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You go to order a hot dog. A man beckons you into what appears to be a hot dog store. When you enter, your eyes glaze over. There's all kinds of spices and ingredients from what appears to be everywhere the world over. Upon closer inspection, however (and under the gaze of the eerily smiling proprietor), these ingredients appear to be what the proprietor thinks the ingredients actually are. The Ghost Pepper jar is empty, with the owner telling you that there is literally the ghost of a pepper in the jar, which is sitting next to a bag with whitish bits in it called "God's Teeth" which are really just mint Chiclets. You pass on the ominously titled "future spices". He attempts to sell you all manner of fake sausages, from smoked raccoon (it looks like a hot dog) to centaur burgers (wait a minute, is this actually a veggie burger?) His smile never leaves his face, not even upon encountering your now-bewildered countenance. You ask him to just make you a hot dog, but then he asks "What kind do you want?" You look for a menu, but can't see one. "What kinds are there?" you ask foolishly. He laughs, smiling even bigger. "Why, anything you imagine, you reckless dreamer!" He attempts to offer you one whose recipe he claims to have gained from a robot-chick riding a space-cycle shooting a Kamehameha at a dragon. You decline, and ask for a basic hot dog. There are no hot dog buns.
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# ? Aug 18, 2015 16:53 |
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# ? Jun 2, 2024 00:32 |
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LuiCypher posted:You go to order a hot dog. A man beckons you into what appears to be a hot dog store. When you enter, your eyes glaze over. There's all kinds of spices and ingredients from what appears to be everywhere the world over. Upon closer inspection, however (and under the gaze of the eerily smiling proprietor), these ingredients appear to be what the proprietor thinks the ingredients actually are. The Ghost Pepper jar is empty, with the owner telling you that there is literally the ghost of a pepper in the jar, which is sitting next to a bag with whitish bits in it called "God's Teeth" which are really just mint Chiclets. You pass on the ominously titled "future spices". He attempts to sell you all manner of fake sausages, from smoked raccoon (it looks like a hot dog) to centaur burgers (wait a minute, is this actually a veggie burger?) His smile never leaves his face, not even upon encountering your now-bewildered countenance. You ask him to just make you a hot dog, but then he asks "What kind do you want?" You look for a menu, but can't see one. "What kinds are there?" you ask foolishly. He laughs, smiling even bigger. "Why, anything you imagine, you reckless dreamer!" He attempts to offer you one whose recipe he claims to have gained from a robot-chick riding a space-cycle shooting a Kamehameha at a dragon. You decline, and ask for a basic hot dog.
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# ? Aug 18, 2015 17:00 |
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Halloween Jack posted:My best guess is World of Synnibarr, but the hot dog vendor needs to claim he's a polymath genius and a martial arts master. If I do that, then I need to add Jedi to the list of qualifications as well.
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# ? Aug 18, 2015 17:03 |
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Slimnoid posted:Or you can just be a Bisontaur. That owns.
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# ? Aug 18, 2015 17:09 |
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You go to a hot dog stand. The owner swears up, down, and sideways that they do things with hot dogs that no one has ever dreamed of before. No matter what you order, you get a hot dog with ketchup and mustard, but sometimes the condiments are dyed different colours.
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# ? Aug 18, 2015 17:25 |
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Selachian posted:Gamerprinter and his Japanese ghost thing. You win. Your friends all really like hotdogs and encourage you to try one even though you are a vegetarian. The vendor is excited that you're going to be trying hotdogs but rather than letting you choose which hotdog you want, you are forced to have your hotdog chosen for you at random. You end up with a frankfurt chillidog covered in bacon bits. You explain that chillidogs aren't really for you, and the vendor insissts that he can eat half your hotdog for you so you'll still enjoy it. You nibble the bun, make yummy noises and then take it home and put it in the trash. You have four voicemails from the hotdog vendor telling you more about hotdogs and then asking you out. He later makes a post on his blog about how you didn't stop talking about being a vegetarian and that you're ruining hotdogs for everyone. Your friends urge you to get another hotdog the following week because it will be different this time and it's not always like that. The hotdog is the hobby as a whole. Hotdog.
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# ? Aug 18, 2015 17:42 |
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Error 404 posted:That owns. What makes it great is that this is the artist's first venture into D&D/PF and asked flat-out "can I be a Bisontaur?" and the DM said "why not?"
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# ? Aug 18, 2015 17:43 |
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ProfessorCirno posted:Oh my god how long has it been since Osiris shat up a thread? I think the last time was a long previous grogs txt too! Nostalgia~ He's been making GBS threads up the GW death thread for awhile. You're right though, he's why I closed my own grogs.txt.
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# ? Aug 18, 2015 17:50 |
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Ixjuvin posted:Rampant sexism and weird fantasy racism aside even, my group is in Menzoberranzan right now and let me tell you drow etymology is a loving nightmare. my campaign notes are just alphabet soup at this point Nope! There's actually a printed drow grammar and lexicon in Ed Greenwood's Drow of the Underdark for 2e. If you're confused I recommend starting there. The drow "pot" is pretty confused by some printing errors in that book and just how many people have worked in that corner of the Realms. A lot of the time people confuse Greyhawk and FR drow concepts or names, which doesn't help. Still, stick to a clear lineage of sources and you should be fine.
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# ? Aug 18, 2015 18:20 |
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Just, a whole bunch of people who appear to have read the book, yet somehow have not read the book. And also plenty who have clearly and even proudly not read the book.quote:My only issue is two fold. A magical deer gets to select the leader and the fact you hunt down shadow souls. Your banishing people for having a different opinion. Not to mention people can change their opinion at any time for any reason so any one can become a shadow soul. You are playing as thought police while hiding behind the shield of good intentions. We all know what the road to hell is paved in. quote:My issues are thus: quote:I'm really not interested in running grim dark crap sack worlds, but I'm too realistic or cynical if one prefers, to run a utopia. The closest things that work for me are quote:That was my main issue with it. Not to mention that my sense of how society works says that the Blue Rose kingdom gets crushed within a week, without it's Magic Deer God protector keeping them safe, because the entire set up is incredibly naive, and surrounded by two forces that are much more combat savvy. quote:And that's the problem. The Blue Rose Kingdom with their newly elected queen, has no guile, no cunning and no willingness to understand that their foes are just waiting to pounce on them. And given just how likely those two factions are described in the old RPG, it's only by Plot Armour that BR hasn't been crushed and divvied up like sandwiches on a platter. quote:the part that I find to be inconsistent is that Aldis has "consistently thwarted it's enemies schemes" thanks to an "extensive spy network" and quickly "rooting out any shadow influences when they appear" (as the Aldis-apologists said on this thread) and yet we're supposed to pretend Aldis ISN'T a thought-control police state. Spying (but not really) on hostile enemies and fighting them: Thought police. quote:Someone who knows Blue Rose help me out here... Apart from the admitted lack of having even read the game, here's a guy who doesn't seem confounded by the fact that everyone in the world is too stupid/evil to get a $100k+ engineering job. What a classist!
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# ? Aug 18, 2015 18:28 |
These guys seem to be really unwilling to accept the power of magic.
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# ? Aug 18, 2015 18:47 |
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Space Marines are male-only pretty much "just because", whereas (for all its faults) Buffy's slayers are women-only because the creator was actively resisting stereotypes.quote:Not just as bad, no, but still bad. I don't accept that privileging any group is a good thing. In fact, it can make it more difficult to break down barriers in some contexts by making it 'acceptable' to have marginalized groups in the media but only in those specific areas where they are 'allowed' to be the exception. #WhatAboutTheMen? #Equality~~~
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# ? Aug 18, 2015 18:50 |
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Nessus posted:These guys seem to be really unwilling to accept the power of magic. I really love the wildly varying levels of just made-up poo poo from the haters, especially from the ones who profess to have actually read the book.
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# ? Aug 18, 2015 19:01 |
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Yeah they always seem so quick to dismiss claims about the unreal-ism of D&D and what should be a massively inflated gold based economy, or the possibility that ubiquitous magic would change the world into a far different place than medieval Europe. It's almost like they have some sort of agenda.
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# ? Aug 18, 2015 19:08 |
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If all it takes to become a world-class neurosurgeon is an education and a willingness to follow the Hippocratic oath it stands to reason that anyone who isn't a neurosurgeon must be stupid and willing to harm others.
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# ? Aug 18, 2015 20:02 |
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Kai Tave posted:If all it takes to become a world-class neurosurgeon is an education and a willingness to follow the Hippocratic oath it stands to reason that anyone who isn't a neurosurgeon must be stupid and willing to harm others. would not be surprised if that's what they actually think
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# ? Aug 18, 2015 20:11 |
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Kai Tave posted:If all it takes to become a world-class neurosurgeon is an education and a willingness to follow the Hippocratic oath it stands to reason that anyone who isn't a neurosurgeon must be stupid and willing to harm others. Well, I'm stupid and violent, and I'm not a neurosurgeon. QED
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# ? Aug 18, 2015 20:19 |
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Ben Carson getting that crucial Trad Games endorsement.
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# ? Aug 18, 2015 20:20 |
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Eh, he's a fallen neurosurgeon. Couldn't resist the sweet temptation of stem cell research.
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# ? Aug 18, 2015 20:26 |
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Sandman the Bernbarian. What is best in life? To crush inequality See corporations driven before you And hear the lamentations of their shareholders.
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# ? Aug 18, 2015 21:15 |
Plague of Hats posted:I really love the wildly varying levels of just made-up poo poo from the haters, especially from the ones who profess to have actually read the book.
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# ? Aug 18, 2015 22:01 |
Halloween Jack posted:My best guess is World of Synnibarr, but the hot dog vendor needs to claim he's a polymath genius and a martial arts master.
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# ? Aug 19, 2015 00:12 |
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That'd be a guy selling you a hot dog from a cart and while it's clear the wrapper says "Pinks" on it, the cart vendor has taped on a page-long foreword where he takes credit for inventing hot dogs.
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# ? Aug 19, 2015 01:44 |
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Wait, so what did Kevin Siembieda take credit for in terms of TRPG history, assuming that's what you're riffing on? (I know about the many disputes with his writers.)
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# ? Aug 19, 2015 02:27 |
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Slimnoid posted:Or you can just be a Bisontaur. I see your Bisontaur and raise you a Beartaur.
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# ? Aug 19, 2015 06:29 |
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Foglet posted:I see your Bisontaur and raise you a Beartaur. As the F Plus has taught me, that is a bear demitaur, at least according to the Fetish Matrix.
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# ? Aug 19, 2015 06:32 |
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Plague of Hats posted:that is a bear demitaur, at least according to the Fetish Matrix. Dunno, search engines seem to prefer semitaur, but still are understandably vague on the topic. (To speak nothing of the fact that beartaurs are severely lacking in the -taur, that is, -bull, department, but so do centaurs, and their etymology is weird anyway)
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# ? Aug 19, 2015 06:41 |
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Halloween Jack posted:My best guess is World of Synnibarr, but the hot dog vendor needs to claim he's a polymath genius and a martial arts master.
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# ? Aug 19, 2015 08:18 |
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NGDBSS posted:Wait, so what did Kevin Siembieda take credit for in terms of TRPG history, assuming that's what you're riffing on? (I know about the many disputes with his writers.) I'm pulling this off the current Palladium books page, just so so you know I'm not cherry-picking old claims. These are claims they put forth right now. Kevin Siembieda posted:Palladium was the first to launch one universal game system starting with The Mechanoid Invasion® in 1981 and followed by The Palladium Fantasy RPG® (1983) and Heroes Unlimited™ (1984). This fact is missed by some people because Palladium Books started out so small and had to slowly build and release its game settings slowly. Nor did we advertise the fact as a marketing angle at first, again, largely because Palladium had a minuscule ad budget and Kevin was learning everything from publishing to marketing as he went along. Incorrect; Basic Role-Playing beat him to the punch by a year, and also was explicitly generic, unlike The Mechanoid Invasion. Kevin Siembieda posted:World building. Palladium was one of the first game companies to create RPGs with unique and original settings rather than the norm of doing “generic” ones. This started, again, with The Mechanoid Invasion® in 1981 and followed by The Palladium Fantasy RPG® (1983). This approach became abundantly obvious with Teenage Mutant Ninja Turtles® (1985), After the Bomb® (1985), Robotech® (1986), Rifts® (1990) and many other titles. It’s funny, because today, unique world settings is the norm, but back in the 1980s this was the exception. In fact, Palladium had distributors and friends warn against such an unprecedented move right up through the release of Rifts®. Arguably true, but games like Runequest, Empire of the Petal Throne, and Traveller beat Palladium to the worldbuilding punch by a good long while. It's true it wasn't popular when they originally did it, but there were a fair number of game worlds before Mechanoids. Kevin Siembieda posted:Softbound books. One of Kevin Siembieda’s proudest innovations is one that changed the way the RPG industry packaged product: the softcover book. Palladium was the first to introduce the perfect bound, trade paperback format to the RPG industry. It started with The Palladium Fantasy Role-Playing Game® (1983), but was something Kevin wanted to do from the very start in 1981. True as far as I know, but I've never researched this. I can't think of any perfect-bound softcovers before Palladium, hardcovers or stapled softcovers were the norm. Kevin Siembieda posted:Mixing genres. The art of mixing different genres started for Kevin Siembieda back at the Detroit Gaming Center when people insisted you couldn’t combine magic and technology. Kevin thought that was ridiculous and went about proving the point in his fabled Defilers campaign, which combined the two quite well with amazing results. It would be a theme repeated in the games he’d design and publish at Palladium. Of course, the ultimate mixed genre role-playing game is Rifts®. Whether or not he did it in his private campaigns, it didn't show up in The Palladium RPG, so I'm saying false. Worlds of Wonder predated The Palladium RPG, so even if you count it, it wasn't the first. Lords of Creation, another multiversal RPG, came out around the same time. And, of course, both games predated Rifts by nearly a decade. Kevin Siembieda posted:Dynamic artwork. This was another no-brainer for Kevin. As an artist himself, he wanted to see the quality of RPG art raised to a higher standard. By 1989, Palladium Books and TSR (the D&D publisher) had, arguably, the best art in the business. Palladium also paid some of the best rates, second only to TSR, a company 10 times its size. This led more than one competitor to complain to him about it. One fellow even compared Kevin to George Steinbrenner, owner of the New York Yankees major league baseball team famous for spending more than anyone else on his players, lamenting that Kevin’s practices of paying artists well and using high caliber art were hurting the industry. This is largely true. Comparing Palladium's art budget to TSR's at all is pretty laughable, though.
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# ? Aug 19, 2015 08:21 |
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Worst RPG system you have ever played?quote:Advanced Dungeons and Dragons. quote:
What? What?
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# ? Aug 19, 2015 14:27 |
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gradenko_2000 posted:Worst RPG system you have ever played?
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# ? Aug 19, 2015 14:38 |
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I've learned that it's impossible to argue about AD&D as a system, because almost nobody actually plays AD&D RAW. I used to get wrapped up in arguments about how AD&D is supposedly simpler than 4e (because it has a hundred kludge rules instead of keywords and powers), or it's super-simple because only the DM needs to actually know the rules, and other just completely absurd defenses of it. I think a lot of people essentially played AD&D as Basic with the AD&D races and classes, and select rules the DM liked. It's pretty telling that 2e dispensed with a lot of the combat rules (the ones that are conveniently forgotten by people trying to tell you that AD&D is simple and elegant). But you just can't talk objectively about AD&D to people who love it. You get wrapped up in talking about "the subset of AD&D rules my group actually used" or how some hypothetical, spherical gaming group in a wind tunnel used the AD&D books to play. MadScientistWorking posted:With the way some of my friends describe AD&D its definitely sounds worst than Pathfinder.
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# ? Aug 19, 2015 14:54 |
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Alien Rope Burn posted:Whether or not he did it in his private campaigns, it didn't show up in The Palladium RPG, so I'm saying false. Worlds of Wonder predated The Palladium RPG, so even if you count it, it wasn't the first. Lords of Creation, another multiversal RPG, came out around the same time. And, of course, both games predated Rifts by nearly a decade. Plus Expedition to the Barrier Peaks, which came out years earlier and was based on pre-existing Greyhawk sci-fi stuff.
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# ? Aug 19, 2015 15:00 |
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Foglet posted:Dunno, search engines seem to prefer semitaur, but still are understandably vague on the topic. Centaur basically means "Bullkiller", as opposed to being anything about being half-horse. Which mostly just means that Centaurs are -so in to killing cattle- that they named them for that instead. Which basically means that there needs to be a modern supernatural conspiracy/monster hunters type adventure where centaurs are behind cattle mutilations.
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# ? Aug 19, 2015 15:04 |
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The 3.5 chick turned out to just be having a bad day and was frustrated that lots of people didn't want to do 3.5 (people wanted Pathfinder instead mainly). Money match dude is still trying to brag while chickening out of local tourneys though.
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# ? Aug 19, 2015 15:22 |
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Alien Rope Burn posted:Bizarre Palladium claims I'm surprised he doesn't claim to be the king of licensed settings. They weren't one of the first to do that, either, but they did it very successfully.
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# ? Aug 19, 2015 16:16 |
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Halloween Jack posted:I don't think the argument that Palladium was "one of the first" companies to build an original or adapted setting holds up. As long as you're only counting full worlds and not implied worlds, I think you're over estimating the number of game settings in 1981. There was Glorantha, Empire of the Petal Throne, Greyhawk, and arguably Traveller? And then Mechanoids. There were also things like City-State of the Invincible Overlord, but that was more a single city you could plop down in any setting, and I would count it more as a proto-setting than a setting itself. Most games by 1981 just had "implied settings" at best, where you know this setting has elves or marines or superheroes because that's... what the game has rules for, or what you see in this adventure, but there wasn't much in the way of game worlds outside of private campaigns.
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# ? Aug 19, 2015 21:28 |
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The roleplaying hobby was still coalescing at that time, and there were a lot of products that were neither fish nor fowl. You had systems without settings, settings without systems that assumed you'd use D&D, rules modules and minis rules that assumed you'd use them to complement or replace parts of D&D, settings developed through series adventure/location modules, and wargames with roleplaying tacked on as an afterthought. Even if you restrict the definition to games that included a setting and a system in one core book, Metamorphosis Alpha, Ysgarth, Superhero 2044, and The Morrow Project all beat Mechanoids to the punch. Not to mention adaptations of John Carter, Flash Gordon, Star Trek, and Dallas that had been published. The Wilderlands of High Fantasy had also been published as an eponymous book by that point, not just the CSotIL module. And there were several adapted games (including CoC) that came out in 1981, too.
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# ? Aug 19, 2015 22:00 |
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Alien Rope Burn posted:As long as you're only counting full worlds and not implied worlds, I think you're over estimating the number of game settings in 1981. There was Glorantha, Empire of the Petal Throne, Greyhawk, and arguably Traveller? And then Mechanoids. There were also things like City-State of the Invincible Overlord, but that was more a single city you could plop down in any setting, and I would count it more as a proto-setting than a setting itself. Most games by 1981 just had "implied settings" at best, where you know this setting has elves or marines or superheroes because that's... what the game has rules for, or what you see in this adventure, but there wasn't much in the way of game worlds outside of private campaigns. Prior to the 80's you had Star Trek and Morrow Project. And just talking about the early 1980's you had Melanda, Starfleet Voyages, Thieves World, Elric, etc. I guess you could also count Dallas if you really wanted to.
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# ? Aug 19, 2015 22:53 |
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# ? Jun 2, 2024 00:32 |
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unseenlibrarian posted:Which basically means that there needs to be a modern supernatural conspiracy/monster hunters type adventure where centaurs are behind cattle mutilations. Since another popular cryptid is just named "goat-sucker" this would work pretty well.
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# ? Aug 20, 2015 10:03 |