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Jimbosaurus
Feb 3, 2004
I believe in Jesus, our one Lord and GOD to be man's savior. Let us praise him at all times.
I hope your character is tied to IP addresses or something, that way if you get caught and forced into slavery, you can't just start over.

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rockopete
Jan 19, 2005

oTHi posted:

B-but what about my fox waifu~

Get into fursuit crafting, obviously.

Forgall
Oct 16, 2012

by Azathoth
I think his webcam is just really really lovely.

Facebook Aunt
Oct 4, 2008

wiggle wiggle




Forgall posted:

I think his webcam is just really really lovely.

Boo. Boo I say.

What is more fun, a lovely webcam or a duergar slowly turning into a blueberry while developing the game?

Mayor McCheese
Sep 20, 2004

Everyone is a mayor... Someday..
Lipstick Apathy
Thanks for wading through all the poo poo that is their lore, news, and "dev" posts, Angela Christine.

This game better come out, it's a gift.

Forgall
Oct 16, 2012

by Azathoth

Angela Christine posted:

Boo. Boo I say.

What is more fun, a lovely webcam or a duergar slowly turning into a blueberry while developing the game?
Truth is more important than fun, even if it drives you to madness.

Alexander DeLarge
Dec 20, 2013
Our favorite MMO made massivelyOP's "Why I'm hopeful for the future of MMOs"

http://massivelyop.com/2015/08/14/the-soapbox-why-im-hopeful-for-the-future-of-mmos/

Schubalts
Nov 26, 2007

People say bigger is better.

But for the first time in my life, I think I've gone too far.
The Future of MMOs: Orgies on wood floors and literal dev-written pie merchant fanfiction.

Vargs
Mar 27, 2010

Can't wait to play pipe dream or qix while some janky sex animations occur in the background

Facebook Aunt
Oct 4, 2008

wiggle wiggle




Things are getting a bit tense around the old Revival forums. There was no weekly fanfiction devblog on friday. Apparently it was written with the intent of launching the offline client, but then the offline client blew up or something. So they put it off until monday. Monday comes and goes, still no client still no devblog. Hopefully this isn't going to turn into a *two weeks* situation. :ohdear:

Orv
May 4, 2011
https://www.youtube.com/watch?v=H-Q7b-vHY3Q

Part of me really wants this thing to exist because it'll make places like the Nexus and LoversLab seem totallysomewhat sane.

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It

Vitamin P posted:

Why don't people just masturbate. Why do and pay for this elaborate stuff.

NihilCredo posted:

This is the post for which I was about to hit "submit": 

"You know, I can kinda understand people wanting a 3d custom porn generator because hey, it's no weirder than lots of live-action porn. But why would you use Skyrim mods, which as anyone knows are buggy and clunky and poorly animated, and require a $60 purchase, when there's plenty of porn games out there that are designed to do the same thing better? Hell, a quick Googling tells me you can purchase

and that's where I stopped to do the quick Googling, but instead of finding what I expected would be an abundance of sex games priced lower than a massive tens-of-millions-of-dollars-budget AAA title, I found an interesting and a little mind-boggling read (safe for work). So yeah, the porn mods make a bit more sense now.
(links to a now-dead article describing how porn is weirdly expensive + complicated and rife with scams)

Jackard fucked around with this message at 16:54 on Aug 18, 2015

Seraph84
Aug 9, 2015

by XyloJW
Oh sweet, I found the only non-game worse than Star Citizen.

I sincerely hope your scam artists are treating you better than mine are treating me.

Facebook Aunt
Oct 4, 2008

wiggle wiggle




Seraph84 posted:

Oh sweet, I found the only non-game worse than Star Citizen.

I sincerely hope your scam artists are treating you better than mine are treating me.

AFAIK no goons have put money in this one. No one is admitting to it anyway.


Shroud of the Avatar might actually be a little worse than either Star Citizen or this. They've gone deep to lure whales. https://www.shroudoftheavatar.com/?page_id=9085

Facebook Aunt fucked around with this message at 18:29 on Aug 18, 2015

hakimashou
Jul 15, 2002
Upset Trowel

Angela Christine posted:

AFAIK no goons have put money in this one. No one is admitting to it anyway.


Shroud of the Avatar might actually be a little worse than either Star Citizen or this. They've gone deep to lure whales. https://www.shroudoftheavatar.com/?page_id=9085

Wow

2DCAT
Jun 25, 2015

pissssssssssssssssssssssssssssssssss ssssssss sssssssssssssssssss sssssssssssssssssssssssssssssssssss ssssss ssssssssssssssssssssssssssss sssssssssssssss

Gravy Boat 2k

Angela Christine posted:

Shroud of the Avatar might actually be a little worse than either Star Citizen or this. They've gone deep to lure whales. https://www.shroudoftheavatar.com/?page_id=9085

$10 for a fake crapper. Now I've seen everything...

Adventure Pigeon
Nov 8, 2005

I am a master storyteller.
These are the guys who couldn't make a functional FPS out of Cryengine and they're making an MMO.

Das Gray
Jun 26, 2015

Wishes life was in Everquest classic graphics.
Lipstick Apathy
Just about 50 cents more for their in-game azalea's than our real life seeds.

Facebook Aunt
Oct 4, 2008

wiggle wiggle




Just in case anyone sees a Village Windmill Home for $50 and thinks that isn't so bad to get to live in a cool windmill, you can't actually place the home without a property deed. A Village property deed is $165. If you also want your house to have a basement that's another $37. And all that is before you buy trees, flowers, and an outhouse.
:eyepop:

Lord British has whale baiting locked down.

Decrepus
May 21, 2008

In the end, his dominion did not touch a single poster.


How long until forums poster Angela Christine ironically buys a house in this game?

Facebook Aunt
Oct 4, 2008

wiggle wiggle




Decrepus posted:

How long until forums poster Angela Christine ironically buys a house in this game?

I was pretty tempted for a while there. Almost bought this $80 hovel: https://www.revivalgame.com/store/housing/700697 It's in the farm district so the house comes with a plot of farm land. I liked farming in Archeage. Luckily someone sniped it before I could lose my mind. None of the remaining farm houses have the cool window, so I should be safe now.


Dat window.


Illfonic being too incompetent for Star Citizen is making me feel pretty good about not buying though.

Orv
May 4, 2011
They also just axed five people yesterday despite work being "very nearly complete" on the SC FPS module and Revival making them "exactly as much money as we need". :rolleyes:

Soup du Journey
Mar 20, 2006

by FactsAreUseless

Angela Christine posted:

Just in case anyone sees a Village Windmill Home for $50 and thinks that isn't so bad to get to live in a cool windmill, you can't actually place the home without a property deed. A Village property deed is $165. If you also want your house to have a basement that's another $37. And all that is before you buy trees, flowers, and an outhouse.
:eyepop:

Lord British has whale baiting locked down.
oh and another thing, the housing styles are just all over the place, so you can spend 500 bux to move into your genteel manse on primrose lane and think you've really made in life, but then it turns out your neighbor is that loving pk from the crossroads and he lives in a pineapple house with a balloon on top thats literally impossible to ignore and now nobody wants to be seen at your soirees

Reclaimer
Sep 3, 2011

Pierced through the heart
but never killed



Angela Christine posted:

I was pretty tempted for a while there. Almost bought this $80 hovel: https://www.revivalgame.com/store/housing/700697 It's in the farm district so the house comes with a plot of farm land. I liked farming in Archeage. Luckily someone sniped it before I could lose my mind. None of the remaining farm houses have the cool window, so I should be safe now.


Dat window.


Illfonic being too incompetent for Star Citizen is making me feel pretty good about not buying though.

No wood flooring :colbert:

Seraph84
Aug 9, 2015

by XyloJW

Angela Christine posted:

AFAIK no goons have put money in this one. No one is admitting to it anyway.


Shroud of the Avatar might actually be a little worse than either Star Citizen or this. They've gone deep to lure whales. https://www.shroudoftheavatar.com/?page_id=9085
I must confess, I am upset by the knowledge that my beloved Javelin Destroyer thumbnail art is only the equivalent of 250 wooden outhouse thumbnails from some other game.

jabro
Mar 25, 2003

July Mock Draft 2014

1st PLACE
RUNNER-UP
got the knowshon


Angela Christine posted:

AFAIK no goons have put money in this one. No one is admitting to it anyway.


Shroud of the Avatar might actually be a little worse than either Star Citizen or this. They've gone deep to lure whales. https://www.shroudoftheavatar.com/?page_id=9085

An actual game that can be played is worse than vaporware?

Facebook Aunt
Oct 4, 2008

wiggle wiggle




jabro posted:

An actual game that can be played is worse than vaporware?

I'm not paying $50 for early access so I haven't tried it. Though the fact that it's early access indicates it's not a complete game yet, just like SC. This guy has played it for 113 hours though: http://steamcommunity.com/id/Titler/recommended/326160/

quote:

A potentially good game by a historically great Dev team throttled to death by getting lost in the numbingly cold waters of Whale hunting.

Don't buy this game until it launches and you can see what the actual standard of content your money will get you; Because unfortunately in order to try and pressure people into moving themselves into the Whale spending category, the terms of many pledges are being re-written now, and will lose the most desirable content, unless you upgrade to Ancestor at $275 dollars before an arbitrary cut off date. Check Newsletter #133 for the details of what is being withdrawn, and notice this applies even to Kickstarter backers, or "Royal Founders". If you didn't donate enough by the required time, you will pay the same amount of money as anyone else at higher Pledges, but get far less rewards.

quote:

It has all the signs now of a Confidence Bubble or even a Cult that people are too invested in to realise is likely heading to disaster, and ever faster as they gouge pledges even more for a cut off date the game is absolutely in no state ready for, and the public aren't going to love it at when they do release it.

LOL. $10 outhouse.

Facebook Aunt
Oct 4, 2008

wiggle wiggle




BTW Revival is now playable!!!

For certain values of play. Only if you've bought a house. You have to torrent the client, no direct download servers.
https://www.revivalgame.com/blog/42-weekly-blog-update-41-home-is-where-the-heart-is-right-there-under-the-floorboard

lol

https://www.youtube.com/watch?v=-AhU_NukZ68

Facebook Aunt fucked around with this message at 07:42 on Aug 20, 2015

Orv
May 4, 2011
A crochet cthulhu mask, a collected Conan book, a fake skull and a handful of figurines. It's almost... tame.

Putty
Mar 21, 2013

HOOKED ON THE BROTHERS

Angela Christine posted:

AFAIK no goons have put money in this one. No one is admitting to it anyway.


Shroud of the Avatar might actually be a little worse than either Star Citizen or this. They've gone deep to lure whales. https://www.shroudoftheavatar.com/?page_id=9085

i want lord british's cardboard silver snake dick but they're all sold out


Angela Christine posted:

BTW Revival is now playable!!!

For certain values of play. Only if you've bought a house. You have to torrent the client, no direct download servers.
https://www.revivalgame.com/blog/42-weekly-blog-update-41-home-is-where-the-heart-is-right-there-under-the-floorboard

lol

https://www.youtube.com/watch?v=-AhU_NukZ68

still can't get past the titty skeleton age thing is the game client just a picture of that man's face

Jackard
Oct 28, 2007

We Have A Bow And We Wish To Use It
this is the new poo poo

Facebook Aunt
Oct 4, 2008

wiggle wiggle




Putty posted:

still can't get past the titty skeleton age thing is the game client just a picture of that man's face

Poor Putty. That last update said basically the same things as the youtube, so you didn't miss anything there. The day before there was a special update on planeswalking though.

https://forums.revivalgame.com/discussion/723/blog-update-40-special-planeswalking-update

quote:

Blog Update #40 - Special Planeswalking Update

Snipehunter: 3 days ago

Special Edition

Since we promised you all a Planeswalking blog, but we’ve been holding off on releasing the full blog for... reasons... I wanted to take a moment and discuss the original blog topic. This is not the full blog, but is instead a special edition we’ve put together as a way of saying “thank you for your patience.” We hope you like it! :)

Planeswalking is an ability reserved almost exclusively for players and is the primary means of “fast travel” in the world of Theleston. As you can imagine, this makes it a critical skill for us to get right. So how does it work? Let me walk you through it.

First, let’s talk about how you acquire the skill. Technically, anyone can “walk the planes” - all you have to do is go mad. However, that descent into madness that results in losing your connection to the prime plane isn’t under your control directly. You can’t transition at will, and finding your way back is incredibly difficult. Going mad also won’t get you to every alternate plane of existence that is out there to be found. Instead, a planeswalker will have to pursue different means. More specifically, a planeswalker will have to first become a mage.

Knowledge from the schools of invocation and evocation both are needed before you can tackle manipulating the barriers between realities. However, planeswalking isn’t exactly a master profession, so complete mastery of both schools of magic isn’t necessary to begin. A mage may be half way up their quest for mastery of both schools when they become aware of the possibility of planeswalking and he or she would be able to manage the feat. However, mastery of both schools is necessary to master planeswalking as it makes possible the most powerful method of planeswalking available: portalling.

But even before such skill and knowledge is acquired, a planeswalker can shift to another plane. How far a person can shift, and what they can shift along with them, depends on two factors: The caster’s skill at planeswalking and the amount of aetherial energy the mage can channel to the task. For most, shifting only themselves across multiple realities, say from the prime plane of our existence through the realms of the Elder Gods all the way to the planes of strange time where the Great Old Ones hold dominion, is an impossibility using the magic they possess alone. Instead they must shift from one plane to another in shorter “distance” hops, resting between each one before they can repeat the process. Even a mage that could shift alone that far would be hard pressed to bring others along using only the energy he or she could invoke unassisted.

The act of opening a portal even to a “close” plane takes even more energy. For the planeswalker that wishes to harness this sort of power there are really only two options: The planeswalker can turn to the arts of ritual magic, working on concert with other mages who possesses the knowledge and skill to pool their energy together, effectively forming a “magical circuit” that the planeswalker can then use. Or, if the planeswalker is willing to take more risks for the sake of individual, the alternative is to learn the magical art of tapping.

In a sense, tapping is a form of Ritual magic as well, but tapping, at least when used to harness relatively small amounts of energy, is a ritual that can be performed alone. Tapping refers to directly channeling energy from aetherial flows, from the leylines that cross Theleston and the planes equally. As each step of a tapping ritual is performed, more of the flow of aetherial energy in a leyline is passed through the caster, potentially giving that caster vast power, but the practice is risky: Take in too much of this power and the body will literally immolate, cooked from within by the power that courses through it. For planeswalking, the chance of drawing enough power to cause death is rare, but tapping can be used to power other spells as well, and in those cases mages will gather to tap the leyline together in a multi-mage ritual, where each participant shares the burden of acting as a conduit for the leyline’s power equally.


Crowns Rock is on the Prime Plane


I’ve mentioned shifting and portaling, but what’s the difference? How does all of this work? Well, there are a few rules and mechanics to keep in mind. First, barring a few exceptions, the planes are “stacked” on top of each other, with the prime plane at the bottom and the realm of Azathoth at the top. So, when one wants to travel to a plane, they have to know how far away they are in terms of “layers.” To get from the prime plane to Animae’s realm, for example, is a single jump, since the realm of spirits is the plane stacked directly above Theleston. The weakest forms of shifting and portaling should be able to get to this realm from Theleston using very little energy. However, the further you want to go, the more energy is required, and it is this that determines what sort of power you’ll have to invoke or tap.

The second rule is that some realms are not stacked at all, but are completely disconnected. This includes the Hall of Doors, the “fastest” way to traverse great distances in the game in Revival. These realms have a fixed cost to get to no matter what plane you’re in when you try to shift or portal there.

The third rule is simple: when a mage shifts or portals, they must define where they want to go as part of the spell/ritual they are using. This means that the mage must know the “true name” or sigil of the plane they wish to travel to, something that can be gleaned from books, archaeological research or the study of symbology.

Finally, there are some restrictions: Only beings with complex spirits or that are directly bound to such a spirit can shift or use a portal. This means that draft animals such as horses and cows, as well as the goods they carry, cannot be shifted or portaled, while familiars, NPCs and other players and the things they carry directly on their persons can. Additionally, when one opens a portal, it remains for as long as there is energy to maintain it. While a portal is open, anyone who fits the constraint about spirit I mentioned can use that portal, friend or foe, with one exception: The mage or mages holding open the portal cannot travel through it. So plan ahead and make sure you’re prepared to shift yourself after you close the portal, or you’ll end up left behind!

And then in reply to a question about how madness relates to planeswalking,

quote:

It does come with a price: For one, madness "happens" - you don't really have any control over it. So, for example, in the middle of a crucial moment, your character might be confronted with something that pushes her beyond her limits, and find herself suddenly standing on another plane. Those are pretty rare events, mind you, and usually mean you're quite, really just seriously, mad.

The first signs of madness are hallucinations and visual effects, followed by the dawning realization that some of those hallucinations aren't. Followed in turn, with said "hallucinations" become aware of you in the same way that you are aware of them, making you vulnerable to them, while your saner comrades can't even see them, let alone intervene on your behalf. Meanwhile, the rest of the world sees you ghost fighting and thinks you've taken a deep dive into a shallow pool, and they start to treat you like the raving lunatic that you are. After awhile, this intrusion into your psyche from the other planes begins to take a physical toll as well and subtle physical transformations begin that become... not so subtle at the far end of the spectrum. You've probably "fallen through the planes" a few times at this point anyway, so by the time you make it back to the prime plane, "you" don't look anything like the person they remember and they may not recognize you. Heck, the folks you used to call friend in your neighborhood might not see you as human at all anymore, you monster.

This could make a zerg guild of griefing assholes totally IC, since a gang of insane mutants constantly popping in and out of reality is perfectly plausible.

Learning controlled planeswalking is hard, but this also favors the zerg. Once one person learns a thing, they can write it down in a book, and then everyone else in the guild can learn the skill just by studying the book, rather than questing all over the world to find secret knowledge. In 2 or 3 years we could have a lot of fun with this game.

wjs5
Aug 22, 2009

Angela Christine posted:

In 20 or 30 years we could have a lot of fun with this game.

FTFY

tamphex
Jun 21, 2003
I wonder if the devs are going to ask Dean Hall for the unused poo poo/piss/vomit elements from Dayz. Pretty sure there isn't one for semen; what a shame. Ugh.

Facebook Aunt
Oct 4, 2008

wiggle wiggle




If you haven't dropped $400 on a house yet, this is the in depth game play you are missing.

https://www.youtube.com/watch?v=bCg_758KMaE

Eh, still better than star citizen.

Das Gray
Jun 26, 2015

Wishes life was in Everquest classic graphics.
Lipstick Apathy
Really impressed with the response time on those lightswitches.

Decrepus
May 21, 2008

In the end, his dominion did not touch a single poster.


Holy gently caress.

Zaphod42
Sep 13, 2012

If there's anything more important than my ego around, I want it caught and shot now.

Angela Christine posted:

Poor Putty. That last update said basically the same things as the youtube, so you didn't miss anything there. The day before there was a special update on planeswalking though.

https://forums.revivalgame.com/discussion/723/blog-update-40-special-planeswalking-update


And then in reply to a question about how madness relates to planeswalking,


This could make a zerg guild of griefing assholes totally IC, since a gang of insane mutants constantly popping in and out of reality is perfectly plausible.

Learning controlled planeswalking is hard, but this also favors the zerg. Once one person learns a thing, they can write it down in a book, and then everyone else in the guild can learn the skill just by studying the book, rather than questing all over the world to find secret knowledge. In 2 or 3 years we could have a lot of fun with this game.

This poo poo is loving unbelievable.

Its seriously somebody's 14-year-old "ultimate MMO" plans, except they're taking it seriously.

They will never implement aaaaaaaany of this.

randombattle
Oct 16, 2008

This hand of mine shines and roars! It's bright cry tells me to grasp victory!

It's going to have exactly the same lifecycle as the Warhammer 40k thing. Grand plans that eventually get scaled back to being less than the previous game in the same style.

So this is probably going to be a mud.

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Facebook Aunt
Oct 4, 2008

wiggle wiggle




randombattle posted:

It's going to have exactly the same lifecycle as the Warhammer 40k thing. Grand plans that eventually get scaled back to being less than the previous game in the same style.

So this is probably going to be a mud.

HellMOO 2.0

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