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goose fleet posted:There's one thing I never got, fluff-wise: if the Grey Knights are so secretive and just seeing them or acknowledging their presence is enough to get you killed or mind-wiped, then why the gently caress is their base right next to the central world of the entire Imperium? Don't they psyker shield the planet or something? Make it invisible...
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# ? Aug 16, 2015 12:50 |
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# ? May 24, 2024 00:30 |
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LordAba posted:Don't they psyker shield the planet or something? Make it invisible... It's covered in Mortys
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# ? Aug 16, 2015 13:00 |
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goose fleet posted:There's one thing I never got, fluff-wise: if the Grey Knights are so secretive and just seeing them or acknowledging their presence is enough to get you killed or mind-wiped, then why the gently caress is their base right next to the central world of the entire Imperium? Their base is a moon of saturn. That's ~relatively~ close to holy terra but it's not like you can just view it with a telescope in your backyard.
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# ? Aug 16, 2015 13:20 |
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sweet dbl post i made
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# ? Aug 16, 2015 13:21 |
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The man has a good point actually since in The Emporer's Gift mentions merely sighting a Grey Knights ship can warrant the deaths of entire crews. Considering the amount of interstellar traffic it would require to keep Terra going since it is incapable of supporting life on its own, and the raw materials needed to keep Martian forges active. I assume that Saturn is essentially a big Inquisition no-fly zone and all traffic give it a wide berth. 30k Ultramarine advice needed, got into a campaign at the local store, obviously I'm not going to make an entire Forgeworld army so I'm mostly using proxy 40k models. We had a practice game which almost resulted in me having zero casualties until one of my tactical squads got swept off the table by 1 wound Preator, the only survivor. I took 1250 The Hero of Calth Master of Signal 2xApoths 2x 19 man tacticals Contemptor Mortis w twin Assault 2x Vindicators My plan to make a walking gun line flanked by the tanks worked like a charm and alternating Fury of the Legion on the squads while granting my army Counterattack using the Rites of War for ultras pretty much smash every enemy model off the table. My sons of Horus opponent clearly didn't do his homework. In the future I'm thinking of dropping the Hero of Calth for a custom Preator on a bike that is kitted for CC. In addition I feel a 10 man Suzerain squad would be a wise point investment should we go higher in points.
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# ? Aug 16, 2015 14:26 |
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Ultramega posted:Their base is a moon of saturn. That's ~relatively~ close to holy terra but it's not like you can just view it with a telescope in your backyard. Actually, you can.
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# ? Aug 16, 2015 15:03 |
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Speaking of projects, finally finished this dude: BROTHER-CHAPLAIN TURBOPOPE THE THIRD is done, save for varnishing and a couple of grass tufts on the soil-y bits of the base. I had way too much building and converting this dude.
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# ? Aug 16, 2015 17:04 |
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Drake_263 posted:X-posting from the miniatures thread, That is super cool. You don't see a ton of non-terminators with scythes. Looking forward to seeing it painted.
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# ? Aug 16, 2015 17:05 |
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DrPop posted:That is super cool. You don't see a ton of non-terminators with scythes. Looking forward to seeing it painted. Thank you, glad you like him! I had a ton of fun building the scythe and shield. Looking forwards to painting him!
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# ? Aug 16, 2015 17:18 |
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Uroboros posted:The man has a good point actually since in The Emporer's Gift mentions merely sighting a Grey Knights ship can warrant the deaths of entire crews. Considering the amount of interstellar traffic it would require to keep Terra going since it is incapable of supporting life on its own, and the raw materials needed to keep Martian forges active. I assume that Saturn is essentially a big Inquisition no-fly zone and all traffic give it a wide berth. This is a fun balanced list. I love vindicators, but they tend to be hit or miss and spend a lot of time belly up. Suzerain squads are a bit overcosted, I think. Otherwise a beat stick preator should do you well and add some mobility to an otherwise pretty static legion list (by now you probably have an idea of how a legion plays, which is much more methodical than a space marine army). For larger games I would look into some AT- around 2000 points you'll see things like spartans and typhon siege tanks.
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# ? Aug 16, 2015 19:04 |
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BULBASAUR posted:This is a fun balanced list. I love vindicators, but they tend to be hit or miss and spend a lot of time belly up. Suzerain squads are a bit overcosted, I think. Otherwise a beat stick preator should do you well and add some mobility to an otherwise pretty static legion list (by now you probably have an idea of how a legion plays, which is much more methodical than a space marine army). I would love 3 of those ordinance Lascannons if they were usable for 40k, but I refuse to buy exclusively for a version of a game I rarely play to begin with that is in my opinion inferior to the 41st setting. Don't get me wrong I like idea of getting point reductions by maxing out squads and getting penalties for running minimum sized units, honestly 40k could use some of that, but the game itself is already dominated by space marine lists, so taking all the aliens out kind of removes the fun for me. The only reason I'm buying suzerain is because I can double them as honor guard in 40k, I might get that quadcannon because it can act as a Thunderfire or even a scorpion as a whirlwind, but some 30k models just have no 40k equivalent and I'm hesitant to use them. TheArmorOfContempt fucked around with this message at 20:04 on Aug 16, 2015 |
# ? Aug 16, 2015 19:36 |
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Thanks to GWs approach of 'anything goes' playing 30k in 40k army is entirely legal. Before you were forced to use a common FOC, but now that this doesn't matter anything goes. Your only restriction are allies which must come from the matrix you were provided. If you group insists against this, there is also IA13 and IA12 which have rules for rapiers in both Chaos and CSM armies. I started my army as a CSM/30k crossover. Like you I wanted something I could play in both settings. Over time this has entirely gone away and I play exclusively 30k in 40k. I think the Age of Darkness rules are superior to those in 40k, but I agree that taking out aliens removes a lot of the flavor. My dream is having a group that uses 40k armies with the Age of Darkness rules.
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# ? Aug 16, 2015 19:44 |
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BULBASAUR posted:Thanks to GWs approach of 'anything goes' playing 30k in 40k army is entirely legal. Before you were forced to use a common FOC, but now that this doesn't matter anything goes. Your only restriction are allies which must come from the matrix you were provided. If you group insists against this, there is also IA13 and IA12 which have rules for rapiers in both Chaos and CSM armies. What specifically makes Age of Darkness different from regular 40k? I've seen the sentiment that it's better than the vanilla rules but have never gotten a concrete answer for why it's better.
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# ? Aug 16, 2015 20:45 |
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It's basically 6.5 edition:
BULBASAUR fucked around with this message at 21:21 on Aug 16, 2015 |
# ? Aug 16, 2015 21:18 |
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http://imgur.com/a/Xumx6 Album of latest apocalypse game. Imperium Victor!
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# ? Aug 16, 2015 23:31 |
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Holy hell that ork blob flanking maneuver. Also that gargant with the battlewaggon head conversion. That game looks like it was super fun!
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# ? Aug 16, 2015 23:37 |
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It was. A 156-man strong green tide outflanked with the flanking maneuver card. Goddamned Blood Axes.
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# ? Aug 16, 2015 23:47 |
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Huge thanks to some goons (tasty food, Post 9-11 User, and Renfield) for helping me get the Eldar bits needed to assemble all my Jetbikes. Truly this website is Something Wonderful. Here's the squads in progress. Previously I only had three Guardian Jetbikes, a Vyper, and an Autarch on Jetbike. For my birthday I got six new Guardian Jetbikes and converted my old ones to Shining Spears. With the new kits and bits I've added an additional two Shining Spears and a Warlock on Jetbike. Wanted the Warlock to look special, and I'm real happy with how my spare Wraithknight head looks. I was missing a bit for the bottom of the jet intakes, hence the blobby greenstuff, but it will all be smoothed and filed down before priming. Thanks again, goons! BuffaloChicken fucked around with this message at 00:40 on Aug 17, 2015 |
# ? Aug 17, 2015 00:36 |
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BuffaloChicken posted:
That looks rad as hell
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# ? Aug 17, 2015 02:12 |
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So it's possible for Tyranids to ally with other armies, right? How do you even explain that, fluff-wise?
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# ? Aug 17, 2015 02:16 |
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^^^ Genestealers can take over other races. While the member of the cult won't hug a ripper, they will work for the tyranids to pave the way for a total invasion. For a fluffy version you would take genestealer and lictors to represent the beginning of an invasion before cult members realize they are hosed and freak out.DJ Dizzy posted:http://imgur.com/a/Xumx6 Those bridges make me nervous. Hopefully nothing fell over! LordAba fucked around with this message at 02:20 on Aug 17, 2015 |
# ? Aug 17, 2015 02:17 |
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How does a Genestealer breed with a Necron?
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# ? Aug 17, 2015 02:19 |
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goose fleet posted:So it's possible for Tyranids to ally with other armies, right? How do you even explain that, fluff-wise? They're both in the same place at the same time. Something something psychic beacon. 'Stealer cults.
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# ? Aug 17, 2015 02:21 |
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goose fleet posted:How does a Genestealer breed with a Necron? You see, a hatch opens up on the underside of the.... oh. Genestealers have psyker powers that might work to control the stripped down consciousness of the basic necron? Necrons are actually calling the shots because they have an artificial hive mind? Use your imagination because who really cares when you get right down to it? Did you have something more specific in mind?
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# ? Aug 17, 2015 02:22 |
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BULBASAUR posted:Thanks to GWs approach of 'anything goes' playing 30k in 40k army is entirely legal. Before you were forced to use a common FOC, but now that this doesn't matter anything goes. Your only restriction are allies which must come from the matrix you were provided. If you group insists against this, there is also IA13 and IA12 which have rules for rapiers in both Chaos and CSM armies. I suppose you mean if I played a Legion wholesale in a 40K game? That would be neat, but honestly I enjoy the basic chapter rules more than the Legion rules. I know there are a lot of 40K rules for units you find in 30K, like the Contemptor Mortis(same price but with -1 BS, lame!) but I assume a lot of units on the Legion list are solely meant to be part of Legion, and not a Chapter. Also, I question the balance of some of the units in 30K. The twin-linked Lascannon with AP 1 and Ordinance special rule is a perfect example of this. You can take a battery of these things for less than 200 points, who play tested this? Why would I ever get normal Lascannons?
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# ? Aug 17, 2015 02:41 |
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It could also just be complete coincidence that the "allied force" is attacking alongside the Tyranids or maybe they're using them as a distraction and/or cover while they go for their own objectives. As for why the Tyranids aren't murdering the poo poo out of them? Maybe they just have a specific set of instructions.
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# ? Aug 17, 2015 02:47 |
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goose fleet posted:How does a Genestealer breed with a Necron? They don't, but if you are looking for story ideas you could simply say that the living metal of a Necron has hybridized with the Genestealers creating some sort of Cybernetic monstrosity. Honestly, I am surprised no one has attempted to go this route by making some sort of hybrid Necron and Tyranid army. To assume to that Tyranids can't adapt to infect non-organic life is a lack of imagination. Simply assume the viruses or poisons they are using on Necrons are not organic.
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# ? Aug 17, 2015 02:52 |
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It's probably not been done because the come the apocalypse allies rules are horrible. Also, there's no army that would benefit from being diluted with Tyranids.
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# ? Aug 17, 2015 02:58 |
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ro5s posted:It's probably not been done because the come the apocalypse allies rules are horrible. I think it would like pretty awesome simply on a cosmetic level.
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# ? Aug 17, 2015 03:29 |
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LordAba posted:Those bridges make me nervous. Hopefully nothing fell over! Nope, they were structurally reinforced with some plastic lids I found.
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# ? Aug 17, 2015 03:43 |
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I'm just going to use this discussion to post this thing again. I use this thing in tournaments all the time and it pairs with the nids pretty well. I've also used Imperial Guard as genestealer cult a few times as allies before, but they don't play as well with the nids as the knight does. Though I could see allying in a CAD of nids with my guard consisting of a Tervigon in a pod, two mucolid spores and some mawlocs to just pound the enemy backfield while the imperial guard hold back with their long range guns.
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# ? Aug 17, 2015 04:02 |
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Uroboros posted:I suppose you mean if I played a Legion wholesale in a 40K game? That would be neat, but honestly I enjoy the basic chapter rules more than the Legion rules. I know there are a lot of 40K rules for units you find in 30K, like the Contemptor Mortis(same price but with -1 BS, lame!) but I assume a lot of units on the Legion list are solely meant to be part of Legion, and not a Chapter. Also, I question the balance of some of the units in 30K. The twin-linked Lascannon with AP 1 and Ordinance special rule is a perfect example of this. You can take a battery of these things for less than 200 points, who play tested this? Why would I ever get normal Lascannons? It's cool if that that's what you like and want to play! As for balance, I wish laser destroyers were quad lascanons instead of a single and one only shot at 36" (or 42", depending on your book). Quad Mortars are better example of something objectively good. There are powerful options, for sure, but I'd say there's more broken combinations in vanilla 40k. Not to mention you have to spend a good chunk of points on expensive compulsory choices before you can even unlock the good stuff. No way to spam 5 man tactical squads and drop pods in 30k. No formations that give you an unfair advantage etc. BULBASAUR fucked around with this message at 04:12 on Aug 17, 2015 |
# ? Aug 17, 2015 04:05 |
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LordAba posted:Did you have something more specific in mind? Not really, I'm just trying to figure out how some of the weirder ally combinations could work. Like Chaos Daemons and Grey Knights.
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# ? Aug 17, 2015 04:55 |
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Khorne Daemonkin codex talks about how one of the warbands attacks an imperial fortress that is in the path of a hive fleet, so that they can harvest the biggest and best tyranid skulls for Khorne from the benefit of entrenched positions they didn't need to build. That's a scenario where you could have any (surviving) imperial force fighting alongside Chaos against a common enemy. Was a bit the same (except more silly) with the story of blood angels teaming up with necrons to fight off tyranids, but that's been cemented in the allies matrix. That's the angle to come at with these weirder combinations, a bigger common enemy. Demons and Grey Knights is a bit of a loving stretch but even then you could swing some eldar farseer did it.
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# ? Aug 17, 2015 05:16 |
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Anyone in the United States have two pairs of ork legs for trade/sale/adoption? I lost and refound some heavy weapon torso way after I had assembled the legs as just regular boyz.
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# ? Aug 17, 2015 06:17 |
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BULBASAUR posted:It's cool if that that's what you like and want to play! Not that it stops people from being upset about some of the stuff. Was in an event this weekend where I got to play my 30k and primarchs were specifically allowed, you could do 1 man 2k list, or a 2 man team of 1k each, always allies of Convenience with a couple small bonuses to encourage people to pair up, need to kill both warlords for the point, 1 automatic reserve. My fire raptor and perturabo's augury array in a unit of tyrant siege terminators were called cheesy by a dude who was running max flyrants with his partner running webway portal D-scythes...... Im really glad they almost never show up to events.
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# ? Aug 17, 2015 07:50 |
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Speaking primarily from experience in much simpler games, such as x-wing and armada, I'm kind of at the point now where I hate playing tabletop wargames. While about half of the people I run into are decent human beings, and I get to have fun playing the game, the other half always seem to be insufferable douchebags. I try to fly casual, avoid gloating, and keep things light, but really kills my enthusiasm for a game when I spend several hours of my increasingly limited free time with people that don't seem to be enjoying themselves AT ALL who agonize over every decision, get visibly upset when things don't go their way, or rules lawyer their way through everything to try and gain advantage through technicality. My last game I played left me thinking "I could have gone to the movies with my girlfriend instead of this. What the gently caress is wrong with me?" I can only imagine what some of these 40k events can be like, with the sheer volume of rules and combinations available. My only real interest in warhammer at this point is to paint up stuff I think looks cool, and daydream about playing low point value games with them (but never actually do it).
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# ? Aug 17, 2015 08:19 |
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Yeah it's always been like that. Someday you will a few good ham bros and things will be different. Unless we get AoS'ed.
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# ? Aug 17, 2015 08:23 |
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We will get AoS'ed, I have no doubt about it.
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# ? Aug 17, 2015 08:30 |
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# ? May 24, 2024 00:30 |
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goose fleet posted:Not really, I'm just trying to figure out how some of the weirder ally combinations could work. Like Chaos Daemons and Grey Knights. Oh that's easy - corrupted GK
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# ? Aug 17, 2015 08:45 |