:35 |
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MonsieurChoc posted:Make Zidane lose. Cock-block him... for the Ring! Nah. Let Zidane win, and then use Memoria to add the ring to your save file.
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# ? Aug 13, 2015 01:53 |
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Cockblocking Zidane is a reward unto itself.
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# ? Aug 13, 2015 02:24 |
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Came across this earlier today and thought people might like to see it. Some dialog that's hidden in the game files that appears to be left over after having been cut from the game proper. https://www.youtube.com/watch?v=ZFvdrD0jmms Edit: Note this goes beyond the LP for those at home! TravelLog fucked around with this message at 03:11 on Aug 13, 2015 |
# ? Aug 13, 2015 02:28 |
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Fister Roboto posted:Cockblocking Zidane is a reward unto itself. He does it to himself enough that we hardly need to take an active hand in it. And that's why this game is so great.
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# ? Aug 13, 2015 02:30 |
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TravelLog posted:Came across this earlier today and thought people might like to see it. Some dialog that's hidden in the game files that appears to be left over after having been cut from the game proper. You might want to note that this goes ahead of the LP.
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# ? Aug 13, 2015 02:56 |
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TravelLog posted:Came across this earlier today and thought people might like to see it. Some dialog that's hidden in the game files that appears to be left over after having been cut from the game proper. Dude! Spoilers! There's stuff on there that goes to Disk 2 and beyond! Not that -I- mind since I'm way ahead of the LP, but Mega'll probably blow a gasket if people who are playing Blind/Semi-Blind see that.
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# ? Aug 13, 2015 02:58 |
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ultrafilter posted:You might want to note that this goes ahead of the LP. Noted.
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# ? Aug 13, 2015 03:12 |
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I remember that in one of the preview shots a while before this game was released, Zidane doesn't go with the subtle-as-a-brick "company" line. Instead, he asks outright, "Maybe you should just sleep with me?" Probably an early line that was directly translated and far less blatant in whatever wording the Japanese version used. Still, a MORE direct Zidane would probably be a scary thing. quote:So, when smooth talk fails, go directly to begging. The winning strategy of losers everywhere!
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# ? Aug 13, 2015 03:36 |
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Pesky Splinter posted:First time I've actually seen these little action figurines in viewable detail - playing the game on my old TV made them a blurry mess that blended into the background. That Brahne figurine is huge, must have cost a fortune unless he found a used one off Ebay. Song of Memories/Garnet's song is my favorite rendition of the Memories/melodies theme because it's more low key and melancholic and the humming makes it feel less formal.
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# ? Aug 13, 2015 04:14 |
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I don't know why, but this is my favorite plot device in any story ever. Beating up a guard to steal their uniform is too hysterical.
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# ? Aug 13, 2015 04:17 |
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Fister Roboto posted:I like their relationship. Zidane is obviously a lot more forward about, but it's pretty obvious that there's a mutual attraction there. For as much as Zidane flirts with her, Garnet flirts back on several occasions. I feel like this is actually critical. Wat to many jrpgs have a "romance" plotline that basically isn't one. Two characters establish some level of attraction in an early act and then just sort of... don't progress past that point. You can be sure at some point there will be some horrible cliched thing towards the end. Boom. Wasn't that romantic ? No, not it wasn't. Now I don't know how this is going to go past this point but for now this has actually been about two people who are inerested in each other. One much bolder about it than the other. And they're doing things you might expect them to do.
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# ? Aug 13, 2015 06:44 |
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Tzarnal posted:I feel like this is actually critical. Wat to many jrpgs have a "romance" plotline that basically isn't one. Two characters establish some level of attraction in an early act and then just sort of... don't progress past that point. You can be sure at some point there will be some horrible cliched thing towards the end. Boom. Wasn't that romantic ? FFIX has a much better love story than VIII or X, despite those games being much more focused on it. Fact.
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# ? Aug 13, 2015 06:47 |
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Schwartzcough posted:FFIX has a much better love story than VIII or X, despite those games being much more focused on it. Fact. Absolutely true. VIII is too focused on making Squall/Rinoa an epic romance and it ends up like a Twilight movie (and it prevents any other character getting proper development). As for Tidus/Yuna in X I wouldn't say it's as bad but it's just really awkwardly forced at times. Zidane and Dagger go through a natural progression that feels real. Right now Dagger knows that she's into him but she's not ready to trust him because of his flirtatious character so she's testing him to see how serious he is about her and besides, she's got much more important poo poo back home to deal with and she's not gonna drop that for a man. Man, Dagger's awesome.
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# ? Aug 13, 2015 08:38 |
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It's about as substantial as the VIII and X romances. But the writers actually understood that, so they didn't make it carry an epic tale of love and loss.
BravestOfTheLamps fucked around with this message at 09:27 on Aug 13, 2015 |
# ? Aug 13, 2015 09:22 |
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It's nice to see Dagger going into full Disney Princess mode.
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# ? Aug 13, 2015 10:21 |
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TravelLog posted:Came across this earlier today and thought people might like to see it. Some dialog that's hidden in the game files that appears to be left over after having been cut from the game proper. For those not wanting to click the link, the cut dialogue (bolded) from scenes we've seen thus far is: (LP Chapter 7 - Steiner is locked in a room in the downed Prima Vista) The structure is in poor condition. Perhaps I can break out by ramming into the wall. FIRE! FIRE! LET ME OUT! Ugh! <huff-huff!> I'm still not feeling well...Those bastards...If they're planning to demand a ransom, they're wasting their time. I'll see to it that they receive nothing! --- (LP Chapter 12 - Steiner talking with Morrid the coffee guy) I order you to tell me when the cargo ship will arrive! Tell meeeeee! You're not a very creative interrogator. I am just trying to do what is right! Who decides right or wrong? You? Anyone can tell right from wrong. Ha ha ha... Still as green as a pickle. Alexandria, of course! Burmecia started the war, and we lost our king as a result. Many wars were fought before the Lindblum Airship Revolution. Alexandria initiated some of the wars against Burmecia. Now can you tell me who was right or wrong? I-I am not talking about the past! I am talking about the future! What will you do if Alexandria starts a war? When will the cargo ship arrive!? --- Wonder why they cut some of this? Better pacing for the first Steiner scene, I guess. The second though actually plays into his whole fealty thing, and delivers some world building too. Relatedly, in terms of FFIX's cut and dummied content, there's not much that's known. There are, obviously deleted/unused and unseen things in there, but not as many as in previous games. It lacks the weird FFVII/VIII style debug menu, and a lot of the deleted content can be garnered by supposition (lists of FMVs with numerical gaps, missing monster IDs, that sort of thing). Pesky Splinter fucked around with this message at 11:16 on Aug 13, 2015 |
# ? Aug 13, 2015 10:54 |
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Yeah. It's a little easy to forget, but game pretty heavily implies that the Mist Continent has seen several wars over the past couple decades. Lindblum's air superiority and alliance with Burmecia, along with Regent Cid's own friendship with Dagger's father, probably went a long way towards ensuring the current status quo of peace and prosperity (such as it is at the start of the game). Interestingly, this makes for one of the few instances in a JRPG where the super advanced technocracy isn't a huge bully and root of all evil. Cid IX's reign has been a good thing for pretty much everyone involved. Bad Seafood fucked around with this message at 11:11 on Aug 13, 2015 |
# ? Aug 13, 2015 11:09 |
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Mega64 posted:
DAMMIT I hate you and I love you Mega64. Also I know we're not voting on this but I hope you have Zidane lose because it's more dorky if he does as well as to make things easier for you next area. Bad Seafood posted:Interestingly, this makes for one of the few instances in a JRPG where the super advanced technocracy isn't a huge bully and root of all evil. Cid IX's reign has been a good thing for pretty much everyone involved.
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# ? Aug 13, 2015 12:53 |
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Rarity posted:Absolutely true. VIII is too focused on making Squall/Rinoa an epic romance and it ends up like a Twilight movie (and it prevents any other character getting proper development). As for Tidus/Yuna in X I wouldn't say it's as bad but it's just really awkwardly forced at times. Zidane and Dagger go through a natural progression that feels real. Right now Dagger knows that she's into him but she's not ready to trust him because of his flirtatious character so she's testing him to see how serious he is about her and besides, she's got much more important poo poo back home to deal with and she's not gonna drop that for a man. Pretty much this. Of all the romances in FF, Dagger's the only one that, to me, feels like she's actually feeling her romance out. I'll say more maybe around mid-Disc 3 but she has really one of the best development arcs across the games. She's really only beaten in this game by Vivi.
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# ? Aug 13, 2015 12:56 |
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Is the insane techno-city in FF8 (Esthar?) evil? They're run by Laguna after all, somehow, but on the other hand they support Dr. Mengele for some reason. I have no idea what to think of them tbqh because holy poo poo FF8's plot at that point in the game.
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# ? Aug 13, 2015 13:10 |
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They were evil while run by the sorceress. Then Laguna took it over and now they are isolationists or something.
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# ? Aug 13, 2015 13:12 |
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The cut dialogue with Morrid is particularly interesting because of his Ultimania background (as I covered in the bios). He doesn't want to talk about the past to Morrid because 1) he doesn't want to remember the events that led to him being orphaned, and 2) he doesn't want to view the events that led to his tragedy as being anything other than an attack by evil forces upon whom he can lay his anger and grief.
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# ? Aug 13, 2015 13:27 |
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FinalGamer posted:Huh...yer right I never realised that! FF6 and 7 do it and so does FF12 quite extensively having THEIR Cid be a pretty huge douche about it. The only other game I can remember where the technologically advanced isn't the main villain was FF10 because they were ostracised by the Luddite religion of Yaevon. The only time the Evil Empire of Technology can be out-evil'd is when they've got an Evil Religion working against them, then? Honestly, it makes sense given Japan's traditionalist views and vaguely xenophobic views regarding religion: Technological advancement is bad because technology devalues tradition and "religion" is bad because they're all just varying levels of Catholic Church reference.
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# ? Aug 13, 2015 13:59 |
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anti-tech sentiments never really make sense in video games priding on being developed on and played on the latest tech like these rpgs
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# ? Aug 13, 2015 14:25 |
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Acne Rain posted:anti-tech sentiments never really make sense in video games priding on being developed on and played on the latest tech like these rpgs You could say the same about cautionary Sci-Fi that was broadcasted on radio or TV.
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# ? Aug 13, 2015 14:41 |
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There was an effort post in the Mother 3 thread that explained pretty well, I thought, how this sort of thing (Or at least that particular example) isn't hypocritical. I don't remember the whole thing but the gist of it wasn't that technology itself that was being warned against but rather over reliance/obsession with it. Not sure exactly how relevant it is to FFIX's situation but I thought it was at least worth mentioning.
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# ? Aug 13, 2015 14:46 |
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AlphaKretin posted:Not sure exactly how relevant it is to FFIX's situation but I thought it was at least worth mentioning. It's relevant because someone in the castle at Alexandria is obsessed with building a bigger, badder army made up of a new tech.
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# ? Aug 13, 2015 15:25 |
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tbf a lot of anti-tech stuff in games seems to be specifically anti-military tech
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# ? Aug 13, 2015 15:32 |
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Endorph posted:tbf a lot of anti-tech stuff in games seems to be specifically anti-military tech Yeah, no one complains about the technology that gets you on so you can ride the shoopuf.
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# ? Aug 13, 2015 18:14 |
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I really do love this game to death. One of the first RPGs I ever played (right behind Golden Sun and Chrono Cross, the latter of which I will still defend the gameplay of, story is poo poo as far as I'm concerned, this also doesn't count in Pokemon.) and I remember pouring hours into it a day when I could. The ONLY beef I absolutely have against it is how Steals were done. We have four slots for steals, Rare/Semi-Rare/Uncommon/Common (in that order of importance when the game checks) Common items have a 1 in 1 chance to be stolen (when Steal hits of course, Bandit automatically bypasses the chances of steal missing entirely). Uncommon items have a 1 in 4 chance of being Stolen, not -too- bad right? Semi-Rares? 16 in 256, amounting to a 6.25% chance each time. And Rares? 1 in 256, a 0.391% chance to steal it...and that's if steal -doesn't- attempt to grab at an empty slot on their steal list. Yea, steal can attempt to steal something that A. Doesn't exist or B. You have already stolen! Thank GOD that there is an ability that A. Increases the chances of the Rare and Semi-Rare slots chances to be stolen to a much more respectable 32 in 256 chance, equating to roughly 12.5% each time and B. ignores empty slots on the enemy's steal list entirely. Too bad the piece of equipment that HOLDS that illustrious ability isn't available until Disk 3...after a certain event...AT THE EARLIEST. This has been your mechanics post for the day, please enjoy the rest of your day.
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# ? Aug 13, 2015 18:27 |
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Kemix posted:Too bad the piece of equipment that HOLDS that illustrious ability isn't available until Disk 3...after a certain event...AT THE EARLIEST. This has been your mechanics post for the day, please enjoy the rest of your day. I think there's a very brief window you can get it in Disk 1. Or was that the start of Disk 2? Either way. I think you can actually go back to the building in question after the requisite plot happens but before you leave the town. You do kind of have to be loaded with cash, but that's what all those Wrists are for.
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# ? Aug 13, 2015 18:47 |
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Yeah, stealing from bosses can get kind of tedious. There's a certain jolly green fellow later on that I always remember as king of annoying steals. For me boss battles so often end up me doing nothing but Steal and Focus until I get the thing, and then Vivi drops Quad Nines on everything. You can steal some really nice things and get stuff pretty early on at times, but it can get pretty frustrating. KataraniSword posted:I think there's a very brief window you can get it in Disk 1. Or was that the start of Disk 2? Either way. I think you can actually go back to the building in question after the requisite plot happens but before you leave the town. You do kind of have to be loaded with cash, but that's what all those Wrists are for. I don't think that place sells them until disc 3 though.
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# ? Aug 13, 2015 18:52 |
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KataraniSword posted:I think there's a very brief window you can get it in Disk 1. Or was that the start of Disk 2? Either way. I think you can actually go back to the building in question after the requisite plot happens but before you leave the town. You do kind of have to be loaded with cash, but that's what all those Wrists are for. What do you think GameFAQs is for? but yea, there's this -great- guide on the FF9 page that was made like a couple months ago by a one bover_87 in HTML that not only gives a guide, but even tells you were all the little hidden items are in the game. It's pretty blatant with spoilers on the Table of Contents though, and no, the item in question with the ability in question does not show up on Disk 2, believe me, I loving tried and am WAY past that point right now. Hell, he even jots down every possible missable item in the game and tells you how many to buy for a complete item stash/synthesis list, I wholeheartedly recommend this guide if you are either A. A completionist or B. At the very least don't want to miss out on which items become unavailable when.
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# ? Aug 13, 2015 19:18 |
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Kemix posted:What do you think GameFAQs is for? but yea, there's this -great- guide on the FF9 page that was made like a couple months ago by a one bover_87 in HTML that not only gives a guide, but even tells you were all the little hidden items are in the game. It's pretty blatant with spoilers on the Table of Contents though, and no, the item in question with the ability in question does not show up on Disk 2, believe me, I loving tried and am WAY past that point right now. This is the guide I use when I replay and I add my hearty recommendation to Kemix's.
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# ? Aug 13, 2015 19:28 |
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# ? Jun 8, 2024 08:50 |
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Endorph posted:tbf a lot of anti-tech stuff in games seems to be specifically anti-military tech My guess is the unease that surrounds a lot of JRPG technocracies and highly-developed societies stems from the lingering cultural baggage of the Meiji, Taisho, and early Showa eras of Japanese history. The inflow of Western modernization and industrialization in the Meiji era did a lot to protect, shape, and propel Japan forward in the world, but it also left a lot of people feeling like they'd lost something important about themselves: that by becoming so "Western" they had lost touch with what it mean to be "Japanese." Not to mention Shintoism carries many links with nature, which naturally a factory-producing, smog-spewing society is at odds with. Thus, technological advancement can be linked with ideas like losing one's sense of identity, a decrease in reverence towards the natural order, etc. Around this time Japan also started developing its own budding military-industrial complex, which blossomed into several years of war with millions of lives being lost and painful memories and grudges that last to this day. Not that any of this is necessarily super conscious on the part of the developers, but that kind of comparatively recent cultural memory tends to leave an impression on the creative output of future generations whether they realize it or not.
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# ? Aug 13, 2015 20:00 |