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chrisoya posted:Oh my god, yes. Bingo. This is exactly what I was thinking. Set it up as hand picked members of the Company helping a Taken on a mission and it's perfect. Can even include someone like Silent as an apprentice.
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# ? Aug 13, 2015 17:07 |
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# ? Jun 9, 2024 17:38 |
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Has anyone read the Frostgrave short story collection yet (I think it was released to backers?) I'm just curious if it's worth buying.
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# ? Aug 13, 2015 17:27 |
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I bought it just for the hell of it. It's not super bad, but it's not that good either, pretty much on par with what I expected from a bunch of short stories about a indie skirmish game. It shows that dick moves are to be expected among wizard and there are a few stories that has some fun, weird locations. At least one of them is just lazy and one is by Matt Ward. I'd say it was worth the $6 I paid.
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# ? Aug 13, 2015 17:52 |
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it's the locations I'm most interested in. I'd just lap up a supplement book that was page after page of weird and spooky terrain and board ideas. Any good ideas in there?
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# ? Aug 13, 2015 21:22 |
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A quick glance through the bok reminds me that: There's a plague hospital that unsurprisingly is full of undead. Not very exciting. Then there's a place where "gods are forged" and that's all the explanation there is, except that it really sucs for any unworthy wizard that enters the crucible. There's a heavily guarded prison where evil mage's souls are trapped in gemstones. If you take one of the gems, you'll have to deal with a creature of some kind that hunts it. If it gets the gem, the imprisoned wizard will be freed. This could probably be a fun scenario. Capture the treasures without releasing a bunch of superpowered, super pissed wizards. The last one is "The Devils Observatory" which I think could be pretty great in a multiplayer match. A bunch of magic telescopes summon demons when they point at specific stars. These demons are supposed to show up in protected areas, but time and ice has broken some of telescopes so they sway gently in the wind, summoning demons up in a tree or right behind you. Now I want to reread Roadside Picnic.
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# ? Aug 13, 2015 22:59 |
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Nebalebadingdong posted:I need some sprue images!! None yet; that was just a teaser announcement from Northstar. When I see them, I'll post them here, unless someone beats me too it. They're are exactly what I'm looking for my necromancer warband though.
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# ? Aug 14, 2015 00:13 |
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Loxbourne posted:it's the locations I'm most interested in. I'd just lap up a supplement book that was page after page of weird and spooky terrain and board ideas. Any good ideas in there? The little pieces of fluff in the book lend some cool ideas for possible scenarios, such as trying to decipher what the chained up wolf is saying(which could be a great beginning to a series of linked campaigns) or trying to catch those fireflies made of gems.
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# ? Aug 14, 2015 00:35 |
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Electric Hobo posted:Then there's a place where "gods are forged" and that's all the explanation there is, except that it really sucs for any unworthy wizard that enters the crucible. Shoulda remembered Plato's Tenfold Error Actually Fate of Atlantis would be a perfect source of terrain ideas. And scenarios. That observatory sounds brilliant.
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# ? Aug 14, 2015 00:35 |
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Are Mantic undead a good get for skeletons/zombies/ghouls/etc?
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# ? Aug 14, 2015 02:21 |
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Yes. The "official" Frostgrave undead pack is just a box of repackaged Mantic undead. I never thought anyone would ever do modular plastic cultists, and I can't wait to see the sprues.
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# ? Aug 14, 2015 02:29 |
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Cultists are cool, are they just meant to be warband alternatives, or is there a supplement featuring them coming out? Speaking of, I doubt it'd happen, but I wish they'd do a plastic set like that of the undead minions the Necromancer seems to have. Love that pre-Greek antiquity look.
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# ? Aug 14, 2015 02:31 |
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Galaga Galaxian posted:Speaking of, I doubt it'd happen, but I wish they'd do a plastic set like that of the undead minions the Necromancer seems to have. Love that pre-Greek antiquity look. Uh excuse me he didn't construct a phalactary and go through a bunch of secret and profane undeadification rituals to be called a mere "necromancer," he's a LICH LORD. I'm also curious if the cultists are just more flavorful "soldiers," or if they will be a new type of follower you can hire on to creep out your regular followers.
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# ? Aug 14, 2015 02:50 |
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Otisburg posted:Uh excuse me he didn't construct a phalactary and go through a bunch of secret and profane undeadification rituals to be called a mere "necromancer," he's a LICH LORD. The undead peerage are notoriously stuffy about using the correct titles. You better not refer to a Vampire Viscount as a Vampire Baron or heads will roll!
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# ? Aug 14, 2015 02:55 |
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Electric Hobo posted:Now I want to reread Roadside Picnic. Yeah, went here to suggest just that. You can find a lot of interesting ideas in the STALKER games as well of course. Frankly, the game just seems dripping with possibilities for cool setpieces. Now I just need a) terrain (Tried looking for the Malifaux terraclips but they went out of production years ago save for the sewers. Anyone knows of an equivalent?) b) People to play with. Though I ended up getting a few pairs of wizards and apprentices.
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# ? Aug 14, 2015 07:46 |
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Messed around with the FG soldiers kit and bashed together three dudes for a quick comparison shot. Crossbow guy in the middle was made from parts straight out of the FG box, lantern guy on the right has a GW head (I think from the Empire Militia set, I bought it along with other bits from eBay a while back), and axe guy on the left has a head from a Perry Miniatures box. I like how they all look different, and yet at the same time look similar, too. Like they're three bad dudes who have gone a-plundering together for years now. So yeah, there are loads of opportunities for making a unique warband with just simple head swaps.
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# ? Aug 14, 2015 18:35 |
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Nice. My box arrives tomorrow, meantime been bonesing it up. So what happens if a dude carrying a magic item gets iced? The rules don't cover it, unless I missed it. I think maximum fun is it falls where he stands and can be picked up by a model with a free slot as an action. E:actually now that I think about the recovery rules it makes more sense for it to stay with him till the fate roll and go to the vault if hes confirmed KIA. Could still be a fun house rule. Owlbear Camus fucked around with this message at 04:24 on Aug 15, 2015 |
# ? Aug 15, 2015 04:22 |
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Otisburg posted:Nice. My box arrives tomorrow, meantime been bonesing it up. Technically when your henchman dies, so dies the magic in his gear. Frostgrave is a cruel mistress. That's actually a pretty good analogy, maybe magic items bind to spirits, at least temporarily, and a sudden death severs them.
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# ? Aug 15, 2015 06:05 |
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Found a russian site on Pinterest which sells awesome terrain pieces for this kind of game. https://www.ultraterrain.ru
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# ? Aug 15, 2015 18:02 |
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I just finished a three way with three level 2 wizards. My thaumaturge, my son's witch, and my friend's necro. Normally I hate three ways, but this was a loving blast. Wandering monsters and the fact that we were all concentrating on the treasure instead of killing each other made the game come down to just 4 models on the table (one wizard for my son, an apprentice and his two thugs for the necro, and all my guys dead and/or gone). We ended up with an equal amount of treasure, and no casualties, except for my apprentice bearing some mental scars. Blinding light is hilarious. 2 wizards with telekinesis playing mind soccer with a treasure is also hilarious. So, what I am saying is that this game is the true Beer and Pretzels game to come out this year, as long as you drop XP for wizard kills and leave crits the gently caress out. (edit) I just came back to make this clear...this was the funnest war game of any flavor that I have played in YEARS. The Dregs fucked around with this message at 02:20 on Aug 16, 2015 |
# ? Aug 16, 2015 02:01 |
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Working it the other way, would it work to keep kill XP in, but house rule that a kill (1) by a friendly model under a wizard buff, or (2) of an enemy model under a wizard debuff counts as a "wizard kill?" Babby's first Frostgrave board: Finished speed-painting my terrain board tomorrow. Going to add some more pieces to densify and modularize, and add ice/icicle effects, but pretty happy with the basics: Vinyl mat I had from Warmahordes. Friend who works at a sign shop printed it off to "calibrate the equipment" (~$10 for the image off drivethrurpg, the mat itself was a hookup) Reaper Bones Ruined Tower from the Dragons Don't Share diorama. ($35 KS, ~$70 retail) Reaper Bones Kaladrax (display base) ($10KS, ~$50 retail) Pretty happy with these. Plenty of detail that pops, lots of character, nice and sturdy and will hold up fine to being tossed in a bin for tranportation. Just plugged up the voids where the tabs on each model would go with air-dry clay. Pegasus Hobbies Gothic Ruins (~$20 from Noble Knight Games) Also happy with this. A nice big piece with good detail that snapped together really easilly. Covers a lot of real estate on the table and has a nice upper level to climb to for skirmish games. Makes to big corners that make the most sense positioned opposite eachother as a building sorta ripped in half. Amera Hobbies Vacu-Formed Plastic Ruined Buildings (~$11 each, Noble Knight Games) The details are quite soft, but the price is really great for a big piece of area ruined building terrain on a budget. They feel sturdy enough to stand up to anything short of crushing/smashing, as they're hollow. Really took to the Rustoleum Primer and what detail there was popped pretty well on the drybrush pass. Worldsmith Industries, 4 slot Area Terrain + 4 Tree Stump Inserts (Worldsmith Industries $13) + Woodland Scenics Snowy Pines (~$11 for 9, Amazon.com) The small resin ruined walls in the overview shot are also from Worldsmith ($13 for a bag of I think 11 pieces) Really liked these, lots of detail that picked up, the walls in particular looked great after a simple prime and drybrush. The area terrain is going to do double-duty, I picked up some flat stone inserts as well so it can be Warmahordes rough/wooded terrain.
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# ? Aug 16, 2015 03:59 |
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Otisburg posted:Working it the other way, would it work to keep kill XP in, but house rule that a kill (1) by a friendly model under a wizard buff, or (2) of an enemy model under a wizard debuff counts as a "wizard kill?"
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# ? Aug 16, 2015 04:30 |
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Otisburg posted:Sweet Frostgrave terrain Wow, that was fast! I was under the impression the pegasus gothic ruins would make more than one set piece so it's good to know it's more like a kit than a modular thing. Definitely copying lots of these ideas, though we are moving into Holiday season so dollar stores should have some cheap trees and decorations soon.
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# ? Aug 16, 2015 05:16 |
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jodai posted:Wow, that was fast! I was under the impression the pegasus gothic ruins would make more than one set piece so it's good to know it's more like a kit than a modular thing. I could have put it together more like a "T" but one of the floor pieces would have fit weird and one wall wouldn't have been left over. i think it can be combined with the "Small Gothic Buildings" set with the buttresses and poo poo, it had some extra holes I ended up plugging.
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# ? Aug 16, 2015 05:33 |
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Not a viking posted:Found a russian site on Pinterest which sells awesome terrain pieces for this kind of game. I feel like I've seen some similar stuff from Itar's Workshop, but it's a good link. Considering the exchange rate, it's dead-cheap in the West - shame shipping would be murder and no clue if they can manage orders out of Russia, but I'm drat interested in giving it a shot.
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# ? Aug 16, 2015 08:49 |
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They haven't yet replied if they even ship abroad, so don't get your hopes up I saw some of it is from hirtsarts as well. On another note, what is the recommended size of playing surface for Frostgrave? Will a 4x4 foot table do?
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# ? Aug 16, 2015 18:15 |
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Not a viking posted:They haven't yet replied if they even ship abroad, so don't get your hopes up 2x2 will do for a 2 player game, but it gets violent fast. I like 3X3 for 2 players, or 4x4 for 3-4 players (which actually kind of works in Frostgrave due to alternating activation)
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# ? Aug 16, 2015 18:46 |
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Alternating activation and random encounters really make it seem like its work really well even with an odd number of players.
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# ? Aug 16, 2015 19:33 |
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I asked this earlier and no one chimed in, so retrying now. How long are people finding a 2 player game takes? Assuming you limit yourself to something like 5 turns, or 6 at the outside?
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# ? Aug 16, 2015 19:43 |
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how do you play 3+ player games???
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# ? Aug 16, 2015 22:08 |
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I dont know much about Frostgrave but it sounds cool im making wizard models
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# ? Aug 16, 2015 22:09 |
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Moola posted:how do you play 3+ player games??? Just the same way as you play 2 player games, only with more treasure on the board. The game says 3 per player, but we're finding 2 per player plus a central treasure guarded buy a big monster like a snow troll or ice worm is a bit more fun. We haven't tried the scenarios with anything more than 2 players, though. We use the random wandering monsters optional rule for 3-4. It seems to help distract everyone from murdering everyone else when a group of armored skeletons wanders into their deployment zone. Since the game has activation phases, one wizard and up to three lackeys will activate, then the next wizard, then the next wizard. After that, you do the same thing with the apprentice and his buds, then finally everyone else. Keeps people from having to wait too long to do something. Also, we usually have the player whose turn it isn't roll for the monsters' attacks. I find small 2v2 game takes a bit over an hour. Our 3-4 player games have taken upwards of three hours, but they all involved new players (like they literally threw together a warband without reading any of the rules immediately before the game started). I bet it would go down closer to two after they get a few games under their belts. We haven't bothered limiting turns yet, but we have cut out XP for murdering wizards and apprentices to cause people to focus on the treasure and get the game over with. I find the game gets loads more fun with beer and lots of poo poo talking. The Dregs fucked around with this message at 22:26 on Aug 16, 2015 |
# ? Aug 16, 2015 22:23 |
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this game sounds AWESOME!
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# ? Aug 16, 2015 22:32 |
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Moola posted:this game sounds AWESOME! I ordered the book yesterday. I always wanted to get more from Mordheim and I feel like this would be awesome.
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# ? Aug 16, 2015 22:39 |
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Moola posted:this game sounds AWESOME! It really is the best wargame I have played in years. I missed Mordheim when it came around because none of my buds would try a game they said would stopped being supported in 6 months. they were right, too. I bought it anyway, and just made my little teams for myself. The saddest treasure hunters. That being said, it could really use some polish and maybe some splatbooks.
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# ? Aug 16, 2015 22:41 |
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what is a splatbook
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# ? Aug 16, 2015 22:44 |
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Otisburg posted:Germ, you have impressed me already before I even got my resin terrain bits and bobs from you. I groused a little at the shipping to myself but paid it. To my suprise I got a Paypal refund without even asking for it when your cost ended up being less, even though you could have kept it without me having another thought about it. As long as the terrain is good quality when it arrives that alone earns you my repeat business. You're a mensch. Been away too long and missed this. Thanks a million for the order! I wish I could find a way to get my store to do shipping based on total size rather than weight, but them's the breaks. My solution has been to just refund $ if I can fit stuff into a smaller flat-rate box. I reckon I lose out on some orders, but it's the only work-around I could figure. Your board looks fantastic, BTW! I've been busy at terrain and should have some super-cool stuff to share, but I reckon it'll be a couple months off. Holy loving shitcakes those cultists are exactly what my summoning warband needs. If they are half as quality as the soldiers, I'll be in hog heaven.
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# ? Aug 16, 2015 22:52 |
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bencreateddisco posted:what is a splatbook An RPG term I slapped in because I couldn't remember the word they use in wargames. Like..I guess an expansion? Rules that add to the game but can't be used to play it on their own?
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# ? Aug 16, 2015 23:00 |
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The Dregs posted:An RPG term I slapped in because I couldn't remember the word they use in wargames. Like..I guess an expansion? Rules that add to the game but can't be used to play it on their own? slapbook This is the best thing I've read all day, love it
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# ? Aug 17, 2015 00:07 |
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Ashcans posted:I asked this earlier and no one chimed in, so retrying now. How long are people finding a 2 player game takes? Assuming you limit yourself to something like 5 turns, or 6 at the outside? I've played 5-6 games so far and I think on a reasonably sized table--so, no bigger than 3'x3'--a normal game will take 50-90 minutes if you're dicking around a little. None of mine have taken more than two hours, and I think if you're brisk you could get it done in far less. 30-45 minutes is probably doable with experienced players and turn limits (which I have not been playing with--I'm instead testing an escalation mechanic, where increasing numbers of creatures appear randomly as the game goes on, incentivizing players to get the gently caress off by the time turn 5-6 comes around). On a 2x2 table you can be done in like 4 turns anyway.
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# ? Aug 17, 2015 00:11 |
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# ? Jun 9, 2024 17:38 |
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enri posted:slapbook I'm so confused. What's a slapbook? I feel like there is a joke I am not getting. I was talking about splatbooks... https://en.wikipedia.org/wiki/Splatbook
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# ? Aug 17, 2015 00:26 |