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Sneaky Kettle posted:What's wrong with this picture? Best thing about this is reporting people for this type of your own team rear end fuckery never works. ~*Wargaming*~
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# ? Aug 17, 2015 03:40 |
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# ? Jun 5, 2024 05:59 |
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Listen to me say "basically" a lot and learn some bad tactics for US (and maybe even IJN) DDs. https://www.youtube.com/watch?v=yeE6gjc_hj8
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# ? Aug 17, 2015 04:16 |
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Pharnakes posted:BBs may or may not be the easiest class for people to play, but they are definitely the class to which idiots gravitate in my experience. just had a fight with this dude in an Arkansas Beta whose guns reach 12k while I was in a Murmansk whose guns reach 14.8K and as I kited him around he kept calling me a 'bitch rear end human being' for staying out of his guns range and 'you're so tough let me shoot you with my guns see how tough you are bitch' to all of which I was oblivious too as I busying Raining some mother loving fire down on you SON
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# ? Aug 17, 2015 04:35 |
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If the invites are still not hosed, please add lljkevilspongebob to SEAMN
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# ? Aug 17, 2015 04:37 |
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I really want this patch to hit so that the Omaha can have a longer range with the third hull. That would make it a dreamboat.
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# ? Aug 17, 2015 04:37 |
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Warbadger posted:Turn off your AAA and stop shooting guns. If they park a plane over you or rush your smoke, you should probably leave (in a not-straight-line). This only works if the opposing side doesn't have a destroyer that can detect you before you detect it. Of course you can tell something is there when the cap timer stops rolling, but then your options are pray you detect them first or get out which defeats the original purposes anyways. Since there seems to be far more IJN players, and I prefer US destroyers, this is what happens to me at last half the time.
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# ? Aug 17, 2015 04:38 |
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Took the Montana out again, long story short my team was full of scared little babies, and I had to push into the entire enemy team to stop cap, now here is the funny thing.... I bounced around 85% of AP shot at me from other 10 and 9 bbs from proper angling, but, i was burned from full health to dead by a mogami and new orleans who hit me 109 times, starting a grand total of 8 fires, im sure it would of been more, but it seems you can only have 4 fires at a time. His first and second salvo started 4 fires, i repaired and his next salvo started 1, next salvo 3, and then i burned till death. I hit the mogami with 5 shells in the general area of its citadel and did a total of 5k damage to it, i averaged 3-5k per salvo which is just sad. I can honestly say I regret working up the BB line, it is a subpar class unless you hit citadels with every single shot, it truly is World of Cruisers. /rant Michi88 fucked around with this message at 04:54 on Aug 17, 2015 |
# ? Aug 17, 2015 04:50 |
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Michi88 posted:Took the Montana out again, long story short my team was full of scared little babies, and I had to push into the entire enemy team to stop cap, now here is the funny thing....
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# ? Aug 17, 2015 04:56 |
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Evil SpongeBob posted:If the invites are still not hosed, please add lljkevilspongebob to SEAMN it's still hosed, and i also don't even see your application
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# ? Aug 17, 2015 05:00 |
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Hazdoc posted:Listen to me say "basically" a lot and learn some bad tactics for US (and maybe even IJN) DDs. Just got this game today and this video was very helpful thanks.
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# ? Aug 17, 2015 05:00 |
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Hazdoc posted:Listen to me say "basically" a lot and learn some bad tactics for US (and maybe even IJN) DDs. For some reason I had never considered using AP to get citadel shots on cruisers during a knife fight situation in my destroyer. A good video
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# ? Aug 17, 2015 05:01 |
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Don't forget your fire extinguishing flags and taking Damage Control Party 2! Make sure to eliminate any CAs with fast firing guns, like Clevelands and Mogamis, first. Also, BB damage control party repairs all new fires for 20 seconds after being popped. If you're in the midst of a battle and are still getting pelted with HE, you can hold your repair for after some of the HE slinging CAs are dead. And, yeah, take out CAs first. Also, if you watch my video and take my advice, your Mahan games go from a match history full of losses to games like this: Warning: Results may vary, see a professional before attempting to citadel Atlantas
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# ? Aug 17, 2015 05:02 |
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UV_Catastrophe posted:For some reason I had never considered using AP to get citadel shots on cruisers during a knife fight situation in my destroyer. I'd done it to Tenryus in my Clemson but I chalked it up to Tenryus being like 75% citadel and explosive barrels and didn't think to try it as a general thing.
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# ? Aug 17, 2015 05:05 |
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cheese posted:I've been talking to all the Yamato drivers I see and at least 2 of them said they basically run a maximum fire reduction build. Damage Control Systems 1 and 2 as upgrades, and captain skills of Basic Survivability, Fire Prevention and High Alert. Another guy said he is going for Jack of All trades as his level 5 skill. Having to dedicate an entire skill branch / build to only fighting fires seems like a good indication that poo poo be broken. As for shoot the cruiser first, I do, but again, unless you hit a citadel with each salvo, the HE hp drain is overpowering. I'm just completely let down at the moment by the Montana and bbs in general, ever sense the last minipatch, I hit about 10% of the citadels i used to, and while i don't think its related... it's like you have to be amazing as gently caress at battleships just to match what an average cruiser player can do, and even then usually pubbies lose. Michi88 fucked around with this message at 05:39 on Aug 17, 2015 |
# ? Aug 17, 2015 05:08 |
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Long Lance, p good.
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# ? Aug 17, 2015 05:23 |
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El Scotch posted:
Those aren't long lances, bruh. The 20km 67 knot 20k damage torps are the long lances.
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# ? Aug 17, 2015 05:36 |
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Hazdoc posted:Those aren't long lances, bruh. The 20km 67 knot 20k damage torps are the long lances. So they are. Even more to look forward to.
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# ? Aug 17, 2015 05:40 |
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Anyone online at the moment able to give me TS permissions (keensie in ts)? They don't seem to stick between sessions Also, play botes with me (t5/6)! edit: thanks hazdoc TehKeen fucked around with this message at 05:59 on Aug 17, 2015 |
# ? Aug 17, 2015 05:50 |
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Michi88 posted:Having to dedicate an entire skill branch / build to only fighting fires seems like a good indication that poo poo be broken. If they can make BB damage more reliable if your aim is good, then they can figure out how to fine tune things. If they made citadels less obliterating but BB guns more accurate with better dispersion, and then reduced the hp gap from cruiser = half a BB health to maybe three quarters, then we might be onto something. They should also give BB's an activated ability that turns their secondary batteries into beast mode for 30 seconds - double RoF and range.
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# ? Aug 17, 2015 06:46 |
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Cut BB reload and max shell damage by 1/3rd, and give them more control of their secondaries. Bam, BBs become more engaging, don't have to make as big a gamble when they fire, and whatever is done with the secondaries adds depth to the BB, so long as it doesn't make the secondaries any stronger vs DDs (the counter needs to exist, of course). Perhaps allow for the secondaries to fire more rapidly and accurately at your control click target, or order secondary armament to load AP and aim for waterline hits, and then just remove the ability for BBs to designate DDs as a control target. Secondaries now chew CAs that get close up, and can be threatening to other BBs at close range, while retaining their threat presence to hostile DDs. Nerf HE fire chance, leave BB fire chance untouched, leaving them the kings of DoT as well. hire me WG just dont give me the keys to the CV files or they'll be gone in a flash
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# ? Aug 17, 2015 07:45 |
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latenightmatchmaking.jpg
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# ? Aug 17, 2015 08:08 |
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#BlackLivesMatters is a loving gold mine. Had one guy who kept ranting and not paying attention and i got to torp salvo him as the first kill of the match. He then proceeded to call me a friend of the family and a jew through the whole match drat match. Someone called him a Nazi and he said he was and hitler should have killed all blacks. If im not mistaken Wg hates Nazis. Felt real good reporting him.
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# ? Aug 17, 2015 08:19 |
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OK, just bought the Omaha, time for the stock xp grind so I can get this thing up to its potential. Hope these games aren't too painfu- Cool ship I have no idea where that friendly fire came from
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# ? Aug 17, 2015 08:50 |
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If you remember to play the Omaha like a better Phoenix, it is awesome. I did not remember this for some while, and suffered for it. Also, I finally get a good game where I play the Kuma right, take two BBs and a cruiser out before I go down, and my pubbies throw it away. Pubbies why.
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# ? Aug 17, 2015 08:55 |
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Hazdoc posted:Listen to me say "basically" a lot and learn some bad tactics for US (and maybe even IJN) DDs. Thanks for this, I didn't really understand how smoke worked before and now I'm dying slightly less tonight.
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# ? Aug 17, 2015 09:15 |
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Hazdoc posted:Listen to me say "basically" a lot and learn some bad tactics for US (and maybe even IJN) DDs. Yup, cool and good video. Especially the smoke thing. I had no idea smoke actually kept you concealed while firing. I used to use it as a LOS blocking cloud, but now I'll try and cozy up in it like a warm fuzzy blanket instead (while knife fighting cruisers and BB's)
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# ? Aug 17, 2015 09:42 |
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The thing with fire is that it completely ignore armor and total HP. Each fire damage a certain portion of your max HP every second or so, so it doesn't matter if you're in a Yamato or a Myogi. Worse, being in the Yamato make you a bigger, easier target to light up.
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# ? Aug 17, 2015 09:53 |
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I'm kind of looking forward to the Ranked Mode they seem to be introducing next patch. (25 ranks, each rank has a number of stars to achieve, win = +1 star, loss or draw = -1 star. Same system as Hearthstone). Also it's 7vs7 with 1 or 0 carriers equally distributed, and for now it covers tiers 6 to 8. What I don't know however is if you can form divisions or if it's Solo Queue only.
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# ? Aug 17, 2015 10:06 |
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Evernoob posted:I'm kind of looking forward to the Ranked Mode they seem to be introducing next patch. It won't be any fun without teams. Also, Hah I was on a bus in Sydney and a goon in front of me was reading the thread.
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# ? Aug 17, 2015 10:08 |
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Raged posted:#BlackLivesMatters is a loving gold mine. You're mistaken, WG (NA) loves Nazis.
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# ? Aug 17, 2015 10:17 |
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Hazdoc posted:Listen to me say "basically" a lot and learn some bad tactics for US (and maybe even IJN) DDs. Oh hey. I've been treating the smoke screen like a cloaking device instead of actually interacting with the cloud of smoke it produces. I've also been treating US DDs just like IJ DDs and neglecting the hell out of their guns. So open water rushing lone targets and short range ambushes are great, but a lot of times there will be groups of CAs and BBs trundling around the edges of the map. I assume the US DD is supposed to take potshots from outside of of detection range if there are no other objectives worth pursuing?
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# ? Aug 17, 2015 11:24 |
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scandoslav posted:
I played IJN Destroyer up to the Minekaze before giving the US line a go. I'm having a blast in the Nicholas at this time. Usually domination matches go like this: -Speed boost to B -If contested and detected, try to detect that enemy IJN destroyer and light it up. Firing all 12 of your torpedoes blindly can also create some good results. -After capping B is done, go reinforce A or C and be really opportunistic. This is the time in the game where you are the most vulnerable with to many eyes to spot you and so many cruisers that can rape you. -When you notice an enemy IJN destroyer has been able to sneak through your lines to hunt your BB/CV, go defend them. -In the end game escort your BB or CA and start shooting at enemy BB's. Stay far away from any enemy cruiser. Escorting your BB and CA's usually results in the enemy BB's ignoring you completely. -In the final moments of the game attempt a point blank torpedo run on an enemy BB, repeat if you survive. At any stage of the game your primary targets are the enemy IJN destroyers. You should be able to kill them in just a few volleys and your guns are more than accurate enough to do so.
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# ? Aug 17, 2015 11:48 |
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cheese posted:Ya I can definitely see room for balancing changes regarding HE and BBs in particular. The big issue really boils down to this. BB's have better "armor" and generally about twice the hp of cruisers, along with getting the heal ability much earlier. In order for cruisers to be able to have a chance at BB's, they need to out damage they dps wise. Fires are part of that, and the flaw for BBs seems to end up being the total unreliability of AP citadel pens. As much as you are struggling, my Ibuki got taken from 31k health to dead by an Iowa that I ended up having to show my side to at 14km. 3 citadels, lights out. I had spent the previous minute landing HE volleys, chipping away at his health with fires and then BOOM. I'm dead in one fell swoop. Cruisers don't need to be able to challenge BBs at all. Carriers, destroyers and other battleships already do a good enough job at that. Cruisers can fight other cruisers, hunt down destroyers and protect against carriers with their AA screens (which is loving boring and unrewarding I know) they really do not need to be able to win versus a battleship unless it's 3 vs 1. Most cruisers have the ability to disengage and kite battleships anyway, so they can evade them mostly undamaged. Maybe leaving cruiser HE damage as is but actually forcing them to take hits from BBs by nerfing their range or accuracy might be the way to go, I don't know. This whole thing is why I think the rudder shift time decrease is going to make the game even worse, engagement ranges will go down further which doesn't sound like a good idea. Why exactly does a Cleveland have a higher effective engagement range than the New Mexico? It is already faster, more agile, has better AA and better spotting/concealment. One thing that really feels lovely to me is how AA works, like giving cruisers/US destroyers the AA role, it's loving boring. Does anyone actually enjoy being an AA screen?
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# ? Aug 17, 2015 11:49 |
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Tahirovic posted:One thing that really feels lovely to me is how AA works, like giving cruisers/US destroyers the AA role, it's loving boring. Does anyone actually enjoy being an AA screen? I read somewhere that the AA shots aren't really calculated projectiles, but your ship has multiple spheres around (one for each type of AA armament) that kind of work as a Damage over Time effect on the enemy planes flying through them. Also whenever a squadron leaves these bubbles their current damage is reset up to the last plane they have lost. Providing an AA screen to your carrier can be somewhat boring. But if that carrier actually moves forward in the battle and doesn't hide in the furthest corner of the map as so many scrubs do, and ends up in the enemy capzone you can get some very satisfying fights.
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# ? Aug 17, 2015 11:57 |
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Evil SpongeBob posted:If the invites are still not hosed, please add lljkevilspongebob to SEAMN Oh they are hosed. WG is trying to figure out what to do with us without causing a poo poo storm because they are dealing with an alleged LGBT clan. This just in Russian game developer Wargaming whose North American headquarters is based in San Francisco bans a group of gamers who are LGBT.. more irony at five. I did send a second reply to the original where they told me the problem was with my clan and the developers were looking at it telling them do what you are going to do but don't think I won't go down fighting. demonR6 fucked around with this message at 12:03 on Aug 17, 2015 |
# ? Aug 17, 2015 11:59 |
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demonR6 posted:This just in Russian game developer Wargaming whose North American headquarters is based in San Francisco bans a group of gamers who are LGBT.. more irony at five. This is a twitter shitstorm in the making. With the propers #tags it could be fun to watch.
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# ? Aug 17, 2015 12:14 |
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Hazdoc posted:Listen to me say "basically" a lot and learn some bad tactics for US (and maybe even IJN) DDs. I've played for a while and I still liked this. I never even suspected that the speed of the DD affected the shape of the smoke cloud. It makes perfect sense, I just didn't expect WG to model it.
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# ? Aug 17, 2015 14:04 |
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I have an Omaha and a Wyoming, which ships along their respective lines should I spend my free xp on to fully upgrade quickly, and are there any ones that I should skip entirely? Conversely, what are some easy to get keeper ships for platooning low tiers? I currently have the St. Louis and I recall the Cleveland being godly in CBT, what else is there for tier 2, 4 and 5?
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# ? Aug 17, 2015 14:19 |
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Asehujiko posted:I have an Omaha and a Wyoming, which ships along their respective lines should I spend my free xp on to fully upgrade quickly, and are there any ones that I should skip entirely? For those lines, from what I've heard you should save all your free xp to skip the t7 US BB, Colorado. Keeper ships: Tier 2: Umikaze if you like seal clubbing from a DD Tier 4: Kuma Tier 5: Kongo for sure, maybe Minekaze
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# ? Aug 17, 2015 14:23 |
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# ? Jun 5, 2024 05:59 |
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This is going to be the highest of heresies, but... I don't get the Murmansk? I mean, it's got guns, but not as many as I want. It's got torpedoes, but their arc sucks so they're only good if you're surprised. The AA isn't bad but I want a fighter not a spotter plane. I just would rather play any other ship, and would do so better. I like my Kuma better, I like the Phoenix and Omaha better, hell I even prefer my Clemeson if guns and some torps is the style I want. The only thing I can really say for it is at least it isn't the Furutaka.
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# ? Aug 17, 2015 14:24 |